• Title/Summary/Keyword: P2P Computing

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A Verification of Replicated Operation In P2P Computing (P2P 컴퓨팅에서 중복 수행 결과의 정확성 검증 기법)

  • Park, Chan Yeol
    • The Journal of Korean Association of Computer Education
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    • v.7 no.3
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    • pp.35-43
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    • 2004
  • Internet-based P2P computing with independent machines suffers from frequent disconnections and security threats caused by leaving, failure, network diversity, or anonymity of participated machines. Replication schemes of shared resources are used for solving these issues in many studies and implementations. We propose an operational replication scheme in P2P computing to share computing resources, and the scheme verifies the correctness of operation against faults and security threats. This verifications are carried out periodically on replicated and dependent working units without global message exchanges over the whole system. The verified working units are treated as checkpoints, and thus they could be put to practical use for fault-tolerance with rollback recovery.

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Study on Education Content Delivery System in Hybrid P2P based Computing Environment (혼합형 P2P 기반 컴퓨팅환경에서의 교육 컨텐츠 전송 시스템에 대한 연구)

  • Kim, Jin-Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.658-661
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    • 2005
  • Internet-based client/server architecture of Contents Delivery System suffers from frequent disconnections and security treats caused by dependency of the server or overload. But, We reached the limit to the increase of the server because a contents quality enhance and Internet user explosively increase. Therefore, a P2P based computing methods are used for sloving these issues. In this paper, We implement and design the Education Content Delivery System for cyber education system using idle Computing Power in P2P computing to share computing resources. We implement not only Internet infrastructure but also satellite infrastructure system, and designed to transfer real-time or non real-time contents.

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An Application of MapReduce Technique over Peer-to-Peer Network (P2P 네트워크상에서 MapReduce 기법 활용)

  • Ren, Jian-Ji;Lee, Jae-Kee
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.8
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    • pp.586-590
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    • 2009
  • The objective of this paper describes the design of MapReduce over Peer-to-Peer network for dynamic environments applications. MapReduce is a software framework used for Cloud Computing which processing large data sets in a highly-parallel way. Based on the Peer-to-Peer network character which node failures will happen anytime, we focus on using a DHT routing protocol which named Pastry to handle the problem of node failures. Our results are very promising and indicate that the framework could have a wide application in P2P network systems while maintaining good computational efficiency and scalability. We believe that, P2P networks and parallel computing emerge as very hot research and development topics in industry and academia for many years to come.

P2P Systems based on Cloud Computing for Scalability of MMOG (MMOG의 확장성을 위한 클라우드 컴퓨팅 기반의 P2P 시스템)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.1-8
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    • 2021
  • In this paper, we propose an approach that combines the technological advantages of P2P and cloud computing to support MMOGs that allowing a huge amount of users worldwide to share a real-time virtual environment. The proposed P2P system based on cloud computing can provide a greater level of scalability because their more resources are added to the infrastructure even when the amount of users grows rapidly. This system also relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. In this paper, we describe the concept and basic architecture of cloud computing-based P2P Systems for scalability of MMOGs. An efficient and effective provisioning of resources and mapping of load are mandatory to realize this architecture that scales in economical cost and quality of service to large communities of users. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed P2P system can reduce the bandwidth at the server while utilizing their enough bandwidth when the number of simultaneous users keeps growing.

Contents Delivery Service System in Internet-based P2P Computing (인터넷기반 P2P 컴퓨팅 환경에서의 콘텐츠 전송 서비스 시스템에 관한 연구)

  • Kim, Jin-Il
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.1-12
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    • 2005
  • The number of web contents is enormous in the billions and rapidly growing, Most contents are state, but an increasing number are generated dynamically, Therefore, Internet-based client/server architecture of Contents Delivery Service System suffers from frequent disconnections and security threats casused by dependency of the server or overload. Idle computing resources in Internet are used for sloving these issues, In this paper, We implement and design the Content Delivery Service System for cyber education system using idle Computing Power in P2P computing to share computing resources, We implement not only internet infrastructure but also satellite infrastructure system. and designed to transfer real-time or non real-time contents.

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Replication Strategy using autonomous measurement of popularity on DHT based P2P System (DHT 기반 P2P 시스템에서 자율적인 인기도 측정을 이용한 복제 전략)

  • Han Dongyun;Cha Bonggwan;Son Youngsong;Kim Kyongsok
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.586-588
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    • 2005
  • P2P (Peer-to-peer) 파일 공유 시스템에서 컨텐츠의 복제는 Hot Spot의 방지와 가용성의 보장, 검색 속도의 향상을 위해 사용되고 있다. 컨텐츠의 복제본의 수(공간 효율성)와 검색 성능은 일종의 trade-off로써 이 논문에서는 가능한 검색 성능을 향상시키면서 적절한 양의 복제본의 수를 유지하는 방법인 SRoD 알고리즘을 제안한다. SRoD는 DHT 기반 파일공유시스템에서 전반적으로 간단하게 접목하여 사용할 수 있다는 장점을 가지고 있다. 이러한 특징은 P2P가 추구하는 자율성과 평등성을 보장하기 위한 것이다. 본 논문에서는 SRoD 알고리즘을 설명하고 이것의 장점과 보완해야 할 점에 대해 논하게 될 것이다.

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A Scalable Resource-Lookup Protocol for Internet File System Considering the Computing Power of a Peer (피어의 컴퓨팅 능력을 고려한 인터넷 파일 시스템을 위한 확장성 있는 자원 탐색 프로토콜 설계)

  • Jung Il-dong;You Young-ho;Lee Jong-hwan;Kim Kyongsok
    • Journal of KIISE:Information Networking
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    • v.32 no.1
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    • pp.89-99
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    • 2005
  • Advances of Internet and rC accelerate distribution and sharing of information, which make P2P(Peer-to-Peer) computing paradigm appear P2P computing Paradigm is the computing paradigm that shares computing resources and services between users directly. A fundamental problem that confronts Peer-to-Peer applications is the efficient location of the node that stoles a desired item. P2P systems treat the majority of their components as equivalent. This purist philosophy is useful from an academic standpoint, since it simplifies algorithmic analysis. In reality, however, some peers are more equal than others. We propose the P2P protocol considering differences of capabilities of computers, which is ignored in previous researches. And we examine the possibility and applications of the protocol. Simulating the Magic Square, we estimate the performances of the protocol with the number of hop and network round time. Finally, we analyze the performance of the protocol with the numerical formula. We call our p2p protocol the Magic Square. Although the numbers that magic square contains have no meaning, the sum of the numbers in magic square is same in each row, column, and main diagonal. The design goals of our p2p protocol are similar query response time and query path length between request peer and response peer, although the network information stored in each peer is not important.

Performance Optimization and Analysis on P2P Mobile Communication Systems Accelerated by MEC Servers

  • Liang, Xuesong;Wu, Yongpeng;Huang, Yujin;Ng, Derrick Wing Kwan;Li, Pei;Yao, Yingbiao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.1
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    • pp.188-210
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    • 2022
  • As a promising technique to support tremendous numbers of Internet of Things devices and a variety of applications efficiently, mobile edge computing (MEC) has attracted extensive studies recently. In this paper, we consider a MEC-assisted peer-to-peer (P2P) mobile communication system where MEC servers are deployed at access points to accelerate the communication process between mobile terminals. To capture the tradeoff between the time delay and the energy consumption of the system, a cost function is introduced to facilitate the optimization of the computation and communication resources. The formulated optimization problem is non-convex and is tackled by an iterative block coordinate descent algorithm that decouples the original optimization problem into two subproblems and alternately optimizes the computation and communication resources. Moreover, the MEC-assisted P2P communication system is compared with the conventional P2P communication system, then a condition is provided in closed-form expression when the MEC-assisted P2P communication system performs better. Simulation results show that the advantage of this system is enhanced when the computing capability of the receiver increases whereas it is reduced when the computing capability of the transmitter increases. In addition, the performance of this system is significantly improved when the signal-to-noise ratio of hop-1 exceeds that of hop-2.

A Distributed Trust Model Based on Reputation Management of Peers for P2P VoD Services

  • Huang, Guimin;Hu, Min;Zhou, Ya;Liu, Pingshan;Zhang, Yanchun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.9
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    • pp.2285-2301
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    • 2012
  • Peer-to-Peer (P2P) networks are becoming more and more popular in video content delivery services, such as Video on Demand (VoD). Scalability feature of P2P allows a higher number of simultaneous users at a given server load and bandwidth to use stream service. However, the quality of service (QoS) in these networks is difficult to be guaranteed because of the free-riding problem that nodes download the recourses while never uploading recourses, which degrades the performance of P2P VoD networks. In this paper, a distributed trust model is designed to reduce node's free-riding phenomenon in P2P VoD networks. In this model, the P2P network is abstracted to be a super node hierarchical structure to monitor the reputation of nodes. In order to calculate the reputation of nodes, the Hidden Markov Model (HMM) is introduced in this paper. Besides, a distinction algorithm is proposed to distinguish the free-riders and malicious nodes. The free-riders are the nodes which have a low frequency to free-ride. And the malicious nodes have a high frequency to free-ride. The distinction algorithm takes different measures to response to the request of these two kinds of free-riders. The simulation results demonstrate that this proposed trust model can improve QoS effectively in P2P VoD networks.

A Job Allocation Manager for Dynamic Remote Execution of Distributed Jobs in P2P Network (분산처리 작업의 동적 원격실행을 위한 P2P 기반 작업 할당 관리자)

  • Lee, Seung-Ha;Kim, Yang-Woo
    • Journal of Internet Computing and Services
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    • v.7 no.6
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    • pp.87-103
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    • 2006
  • Advances in computer and network technology provide new computing environment that were only possible with supercomputers before. In order to provide the environment, a distributed runtime system has to be provided, but most of the conventional distributed runtime systems lack in providing dynamic and flexible system reconfiguration depending on workload variance, due to a static architecture of fixed master node and slave working nodes. This paper proposes and implements a new model for distributed job allocation and management which is a distributed runtime system is P2P environment for flexible and dynamic system reconfiguration. The implemented systems enables job program transfer and management, remote compile and execution among cooperative developers based on P2P standard protocol Jxta platform. Since it makes dynamic and flexible system reconfiguration possible, the proposed method has some advantages in that it can collect and utilize idle computing resources immediately at a needed time for distributed job processing. Moreover, the implemented system's effectiveness and performance increase are shown by applying and processing the crawler jobs, in a distributed way, for collecting a large amount of data needed for internet search.

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