• Title/Summary/Keyword: Smart IoT

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Cooperative Multi-Agent Reinforcement Learning-Based Behavior Control of Grid Sortation Systems in Smart Factory (스마트 팩토리에서 그리드 분류 시스템의 협력적 다중 에이전트 강화 학습 기반 행동 제어)

  • Choi, HoBin;Kim, JuBong;Hwang, GyuYoung;Kim, KwiHoon;Hong, YongGeun;Han, YounHee
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.8
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    • pp.171-180
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    • 2020
  • Smart Factory consists of digital automation solutions throughout the production process, including design, development, manufacturing and distribution, and it is an intelligent factory that installs IoT in its internal facilities and machines to collect process data in real time and analyze them so that it can control itself. The smart factory's equipment works in a physical combination of numerous hardware, rather than a virtual character being driven by a single object, such as a game. In other words, for a specific common goal, multiple devices must perform individual actions simultaneously. By taking advantage of the smart factory, which can collect process data in real time, if reinforcement learning is used instead of general machine learning, behavior control can be performed without the required training data. However, in the real world, it is impossible to learn more than tens of millions of iterations due to physical wear and time. Thus, this paper uses simulators to develop grid sortation systems focusing on transport facilities, one of the complex environments in smart factory field, and design cooperative multi-agent-based reinforcement learning to demonstrate efficient behavior control.

A Study on CPPS Architecture integrated with Centralized OPC UA Server (중앙 집중식 OPC UA 서버와 통합 된 CPPS 아키텍처에 관한 연구)

  • Jo, Guejong;Jang, Su-Hwan;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.3
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    • pp.73-82
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    • 2019
  • In order to build a smart factory, building a CPPS (Cyber Physical Product System) is an important system that must be accompanied. Through the CPPS, it is the reality of smart factories to move physical factories to a digital-based cyber world and to intelligently and autonomously monitor and control them. But The existing CPPS architectures present only an abstract modeling architecture, and the research that applied the OPC UA Framework (Open Platform Communication Unified Architecture), an international standard for data exchange in the smart factory, as the basic system of CPPS It was insufficient. Therefore, it is possible to implement CPPS that can include both cloud and IoT by collecting field data distributed by CPPS architecture applicable to actual factories and concentrating data processing in a centralized In this study, we implemented CPPS architecture through central OPC UA Server based on OPC UA conforming to central processing OPC UA Framework, and how CPPS logical process and data processing process are automatically generated through OPC UA modeling processing We have proposed the CPPS architecture including the model factory and implemented the model factory to study its performance and usability.

Research on the Construction of an Automation Model for Maintenance Managers Based on Smart Devices (스마트 디바이스 기반 유지보수 관리자용 자동화 모델 구축에 관한 연구)

  • Park, Jihwan;Chung, Suwan;Lee, Seojoon;Song, Jinwoo;Kwon, Soonwook
    • Korean Journal of Construction Engineering and Management
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    • v.22 no.1
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    • pp.72-80
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    • 2021
  • Based on the previous year's statistics, 37% of buildings in South Korea are aged over 30 years. As the number of the aging buildings increases, so does the need for maintenance. Building maintenance involves a significant number of works; the work of 'maintenance manager' accounting for the largest part. Currently, the maintenance history record is mostly in drawing or handwritten form which makes reviewing the data highly time consuming. Therefore, to improve the convenience of maintenance works and optimize historical data management, the existing maintenance process was analyzed. Problems were derived and a smart device-based automation model was established. In order to establish a smart device-based automation model, ① general flow of facility management process was analyzed and related articles were reviewed, ② current maintenance process was optimized, ③ functional block diagram of BIM Data, COBie Data, IoT, and AR-based automated maintenance management model was created, ④ a smart device-based automated maintenance management model was constructed, ⑤ finally, the above system was verified by testing the aforementioned model in the field site, evaluating the time required for the maintenance process and reviewing maintenance history data against the current one.

Sitting Posture Information Services through Smart Cushion (스마트 방석을 통한 앉은 자세 정보 서비스)

  • Lee, Mi-hee;Kim, Seonhong;Kim, Hayeong;Byeon, Eonyeong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.07a
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    • pp.217-218
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    • 2016
  • 본 논문에서는 매년 증가하고 있는 청소년 허리질환의 문제를 해결하고자 가성비가 높은 스마트 방석을 개발하였다. 스마트 방석은 일반 방석에 압력센서 4개를 장착하고 앉은 사람의 자세를 모니터링하여 스마트폰과 PC를 통해 실시간 또는 통계적으로 분석해 준다. 이는 사용자로 하여금 경각심을 갖도록 유도하며 좌, 우측별 불균형한 자세를 교정하도록 하는 효과를 얻을 수 있다.

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On Power Calculation for First and Second Strong Channel Users in M-user NOMA System

  • Chung, Kyuhyuk
    • International journal of advanced smart convergence
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    • v.9 no.3
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    • pp.49-58
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    • 2020
  • Non-orthogonal multiple access (NOMA) has been recognized as a significant technology in the fifth generation (5G) and beyond mobile communication, which encompasses the advanced smart convergence of the artificial intelligence (AI) and the internet of things (IoT). In NOMA, since the channel resources are shared by many users, it is essential to establish the user fairness. Such fairness is achieved by the power allocation among the users, and in turn, the less power is allocated to the stronger channel users. Especially, the first and second strong channel users have to share the extremely small amount of power. In this paper, we consider the power optimization for the two users with the small power. First, the closed-form expression for the power allocation is derived and then the results are validated by the numerical results. Furthermore, with the derived analytical expression, for the various channel environments, the optimal power allocation is investigated and the impact of the channel gain difference on the power allocation is analyzed.

A Study on the Changing Direction of Korean Education in the Age of the Fourth Industrial Revolution -focusing on Using the Mobile device-

  • Hwang, Shung-Eun
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.7
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    • pp.91-97
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    • 2018
  • This study has an ultimate purpose to find some change direction of education in the Korean language education field, that is, in and out of the Korean language classroom keeping up with social changes. Especially, this study will investigate progressive educational ways in terms of not only developing software, but also grafting hardware relating to mobile technologies. For this, this study will classify the cases of teaching and learning happened in and out of Korean language classrooms and to introduce practical ways of education to apply mobile technologies according to the each case. As a concrete method, this paper proposed a change plan of classroom change that incorporates 'Miracast' and 'smart phone' and a change plan out of the classroom using mesh. This study can be meaningful in that the teaching and learning are linked more organically through the smart phone and the education is called 'IoT world' so that both teachers and learners can easily access education.

Connected and Secured Smart Life를 위한 협업기반 웨어러블 디바이스 개발

  • Kim, Yeong-Pyeong;Kim, Yeong-Eok
    • The Magazine of the IEIE
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    • v.42 no.6
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    • pp.79-83
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    • 2015
  • 본고에서는 최근 이슈화 되고 있는 웨어러블 디바이스 시장에서 시계 또는 밴드형 외관의 제품들과 대기업 위주의 다기능 고가의 제품 및 스마트폰 기반의 단 기능 액세서리 형태의 웨어러블 디바이스 이외에 개별기능만을 제공하지만 소비자의 니즈에 따라 상호 연결할 수 있는 확장 가능한 모듈형 웨어러블 디바이스 개발과 독립적으로 운영되면서 주변의 IoT(Internet of Things) 제품들과 협력을 통하여 사용자의 위치정보를 추정하고, 환경정보를 수집하여 사용자에게 안전성과 편의성을 제공할 수 있는 제품을 만들기 위한 미래부 주관 글로벌전문기술개발사업인'Connected and Secured Smart Life를 위한 협업기반 웨어러블 디바이스 개발'과제에 대해 간략하게 언급하고자 한다.

A Dynamic Configuration of Calibration Points using Multidimensional Sensor Data Analysis (다중 센서 데이터 분석을 이용한 동적보정점 결정 기법)

  • Kim, Byoung-Sub;Kim, Jae-Hoon
    • Korean Management Science Review
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    • v.33 no.1
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    • pp.49-58
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    • 2016
  • Focusing on the drastic increase of smart devices, machine generated data expansion is a general phenomenon in network services and IoT (Internet of Things). Especially, built-in multi sensors in a smart device are used for collection of user status and moving data. Combining the internal sensor data and environmental information, we can determine landmarks that decide a pedestrian's locations. We use an ANOVA method to analyze data acquired from multi sensors and propose a landmark classification algorithm. We expect that the proposed algorithm can achieve higher accuracy of indoor-outdoor positioning system for pedestrians.

Resource management service model implemented for the Internet of Things services access control (사물인터넷 서비스 접근제어를 위한 리소스 서비스 관리 모델 구현)

  • Kim, Jin-Bo;Kim, Mi-Sun;Seo, Jae-Hyun
    • Smart Media Journal
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    • v.5 no.3
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    • pp.9-16
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    • 2016
  • Many countless services form using the Internet technology of things, in order to provide a variety of services in the current also many institutions, have created a new technology and protocols. In this paper, we design the resource service model for the efficient service provided by the system for controlling access to the Internet services of the things, to implement. The resources of the service that the user tries to access modeled using LCRS (Left Child-Right Sibling) tree, by utilizing the service token resource, it is possible to perform access control to services.

Design and Implementation of Healthcare Game Content in IOT Environment

  • Yoon, Seon-Jeong
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.9
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    • pp.29-34
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    • 2019
  • In Recently, as the interest in health has increased and the spread of smart phones has become common, the development of smart health care related contents has been active. In this paper, we introduce the design, implementation and effects of game-based content that can make walking exercise fun in the Internet of Things environment. This content calculates the consumed calories by walking the stairs with the Beacon installed, and incorporates games to encourage continuous fun activities. It also provides event functions that enable on-off-line coordination. The goal of this content is to enable busy modern people to exercise lightly, funly, and constantly in the surrounding activity space. The effect of this content has been confirmed through the review of many users participating in offline events. This content is expected to be able to converge with various types of healthcare systems with the expansion of the application space.