• 제목/요약/키워드: Self Learning Efficacy

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메타버스 특성요인과 학습 몰입 및 학습 만족도 간의 구조적 관계 분석 : 게더타운을 대상으로 (Analysis of Structural Relationships Among Metaverse Characteristic Factors, Learning Immersion, and Learning Satisfaction: With Gather Town)

  • 김나랑
    • 한국정보시스템학회지:정보시스템연구
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    • 제31권1호
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    • pp.219-238
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    • 2022
  • Purpose The purpose of this study is to investigate the structural relationships between interest, interaction level, presence, which are the characteristics of metaverse, learning immersion, and learning satisfaction, which are learning factors. Design/methodology/approach A questionnaire survey technique was used to achieve the purpose of the study. A questionnaire survey was conducted from November 22 to December 5, 2021, with students with experience in non-face-to-face classes using Gather Town and a total of 114 copies of the questionnaire excluding those with insincere answers were used for empirical analysis. SPSS Win ver.23.0 was used for basic statistical analysis, and AMOS 22.0 was used for the establishment and analysis of a structural equation model. Findings According to the study findings, interest and interaction levels had effects on learning immersion and learning presence, self-efficacy on learning presence, and learning immersion and learning presence on learning satisfaction. This study is meaningful in that it conducted an empirical study to find variables for improving learning immersion by conducting classes based on metaverse. Based on the findings of this study, it was found that interest and interaction, which are the biggest characteristics of metaverse, sustain learning participation and immersion and increase presence thereby enhancing learning satisfaction so that the possibilities of metaverse as a next generation education platform passing the limit of existing real time video platforms can be peeped.

The Relationship between Metacognition, Learning Flow, and Problem-Solving Ability of Dental Hygiene Students

  • Soo-Auk Park
    • 치위생과학회지
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    • 제23권4호
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    • pp.271-281
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    • 2023
  • Background: This study aims to improve dental hygiene education by investigating the relationship between metacognition, learning flow, and problem-solving abilities in dental hygiene majors. Methods: A survey was conducted on 2nd to 4th-year students from dental hygiene programs, with 132 responses analyzed. Data analysis involved t-tests and ANOVA to examine the differences in metacognition, learning flow, and problem-solving abilities based on the general characteristics. Multiple regression analysis was employed to investigate the factors influencing the dependent variable, which is problem-solving abilities. The collected data were analyzed using SPSS. Results: First, when comparing metacognition, learning flow, and problem-solving abilities based on the general characteristics of the study participants, statistically significant differences were observed in common factors such as major satisfaction, subjective academic performance, GPA (grade point average), and reason for major choice (p<0.05). Second, it was found that there is a significant positive correlation between metacognition, learning flow, and problem-solving abilities in dental hygiene students (r≥0.79, p<0.05). In other words, higher levels of metacognition and learning flow were associated with better problem-solving abilities. Third, factors influencing problem-solving abilities were identified, with both metacognition and learning flow having a statistically significant positive impact. It was also noted that metacognition had a greater influence on problem-solving abilities compared to learning flow (adjusted R2=0.815, p<0.05). Conclusion: To enhance the core competency of problem-solving abilities, it is essential to improve metacognition and learning flow. To enhance metacognition and promote learning flow, strategies such as goal setting, utilizing effective learning methods, boosting self-efficacy, managing the learning environment, choosing activities that foster immersion, stress management, self-assessment and feedback integration, improving focus, and utilization a variety of learning experiences will be necessary.

루브릭의 인지여부가 코딩교육의 학습효과에 미치는 영향 (The effect of recognition of rubrics on the learning effect of coding education)

  • 이애리;김창희
    • 디지털산업정보학회논문지
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    • 제13권4호
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    • pp.201-211
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    • 2017
  • This study provided a rubric prior to the performance of a task in a coding class and aimed to verify its effect. As for the research contents, this study redesigned the rubric developed in the preceding studies for the purpose of this study, presented that to the students and conducted a verification of its effects on the computer efficacy and academic achievement of the students who participated in the experiment, conducting a class. For this purpose, with 41 students in an experimental group, to which the rubric was presented to conduct the class and 39 students in a control group to which the rubric was not presented to conduct the class, this study conducted a six-week class and conducted a survey on their self-efficacy in the computer and a test to measure their academic achievement before and after the experiment. As a result, there were more positive effects on both computer efficacy and academic achievement in the group to which a rubric was presented and in which a rubric evaluation was conducted than in the control group. Through the result of this study, it was noted that the evaluation method presenting more specific and more detailed standards for performance and the level of the standards would have positive impacts on the learners' learning.

호흡기환자 시뮬레이션 교육에서의 동영상 제작 과제 활용 효과 (The effects of a simulation-based learning method utilizing the task of making video in raspiratory patients care)

  • 조혜영;강경아
    • 한국산학기술학회논문지
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    • 제18권1호
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    • pp.148-156
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    • 2017
  • 본 연구는 보건계열 대학생을 대상으로 시뮬레이션 기반 호흡기환자 교육에서 동영상 제작과제를 활용한 후 그 효과를 평가하기 위해 시행되었다. 연구는 J시에 소재한 D대학교 보건계열 학생 56명을 실험군 28명과 대조군 28명으로 나누어 실시하였다. 실험군에게는 2회기의 동영상과제를 활용한 사전교육이 시행되었으며, 각 회기당 소요되는 시간은 120분이었다. 대조군에게는 전통적인 강의식 사전교육이 1회기당 120분씩 2회 실시되었다. 본 연구의 자료수집은 2014년 11월에 시행되었고, 자료분석은 SPSS 18.0을 사용하였다. 일반적 특성과 각 변수들은 실수와 백분율로, 효과분석은 paired t-test와 unpaired t-test를 이용하여 분석하였다. 연구결과 동영상 제작과제를 활용한 시뮬레이션 교육군에서 학습만족도의 모든 하부영역과(p=.008~p<.001) 자기효능감 하부영역 중 자신감(p=.010)이 전통적인 강의를 활용한 대조군보다 통계적으로 유의하게 향상 되었다. 본 연구결과에서 동영상 과제를 활용한 교육이 학습자들의 흥미를 강화하고 자기주도학습과 의사소통 능력을 향상시키는 효과가 있음을 알 수 있었다. 따라서 보건대학생들의 전문직 역량을 강화하기 위한 프로그램으로 확대 시행할 필요가 있음을 제언하는 바이다.

프로그래밍 학습 경험에 따른 학습 태도 변화 사례 연구 (A case study of learning attitude change according to programming learning experience)

  • 이경숙
    • 한국융합학회논문지
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    • 제12권9호
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    • pp.93-98
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    • 2021
  • 프로그래밍 언어 학습 경험이 학습 동기에 미치는 변화를 분석하였다. 프로그래밍 언어 학습은 전공생에게도 어려운 과정으로 평가되는 것이 일반적이다. 비전공자에게로 확대되고 있는 현 시점에서 프로그래밍 학습과 관련된 심리적 태도 변화를 측정하는 것은 학습자 분석에 필요하다. 동기 관련 구인요인인 성취목표, 학업적 흥미, 학업적 자기효능감, 인지적 관여, 학업적 자기조절을 측정하여 전반적인 학습자 태도 변화를 알아보았다. 측정 결과 학습 태도 관련 모든 요인에서 사후 검사 값이 감소한 것으로 나타났다. 이 결과는 학습과정의 난이도가 프로그래밍 학습 의욕을 감소시킨 것으로 해석된다. 학습자가 인지하는 난이도가 클 수록 학습의욕이 더 크게 감소하는 것으로 나타났다. 이런 연구결과를 바탕으로 학습자가 느끼는 학습 난이도의 정도를 낮출 수 있는 상황과 피드백을 줄 수 있는 체계적인 학습환경과 학습과정의 중요성을 시사점으로 제시하고자 한다.

간호대학생의 핵심기본간호술에 대한 학습경험과 중요성인식, 학습 자기효능감이 수행자신감에 미치는 영향 (The Influence of Nursing Students' Learning Experience, Recognition of Importance, and Learning Self-Efficacy for Core clinical Nursing Skills on their Self-Confidence)

  • 김순옥;강복희
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2016년도 춘계 종합학술대회 논문집
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    • pp.451-452
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    • 2016
  • 본 연구는 핵심기본간호술 학습경험과 중요도인식, 학습 자기효능감이 수행자신감에 미치는 영향을 파악하여 핵심기본간호술 수행능력 향상을 위한 학습전략 마련의 기초자료로 활용하고자 D지역 소재 일개대학 간호학과에 재학중인 학생 231명을 대상으로 실시하였다. 본 연구결과 학습경험은 학년에 따라, 학습 자기효능감과 수행자신감은 전공만족도와 실습만족도에 따라 유의한 차이가 있었다. 핵심기본간호술 학습경험과 수행자신감, 학습 자기효능감과 수행자신감에서 긍정적 상관관계, 수행자신감에 영향을 미치는 요인은 학습 자기효능감과 학습경험순으로 나타났다. 따라서 핵심기본간호술 수행자신감을 향상시키기 위한 교육전략 수립 시 학습 자기효능감을 강화시키고, 학습경험을 증가시키는 방안이 필요하다.

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성인학습자의 지각된 유용성과 태도가 학습몰입과 학습실재감에 미치는 영향 (The Effect of Perceived Usefulness and Attitude of Adult Learners on Learning Flow and Learning Presence)

  • 유병민;박혜진;진현승
    • 농촌지도와개발
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    • 제23권4호
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    • pp.449-457
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    • 2016
  • The purpose of this study are to examine the educational use of the Facebook and to examine the effects of the learners perceived usefulness, attitude and self-efficacy on learning flow and learning presence at university classes using social network service. The subjects of this study are 155 university students attending a class at a 4-year university in Seoul, and certain questions verified in the existing studies were modified, complemented, and used as a tool for measurement. The details of the purpose are as follows. First, it turned out that there were significant differences in learning flow and learning presence in accordance with the levels of the usefulness that learners perceived. It can be said that the higher the perceived level of usefulness, the higher the learning flow and learning presence. Second, it turned out that there were significant differences in learning flow and learning presence in accordance with the levels of learners' perceived attitudes. We can interpret such a result as suggesting that the higher a learner's perceived attitude, the higher the learning flow and learning presence.

아버지의 특성이 영재유아와 일반유아의 창의성에 미치는 영향 (The Influence of Fathers' Characteristics on the Creativity of Gifted and Non-gifted Preschool Children)

  • 이순복
    • 대한가정학회지
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    • 제43권12호
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    • pp.135-151
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    • 2005
  • The purpose of this study was to examine the influence of father's characteristics on the creativity of gifted preschoolers and nongifted preschoolers. Father's personality, creative personality and parenting self-efficacy were included in father's characteristics. The study subjects were 96 gifted and 180 non-gifted preschoolers and their fathers. Instruments were the Torrance Test of Creative Thinking(Torrance, 1984: Kim et al., 2002), Revised NEO-Personality Inventory(Costa & MaCrae, 1992), What Kind of Person Are You Scale of the Khatena-Torrance Creative Perception Inventory(Khatena & Torrance, 1976: Kim et al., 2004), and Parenting Efficacy Scale(Choe et al., 2001). The results showed that extroversion, healthy ability and disciplined ability of the gifted preschoolers' fathers influenced the children's fluency of creativity, while the disciplined imagination of gifted preschoolers' fathers influenced children's elaborateness of creativity. Regarding non-gifted children, the intimacy of the non-gifted preschoolers' fathers influenced the children's fluency of creativity, the general parenting ability of non-gifted preschoolers' fathers influenced children's abstractness of titles of creativity, the general parenting ability of non-gifted preschoolers' fathers the influenced children's elaborateness of creativity, and general parenting ability and learning guidance ability of non-gifted preschoolers' fathers influenced the children's resistance to premature closure of creativity.

초임 특수교사의 교직생활 적응을 위한 임파워먼트 강화 효능성 탐색 (An Efficacy Exploration on Enforcing Empowerment for the Beginner Teachers' Adaptation in Special Education)

  • 황순영
    • 수산해양교육연구
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    • 제18권3호
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    • pp.302-313
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    • 2006
  • This paper explores the efficacy on enforcing empowerment for the beginner special education teachers' adaptation of teaching life. Empowerment is widespread public concern regarding the role of the teacher in decision made in the operation of schools. Therefore what is discussed to be definition, a central component and strategies of empowerment based upon the through literature review. Empowerment is defined in terms of teachers power to participate in decision making about teaching and learning condition, especially is related to disabilities. And Empowerment has six components, decision making, professional growth, status, self-efficacy, autonomy, and impact. When novice teachers in special education utilize self-empowerment strategy, they have the opportunities for greater status and increasing power.Finally, empowerment is at the heart of special education teachers' adaptation of teaching life. It is suggested that follow-up studies should be conducted to develop indicator for assessing what teachers in special education perceived their empowerment in overall work. Also higher education program must address this issue in pre-service training of administrators and teachers in special education.

초등학교 비형식 과학 교육을 위한 융합인재교육(STEAM) 프로그램의 개발 및 적용 - '빛' 주제를 중심으로 (Development and Application of STEAM Education Program for Informal Science Learning in Elementary School: Focused on Theme of 'Light')

  • 이효녕;백소연;이현동
    • 대한지구과학교육학회지
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    • 제10권2호
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    • pp.122-139
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    • 2017
  • 이 연구의 목적은 초등학교 비형식 과학 교육에 적용 가능한 융합인재교육 프로그램을 개발하고 적용하여 개발된 프로그램의 과학에 대한 태도 및 과학 자기효능감에 대해 교육적 효과를 검증하는 것이다. 프로그램 개발을 위해 융합인재교육과 비형식 과학 교육에 대한 문헌조사를 바탕으로 '빛' 주제 중심으로 한 융합인재교육 프로그램을 개발하였다. 개발된 프로그램은 예비적용과 전문가 집단의 세미나를 통해 수정 보완했으며 최종적으로 8차시 프로그램으로 완성했다. 연구 대상은 광역시 소재 초등학교에 개설된 비형식 과학 교육에 참여하는 65명을 대상으로 프로그램 적용 전 후에 나타나는 학생들의 과학에 대한 태도 및 과학 자기효능감 검사를 통해 단일 집단 사전 사후 대응표본 t-검증과 프로그램 적용 이후 학생들과 비구조화된 면담도 실시하였다. 연구의 결과를 정리하면 다음과 같다. 첫째, 융합인재교육 프로그램은 초등 과학 4학년 2학기 '거울과 그림자' 단원을 기반으로 '빛' 주제를 중심으로 개발하였다. 둘째, 개발된 융합인재교육 프로그램을 초등학교 3, 4학년군 대상으로 과학에 대한 태도 및 과학 자기효능감에 효과를 검증한 결과, 과학에 대한 태도 영역에서는 통계적으로 유의미한 결과가 나타났고, 과학 자기효능감에 대한 효과는 유의미하게 나타나지 않았다. 셋째, 개발된 융합인재교육 프로그램을 초등학교 5, 6학년군 대상으로 과학에 대한 태도 및 과학 자기효능감에 효과를 검증한 결과, 과학에 대한 태도 영역과 과학 자기효능감에 대한 효과가 통계적으로 유의미한 것으로 나타났다. 따라서 이 연구에서 개발된 '빛' 주제를 중심으로 한 융합인재교육 프로그램은 비형식 과학교육에서의 과학에 대한 태도에 효과가 있었지만 해당 영역의 단원 학습경험 유무에 따라 과학 자기효능감에 영향의 차이를 알 수 있었다.