• Title/Summary/Keyword: SW Program

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Development of the program automating regression test of dynamic test of weapon system software (무기체계 SW 동적시험 회귀시험 자동화 프로그램 개발)

  • Cha, Sang-Cheol;Kim, Jeong-Yeol
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.45 no.10
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    • pp.892-897
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    • 2017
  • As the weapon system SW development and management manual of the DAPA, which is the regulation for the overall weapon system SW development, is revised, the level and scope of SW reliability test are upgraded to improve the reliability and quality of SW. It is a big burden for SW developers. In particular, the dynamic test requires a schedule and manpower required to implement the weapon system SW, and should be performed every time the source code changes, not just one time. In this paper, we propose a regression test automation program(VectorCast Environment Manager) that performs a dynamic test using VectorCast, a dynamic test tool, and then performs a regression test automatically by minimizing human intervention in the regression test of dynamic test due to the change of the source code.

Threats and response measures according to the type of software updates (소프트웨어 업데이트 유형별 위협요소 및 대응방안)

  • Lee, Daesung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.277-279
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    • 2014
  • In case of APT attacks, the update server is being used as a means of dissemination, the update program is running malicious code or data in applications such as anti-virus signature is vulnerable to manipulation, SW Update threat identification and prevention measures are urgently required. This paper presents a natiional and international SW update structure, update process exploits and response measures to examine, Through the extraction/analysis of a domestic famous SW update log, we are willing to select the necessary component of the normal program update to identify a white list.

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An Analysis on the Elementary School teacher's Literacy about Software Education Contents, In preparation for the 2015 Revised National Curriculum

  • Kim, Dong Man;Lee, Tae Wuk
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.11
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    • pp.169-175
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    • 2017
  • In this paper, we propose the elementary school teacher's training direction for effective SW education. In an effort to better understand the efficient SW training contents and methods for teachers, 200 of elementary teachers had been selected from different places in South Korea. The results showed that 1)it should be operated by focusing on the training of female teachers, especially, strengthening the contents of SW ethics. 2)It will need to actively operate the teacher training program to foster the necessary computational thinking and programing for elementary school teacher who work in big cities. 3)It need to create a training program for expanding the SW studying groups. 4)In order to improve the effectiveness of training courses in the development of in-service training programs, the SW ethics contents need to be coordinated with the link the computational thinking and programing. These results are expected to provide the efficient methods to design the future SW training programs.

Development and application of SW·AI education program for Digital Sprout Camp

  • Jong Hun Kim;Jae Guk Shin;Seung Bo Park
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.3
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    • pp.217-225
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    • 2024
  • To foster the core talents of the future, the development of diverse and substantial SW·AI education programs is required, and a systematic system that can assist public education in SW and AI must be established. In this study, we develop and combine SW·AI education modules to construct a SW and AI education program applicable to public education. We also establish a systematic education system and provide sustainable SW·AI education to elementary, middle, and high school students through 'Job's Garage Camp' based on various sharing platforms. By creating a sustainable follow-up educational environment, students are encouraged to continue their self-directed learning of SW and AI. As a result of conducting a pre-post survey of students participating in the 'Job's Garage Camp', the post-survey values improved compared to the pre-survey values in all areas of 'interest', 'understanding and confidence', and 'career aspirations'. Based on these results, it can be confirmed that students had a universal positive perception and influence on SW and AI. Therefore, if the operation case of 'Job's Garage Camp' is improved and expanded, it can be presented as a standard model applicable to other SW and AI education programs in the future.

Analysis on Effects of AI Thinking Skills Coding Program on Software Development Tendency to Primary Students in Rural Areas (AI 사고력 코딩 프로그램이 농어촌 초등학생의 SW성향에 미치는 영향 분석)

  • Lee, Jaeho;Lee, Seonghoon;Jeong, Hongwon
    • Journal of Creative Information Culture
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    • v.7 no.1
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    • pp.1-9
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    • 2021
  • Subjects for the study are educationally alienated class living in poor educational environment. Those students often live outside the reach of software education which is one of key capabilities of Fourth Industrial Revolution. The gap between student in rural and urban areas is becoming more distinct and schoolchildren in rural areas are further limited to access software development education under COVID-19 where face-to-face classes are more rarely conducted. To overcome the issue, AI based thinking skills coding educational program was developed and tested on children in 6 primary schools in south and north of Gyunggi-do, South Korea. Questionnaire were conducted before and after classes to research on students'awareness on AI thinking skills coding. At the end of the study, subjects showed statistically significant increase in confidence, interest, and attitude, and showed positive overall feedback on software development tendency after the program is conducted.

Establishment of a Microsatellite Marker Set for Individual, Pork Brand and Product Origin Identification in Pigs (돼지 브랜드 식별 및 원산지 추적에 활용 가능한 Microsatellite Marker Set의 확립)

  • Lim, Hyun-Tae;Seo, Bo-Yeong;Jung, Eun-Ji;Yoo, Chae-Kyoung;Zhong, Tao;Cho, In-Cheol;Yoon, Du-Hak;Lee, Jung-Gyu;Jeon, Jin-Tae
    • Journal of Animal Science and Technology
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    • v.51 no.3
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    • pp.201-206
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    • 2009
  • Seventeen porcine microsatellite (MS) markers recommended by the EID+DNA Tracing EU project, ISAG and Roslin institute were selected for the use in porcine individual and brand identification. The MSA, CERVUS, FSTAT, GENEPOP and API-CALC programs were applied for calculating heterozygosity indices. By considering the hetreozygosity value and PCR product size of each marker, we established a MS marker set composed of 13 MS markers (SW936, SW951, SW787, S00090, S0026, SW122, SW857, S0005, SW72, S0155, S0225, SW24 and SW632) and two sexing markers. The expected probability of identity among genotypes of random individuals (PI), probability of identity among genotypes from random half sibs ($PI_{half-sibs}$) and among genotypes of random individuals, probability of identity among genotypes from random sibs($PI_{sibs}$) were estimated as $2.47\times10^{-18}$, $6.39\times10^{-13}$ and $1.08\times10^{-8}$, respectively. The results indicate that the established marker set can provide a sufficient discriminating power in both individual and parentage identification for the commercial pigs produced in Korea.

Development of SW-STEAM Education Program Using Monte Carlo Simulation: Focusing on Mendelian Inheritance (몬테카를로 시뮬레이션을 활용한 SW융합교육 프로그램 개발: 멘델의 유전 원리를 중심으로)

  • Kim, Bongchul;Yoo, Hyejin;Oh, Seungtak;Namgoong, Dongkook;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.26 no.2
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    • pp.97-104
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    • 2022
  • As the era of digital transformation begins in earnest, the importance of convergent thinking based on software, artificial intelligence, and big data is increasing. In line with these social needs, this study developed a 5th hour SW-STEAM education program using Monte Carlo simulation techniques for Mendelian inheritance in the field of life science. By programming and implementing Mendelian inheritance using Monte carlo simulation, the program was organized so that not only convergent thinking skills but also related knowledge could be understood in depth. In order to verify the validity of the developed education program, 11 experts in related fields were requested to test the content validity, and the validity was verified by meeting the CVR reference value of 0.59 suggested by Lawshe.

Play-based SW Education Teaching-Learning Strategy to Improve Computational Thinking (컴퓨팅 사고 신장을 위한 놀이중심 SW교육 교수학습 전략)

  • Han, SeonKwan
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.657-664
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    • 2017
  • This study investigates the effect of play-based software education instruction strategy for improving computational thinking as a method of software education. The play-based instruction strategy is a teaching-learning strategy in which the presented code is navigated through play, and the functions are revised and newly reconstructed. We designed an education program with the play-based instruction strategy and applied the program to elementary students. In order to verify the effectiveness of the research, we examined the competence of computing thinking concept and computing thinking practice. As a result, the computing thinking concept and computational thinking practice were that the proposed teaching-learning model is higher than the direct teaching method.

The effect of SW education applying Design Thinking on creativity of elementary school pre-service teachers (디자인 사고를 적용한 SW교육이 초등학교 예비교사의 창의성에 미치는 효과)

  • Seo, Youngho;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.21 no.3
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    • pp.351-360
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    • 2017
  • The purpose of this study is to analyze the effect of SW education applying design thinking on the creativity of elementary school pre-service teachers. We conducted research on 22 elementary school pre-service teachers who applied for a lecture on elementary computer education at a university in Jeju city. The pre-service teachers who did not have basic understanding of SW education and basic knowledge about scratch program which is an EPL tool for research. Therefore, we had time to learn the basic education of SW education and the basic functions of the scratch program over 18 periods before the pre-test of creativity. After conducting pre-test of creativity and conducting SW education applying design thinking over 21 hours, we conducted post-test of creativity. As a creativity test tool, TTCT pattern test forms A and B of Torrance were used. As a result of the verification, it was found that SW education applying design thinking was effective in improving creativity of elementary school pre-service teachers.

A Study on the development of elementary school SW·AI educational contents linked to the curriculum(camp type) (교육과정과 연계된 초등학교 캠프형 SW·AI교육 콘텐츠 개발에 관한 연구)

  • Pyun, YoungShin;Han, JungSoo
    • Journal of Internet of Things and Convergence
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    • v.8 no.6
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    • pp.49-54
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    • 2022
  • Rapid changes in modern society after the COVID-19 have highlighted artificial intelligence talent as a major influencing factor in determining national competitiveness. Accordingly, the Ministry of Education planned a large-scale SW·AI camp education project to develop the digital capabilities of 4th to 6th grade elementary school students and middle and high school students who are in a vacuum in artificial intelligence education. Therefore, this study aims to develop a camp-type SW·AI education program for students in grades 4-6 of elementary school so that students in grades 4-6 of elementary school can acquire basic knowledge in artificial intelligence. For this, the meaning of SW·AI education in elementary school is defined and SW·AI contents to be dealt with in elementary school are: understanding of SW AI, 'principle and application of SW AI', and 'social impact of SW AI' was set. In addition, an attempt was made to link the set elements of elementary school SW AI education and learning with related subjects and units of textbooks currently used in elementary schools. As for the program used for education, entry, a software coding learning tool based on block coding, is designed to strengthen software programming basic competency, and all programs are designed to be operated centered on experience and experience-oriented participants in consideration of the developmental characteristics of elementary school students. In order for SW·AI education to be organized and operated as a member of the regular curriculum, it is suggested that research based on the analysis of regular curriculum contents and in-depth analysis of SW·AI education contents is necessary.