• Title/Summary/Keyword: Real-time Processor

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Design and Implementation of a Linux-based Message Processor to Minimize the Response-time Delay of Non-real-time Messages in Multi-core Environments (멀티코어 환경에서 비실시간 메시지의 응답시간 지연을 최소화하는 리눅스 기반 메시지 처리기의 설계 및 구현)

  • Wang, Sangho;Park, Younghun;Park, Sungyong;Kim, Seungchun;Kim, Cheolhoe;Kim, Sangjun;Jin, Cheol
    • Journal of KIISE
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    • v.44 no.2
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    • pp.115-123
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    • 2017
  • A message processor is server software that receives non-realtime messages as well as realtime messages from clients that need to be processed within a deadline. With the recent advances of micro-processor technologies and Linux, the message processor is often implemented in Linux-based multi-core servers and it is important to use cores efficiently to maximize the performance of system in multi-core environments. Numerous research efforts on a real-time scheduler for the efficient utilization of the multi-core environments have been conducted. Typically, though, they have been conducted theoretically or via simulation, making a subsequent real-system application difficult. Moreover, many Linux-based real-time schedulers can only be used in a specific Linux version, or the Linux source code needs to be modified. This paper presents the design of a Linux-based message processor for multi-core environments that maps the threads to the cores at user level. The message processor is implemented through a modification of the traditional RM algorithm that consolidates the real-time messages into certain cores using a first-fit-based bin-packing algorithm; this minimizes the response-time delay of the non-real-time messages, while guaranteeing the violation rate of the real-time messages. To compare the performances, the message processor was implemented using the two multi-core-scheduling algorithms GSN-EDF and P-FP, which are provided by the LITMUS framework. The benchmarking results show that the response-time delay of non-real-time messages in the proposed system was improved up to a maximum of 17% to 18%.

A Study on VLSI-Oriented 2-D Systolic Array Processor Design for APP (Algebraic Path Problem) (VLSI 지향적인 APP용 2-D SYSTOLIC ARRAY PROCESSOR 설계에 관한 연구)

  • 이현수;방정희
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.7
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    • pp.1-13
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    • 1993
  • In this paper, the problems of the conventional special-purpose array processor such as the deficiency of flexibility have been investigated. Then, a new modified methodology has been suggested and applied to obtain the common solution of the three typical App algorithms like SP(Shortest Path), TC(Transitive Closure), and MST(Minimun Spanning Tree) among the various APP algorithms using the similar method to obtain the solution. In the newly proposed APP parallel algorithm, real-time Processing is possible, without the structure enhancement and the functional restriction. In addition, we design 2-demensional bit-parallel low-triangular systolic array processor and the 1-PE in detail. For its evaluation, we consider its computational complexity according to bit-processing method and describe relationship of total chip size and execution time. Therefore, the proposed processor obtains, on which a large data inputs in real-time, 3n-4 execution time which is optimal o(n) time complexity, o(n$^{2}$) space complexity which is the number of total gate and pipeline period rate is one.

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Heterogeneous Computation on Mobile Processor for Real-time Signal Processing and Visualization of Optical Coherence Tomography Images

  • Aum, Jaehong;Kim, Ji-hyun;Dong, Sunghee;Jeong, Jichai
    • Current Optics and Photonics
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    • v.2 no.5
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    • pp.453-459
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    • 2018
  • We have developed a high-performance signal-processing and image-rendering heterogeneous computation system for optical coherence tomography (OCT) on mobile processor. In this paper, we reveal it by demonstrating real-time OCT image processing using a Snapdragon 800 mobile processor, with the introduction of a heterogeneous image visualization architecture (HIVA) to accelerate the signal-processing and image-visualization procedures. HIVA has been designed to maximize the computational performances of a mobile processor by using a native language compiler, which targets mobile processor, to directly access mobile-processor computing resources and the open computing language (OpenCL) for heterogeneous computation. The developed mobile image processing platform requires only 25 ms to produce an OCT image from $512{\times}1024$ OCT data. This is 617 times faster than the naïve approach without HIVA, which requires more than 15 s. The developed platform can produce 40 OCT images per second, to facilitate real-time mobile OCT image visualization. We believe this study would facilitate the development of portable diagnostic image visualization with medical imaging modality, which requires computationally expensive procedures, using a mobile processor.

Duplication Scheduling of Periodic Tasks Based on Precedence Constraints and Communication Costs in Distributed Real-Time Systems (분산 실시간 시스템에서 우선순위와 통신비용을 고려한 주기적 타스크들의 중복 스케줄링)

  • Park, Mi-Kyoung;Kim, Chang-Soo
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.378-389
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    • 1999
  • Parallel tasks in distributed real-time systems can be divided into several subtasks and be executed in parallel according to their real-time attributes. But, it is difficult to gain the optimal solution which is to allocate a tasks deadline into the subtasks deadline while minimizing the subtasks deadline miss. Tn this Paper, we propose the algorithm that allocates deadlines into each subtask, according to the attributes of each subtask(i.e. using communication time and execution time to periodic tasks). Also, we suggest a processor mapping algorithm that considers the communication time among the processors and the effective duplication algorithm which is allocated to the identical processor for the purpose of improving the communication time between the subtasks. We can obtain a result that reduces IPC(Inter-Processor Communication) time and uses the idle processor through applying effective real-time attributes to FUTD(Fully connected, Unbounded Task Duplication) algorithms. As a result, we can improve the average processor utilization.

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A real-time vision system for SMT automation

  • Hwang, Shin-Hwan;Kim, Dong-Sik;Yun, Il-Dong;Choi, Jin-Woo;Lee, Sang-Uk;Choi, Jong-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10b
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    • pp.923-928
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    • 1990
  • This paper describes the design and implementation of a real-time, high-precision vision system and its application to SMT(surface mounting technology) automation. The vision system employs a 32 bit MC68030 as a main processor, and consists of image acquisition unit. DSP56001 DSP based vision processor, and several algorithmically dedicated hardware modules. The image acquisition unit provides 512*480*8 bit image for high-precision vision tasks. The DSP vision processor and hardware modules, such as histogram extractor and feature extractor, are designed for a real-time excution of vision algorithms. Especially, the implementation of multi-processing architecture based on DSP vision processors allows us to employ more sophisticated and flexible vision algorithms for real-time operation. The developed vision system is combined with an Adept Robot system to form a complete SMD system. It has been found that the vision guided SMD assembly system is able to provide a satisfactory performance for SND automation.

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A Parallel-Architecture Processor Design for the Fast Multiplication of Homogeneous Transformation Matrices (Homogeneous Transformation Matrix의 곱셈을 위한 병렬구조 프로세서의 설계)

  • Kwon Do-All;Chung Tae-Sang
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.54 no.12
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    • pp.723-731
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    • 2005
  • The $4{\times}4$ homogeneous transformation matrix is a compact representation of orientation and position of an object in robotics and computer graphics. A coordinate transformation is accomplished through the successive multiplications of homogeneous matrices, each of which represents the orientation and position of each corresponding link. Thus, for real time control applications in robotics or animation in computer graphics, the fast multiplication of homogeneous matrices is quite demanding. In this paper, a parallel-architecture vector processor is designed for this purpose. The processor has several key features. For the accuracy of computation for real application, the operands of the processors are floating point numbers based on the IEEE Standard 754. For the parallelism and reduction of hardware redundancy, the processor takes column vectors of homogeneous matrices as multiplication unit. To further improve the throughput, the processor structure and its control is based on a pipe-lined structure. Since the designed processor can be used as a special purpose coprocessor in robotics and computer graphics, additionally to special matrix/matrix or matrix/vector multiplication, several other useful instructions for various transformation algorithms are included for wide application of the new design. The suggested instruction set will serve as standard in future processor design for Robotics and Computer Graphics. The design is verified using FPGA implementation. Also a comparative performance improvement of the proposed design is studied compared to a uni-processor approach for possibilities of its real time application.

A Study on the DVR System Realization with Watermarking and MPEG-4 for Realtime Processing Speed Improvement (워터마킹과 MPEG4를 적용한 DVR 시스템과 실시간 처리 속도 향상에 관한 연구)

  • Kim, Ja-Hwang;Hur, Chang-Wu;Ryu, Kwang-Ryol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.1107-1111
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    • 2005
  • The DVR system realization with watermarking and MPEG-4 for real time processing speed improvement is presented in this paper. For the real time processing the system is used the DSP processor, Quick DMA for data transmission, watermarking for security and MPEG-4 compression for facility. The algorithms are that the operational structure has the internal memory of processor, and the optimal realization is suitable to form the DSP processor structure r processed for the iterative operations. The experimental result shows the real time processing is improved 12% over for the D1 image in comparison with the other system.

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Implementation of Real-Time Adaptive Noise Cancellation System Using DSP Processor (DSP 프로세서를 이용한 실시간 ANC 시스템 구현에 관한 연구)

  • Lee Young Il;Choi Hong Sub
    • MALSORI
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    • no.52
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    • pp.121-132
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    • 2004
  • This paper is aiming at real-time implementation of adaptive noise cancellation system using DSP processor. ACHARF algorithm, which guarantees stability and fast convergence by adaptive compensator, is used on this DSP system. For the experiments, TLV320AIC23 stereo CODEC of TI Inc. is used with TMS320C6413 DSP processor. Signals of primary input and reference input are obtained by two microphones. The primary input is the voice plus noise signal and the reference input is white noise or real noise. The experimental results show that ANC system using DSP processor with ACHARF is verified to be an effective speech enhancement method for various speech processing units.

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A Task Scheduling Strategy in a Multi-core Processor for Visual Object Tracking Systems (시각물체 추적 시스템을 위한 멀티코어 프로세서 기반 태스크 스케줄링 방법)

  • Lee, Minchae;Jang, Chulhoon;Sunwoo, Myoungho
    • Transactions of the Korean Society of Automotive Engineers
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    • v.24 no.2
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    • pp.127-136
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    • 2016
  • The camera based object detection systems should satisfy the recognition performance as well as real-time constraints. Particularly, in safety-critical systems such as Autonomous Emergency Braking (AEB), the real-time constraints significantly affects the system performance. Recently, multi-core processors and system-on-chip technologies are widely used to accelerate the object detection algorithm by distributing computational loads. However, due to the advanced hardware, the complexity of system architecture is increased even though additional hardwares improve the real-time performance. The increased complexity also cause difficulty in migration of existing algorithms and development of new algorithms. In this paper, to improve real-time performance and design complexity, a task scheduling strategy is proposed for visual object tracking systems. The real-time performance of the vision algorithm is increased by applying pipelining to task scheduling in a multi-core processor. Finally, the proposed task scheduling algorithm is applied to crosswalk detection and tracking system to prove the effectiveness of the proposed strategy.

Real-Time Support on Multi-Processor for Windows (멀티프로세서 윈도우즈 상에서 실시간성 지원)

  • Song, Chang-In;Lee, Seung-Hoon;Ju, Min-Gyu;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.12 no.6
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    • pp.68-77
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    • 2012
  • As the system development environment moves from single core to multi core-based platforms, it becomes more important to maintain compatibility between single core-based implementations and multi core-based implementations. Moreover, it is very important to support real-time on multi core platforms especially in cases of embedded software or test equipments which need real-time as well as correctness. Since Windows operating system dopes not support real-time in itself, it has been supporting real-time using expensive third-party solutions such as RTX or INtime. So as to reduce this kind of development expenses, in this paper, we propose RTiK-MP(Real-Time implant Kernel-Multi Processor) which supports real-time on Windows using the Local APIC of x86 architectures, and evaluate the performance of the proposed RTiK-MP after deploying it on portable missile test equipments.