• Title/Summary/Keyword: Silver Generation

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Clothing Design Preference of Silver Generation Women - Focus on Age 60 and More - (실버세대 여성의 의복 디자인 선호도 - 60대 이상을 중심으로 -)

  • Chang, An-Hua
    • Fashion & Textile Research Journal
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    • v.8 no.5
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    • pp.496-504
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    • 2006
  • This study was conducted for silver generation women, age 60 and more. Questionnaire was answered by the total 291 of women. Frequency analysis, t-test, ANOVA and Duncon-Test have been completed by using SPSS 12.0 tool. The conclusion of the study is below. First, silver generation women live in Seoul and South Gyeongsang Province. The data shows huge academic background gab among regions. Second, the following is the preferences found by 15 stimulants which expert groups identified based on demography. People in South Gyeongsang Province like default, tailored, three-button jacket more. People in South Gyeongsang Province prefer to Chanel jackets and people in their 70s prefer to it than in 60s, stand collar casual jacket for color and material, and the less they are educated, the more they like the jackets. And those who have less personal expenses tend to prefer to it. South Gyeongsang Province shows preference for semi polo-neck sweater. Highly educated did not show any preference for it. Women in their 70s tend to like blouses with round neckline. The data shows there is significant difference of preference for design, color and material for coloration vest between education levels. The less educated tends to like it. People in South Gyeongsang Province and those who live with their children are in favor with half sleeve jackets for colors and materials. All in Seoul and South Gyeongsang Province do not like three-quarter-length sleeve jackets because those jacket have wide and deep plunging neckline. The study showed people living in Seoul, in their 60s, highly-educated tend to favor polo shirts significantly. Seoul favor basic straight pants and people with any level of education excluding elementary prefer to it. The highly-educated and those who have a bigger allowance tend not to prefer to baggy trousers. In conclusion, Fifteen incentives (clothing design) for semi polo-neck sweaters, polo t-shirts, basic straight pants are more proper to silver generation women in their 60s, living in Seoul. Other designs are desirably applicable to customers on a national scale at middle prices.

A Study on Fashion Color Preferences According to the Fashion Interest and Lifestyle of the New Silver Generation (뉴 실버 세대의 패션관심도와 라이프스타일에 따른 패션 색채 선호도 연구)

  • Lee, Semi;Koo, Sumin
    • Journal of Fashion Business
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    • v.25 no.5
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    • pp.38-56
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    • 2021
  • The New Silver Generation, which includes retired baby boomers, is eschewing traditional lifestyles, remaining socially and economically active, and striving to enjoy their lives. It is necessary to understand the preferences, sensibilities, and fashion propensities of such individuals. Thus, this study analyzed the New Silver Generation's fashion color preferences and proposed fashion color scheme guidelines that could be used in the fashion industry. First, surveys were conducted in people of the New Silver Generation aged from 55 to 65 years. The survey questions included the following: fashion color preferences, fashion sensibility and taste preferences, fashion interests, lifestyle, and demographic background. Second, the survey was conducted to identify differences in color preferences based on respondents' fashion interests and lifestyles. Next, to compose color palettes for the survey, 45 colors from the Munsell color system were chosen at random. The major research results were as follows: It was shown that socializing- and health-preferring individuals wore achromatic color, leisure-preferring individuals wore P color, and self-preferring individuals wore B color. The commonly worn colors were achromatic colors. After the age of 55 years, health- and leisure-preferring individuals often wore R color and RP color, respectively. Thus, this study proposed a color scheme arrangement that used achromatic colors, such as black and white, as the main colors list for the four lifestyle types.

An Exploratory Study on Smart Wearable and Game Service Design for U-Silver Generation: U-Hospital Solution for the Induction of Interest to Carry Out Personalized Exercise Prescription (U-실버세대를 위한 스마트 웨어러블 및 연동 게임의 서비스 디자인 방안 탐색: 개인 맞춤형 운동처방 실행을 위한 흥미 유도 목적의 U-Hospital 솔루션)

  • Park, Su Youn;Lee, Joo Hyeon
    • Science of Emotion and Sensibility
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    • v.22 no.1
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    • pp.23-34
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    • 2019
  • The U-Healthcare era has evolved with the development of the Internet of things (IoT) in the early stages of being connected as a society. Already, many changes such as increased well-being and the extension of human life are becoming evident across cultures. Korea entered the growing group of aging societies in 2017, and its silver industry is expected to grow rapidly by adopting the IoT of a super-connected society. In particular, the senior shift phenomenon has resulted in increased interest in the promotion of the health and well-being of the emergent silver generation which, unlike the existing silver generation, is highly active and wields great economic power. This study conducted in-depth interviews to investigate the characteristics of the new silver generation, and to develop the design for a wearable serious game that intends to boost the interest of the elderly in exercise and fitness activities according to their personalized physical training regimes as prescribed by the U-Hospital service. The usage scenario of this wearable serious game for the 'U-silver generation' is derived from social necessity. Medical professionals can utilize this technology to conduct health examinations and to monitor the rehabilitation of senior patients. The elderly can also use this tool to request checkups or to interface with their healthcare providers. The wearable serious game is further aimed at mitigating concerns about the deterioration of the physical functions of the silver generation by applying personalized exercise prescriptions. The present investigation revealed that it is necessary to merge the on / off line community activities to meet the silver generation's daily needs for connection and friendship. Further, the sustainability of the serious game must be enhanced through the inculcation of a sense of accomplishment as a player rises through the levels of the game. The proposed wearable serious game is designed specifically for the silver generation that is inexperienced in using digital devices: simple game rules are applied to a familiar interface grounded on the gourmet travels preferred by the target players to increase usability.

Development of Clothes Design for Silver-Generation Women (실버세대의 여성을 위한 의복 디자인개발)

  • Seok, Hye-Jung;Han, Seung-Hee
    • Journal of the Korean Society of Costume
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    • v.61 no.1
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    • pp.47-57
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    • 2011
  • This study is aimed at presenting the information on tailor-made clothes products which could positively relieve the psychological anxiety of the aged and enhance their living independence, and also at the development of clothes designs which could help them enjoy their healthy and activities. Based on the survey, the study conducted the research and analysis on the wearing practices, problems, and improvements for the clothes for the aged and found out their favorite clothes designs and colors. Based on the findings, the clothes models were recruited that reflect the physical features of silver-generation women and assist them with their joint protection. Moreover, the emphases were placed on the convenience of dressing or undressing, and the current fashion of development of clothes. The number of the clothes models developed were 11 for one pants suit, two skirt suits, one knit wear, one training wear, and one bolero.

Effects of Chemical Compounds on Vase Life and Microbial Growth of Cut Calla Flowers

  • Lee, Seon-Ha;Kim, Jung-Ho
    • Plant Resources
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    • v.3 no.1
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    • pp.59-65
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    • 2000
  • The opening process of cut calla flower was faster at 30 t than at lower temperatures as it could be expected from its tropical origin. Gibberellin enhanced the flower opening, however, it also speeded up senescent. Silver thiosulfate was effective in prolonging the vase life of the cut calla flower. Silver thiosulfate reduced ethylene generation by the flower and inhibited microbial growth in the flower stalk. Reduction in ethylene generation and inhibition of microbial growth is thought to be responsible for the extension of the vase life of cut calla flowers by silver thiosulfate.

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The Generation Mechanism of Radical in the Silver-ion-fluted Aqueous Solution from A-type Zeolite Supporting Silver tons and Its Applications (은 이온교환 A 형 제오라이트에 의한 라디칼 발생메카니츰과 그 응용에 관한 연구)

  • 임경천;구경완;황재효;오상묵;타가사키유케
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 1999.05a
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    • pp.142-145
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    • 1999
  • We confirm that when A-type zeolite supporting silver lone is placed in ion-exchanged distilled water, silver ions is eluted and eluted silver ions generates hydroxyl-radical (.OH) and hydro-radical (.H) continuously, the amount of those is proportion to the silver-ion concentration. Hydroxyl-radical is not generated by super-oxide anion-radical (.O2) but by directly dissolved water. To know such a above discussed mechanism, we prepare A-type zeolite supporting silver ions, and measure the amount of the eluted silver tons by atomic absorption spectroscopy and the generated radical by ESR The radical generated by A-type zeolite supporting silver ions is discussed in the application of elecrical and electronic materials.

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Children's Wear Purchasing Behavior by Retired Women and the Missy Group with a View to their Shopping Orientation (의복쇼핑성향에 따른 집단별 유아동복 구매행동의 세대 간 차이 -뉴실버세대와 신세대 주부를 중심으로-)

  • Chung, You-Jin;Hwang, Choon-Sup
    • Journal of the Korean Society of Clothing and Textiles
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    • v.36 no.1
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    • pp.84-98
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    • 2012
  • This study examines the children's wear purchasing behavior of younger generation women (the missy group) and in the new-silver generation (retired). The data collected in the study were examined with a view to establish effective marketing strategies within the children's wear market, a market where the age and characteristics of the actual purchasers of the products have become more diverse. A descriptive survey method using a self-administered questionnaire was employed. The sample consisted of 398 females between the ages of 28 and 64 residing in Seoul and the Gyeonggi-do area. Data collected were analyzed by frequency, t-test, ANOVA, factor analysis, cluster analysis, and Cronbach's alpha coefficients. Respondents were classified into 4 groups by their clothes shopping orientation: conformable/brand conscious purchasing type, planned purchasing/enjoy shopping type, store/brand loyal impulse-oriented type, and dependent/low shopping interest type. There were differences between the missy and the new- silver generations under consideration. It is clear from the study that, even though some individuals of the missy group and of new-silver group belonged to the same shopping orientation type, individuals still showed differences with regard to children's wear purchasing behavior.

Development and Evaluation of Video English Dictionary for Silver Generation (실버세대를 위한 동영상 영어사전의 개발 및 평가)

  • Kim, Jeiyoung;Park, Ji Su;Shon, Jin Gon
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.11
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    • pp.345-350
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    • 2020
  • Based on the analysis of physical and learning characteristics and requirements of the silver generation, a video English dictionary was developed and evaluated as English learning contents. The video English dictionary was developed using OCR as an input method and video as an output method, and 17 silver generations were evaluated for academic achievement, learning satisfaction, and ease of use. As a result of the analysis, both the text English dictionary and the video English dictionary showed high learning satisfaction, but the video English dictionary showed higher results than the text English dictionary in an academic achievement and ease of use.

A Study on the Design Method of Physical Convergence Game for Leisure use of Silver Generation (실버세대의 여가활용을 위한 체감형 융복합 게임의 설계 방법 연구)

  • Kim, Tae-Gyu;Kim, Kyoung-Bae;Kang, Shin-Young
    • Journal of Digital Convergence
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    • v.18 no.6
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    • pp.419-424
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    • 2020
  • Advances in medical technology and living standards have led to an age of aging. In addition, the development of technology and the popularization of computers have led to the development of the contents business and the release of several functional games. Among these functional games, silver functional games are being played to solve problems such as dementia, a major problem in the aging era. In this study, prior research was analyzed to suggest factors that help design based on the kinetic elements of the design method of the motion-based convergence game for the leisure use of the silver generation. Based on the analysis, the model of exercise factors for preventing dementia is presented. This research design a silver motion-based functional game using the anti-dementia exercise model presented in this study in the future, we expect to see an effective and efficient silver game in the long term.

A Study on Fashion Design of Silver Age -Focused on Elderly Women's Clothing Design Preference : An Application of Delphi Method- (실버패션디자인 연구 - 노년여성의 의복디자인선호도를 중심으로: 델파이법의 적용 -)

  • Chang, An-Hua
    • Fashion & Textile Research Journal
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    • v.7 no.6
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    • pp.577-584
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    • 2005
  • The aims of this study are primary data offer to silver fashion enterprise. In order to deduce design from diverse needs of silver generation, this study is required expert knowledge. For this purpose, this study applied two rounded Delphi method in which 31 experts. As a result, the following findings were obtained; From the previous studies, we found the physical changes of women in silver generation; i.e. the size of their waist and abdomen gets larger, their breasts are sagging, their limbs are thinner, upper body is bending, their height and weight get shorter and lighter. Their choice criterion of design of clothing is hide their weak points in body, youthfulness, moderate, and fashion style. Youthful design but patterns should agree with their body line so that they should be easily fit and look young. They like a jacket and pants set best regardless of spring or summer and as upper garment, they like semi fit, as pants, they prefer straight line of ankle length, and as skirts, partial elastic band and pleats, and the length of the skirts just cover their knees. This pattern in choosing their clothes represents they consider functionality as well as the aesthetics. Their preferred color for spring is lt/pink, lt/violet lt/green for summer, white and blue. Their preferred materials are wool/poly/spandex and cotton/spandex for functionality for spring, and for summer, linen poly and cotton poly seersucker for cool feeling and stability. In both top and bottom item, solid pattern follows small one in their preference on patterns, which shows that they are in pursuit of an elegant style. Our research based on this survey tries to establish what the fashion design for the silver generation should take into consideration.