• 제목/요약/키워드: Representation of Space

검색결과 755건 처리시간 0.029초

실내공간 데이터 기반의 응용 서비스를 위한 세밀도 모델에 관한 연구 (A Study on the LOD(Level of Detail) Model for Applications based on Indoor Space Data)

  • 강혜영;이지영
    • 한국측량학회지
    • /
    • 제32권2호
    • /
    • pp.143-151
    • /
    • 2014
  • 실내공간에 대한 관심이 높아지면서, 실내공간 정보를 활용하는 다양한 서비스들에 대한 요구가 높아지고 있다. 이와 함께 실내공간 정보의 구축에 대한 요구도 높아지고 있으나, 현재 실내 공간 정보 구축을 위한 공간 세밀도 모델이 존재하지 않는다. 이에, 본 논문에서는 현재 활용 가능한 실내공간 데이터들을 분류하고, 각각의 데이터의 형태 및 표현방법에 따라 적합한 응용 서비스를 제공하기 위해 필요한 실내공간 세밀도의 정확도 및 상세정도에 대해서 정의한다. 기존의 연구들이 기하의 표현에 중심을 둔 반면, 본 논문에서는 실내공간 데이터들의 형태 및 표현방법을 중심으로 실내공간 세밀도를 정의한다. 또한, 본 논문에서 제시하는 실내공간 세밀도 단계들을 활용 가능한 응용분야들을 제시함으로써, 실내공간 데이터 구축 및 활용을 위한 가이드라인을 제안한다.

A Novel Multiple Kernel Sparse Representation based Classification for Face Recognition

  • Zheng, Hao;Ye, Qiaolin;Jin, Zhong
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제8권4호
    • /
    • pp.1463-1480
    • /
    • 2014
  • It is well known that sparse code is effective for feature extraction of face recognition, especially sparse mode can be learned in the kernel space, and obtain better performance. Some recent algorithms made use of single kernel in the sparse mode, but this didn't make full use of the kernel information. The key issue is how to select the suitable kernel weights, and combine the selected kernels. In this paper, we propose a novel multiple kernel sparse representation based classification for face recognition (MKSRC), which performs sparse code and dictionary learning in the multiple kernel space. Initially, several possible kernels are combined and the sparse coefficient is computed, then the kernel weights can be obtained by the sparse coefficient. Finally convergence makes the kernel weights optimal. The experiments results show that our algorithm outperforms other state-of-the-art algorithms and demonstrate the promising performance of the proposed algorithms.

A Study on Spatial characteristic and presentation of digital game

  • Oh, Hyoun-Ju
    • 한국컴퓨터정보학회논문지
    • /
    • 제20권11호
    • /
    • pp.47-54
    • /
    • 2015
  • In this paper, I examines the spatial representation of the change in the environment of the digital platform, and play the game with a focus on the spatial characteristics of a digital game. First, what is the Spatial characteristic of digital games? This section applies to a digital game "theory of Lefebvre", and the spatial representation of the practice space, divided into representational space were explored. Second, how to express dealing Is there space in the genre of adventure games? The spatial characteristics of the game medium through the Spatial characteristic of the adventure game genre that is most striking examples was analyzed whether the expression in any way. Consequently, the spatial characteristics of the digital game studies of the game as well as think a very large role in the development direction. In addition, this case analysis of the expression is the basis of this digital game that is utilized in many areas, and I am sure many possibilities to find a positive role in the game.

게임 공간의 분류와 시나리오의 시간 및 공간 동기화 표현법 (The Classification of Game Spaces and the Notations for Spatio-Temporal Synchronization on a Scenario)

  • 하수철;성해경
    • 한국정보처리학회논문지
    • /
    • 제6권10호
    • /
    • pp.2630-2641
    • /
    • 1999
  • Most of the previous game development has proceeded in the approaches of the temporal-oriented synchronization because of producing game objects by using general authoring tools, and ad hoc or trial and error methods has been devised for representation of spatial concept. This paper is a study on the unification notation for spatio-temporal synchronization to conquest this fault. First of all, we classify game space as temporal object, spatial object, absolute/relative spatio-temporal space. The spatio-temporal relationships are divided into temporal extent, temporal location, spatial extent, and spatial location. In the paper the temporal and spatial relationships of game scene are defined to represent the synchronization, and we propose new unification notation by temporal and spatial concept to represent two concepts putting emphasis on space. Their relationships are presented on 3D by creating time axis related with time in scene unit of the two dimensional plane in the pivot on space. The usability of this representation method are shown by applying examples of game scenario.

  • PDF

COMBINATORIAL WEBS OF QUANTUM LIE SUPERALGEBRA sl(1|1)

  • Kim, Dong-Seok
    • East Asian mathematical journal
    • /
    • 제25권4호
    • /
    • pp.469-479
    • /
    • 2009
  • Temperley-Lieb algebras had been generalized to web spaces for rank 2 simple Lie algebras which led us to link invariants for these Lie algebras as a generalization of Jones polynomial. Recently, Geer found a new generalization of Jones polynomial for some Lie superalgebras. In this paper, we study the quantum sl(1|1) representation theory using the web space and find a finite presentation of the representation category (for generic q) of the quantum sl(1|1).

축소 차원 형상 공간을 이용한 협조작업 두 팔 로봇의 충돌 회피 경로 계획 (Collision-free path planning for two cooperating robot manipulators using reduced dimensional configuration space)

  • 최승문;이석원;이범희
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
    • /
    • pp.904-907
    • /
    • 1996
  • In this paper, we propose an efficient collision-free path planning method of two cooperating robot manipulators grasping a common object rigidly. For given two robots and an object, the procedure is described which constructs the reduced dimensional configuration space by the kinematic analysis of two cooperating robot manipulators. A path planning algorithm without explicit representation of configuration obstacles is also described. The primary steps of the algorithm is as follows. First, we compute a graph which represents the skeleton of the free configuration space. Second, a connection between an initial and a goal configuration to the graph is searched to find a collision-free path.

  • PDF

한국 전통공간디자인의 도상해석학적 접근에 관한 연구 - 지역적 원형과 창조적 환상의 개념을 중심으로 - (A Study on the Iconological Approach of the Korean Traditional Space Design - Focusing on Regional Prototype and Creative Fantasy -)

  • 박경애
    • 한국실내디자인학회논문집
    • /
    • 제17권6호
    • /
    • pp.120-127
    • /
    • 2008
  • Korean space design image is a kind of writing as well as one of the sign that dissembles itself as a direct transcript of what it represents. Moreover it is pictorial representation and notions such as mental and perceptual imaginary. Significance of Iconology lies in how we transform image and the imagination that produces it into power of trust and respect. From this point of view, the process of this study is illustrated as follows: At first, this study search out concept of archetype, collective unconsciousness and collective representation that found principles on basic theory for interpretation of korean space icon. Secondly, it mentions theoretical background of iconological contents and structure. And it clarifies Iconology as a method that is applicable logic for Korean space design. Finally, as an analysis of korean space design, this study analyse in three steps that are pre-iconological description, iconological analysis, iconological interpretation each in terms of modernization at regional korean space design. In the step of the pre-iconological description, it describe visual representative style based on era and place. In the step of the iconological analysis, the typical structure is classified in status, vernacular, ethnic, traditional. In the step of the iconological interpretation, connotation is categorized into allegory, multivalence, potential. Through this process, this study suggest that iconology is an appropriate analysis system of Korean space design images that represent symbols combined with our collective emotion.

Open PPP/PPP-RTK 보정정보 서비스 동향 (Trends of Open PPP/PPP-RTK Correction Services)

  • 임철순;조용래;이예빈;차윤호;박병운;박두경;이승호
    • 한국항행학회논문지
    • /
    • 제26권6호
    • /
    • pp.418-426
    • /
    • 2022
  • 반송파 기반 위성항법 보강시스템은 GNSS(global navigation satellite system) 측정치 오차를 보상하는 방식에 따라 OSR(observation space representation)과 SSR(state space representation)으로 구분된다. 대표적인 OSR 기반 보강시스템인 N-RTK(network real time kinematics)는 약 100 km 수준의 서비스 영역 내에서 cm급 측위 정확도를 확보할 수 있는 시스템이지만, 일반적으로 사용자-인프라 간 양방향 통신 방식에 의해 서비스가 구현된다. 이러한 특징으로 인해 N-RTK를 활용한 위성 기반 cm급 전국토 정밀 측위 서비스 구축은 현실적으로 많은 제약이 따른다. 반면, SSR 보강시스템은 서비스 영역 내 모든 사용자에게 동일한 보정정보를 제공하기 때문에 단방향 서비스에 적합하고, 각 보정정보의 전송주기를 유동적으로 조절할 수 있으므로 위성 기반 광역 정밀 보정정보 방송 서비스에 적합하다. 이러한 장점으로 인해 위성항법시스템을 보유한 각국은 SSR 보정정보 기반의 PPP(precise point positioning)/PPP-RTK 정밀 측위 서비스 구축에 박차를 가하고 있다. 이에 본 논문에서는 위성 기반 SSR 보정정보 방송 서비스들의 구성 및 특징, 측위 성능 분석을 통해 PPP/PPP-RTK 서비스 동향과 정밀 측위 현황을 파악하고자 한다.

SUBMANIFOLDS WITH PARALLEL NORMAL MEAN CURVATURE VECTOR

  • Jitan, Lu
    • 대한수학회보
    • /
    • 제35권3호
    • /
    • pp.547-557
    • /
    • 1998
  • In this paper, we study submanifolds in the Euclidean space with parallel normal mean curvature vectorand special quadric representation. Especially we give a complete classification result relative to surfaces satisfying these conditions.

  • PDF