• 제목/요약/키워드: Role Learning

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플립러닝 학습법이 대학생의 자기 주도적 학습능력, 비판적 사고성향, 학습 동기, 학습 만족도에 미치는 효과 (The effects of Flipped Learning Method on a college student's self directed learning ability, critical thinking disposition, learning motivation, and learning satisfaction)

  • 정효경;이승희
    • 대한치과기공학회지
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    • 제39권3호
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    • pp.171-177
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    • 2017
  • Purpose: The purpose of the study is to analyze the effects that Flipped Learning Method has on a college student's self directed learning ability, critical thinking disposition, learning motivation, and learning satisfaction, and determine its effectiveness as a new pedagogical approach. Methods: The survey was conducted on dental technology students. The collected data was analyzed by the statistical program SPSS 21.0. The results were analyzed by reliability, frequency, t-test. To test for significance on each item, p<0.05 has been decided as a standard. Results: According to the analysis, the student who attended a class that utilized Flipped Learning Method was found to have higher levels of self directed learning ability, critical thinking disposition, learning motivation, and learning satisfaction than a student who attended a class that did not utilize such a method. Conclusion: The study results show that, in order to enhance students' self directed learning ability, critical thinking disposition, learning motivation, and learning satisfaction and to improve the quality of class instruction, it may be necessary that Flipped Learning Method be adopted more widely and recommended more strongly. Such changes will promote a long term improvement in educational environments and play a major role in strengthening students' abilities.

학습 플랫폼을 활용한 고등학생의 수학 교수·학습 사례 연구 (A Case Study of High School Student's Mathematics Teaching and Learning using a Learning Platform)

  • 정은영;김형원;고호경
    • East Asian mathematical journal
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    • 제38권4호
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    • pp.415-437
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    • 2022
  • Recently, various platforms of education technology (Edu-Tech) that use artificial intelligence have been developed in the field of mathematics education. The case study in this paper reports the learning experience of a high school student who was directed to learn mathematics through the self-directed learning process provided by a mathematics learning platform using Edu-Tech with the intervention of mentoring provided by his teacher. The study found that the mentoring intervention could make an effective contribution to student's mathematics learning by playing the role of an auxiliary tool for the self-directed learning over time. In this paper, we explain the nature of the challenges that the student encountered in the process of self-directed learning and the roles that the teacher mentoring has played in this process.

A Proposal for Developing a Situated Learning Support Systems-Based on an MMORPG

  • PIAO, Cheng Ri
    • Educational Technology International
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    • 제6권2호
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    • pp.59-67
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    • 2005
  • The primary purposes of this study are to develop a Situated Learning Support System based on an MMORPG (Massively Multiplayer Online Role Playing Game) and to investigate applications of Situated Learning theory both hypothetically and practically. In Situated Leaning theory, cognition is interpreted as a dynamic system related to situation, context and activity. According to this theory, learning context, social interaction and personal direct experience are also emphasized. A virtual reality learning system based on an MMORPG provides context, social interaction and a learning environment able to provide direct experiences. However, such a system has been difficult for teachers to develop. This study aims to develop a support system facilitating the construction of a Situated Learning System based on an MMORPG. This study proposes new research and practical applications of Situated Learning theory using educational games.

웹을 활용한 PBL에서 집단지성의 스캐폴더 역할 연구 (A Study on the Role Performance of Collective intelligence as Scaffold in Web-based PBL)

  • 서순식;허동현
    • 정보교육학회논문지
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    • 제12권3호
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    • pp.355-363
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    • 2008
  • 문제기반학습(Problem-based Learning)의 효과성 제고를 위해서는 학습지원 전략으로서 스캐폴더의 역할이 요청된다. 집단지성(collective intelligence)은 사용자들의 지식, 정보, 경험, 가치 등을 종합하고 이를 바탕으로 자신의 행동에 대한 방향을 결정하고 지속적으로 수정하며 문제 해결방법을 제공받는다는 측면에서 스캐폴딩을 제공한다. 교수학습 상황에서 학습자의 주도적, 자발적, 적극적 참여를 강조하고 있는데, 과연 집단지성이 효과적이고 매력적인 학습전략의 대안이 되는지 판단하고자 본 연구가 수행되었다. 보다 구체적으로 본 연구는 웹에서 집단지성이 스캐폴더의 역할을 어떻게 수행하고 있는지, 또한 학습자에게 어떤 유형의 스캐폴딩을 제공하는지 밝히고자 수행되었다. 연구 결과 집단지성은 정의적 측면에서는 학습자에게 학습태도, 자신감, 흥미 등 긍정적인 영향을 미쳤지만 인지적 측면에서는 학습자의 학년, 학습수준에 따라 상이한 영향을 미치는 것을 확인할 수 있었다. 집단지성이 학습자에게 긍정적인 영향을 미치는 경우 인지적 측면에서 설명, 방향제시, 예시, 피드백 등과 같은 스캐폴딩 유형을 확인할 수 있었고, 정의적 측면에서 긍정적 반응, 격려 등과 같은 스캐폴딩 유형이 나타났다.

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시뮬레이션학습에서 역할교대 경험이 간호대학생의 학습몰입, 셀프리더십 및 디브리핑 만족도에 미치는 효과 (Effect of Role Rotation Experience on Learning Flow, Self Leadership and Debriefing Satisfaction of Nursing Students in Simulation Learning)

  • 서지영;최은희;이경은
    • 한국산학기술학회논문지
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    • 제18권7호
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    • pp.423-430
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    • 2017
  • 본 연구는 역할교대 경험이 간호대학생의 학습몰입, 셀프리더십과 디브리핑 만족도에 미치는 효과를 파악하여 효과적인 시뮬레이션 교수학습방법 개발을 위한 기초자료를 제공하고자 시도되었다. 연구대상은 Y대학 간호학과 3학년 학생 205명이었으며, 시뮬레이션 운영을 위해 수분전해질 불균형 환자에 대한 시나리오를 연구자가 개발하여 적용하였다. 자료 분석은 SPSS 21.0 program을 이용하였으며 동질성과 차이를 확인하기 위하여 chi-test와 t-test를 실시하였다. 동질성 검증 결과 실험군과 대조군은 모든 변수에서 통계적으로 유의한 차이가 없었다. 연구결과, 시뮬레이션 실습 시에 역할교대 경험에 따른 학습몰입과 셀프리더십은 유의한 차이가 없는 것으로 나타났다. 그러나 디브리핑 만족도는 다양한 역할을 경험한 실험군이 유의하게 높은 것으로 나타나 다양한 역할경험이 시뮬레이션 만족도를 향상시킴을 알 수 있었다. 결론적으로 시뮬레이션 상황에서 간호 대학생들이 다양한 역할경험을 하는 것은 시뮬레이션을 진행하면서 만족도를 향상시킬 수 있는 방안이 될 수 있음을 알 수 있었다. 그러나 교수학습방법 선택의 목적인 대상자의 학습몰입과 간호사의 핵심역량인 리더십 향상에는 크게 기여하지 못했으므로, 새로운 교수학습방법을 적용하여 그 효과를 파악할 필요가 있다.

포럼 품질이 만족도에 미치는 영향에 대한 실증분석: 포럼 참가자 특성 및 기대감의 조절효과를 중심으로 (An Empirical Analysis on How Participants' Characteristics and Forum Quality Influence their Expectation and Satisfaction in Social Learning Forum)

  • 최은수;김은희;김철원
    • 지식경영연구
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    • 제18권1호
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    • pp.83-116
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    • 2017
  • The purpose of this study is to analyze empirically analyze how the characteristics of participants in educational and social learning forums and the quality of events influence expectations and satisfaction of forums. The study also aims to provide strategic implications for forum organizers and give them suggestions on how to set up target audience, manage forum contents, speakers, and services, improve attendee satisfaction, and ultimately maximize overall outcomes. As exchanges among individuals, enterprises, and organizations, as well as countries are growing rapidly, the convention industry has become a key player in the market. Conventions have also become a venue for people to discuss a specific agenda or topic, exchange information and learn knowledge and insights. Especially, the forum - as part of the convention industry - plays a vital role providing educational and social learning opportunities as scholars and expertise come together to share their knowledge and experience through a variety of discussions. With its role, many of forums are taking place in recent years; however, there have been few empirical studies upon the forum itself. Also, there have been few attempts to research how the quality of forums affect participants' satisfaction along with their characteristics and how much of practical knowledge is provided throughout the events. This study is meaningful in that it is the first practical study that takes a deep understanding of the forum and sees how the quality of the forums influences participants' satisfaction and whether the characteristics of participants have a moderating effect in increasing the level of satisfaction. Forum organizers could also take a strategic approach as their major concerns are to increase the number of participants and raise degree of satisfaction by providing significant information. There are four key elements that determine success or failure of a social learning forum. The four elements are contents, speakers, services, and participants. Content plays an important role in providing rich information and knowledge for participants. Speakers are the main knowledge providers who contribute to the forum's social learning role. Also, the services provided by forum organizers such as simultaneous interpretation services, program brochures, lunch and refreshments, and the overall design of event hall can also influence the level of participants' satisfaction. Lastly, the participants and their characteristics are important since they are the ones who receive knowledge from the providers. The results of this study show that the quality of forum (content, speaker, and services) has a decisive effect on the participants' satisfaction and there are some differences in expectation among the participants in the forum. Also, some groups of participants were more likely to be stimulated by the quality of forum when determining their satisfaction. The study is modeled after MBN Y Forum 2016 and its participants' characteristics. The forum is one of the most representative social learning forums of South Korea and its audiences are mostly young people. It has analyzed how the participants' characteristics influence their satisfaction by grouping them into ${\Delta}participants$ who have invited for free and those who paid for the entrance fee, ${\Delta}first-time$ participants and returning participants, ${\Delta}voluntary$ and involuntary participants, ${\Delta}participants$ who registered through web and those who did through mobile, and ${\Delta}participants$ who registered during pre-sale opens and those who registered during general opens.

Domain-Adaptation Technique for Semantic Role Labeling with Structural Learning

  • Lim, Soojong;Lee, Changki;Ryu, Pum-Mo;Kim, Hyunki;Park, Sang Kyu;Ra, Dongyul
    • ETRI Journal
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    • 제36권3호
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    • pp.429-438
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    • 2014
  • Semantic role labeling (SRL) is a task in natural-language processing with the aim of detecting predicates in the text, choosing their correct senses, identifying their associated arguments, and predicting the semantic roles of the arguments. Developing a high-performance SRL system for a domain requires manually annotated training data of large size in the same domain. However, such SRL training data of sufficient size is available only for a few domains. Constructing SRL training data for a new domain is very expensive. Therefore, domain adaptation in SRL can be regarded as an important problem. In this paper, we show that domain adaptation for SRL systems can achieve state-of-the-art performance when based on structural learning and exploiting a prior model approach. We provide experimental results with three different target domains showing that our method is effective even if training data of small size is available for the target domains. According to experimentations, our proposed method outperforms those of other research works by about 2% to 5% in F-score.

중심사영과 투시도의 작도 학습에서 나타나는 중학교 수학영재들의 수학적 사고특성과 교사의 역할 (A Study of Mathematically Gifted Middle School Students' of Mathematical Thinking and the Teacher's Role in Teaching and Learning about the Central Projection and Perspective Drawing)

  • 류희찬;강경민
    • 대한수학교육학회지:학교수학
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    • 제15권4호
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    • pp.921-940
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    • 2013
  • 본 연구는 Cabri 3D와 GSP를 이용하여 중심사영에 대한 탐구학습에서 나타나는 중학교 수학영재들의 수학적 사고특성과 교사의 역할을 분석하여 수학영재를 위한 교수 학습 자료의 개발에 시사점을 주는데 목적이 있다. 연구결과 중학교 수학영재들은 중심사영에 의한 도형의 변환을 탐구하고 이를 투시도의 작도를 통해 확인하는 과정에서 다양한 수학적 사고특성을 보였고, 교사는 학생들의 탐구문제해결을 위한 사고의 촉진과 새로운 지식의 형성을 도우면서 수업설계자, 학습촉진자, 기술적 보조자, 상담자의 역할을 하는 것으로 나타났다.

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학습자 개인특성이 6시그마 활용에 미치는 영향과 조직의 학습문화 및 조직지원의 구조적 역할 (The Influence of Learner's Individual Characteristics on Using Six Sigma and the Structural Role of an Organization's Learning Culture and its Support)

  • 최승은;김민선;강소라
    • Journal of Information Technology Applications and Management
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    • 제17권2호
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    • pp.19-45
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    • 2010
  • This research has analyzed the differentiated influence of organizational variables(an organization's learning culture and organizational support networks) and personal variables(the individual's motivation to learn and self-efficacy) on the process of gaining and using of knowledge. These two variables have been regarded as the major variables for the successful learning of 6Sigma, according to Social Cognitive Theory. In addition, this research has proven the role structure of the abovementioned two variables through a suitable methodology(Hierarchical Linear Model). In regard to this methodology, the different hierarchical level of the personal variable and organizational variable was especially focused on, and the effect of interaction between the high level and the low level was considered in detail. Considering the current situation, in that the importance of organizational factor and personal factor has been emphasized but the accurate role of each variable has not been verified, the research model is thought to help to establish an effective strategy to implement 6 Sigma.

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The Effects of Project based Action Learning in Web-based SMEs : ALPACO Case

  • Kwon, Soo-Ra
    • Journal of Information Technology Applications and Management
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    • 제16권3호
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    • pp.113-124
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    • 2009
  • How can action learning program promote organizational learning performance and especially project based team performance in Web-based small and medium-sized enterprises (SMEs)? This article discusses the association between project based team in action learning program and the performance of Web-based SME to be learning organization. In the case of ALPACO, action learning program that promote employee communication behavior, knowledge sharing, and organizational learning are found to be positively associated with the project based team performance and organizational learning, The results indicate that action learning program in SMEs indeed associated with greater knowledge sharing, learning communication skills and changing organizational culture. Learning organization can be, in turn, positively developed by project based team through action learning program for creating competitive advantage, Also, this study offers further support for the practical perspective on learning organization performance. The evidence from this case study suggests that the project team in action learning program playa significant role in team performance and the development of learning organization of the firm. Therefore, in the future, Web-based SMEs should consider making investments in action learning program that encourage project team's effective management in decision making, knowledge sharing, and organizational learning.

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