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http://dx.doi.org/10.14352/jkaie.2017.21.6.657

Play-based SW Education Teaching-Learning Strategy to Improve Computational Thinking  

Han, SeonKwan (Dept. of Computer Education, Gyeong-in National University of Education)
Publication Information
Journal of The Korean Association of Information Education / v.21, no.6, 2017 , pp. 657-664 More about this Journal
Abstract
This study investigates the effect of play-based software education instruction strategy for improving computational thinking as a method of software education. The play-based instruction strategy is a teaching-learning strategy in which the presented code is navigated through play, and the functions are revised and newly reconstructed. We designed an education program with the play-based instruction strategy and applied the program to elementary students. In order to verify the effectiveness of the research, we examined the competence of computing thinking concept and computing thinking practice. As a result, the computing thinking concept and computational thinking practice were that the proposed teaching-learning model is higher than the direct teaching method.
Keywords
Software Education; Computational Thinking; Coding Education; Play-based SW Education Instruction; Direct Method;
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Times Cited By KSCI : 3  (Citation Analysis)
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