• Title/Summary/Keyword: SW education method

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The Development of Stuttering Therapy Device and Clinical Application Cases Using Breathing Control Prolonged Speech Method (호흡 조절식 연장기법을 이용한 말더듬치료 장치개발 및 적용사례 연구)

  • Rhee, Kun Min;Kwon, Sang Nam;Jung, Hyo Jae
    • 재활복지
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    • v.15 no.2
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    • pp.147-173
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    • 2011
  • The purpose of this study was to develop a stuttering therapy device to aid in stutter therapy. The research method used for this study was as follows: First, the stuttering therapy device based on analysis of the prolonged speech method used at home and abroad was designed to achieve the goal of research. Second, the stuttering therapy device was to be developed to maintain a vocalization state, to use bio-feedback visualization, to have enough inspiration, to use Korean language in this device, and to use transfer and maintenance training in daily life. Third, the stuttering therapy device effectiveness was to be verified through use in clinical cases. The results of subjects receiving speech therapy and using the breathing control prolonged speech device and SI(stuttering Interview) evaluation programs for 3 months were as follows: For subject A, the stuttered word rate was reduced from 3.20 SW/M to 0.5 SW/M. For subject B, the stuttered word rate was reduced from 1.90 SW/M to 0.75 SW/M. For subject C, the stuttered word rate was reduced from 3.37 SW/M to 0.34 SW/M. For Subject D, the stuttered word rate was reduced from 0.51 SW/M to 0 SW/M. Follow-up evaluations verified the effectiveness of how the stuttering therapy device can reduce subjects' SW/M.

The Analysis of Elementary School Teacher Cognition on KAIE Computing System Curriculum (KAIE 컴퓨팅시스템 교육과정에 대한 초등교사 인식 분석)

  • Sung, Younghoon;Park, Namje
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.131-140
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    • 2018
  • The KAIE computing system curriculum consists of information equipment, operating systems, and information and communication fields, and covers basic understanding and principles of computer science. The role of the teacher is important to achieve the curriculum achievement standards. Therefore, we examined the factors affecting the teaching capacity of the KAIE computing system curriculum. The results of this study show that the teaching methods of teachers through the literacy of information and communication technology have a statistically significant effect on the teaching competency of the computing system curriculum. Also, male teachers perceived higher perceived factors than female teachers. The differences in teaching competency between teacher groups of less than 5 years and less than 5~10 years were significant. Based on these results, it is necessary to develop collaborate SW teaching strategies and mentor - centered training programs that can strengthen ICT and SW professors' competence and encourage participation of low - career teachers and female teachers.

A Study on the VPBL Model for SW Liberal Education (SW 교양 교육을 위한 VPBL 모델에 관한 연구)

  • Kim, Si-Jung
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.51-56
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    • 2021
  • This paper studies VPBL(Various PBL) models, applies them to classes, and analyzes results so that students of various majors can design and implement problems according to the characteristics of their majors in order to improve problem solving in education. VPBL performs the process of designing and implementing problems that reflect the characteristics of the major by applying constraints to the professor's programming language. The professor performs mini_class in the process of solving the designed problem and then shares it throughout. VPBL model apply results, The traditional teaching method was 3.51 points and the application of the VPBL model was 4.52 points, and "interaction, understanding of learning contents, and acquiring knowledge related to curriculum" were improved. In addition, VPBL has the advantage of expanding the learning range in the solving process as it is based on various problem solving, which has the effect of expanding the learning range compared to existing class models. Research on the expanded application of various SW liberal education in the future is required.

Effectiveness of Designing and Applying SW Classes Using Havruta (하브루타를 활용한 SW 수업 설계 및 적용의 효과성)

  • Kim, Changhee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.4
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    • pp.137-148
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    • 2019
  • This paper is designed to examine the effectiveness of Computational Thinking and programming awareness by designing and applying programming classes using Havruta. In the present society, where the Fourth Industrial Revolution was in full swing, the capacity to be equipped has changed, and the education has been changed accordingly. Programming education is logically capable of thinking and improves comprehensive problem solving skills. This direction of programming education allows us to get ideas for solving problems based on computing thoughts and to create our own creative results. However, because they require the grammar of the programming language and many additional abilities, they are not easy for learners, and individual differences in competencies make learning less immersive and interesting. In this paper, to solve the problems of the uniform programming class, this study is designed and applied to the class applying the Jewish traditional teaching method, Havruta's teaching method, to find out the effect of computing thinking and programming perception.

Core Curriculum Contents of Software Education for Preliminary Teacher based on Pedagogical Contents Knowledge (예비교사를 위한 교수내용지식 관점에서의 소프트웨어 교육내용 주요 내용 탐색)

  • Shin, Soo-bum;Han, Gyu-jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.2
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    • pp.229-235
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    • 2019
  • The importance of pre-service teachers' curriculum that can run K12 school SW education is raised. However, there is insufficient study on the standard of SW curriculum for pre-service teachers in domestic. In this study, we analyzed domestic and foreign cases based on four kinds of contents knowledge. Domestic cases were found to be concentrated on curriculum contents of education and teaching methods. Through the analysis of cases in domestic and abroad, we presented the content of SW education based on knowledge of teaching contents for preliminary teachers. The main contents are all four areas, and the curriculum contents and the teaching method are emphasized the most, and the SW subject education experts are asked for the feasibility study. The results of the questionnaire survey showed that although the validity and consensus exceeded the standard, the CVR value for the student management field was lower than the standard value.

Design and Application of App-Inventor-Software Class using Artificial Intelligence (인공지능을 활용한 앱인벤터 소프트웨어 교육 수업 설계 및 적용)

  • Park, Mi Hee;Hu, Kyeong
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.13-23
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    • 2021
  • This study requires SW education that can adapt to the advent of the fourth industrial revolution and the new normal environment of COVID-19 pandemic. Small and powerful smartphones, which have become a necessity in digital society, are designed and applied to create apps with useful apps or artificial intelligence modules that have been trained with data using the App Inventor program as a good teaching tool. After conducting the class in a blended method that combines face-to-face and non-face methods, the survey questioned the technical and cognitive maturity of artificial intelligence and the pros and cons of blended software classes. We also found changes in career orientation, which is intended to explore SW-related talent occupations that require a lot of demand in terms of national development before and after artificial intelligence classes. Significant results were reached in three of the sub-elements. Even in non-face-to-face situations, it is expected that an app vendor software education program using artificial intelligence will be provided to the actual site.

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Development of Debugging Tasks and Tool for Process-centered Assessment on Software Education (소프트웨어 교육에서 과정중심 평가를 위한 디버깅 과제 및 도구 개발)

  • Lyu, Kigon;Kim, Soohwan
    • The Journal of Korean Association of Computer Education
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    • v.23 no.4
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    • pp.61-68
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    • 2020
  • The purpose of this study is to develop a debugging task to support process-centered assessment on software(SW) education and to develop a service site. Achievement criteria for programming in elementary and middle school SW curriculum consists of control structures such as repetition and condition, and elements such as variables and input/output. In order to apply the process-centered assessment presented by the Ministry of Education, it is necessary to present tasks that can be used in the actual classroom environment and to consider connection with achievement levels. Therefore, in this study, 12 tasks for elementary school and 15 tasks for middle school were developed as debugging tasks and their validity was verified. As a result of conducting Delphi verification for validity, it was found that the level and content of the debugging task are appropriate. In addition, as a result of verifying the usability of the debugging challenge site by applying a heuristic evaluation method, it was found that it is suitable for use in the real educational field.

A Study on the Realistic Media Creator Curriculum Based on Drone Video

  • Kim, Gi-Weon
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.10
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    • pp.83-91
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    • 2021
  • In this paper, presents an efficient education method for training specialized edutainment SW education instructors and drone realistic media creators, not just training to acquire certificates through drone manipulation training. To this end, the NCS-based curriculum was derived. The developed curriculum includes the edutainment drone curriculum and the realistic media creator curriculum. Among them, core responsibilities were defined for the drone control curriculum and core tasks, knowledge, and attitudes were described for each. After that, a detailed curriculum for drone control was derived. In the realistic media creator curriculum, pilot education was conducted to actually produce advertisement videos to foster experts who can work directly in the industrial field. Finally, through holding an online conference in a metaverse environment, a virtual conference was operated to share and discuss media videos produced by trainees. After the end of education, the efficiency of this curriculum was proved through education satisfaction analysis for 46 education graduates. This paper presented a method to achieve internalization of SW education in non-face-to-face online education that our society must solve after post-COVID-19. In addition, an efficient educational method in a realistic media environment was suggested by showing a realistic media creator training curriculum, pilot programs, and metaverse conference management cases.

A Study on the Teaching of SW coding by Design-Thinking 5 Step Maker Model (Design-Thinking 5 Step 메이커 모형 적용 SW코딩 교수학습에 대한 연구)

  • Kim, Myung-sook;Chung, Jong-In;Kim, Chang-Suk;Kang, Shin-Cheon;Kim, Eui-jung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.309-313
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    • 2018
  • Maker Activity based Design-Thinking 5 Step is a better experience for providing the public with a better approach to design by sympathizing with human needs and exploring the public's potential desires. This paper studied the teaching method by applying the value of the Maker Training that emphasizes the importance of sharing and opening results with others after creating them based on the ideas of the learners using different tools, the basic mind of Design-Thinking with the observation and empathy about human beings and the derivation of user-centric results to the SW coding curriculum. For this purpose, we studied teaching methods by Design-thinking based on sections that require coding in the information classes of the secondary school curriculum. We demonstrated the class to a group of education experts by applying the syllabus of instruction. Then we collected evaluations and opinions of the experts and we modified the syllabus to reflect the collected assessment. Under the Design-thinking 5 step foundation, classes were demonstrated with a group of education experts, opinions collected, and suggestions collected were reflected on the assessment outcome. I think that It is an effective training opportunity to practice a widespread idea that enables infinite thinking and a convergence of thinking that brings out the best decision from a widespread idea.

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Gradient Descent Training Method for Optimizing Data Prediction Models (데이터 예측 모델 최적화를 위한 경사하강법 교육 방법)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
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    • v.14 no.2
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    • pp.305-312
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    • 2022
  • In this paper, we focused on training to create and optimize a basic data prediction model. And we proposed a gradient descent training method of machine learning that is widely used to optimize data prediction models. It visually shows the entire operation process of gradient descent used in the process of optimizing parameter values required for data prediction models by applying the differential method and teaches the effective use of mathematical differentiation in machine learning. In order to visually explain the entire operation process of gradient descent, we implement gradient descent SW in a spreadsheet. In this paper, first, a two-variable gradient descent training method is presented, and the accuracy of the two-variable data prediction model is verified by comparison with the error least squares method. Second, a three-variable gradient descent training method is presented and the accuracy of a three-variable data prediction model is verified. Afterwards, the direction of the optimization practice for gradient descent was presented, and the educational effect of the proposed gradient descent method was analyzed through the results of satisfaction with education for non-majors.