• Title/Summary/Keyword: Simulation Education

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Nursing Student's Experiences in Team Based Simulation Learning (간호학생의 팀기반 시뮬레이션 학습경험)

  • Kang, Hee-Young;Choi, Eun-Young;Kim, Hae-Ran
    • The Journal of Korean Academic Society of Nursing Education
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    • v.19 no.1
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    • pp.5-15
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    • 2013
  • Purpose: The purpose of this study was to explore nursing students experiences in team based simulation learning. This study was based on a phenomenological research methodology. Methods: Fourteen nursing students participated in this study. The students gave in depth interviews and wrote reflective journals after participating in a team based simulation learning program, which was provided at C University in Gwangju for 8 weeks, 2011. These data were analyzed using Van Kaam's method. Results: 21 sub-themes and 9 themes were elicited from 55 significant statements. They were classified into 3 categories such as : 'First exposed to lessons on how Burden', 'the enjoyment of team based simulation learning', 'expansion of the clinical competence'. Conclusion: Teaching and learning strategy that combines a variety of simulation training to nursing students to develop critical skills to improve their care to give and take advantage of simulation training supplement is advised.

A Study into the Effect of the CT Simulation Program on Clinical Education (전산화단층촬영 시뮬레이션 프로그램의 임상교육 효과에 관한 연구)

  • Kim, Yong-Wan;Kim, Jung-Sam;Lee, Kyung-Rok
    • Journal of radiological science and technology
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    • v.32 no.4
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    • pp.445-451
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    • 2009
  • The computed tomography(CT) simulation tool provides virtual experimental environment without using a high cost medical equipment. We made teaching materials for the CT simulation tools and educated the students and entry level of radio-technologists. We divided the experimental objects into two groups; students who took only theoretical classes (group 1) and students who took both theoretical and simulation classes (group 2). The results showed that the group 2 outperformed group 1 significantly, which indicates that the simulation program provides a good educational material for not only students but also radio-technologists.

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A systematic review and meta-analysis of studies on extended reality-based pediatric nursing simulation program development

  • Kim, Eun Joo;Lim, Ji Young;Kim, Geun Myun
    • Child Health Nursing Research
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    • v.29 no.1
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    • pp.24-36
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    • 2023
  • Purpose: This systematic literature review and meta-analysis explored extended reality (XR)-based pediatric nursing simulation programs and analyzed their effectiveness. Methods: A literature search was conducted between May 1 and 30, 2022 in the following electronic databases: MEDLINE, Embase, Cochrane Central Register of Controlled Trials (CENTRAL), and CINAHL. The search period was from 2000 to 2022. In total, 6,095 articles were reviewed according to the inclusion and exclusion criteria, and 14 articles were selected for the final content analysis and 10 for the meta-analysis. Data analysis was performed using descriptive statistics and the Comprehensive Meta-Analysis program. Results: XR-based pediatric nursing simulation programs have increased since 2019. Studies using virtual reality with manikins or high-fidelity simulators were the most common, with six studies. The total effect size was statistically significant at 0.84 (95% confidence interval=0.50-1.19, z=4.82, p<.001). Conclusion: Based on the findings, we suggest developing standardized guidelines for the operation of virtual pediatric nursing simulation education and practice. Simultaneously, the application of more sophisticated research designs for effect measurement and the combined applications of various virtual simulation methods are needed to validate the most effective simulation methodology.

Effectiveness of an Emergent Care Management Simulation Education among Senior Nursing Students According to Learning Styles (간호대학 4학년 학생의 학습유형에 따른 응급상황관리 시뮬레이션 교육의 효과)

  • Hur, Hea Kung;Shin, Yun Hee;Park, SoMi;Lim, Young Mi;Kim, Gi Yon;Kim, Ki Kyong;Song, Hee-Young;Choi, Hyang Ok;Choi, Jihea
    • The Journal of the Korea Contents Association
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    • v.14 no.3
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    • pp.314-327
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    • 2014
  • This is a quasi-experimental study involving one group design with pretest and posttest for evaluation of an effectiveness of an emergent care management simulation education among senior nursing students according to their learning styles. Participants were 58 senior nursing students. Learning style and educational effectiveness (critical thinking disposition, problem solving process, cooperation, satisfaction with learning, and self-confidence) were measured. Learning styles of senior nursing students were converger 46.6%, assimilator 34.5%, accommodator 15.5%, and diverger 3.4%. Critical thinking disposition, problem solving process, cooperation, and self-confidence were significantly enhanced by an emergent care management simulation education. Otherwise, educational effectiveness according to learning styles were not significantly different. Based on the results, devising stratagem to maximize an educational effectiveness will be needed trough re-evaluation of relationship between learning styles and effectiveness of a simulation education.

A Development of Application Model on Virtual Simulation for Prevention of Cyberbullying (사이버불링 예방을 위한 가상체험형 시뮬레이션 적용 모형 개발)

  • Gu, Jungmo;Lee, Eunhwa
    • The Journal of Korean Association of Computer Education
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    • v.19 no.1
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    • pp.63-76
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    • 2016
  • The damage of cyber bullying is increasing. A response of code is needed with that of law and education. This study would use the strengths of a virtual simulation as one of the technical solutions. Students learn cyber bullying and prevention of it through each step. The steps in this application model consist of recognition${\rightarrow}$judgement${\rightarrow}$decision${\rightarrow}$behavior. Each detailed step of this model is made of pre-briefing${\rightarrow}$demanding of response${\rightarrow}$participating in response${\rightarrow}$result and feedback${\rightarrow}$growth${\rightarrow}$debriefing. Thus we developed the application model of this virtual simulation and implemented it for education and prevention of cyber bullying. We hope that the model and simulation developed by this study would reduce the damage resulting from cyber bullying.

Perception Survey of Virtual Reality Simulation with Malocclusion Models (부정교합 모델을 적용한 가상현실 시뮬레이션에 대한 인식조사)

  • Kim, Boram;Ryu, Jeeheon;Kim, Seonmi;Choi, Namki
    • Journal of the korean academy of Pediatric Dentistry
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    • v.48 no.3
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    • pp.302-312
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    • 2021
  • The purpose of this study was to develop prototype of virtual reality(VR) simulation with malocclusion models and evaluate its applicability. Task abilities, task completion time, and a satisfaction survey were compared between dentist trainees and dental students. Participants were instructed to observe virtual malocclusion models and then performed three tasks to diagnose the type of malocclusion, determine clinical findings and develop treatment plans. Their satisfaction with the simulation experience were evaluated using a questionnaire containing five questions. Task abilities of trainees related to clinical features and treatment plans were significantly higher than that of students(p < 0.01). In both groups, the task completion time for the second case was significantly reduced compared to that for the first case(p < 0.01). The satisfaction survey showed high scores and positive responses for this simulation in both groups. If the prototype of VR simulation is continuously advanced, it will be applicable for orthodontic education in pediatric dentistry.

The Effects of High Fidelity Simulation-Based Education on Communication Self-Efficacy, Communication Competence and Educational Satisfaction in Nursing Students (고충실도 시뮬레이션을 활용한 심정지 응급간호교육이 간호 대학생의 의사소통 자기 효능감, 의사소통능력 및 교육만족도에 미치는 효과)

  • Park, Seurk
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.67-76
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    • 2022
  • The purpose of this study was to identify the effects of high fidelity simulation-based education for cardiac arrest emergency nursing applied to nursing students on communication self-efficacy, communication competence, and educational satisfaction. For this study a nonequivalent control group non-synchronized post-test design was used. Participants were 42 nursing students who attended in one university and completed the self-report questionnaire. Data were analyzed through frequency, percentage, mean, standard deviation, x2 test, and independent t-test using the SPSS 22.0 program. As a result, communication self-efficacy (t=2.87, p=.007), communication competence (t=2.96, p=.005) and educational satisfaction (t=4.75, p=<.001) were significantly higher than in the control group after high fidelity simulation-based education. High fidelity simulation-based education for cardiac arrest emergency nursing was able to improve communication self-efficacy, communication competence, and educational satisfaction for nursing students.

The Effects of Flow Experience and Learning Competency on Learning Satisfaction in Gerontological Nursing Virtual Simulation Education (노인간호 가상 시뮬레이션 교육에서 몰입경험, 학습역량이 학습만족도에 미치는 영향)

  • Kwon, Young-Sook
    • Journal of the Korean Applied Science and Technology
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    • v.39 no.2
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    • pp.182-192
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    • 2022
  • The purpose of this study was to investigate the effects of flow experience and learning competency on learning satisfaction after virtual simulation-based nursing practice education for the elderly. The subjects of this study were 72 nursing students and data were collected through online surveys from April 2 to May 7, 2021. Data were analyzed using the SPSS/WIN 24.0 program by descriptive statistics, Pearson's correlation, multiple regression analysis. As a result of the study, the learning satisfaction of nursing students after virtual simulation education showed a significant positive correlation with flow experience (r=.656, p<.001) and learning competency (r=.672, p<.001). The most influential factors on learning satisfaction were learning competency (𝛽=.459, p<.001) and flow experience (𝛽=.413, p<.001), and the explanatory power of the model was 60.9%. Therefore, in order to improve learning satisfaction after virtual simulation education, it is suggested to develop ways to promote flow experience in practice and improve individual learning capabilities.

Using Simulation for a Didactic Transposition of Probability (시뮬레이션을 활용한 확률 지식의 교수학적 변환)

  • Shin, Bo-Mi;Lee, Kyung-Hwa
    • Journal of Educational Research in Mathematics
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    • v.18 no.1
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    • pp.25-50
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    • 2008
  • Several previous studies suggested that simulation could be a main didactic instrument in overcoming misconception and probability modeling. However, they have not described enough how to reorganize probability knowledge as knowledge to be taught in a curriculum using simulation. The purpose of this study is to identify the theoretical knowledge needed in developing a didactic transposition method of probability knowledge using simulation. The theoretical knowledge needed to develop this method was specified as follows : pseudo-contextualization/pseudo-personalization, and pseudo-decontextualization/pseudo-deper-sonalization according to the introductory purposes of simulation. As a result, this study developed a local instruction theory and an hypothetical learning trajectory for overcoming misconceptions and modeling situations respectively. This study summed up educational intention, which was designed to transform probability knowledge into didactic according to the introductory purposes of simulation, into curriculum, lesson plans, and experimental teaching materials to present didactic ideas for new probability education programs in the high school probability curriculum.

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The effects of Pre-briefing Team-based Learning in Standardized Patients Simulation (표준화 환자 시뮬레이션 실습교육기반의 간호교육에서 사전브리핑을 활용한 팀 기반 학습 효과)

  • Kim, Hyun-Ju
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.271-279
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    • 2020
  • Simulation practice training is used in nursing education as an education method to improve the adaptability to the clinical field, but responds to unpredictable situations and negatively affects practice satisfaction. This study applied a team-based learning utilizing a pre-briefing inequality controls ago to investigate the effect of self-efficacy, simulation practice satisfaction and clinical performance of the nursing college in the simulation based nursing education and after quasi-experimental study. Data collection in the fourth grade and P University Nursing 72 peoples, the study period is from November 15 from October 14, 2019. As a result, the experimental group that applied team-based learning using pre-briefing showed higher self-efficacy, simulation practice satisfaction, and clinical performance than the control group. Therefore, applying team-based learning to the pre-briefing process can be an important learning strategy for simulation practice training, and suggests a follow-up study to confirm the effectiveness by standardizing the pre-briefing step later.