• Title/Summary/Keyword: Project Based Learning

Search Result 661, Processing Time 0.024 seconds

A Design and Effect of Design Thinking-Based Team Project Learning in Nursing Clinical Practice (간호학 임상실습에서 디자인씽킹 기반 팀 프로젝트 학습 설계 및 적용효과)

  • Kang, Myung-Ju;Chung, Kyung-Hee;Cho, Jeong-Ah
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.3
    • /
    • pp.336-348
    • /
    • 2019
  • This study aimed to verify the effects of design thinking-based team project learning on nursing college students' empathy and proactivity of problem solving. This study also examined the subjects' experiences obtained from participating in team project activity through reflective analysis. The research was a one-group, pre-and-posttest design. The subjects were 64 seniors majoring in nursing studies in N university who had attended the course of nursing management practice. During the course, they participated in a design thinking team project for a total of 10 sessions for two weeks, five times per week, and one and a half hour per day. Data was analyzed using SPSS Win 22.0, a paired t-test was conducted and Pearson's correlation coefficients were calculated. Content analysis was carried out on their experiences obtained from participation in team project activity. The subjects' empathy(t=-2.94, p=.005) and proactivity of problem solving(t=-6.23, p<.001) showed statistically significant difference between before and after the design thinking-based team project learning and had significant positive correlation(r=.634, p<.001). Analysis of team reflection revealed four themes: design thinking, empathy, problem solving ability, and critical thinking. This study verified that design thinking-based team project learning was very effective in developing nursing college students' empathy and proactivity of problem solving. Research Results Design Thinking Based on team learning, project learning is an effective teaching learning method for finding and defining customer needs, creating a solution to problems, and enhancing engagement and empathy through various stakeholder collaborations I could.

The Effectiveness of the Practice for the Arts and Crafts by machine for Project Based Learning upon Improving Industrial High School Students' Key Competency for Vocation (공업계 고등학교 기계공작실습에서 프로젝트 학습법의 적용이 학생들의 직업초능력 향상에 미치는 효과)

  • Lee, Young-Min
    • 대한공업교육학회지
    • /
    • v.35 no.2
    • /
    • pp.1-24
    • /
    • 2010
  • The purpose of this study is to investigate provedly the effectiveness of the practice for the arts and crafts by machine for project based learning upon improving industrial high school students' key competency for vocation, and to provide the incumbent teachers and future teachers who want to conduct research, a similar study with the basic reference materials. The vocational key competencies interested in this study are communication ability, information usage skills, team work skills, problem solving skills, tool usage skills, and responsibility and confidence areas. Because the result of pre and post testing over these six areas has insignificant differences statistically, we reach a conclusion which project based learning is more effective than traditional practice methods at improving the vocational key competencies of industrial students. On the basis of the results of this study, I would like to suggest some kinds of things needed to improve the vocational key competencies of industrial high school students. First, we require the diverse research to investigate the best teaching and learning methods to cultivate people of ability with the vocational key competencies Second, it is required that to measure the extent of the improvement of the vocational key competencies of industrial high school students, we have to develop a more objective test tool than that used in this study. Third, in the light of facts that project based learning influences on improving the vocational key competencies of the industrial high school student, we will have to make an effort actively to find the best teaching and learning methods, like project based learning. Therefore, we need to give diverse training opportunities and financial support so that teachers can conduct research to find the best teaching and learning method at improving the vocational key competencies for industrial high school students.

  • PDF

The Effects of Thesis-writing Activity based Project method on the Ability of Girl's Middle School Student's Self Directed Learning and Learning Attitude (프로젝트 학습에 기반한 논문쓰기 활동이 여중생의 자기주도학습 능력과 학습태도에 미치는 효과)

  • Lee, Jae-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.15 no.3
    • /
    • pp.1458-1464
    • /
    • 2014
  • The purpose of this study were to identify the effect of thesis-writing activity based project method on the ability of girl's middle school student's self directed learning(SDL) and learning attitude. To achieve above study purpose, the subject of this study were selected 60 from second-grade students of reading club(thesis-writing activities participants 30, non-participants 30), applied a program based project method to experimental group, to carry out a pre-post examined targeting two-group with early making a SDL ability and learning attitude inventory, and the results of the data were analyzed by t-test using the SPSS(Ver. 18). The results were as follows: In the aspect of SDL ability development by thesis-writing activity, the student participant showed somewhat significant differences compared to the non-participants. First, a openess, inner-motivation, autonomy, self-conception of SDL ability was significantly higher than those non-participants. Second, confidence, success expert, attention, effectiveness, affection of learning attitude was significantly higher than those non-participants. These results represent that various programs, which can develop SDL ability and learning attitude, can be provided for youth when they join any thesis-writing activity based project method in general and those programs are also very effective in developing SDL ability and learning attitude of juveniles. Furthermore, It is suggested that thesis-writing activity based project method are a necessary element at the school education fields.

The Effect of the Project-Based Learning on LIS Education: Focused on Students' Problem-Solving and Self-Directed Learning Ability (문헌정보학 교육에서 프로젝트 중심 학습법이 학생의 문제해결능력 및 자기주도적 학습능력 향상에 미치는 효과: 사례 연구)

  • Han, Seung-Hee
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.42 no.3
    • /
    • pp.81-101
    • /
    • 2008
  • The purpose of this study is to develop a course with project-based teaming method for LIS education and to examine the effects of this method on improvement of problem solving and self-directed learning ability of LIS undergraduate students. The research design was one-group pretest-posttest design in quasi-experimental research. The data were collected from 23 LIS undergraduate students and analyzed by paired t-test with SPSS. The result demonstrated that project-based learning method has an significant effect on improvement of problem solving and self-directed learning ability of LIS undergraduate students.

Identifying the Effects of Repeated Tasks in an Apartment Construction Project Using Machine Learning Algorithm (기계적 학습의 알고리즘을 이용하여 아파트 공사에서 반복 공정의 효과 비교에 관한 연구)

  • Kim, Hyunjoo
    • Journal of KIBIM
    • /
    • v.6 no.4
    • /
    • pp.35-41
    • /
    • 2016
  • Learning effect is an observation that the more times a task is performed, the less time is required to produce the same amount of outcomes. The construction industry heavily relies on repeated tasks where the learning effect is an important measure to be used. However, most construction durations are calculated and applied in real projects without considering the learning effects in each of the repeated activities. This paper applied the learning effect to the repeated activities in a small sized apartment construction project. The result showed that there was about 10 percent of difference in duration (one approach of the total duration with learning effects in 41 days while the other without learning effect in 36.5 days). To make the comparison between the two approaches, a large number of BIM based computer simulations were generated and useful patterns were recognized using machine learning algorithm named Decision Tree (See5). Machine learning is a data-driven approach for pattern recognition based on observational evidence.

A Freedom Inquiry Method by Revised Science Curriculum in 2007 (2007년 개정 과학과 교육과정에서 자유탐구 방안)

  • Lee, Yong-Seob;Park, Mi-Jin
    • Journal of the Korean Society of Earth Science Education
    • /
    • v.3 no.1
    • /
    • pp.65-75
    • /
    • 2010
  • The purpose of this study is to present a Freedom Inquiry Method by Revised Science Curriculum in 2007. This study introduced IIM(Independent Inquiry Method), PBL(Problem Based Learning), Small Inquiry Method, Science Notebooks, Project Learning Method about Freedom Inquiry Method. The results of this study are as follows: First, IIM(Independent Inquiry Method) is studying method in the inquiry process center. The inquiry process is composed of total 9 phases, inquiry subject really it is, detailed aim deciding, information searching, it searches, quest result it arranges, aim evaluation, the report making, it announces, it evaluates, it is become accomplished. Second, It is a studying method which it starts with the problem which is Problem Based Learning, study atmosphere creation phase, problematic presentation phase and sleep static problem solving the phase which it attempts, it is become accomplished with autonomous studying phase, coordinated studying and discussion studying phase, discussion resultant announcement studying phase, arrangement and evaluation. Third, Small Inquiry Method, Call it accomplishes the call grade of the students among ourselves 4~8 people degree where only the quest learning capability is similar within class. Also interaction and coordinated function of the members between it leads and the subject which is given in the group it cooperates and it solves with it is a quest method which arrives to aim of commonness. This method divides on a large scale in three parts, it becomes accomplished in programming phase, quest accomplishment and resultant announcement. Fourth, Science Notebooks learns a scientific contents and a scientific quest function and the possibility of decreasing in order to be, from the fact that the help which it understands. This planing, data searching, it searches, becomes accomplished with resultant arrangement, announcement and evaluation. Fifth, The Project Learning Method the studying person oneself studying contents, it establishes a plan and it collects it accomplishes process of etc. it evaluates it leads and a subject and information and with real life it is a method which it studies naturally from the learning environment inside which is similar. This is preliminary phase, project start, project activity and project arrangement.

  • PDF

Teaching Magnetic Component Design in Power Electronics Course using Project Based Learning Approach

  • Hren, Alenka;Milanovic, Miro;Mihalic, Franc
    • Journal of Power Electronics
    • /
    • v.12 no.1
    • /
    • pp.201-207
    • /
    • 2012
  • This paper presents the results and gained experiences from the Project Based Learning (PBL) of magnetic component design within a Power Electronics Course. PBL was applied during the laboratory exercises through a design-project task based on a boost converter test board. The students were asked to calculate the main boost converter's circuit parameters' capacitor C and inductor L, and then additionally required to design and build-up the inductor L, in order to meet the project's goals. The whole PBL process relied on ideas from the CDIO (Conceive, Design, Implement, Operate), where the students are encouraged to consider the whole system's process, in order to obtain hands-on experience. PBL is known to be a motivating and problem-centered teaching method that gives students the ability to transfer their acquired scientific knowledge into industrial practice. It has the potential to help students cope with demanding complexities in the field, and those problems they will face in their future careers.

A Study of Programming Class using Raspberry Pi for Students of Industrial Specialized High School (공업계 특성화 고등학생을 위한 라즈베리파이를 활용한 프로그래밍 수업 방안)

  • Kim, Se-min;Choi, Sook-young
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.1
    • /
    • pp.165-172
    • /
    • 2017
  • Recently, many supports about the education linked with industrial field have been provided in technical specialized high schools. In order to keep pace with the global trend to emphasize software education and to move away from traditional grammar-based programming learning, various physical computing tools have been used in the education fields. For this study, we conducted a programming class using Raspberry Pi for technical high school students. In the class, students were instructed to produce actual results based on the knowledge they had learned. Project-based learning was used to help students create products and thus they performed tasks while discussing and collaborating on a team-by-team basis. In particular, self-regulation learning strategies were considered to provide effective project-based instruction. After the class, we interviewed the students' satisfaction with it. The results showed that the students' satisfaction was high, and the fellow teachers also had a lot of possibilities and expectations about the programming instruction and project-based learning using Raspberry Pi.

Case Study on Education of Metal Forming Simulation Practice Subject through Industry-linked Project Based Learning (산업체 연계 프로젝트 기반 학습(PBL)을 활용한 성형해석 실습 교과목 운영 사례 연구)

  • Min, Dong-Kyun;Lee, Min-Ho
    • Journal of Engineering Education Research
    • /
    • v.23 no.4
    • /
    • pp.76-83
    • /
    • 2020
  • The purpose of this study is to conduct Project Based Learning (PBL) in collaboration with industry experts to operate practical subjects in an industry-university-linked teaching method. PBL is a teaching method in which students can learn through actively engaging in real-world and personally meaningful projects. For a long period of time, PBL methodologies have been found to be especially effective in engineering education. This case study deals with the operational results of a practice subject which has been conducted over three years from 2017 to 2019 in Korea University of Technology and Education. The course is for the 4th grade students in the school of mechatronics engineering. The results of the surveyed learning outcomes (for example, Program Outcomes and Course Learning Outcomes) have been analyzed and reflected in the next years for the Continuous Quality Improvement. By working on practical projects linked to industry, students have been able to develop so-called 4C's capabilities which are Critical Thinking, Creativity, Communication and Collaboration.

Design and Implementation of Student Directed Level Web Project-Based Learning System (학습자 주도적 수준별 웹기반 프로젝트 학습시스템 설계 및 구현)

  • Chu, Jeong-Hwa;Kim, Hyun-Bae
    • Journal of The Korean Association of Information Education
    • /
    • v.6 no.2
    • /
    • pp.141-153
    • /
    • 2002
  • A project-based learning is the model to solve the problem in cooperation with the members of group. The purpose of this study is to make level learning system using a web on the project-based learning. A Web has the proper nature for students to make their learning environment, so that this study embodied student directed to allow them to expand their abilites. All action of students, that is, suggesting main subject, making plans, activating and adjusting them, and evaluation can be happened in this system. Acoording to the result of applying the system, participants in students Directed level Web based Project Learning intend to implement learning activitis more positively, directly, cooperatively than the existing ones.

  • PDF