• 제목/요약/키워드: Real-time Middleware

검색결과 173건 처리시간 0.024초

OMG DDS 미들웨어를 이용한 FMI기반 실시간 CPS 분산 시뮬레이션 프레임워크 (FMI based Real-time CPS Distributed Simulation Framework using OMG DDS middleware)

  • 홍석준;조인휘;김원태
    • 전기전자학회논문지
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    • 제22권1호
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    • pp.6-13
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    • 2018
  • 고신뢰 CPS 개발을 위해서는 M&S는 매우 중요하다. 각각의 CPS 시스템의 다른 부분을 모델링하기 위해 각각의 다른 시뮬레이션 프로그램들을 사용하기 때문에 어떤 CPS 전체 시스템을 하나의 시뮬레이션 툴에서 모델링하기는 쉽지 않다. FMI는 다른 시뮬레이션 툴들 간에 M&S를 위한 표준이다. 또한, DDS는 대규모의 실시간 데이터 전송에 적합한 통신 미들웨어이다. 따라서 이 논문에서는 DDS를 이용하는 FMI기반의 CPS 실시간 분산 시뮬레이션 프레임워크를 제안한다. 제안하는 프레임워크의 성능 평가를 위해서 IEEE HLA/RTI와 OMG DDS 미들웨어를 사용해서 분산 시뮬레이션을 수행하고 전체 시뮬레이션 수행 시간을 측정하고 비교해보았다. 성능 평가 결과를 통해서 DDS를 사용하는 시뮬레이션 수행 속도가 HLA/RTI를 사용하는 것에 비해 최소 1.14배 이상 빠른 것을 확인할 수 있었다.

RFID/USN기반 e-Meters 시스템의 미들웨어 구현 (Implementation of e-Meters System Middleware base on RFID/USN)

  • 전원구;이명호
    • 한국항행학회논문지
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    • 제15권5호
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    • pp.729-734
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    • 2011
  • 본 논문에서는 EPCglobal에서 표준화한 미들웨어를 이용하여 e-Meters 미들웨어와 응용 프로그램을 제안하였다. EPCglobal의 표준화된 미들웨어는 SCM 및 기타 물류의 형태로 관리할 수 있도록 설계되어 있다. RFID기반을 이용한 다양한 서비스를 지원하기 위해서는 각각의 하드웨어 프로토콜을 지원할 수 있어야 한다. e-Meters 미들웨어의 주된 기능으로는 정보 상태 및 전달, 분산 데이터베이스 처리, 이벤트 발생 데이터 분석, 처리 등이 있다. e-Meter 시스템정보를 실시간으로 운영하기 위해서 데이터를 수집한 결과를 처리하는 과정까지 구성하였다.

AN EVENT-BASED MIDDLEWARE FOR ANALYZING CONTEXT INFORMATION UNDER USN ENVIRONMENT

  • Lee, Yong-Mi;Nam, Kwang-Woo;Kim, Hi-Seok;Ryu, Keun-Ho
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.568-572
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    • 2007
  • With the proliferation of advanced wireless network and sensor technologies, smart devices under USN(ubiquitous sensor network) environment are capable of collecting context information such as temperature, humidity, weight, and location about objects at real time. Therefore, applications must be able to analyze collected information and notify useful information to wanted users timely. This service can be realized by implementing an event-based middleware. In the middleware, event messages collected from physical environment will be filtered according to profiles that users define in advance and the result will be sent to the interested users. In this paper, we present XML-based event model, ECA-based profile model, and the architecture of an event-based middleware suitable to USN environment. We will also model and describe them using the examples of logistics area. By implementing the system based on the design above, the middleware enable applications or users to easily access to physical sources. The proposed middleware can also apply to not only logistics area but also other various areas under USN environment such as intelligent traffic control system, national disaster management system and u-medical system.

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Design and Implementation of a USN Middleware for Context-Aware and Sensor Stream Mining

  • Jin, Cheng-Hao;Lee, Yang-Koo;Lee, Seong-Ho;Yun, Un-il;Ryu, Keun-Ho
    • Spatial Information Research
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    • 제19권1호
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    • pp.127-133
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    • 2011
  • Recently, with the advances in sensor techniques and net work computing, Ubiquitous Sensor Network (USN) has been received a lot of attentions from various communities. The sensor nodes distributed in the sensor network tend to continuously generate a large amount of data, which is called stream data. Sensor stream data arrives in an online manner so that it is characterized as high-speed, real-time and unbounded and it requires fast data processing to get the up-to-date results. The data stream has many application domains such as traffic analysis, physical distribution, U-healthcare and so on. Therefore, there is an overwhelming need of a USN middleware for processing such online stream data to provide corresponding services to diverse applications. In this paper, we propose a novel USN middleware which can provide users both context-aware service and meaningful sequential patterns. Our proposed USN middleware is mainly focused on location based applications which use stream location data. We also show the implementation of our proposed USN middleware. By using the proposed USN middleware, we can save the developing cost of providing context aware services and stream sequential patterns mainly in location based applications.

Over the Rainbow: How to Fly over with ChatGPT in Tourism

  • Taekyung Kim
    • Journal of Smart Tourism
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    • 제3권1호
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    • pp.41-47
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    • 2023
  • Tourism and hospitality have encountered significant changes in recent years as a result of the rapid development of information technology (IT). Customers now expect more expedient services and customized travel experiences, which has intensified competition among service providers. To meet these demands, businesses have adopted sophisticated IT applications such as ChatGPT, which enables real-time interaction with consumers and provides recommendations based on their preferences. This paper focuses on the AI support-prompt middleware system, which functions as a mediator between generative AI and human users, and discusses two operational rules associated with it. The first rule is the Information Processing Rule, which requires the middleware system to determine appropriate responses based on the context of the conversation using techniques for natural language processing. The second rule is the Information Presentation Rule, which requires the middleware system to choose an appropriate language style and conversational attitude based on the gravity of the topic or the conversational context. These rules are essential for guaranteeing that the middleware system can fathom user intent and respond appropriately in various conversational contexts. This study contributes to the planning and analysis of service design by deriving design rules for middleware systems to incorporate artificial intelligence into tourism services. By comprehending the operation of AI support-prompt middleware systems, service providers can design more effective and efficient AI-driven tourism services, thereby improving the customer experience and obtaining a market advantage.

유비쿼터스 환경에서 다중레벨 3D 그래픽 콘텐츠의 적응 서비스를 위한 미들웨어 연구 (Multi-Level Study for Adaptation Service of 3D Graphics Contents in Ubiquitous Environment)

  • 김학란;박화진;윤용익
    • 디지털콘텐츠학회 논문지
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    • 제8권2호
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    • pp.245-253
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    • 2007
  • 모바일 컴퓨팅과 유비쿼터스 컴퓨팅 환경에서는 컴퓨터 그래픽의 사용 및 응용이 점점 더 증가되고 있다. 컴퓨터 그래픽의 실시간 모델링 및 렌더링은 시스템의 성능에 크게 영향을 받으며 핸드폰이나 PDA등 저 성능의 시스템인 경우 사실상 불가능한 경우도 있다. 따라서 기존에 어떤 상황에 있는 사용자이든지 사용자 환경에 맞는 컴퓨터 그래픽스 콘텐츠를 실시간으로 제공하기 위한 방법으로 지능형 서비스 렌더링 미들웨어를 제안했다. 서비스 렌더링 미들웨어는 다중 단계를 가지는 구성요소와 응용이 필수적으로 요구되어지며 본 논문에서는 서비스 렌더링 미들웨어에서의 그래픽 콘텐츠의 적응 레벨을 결정하기 위한단말기 성능별 다중해상도 알고리즘을 제안한다.

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An Effective Method of Sharing Heterogeneous Components of OPRoS and RTM

  • Salov, Andrey D.;Park, Hong Seong;Han, Soohee;Lee, Dooam
    • Journal of Electrical Engineering and Technology
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    • 제9권2호
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    • pp.755-761
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    • 2014
  • Heterogeneous components have different component models, which prevents such components from sharing the functionalities of other components based on the different models. As one of methods for linking heterogeneous components, this paper suggests a proxy component to construct a bridge between heterogeneous components of OPRoS (Open Platform for Robotic Service) and RTM (Robot Technology Middleware). The proxy component consists of two types of components called Adaptor and Interceptor, via which the heterogeneous components can exchange data and services easily. The proposed method enables adaptor and interceptor components to directly invoke the services of the latter and the former, respectively, in order to exchange data and services on a real-time basis. The proxy component can be implemented for OPRoS and RT (Robot Technology) component models to connect with RT and OPRoS ones, respectively. It is shown through a simple experiment that the proposed method works well for real-time control.

소프트웨어 프레임워크를 이용한 대공유도무기 실시간 분산 시뮬레이터 개발 및 분석 (Development and Analysis of Real-time Distributed Air Defense System Simulator Using a Software Framework)

  • 조병규;윤청
    • 한국군사과학기술학회지
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    • 제8권4호
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    • pp.58-67
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    • 2005
  • To overcome limitations of test scope, schedule and cost, M&S(Modeling & Simulation) technique has been applied for T&E(Test and Evaluation) of the state-of-art weapon systems. This paper proposes an air defense simulation software framework to reduce both redundancy an[1 programming errors in system simulator. The proposed framework consists of a 'model' and a 'middleware' The 'middleware' is a reliable communication service layer that supports not only HLA(High Level Architecture) which is an international standard in M&S but also TCP/IP, UDP and etc. The main role of 'model' is to schedule and to run the real-time distributed simulation. The proposed framework has been applied to M-SAM(Middle range Surface to Air Missile) system simulator. The proposed framework's scheduling and communication performance results are satisfactory and were measured by hardwired NTP(Network Timer Protocol) time-stamp with GPS(Global Positioning System) timer for better precision.

A Study on the Usages of DDS Middleware for Efficient Data Transmission and Reception

  • Jeong, Yeongwook
    • 한국컴퓨터정보학회논문지
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    • 제23권11호
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    • pp.59-66
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    • 2018
  • Data Distribution Service(DDS) provides the communications service programmers need to distribute time-critical data between embedded and/or enterprise devices or nodes. In this paper, I propose efficient methods for transmitting and receiving messages of various characteristics in real-time using DDS middleware. For high-frequency characteristic data, I describe several DDS packet types and various default and extended DDS QoS policies. In particular, the batching method is probably the best solution when considering several performance aspects. For large-capacity characteristic data. I will show a method using extended DDS QoS policies, a segmentation and reassembly method, and transmitting and receiving a large-capacity data with low priority method considering network conditions. Finally, I simulate and compare the result of performance for each methods. This results will help determine efficient methods for transmitting and receiving messages of various characteristics using DDS middleware.

EFFICIENT USN MIDDLEWARE FOR ASSET TRACKING

  • Kim, Kwang-Soo;Kim, Min-Soo;Jo, Jung-Hee;Pyo, Cheol-Sig;Park, Shin-Young
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.361-364
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    • 2007
  • A small sized device with computing, communicating, sensing capability is changing our life. It will be deployed in the world and acquire a lot of data from the world. It is used for various applications such as military surveillance, environmental monitoring, structure health monitoring, building management, asset tracking, etc. In this paper we focus on USN middleware for asset tracking. A mobile asset is moving here and there within a specific area. The USN middleware tracks the mobile assets in real-time by using sensor nodes and notify their current positions to a user. To achieve the goal, the USN middleware provides some features related to the positions of mobile assets.. They are storing location data by using 3D indexing method, retrieving them by using spatio-temporal query, making trace of an asset, and retrieving the history data of an asset. In the paper, we developed USN middleware to adapt the requirements of asset tracking. It can help users increase the efficiency of their business related to mobile assets and make a valuable decision.

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