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A knowledge-based pronunciation generation system for French (지식 기반 프랑스어 발음열 생성 시스템)

  • Kim, Sunhee
    • Phonetics and Speech Sciences
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    • v.10 no.1
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    • pp.49-55
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    • 2018
  • This paper aims to describe a knowledge-based pronunciation generation system for French. It has been reported that a rule-based pronunciation generation system outperforms most of the data-driven ones for French; however, only a few related studies are available due to existing language barriers. We provide basic information about the French language from the point of view of the relationship between orthography and pronunciation, and then describe our knowledge-based pronunciation generation system, which consists of morphological analysis, Part-of-Speech (POS) tagging, grapheme-to-phoneme generation, and phone-to-phone generation. The evaluation results show that the word error rate of POS tagging, based on a sample of 1,000 sentences, is 10.70% and that of phoneme generation, using 130,883 entries, is 2.70%. This study is expected to contribute to the development and evaluation of speech synthesis or speech recognition systems for French.

The Development of the Automatic Triangular Mesh Generation Software Using Modified Lo's Algorithm (수정된 Lo의 요소망 생성 알고리즘은 이용한 자동 삼각 요소망 생성 소프트웨어의 개발)

  • 김병옥;양현익
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.95-101
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    • 2000
  • For last two decades numerous automatic mesh generation algorithms for various two dimensional objects have been introduced continuously and among them triangular mesh generation schemes have been majority because of efficiency and controllability. In our study, an existing triangular mesh generation algorithm developed by Lo is totally modified to more improve node distribution, element shape, and objects shape independency. ft is composed of node generation part and element generation part. In order to find a suitable node position within geometry, the suggested algorithm searches desirable positions of points within boundary and optimizes node position to generate comparatively well-shaped elements. More over, the suggested algorithm handles various complex two dimensional objects and its meshing speed shows superiority to those of the existing triangulation mesh generation algorithms. It is fully automated in a sense of constructing object boundary and hence can be directly used as an independent meshing software.

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Test Generation for Sequential Circuits Based on Circuit Partitioning (회로 분할에 의한 순차회로의 테스트생성)

  • 최호용
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.4
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    • pp.30-37
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    • 1998
  • In this paper, we propose a test generation method for large scale sequential circuits based on circuit partitioning to increase the size of circuits that the implicit product machine traversal (IPMT) method can handle. Our method paratitions a circuit under test into subset circuits with only single output, and performs a partial scan design using the state transtition cost that represents a degree of the connectivity of the subset circuit. The IPMT method is applied to the partitioned partial scan circuits in test generation. Experimental results for ISCAS89 benchmark circuits with more thatn 50 flip-flops show that our method has generated test patterns with almost 100% fault coverage at high speed by use of 34%-73% scanned flip-flops.

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A Packet Scheduling Algorithm and Efficient Framing Method for Next Generation Wireless Communication System and its Performance (차세대 이동통신시스템을 위한 패킷 스케쥴링 알고리즘과 효율적인 프레임 구성 방법 및 성능 분석)

  • Baek Jang Hyun;Kim Dong Hoi
    • Journal of the Korean Operations Research and Management Science Society
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    • v.30 no.2
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    • pp.29-40
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    • 2005
  • In this research, we propose packet scheduling algorithm considering different QoS characteristics of real-time traffic and non-real-time traffic in the next generation wireless communication system serving the multimedia traffic and a new efficient framing method cooperated with this packet scheduler. When the selected traffic classes of the selected users are transmitted, our proposed framing method can increase the number of serviced traffic classes by mixing the many different traffic classes within one frame considering data rate decided by the allocated AMC (Adaptive Modulation and Coding) option. Using this proposed method, the fairness among the traffic classes can be achieved and the system performance for total throughput and delay can be enhanced. Simulations are performed to analyze the performance of the proposed framing method. Our proposed packet scheduler and framing method will be applied to the next generation multimedia wireless communication system serving many traffic classes.

Automatic Hardware/Software Interface Generation for Embedded System

  • Son, Choon-Ho;Yun, Jeong-Han;Kang, Hyun-Goo;Han, Tai-Sook
    • Journal of Information Processing Systems
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    • v.2 no.3 s.4
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    • pp.137-142
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    • 2006
  • A large portion of the embedded system development process involves the integration of hardware and software. Unfortunately, communication across the hardware/software boundary is tedious and error-prone to create. This paper presents an automatic hardware/software interface generation system. As the front-end of hardware/software co-design frameworks, a system designer defines XML specifications for hardware functions. Our system generates hardware/software interfaces including Device Driver, Driver API, and Device Controller from these specifications. Embedded software designers can easily use hardware just like system libraries. Our system reduces the mistakes and errors that can be occurred when a software programmer directly connects software to hardware, and supports balancing labors between hardware developers and software programmers. Moreover, this system can be used as the back-end for a hardware/software co-design framework.

Mesh Simplification and Adaptive LOD for Finite Element Mesh Generation

  • Date, Hiroaki;Kanai, Satoshi;Kishinami, Takeshi;Nishigaki, Ichiro
    • International Journal of CAD/CAM
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    • v.6 no.1
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    • pp.73-79
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    • 2006
  • In this paper, we propose a new triangular finite element mesh generation method based on simplification of high-density mesh and adaptive Level-of-Detail (LOD) methods for efficient CAE. In our method, mesh simplification is used to control the mesh properties required for FE mesh, such as the number of triangular elements, element shape quality and size while keeping the specified approximation tolerance. Adaptive LOD methods based on vertex hierarchy according to curvature and region of interest, and global LOD method preserving density distributions are also proposed in order to construct a mesh more appropriate for CAE purpose. These methods enable efficient generation of FE meshes with properties appropriate for analysis purpose from a high-density mesh. Finally, the effectiveness of our approach is shown through evaluations of the FE meshes for practical use.

A Systematic Design of Automatic Fuzzy Rule Generation for Dynamic System

  • Kang, Hoon;Kim, Young-Ho;Jeon, Hong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.2 no.3
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    • pp.29-39
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    • 1992
  • We investigate a systematic design procedure of automatic rule generation of fuzzy logic based controllers for highly nonlinear dynamic systems such as an engine dynamic modle. By "automatic rule generation" we mean autonomous clustering or collection of such meaningful transitional relations from one conditional subspace to another. During the design procedure, we also consider optimaly control strategies such as minimum squared error, near minimum time, minimum energy or combined performance critiera. Fuzzy feedback control systems designed by our method have the properties of closed-loop stability, robustness under parameter variabitions, and a certain degree of optimality. Most of all, the main advantage of the proposed approach is that reliability can be potentially increased even if a large grain of uncertainty is involved within the control system under consideration. A numerical example is shown in which we apply our strategic fuzzy controller dwsign to a highly nonlinear model of engine idling speed control.d control.

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Establishment of Zero-Accident Goal Period Based on Time Series Analysis of Accident Tendency (재해율 예측에 근거한 사업장별 무재해 목표시간의 설정)

  • 최승일;임현교
    • Journal of the Korean Society of Safety
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    • v.7 no.2
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    • pp.5-13
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    • 1992
  • If zero-accident movement is to be successful, the objective goal period should be surely obtainable, and much more in our country where frequency rate of injury are remarkably fluc-tuating. However In our country, as far as we know, no method to establish a reasonable zero-accident goal period is guaranteed. In thls paper, a new establishing-method of reasonable goal period for individual industry with considering recent accident trend is presented. A mathematical model for industrial accidents generation was analyzed, and a stochastic process model for the accident generation inteual was formulated. This model could tell the accident generation rate in future by understanding the accident tendency through the time-series analysis and search for the distribution of numbers of accidents and accident interval. On the basis of this, the forecasting method of goal achievement probability by the size and the establishment method of reasonable goal period were developed.

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A Natural Language Retrieval System for Entertainment Data (엔터테인먼트 데이터를 위한 자연어 검색시스템)

  • Kim, Jung-In
    • Journal of Korea Multimedia Society
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    • v.18 no.1
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    • pp.52-64
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    • 2015
  • Recently, as the quality of life has been improving, search items in the area of entertainment represent an increasing share of the total usage of Internet portal sites. Information retrieval in the entertainment area is mainly depending on keywords that users are inputting, and the results of information retrieval are the contents that contain those keywords. In this paper, we propose a search method that takes natural language inputs and retrieves the database pertaining to entertainment. The main components of our study are the simple Korean morphological analyzer using case particle information, predicate-oriented token generation, standardized pattern generation coherent to tokens, and automatic generation of the corresponding SQL queries. We also propose an efficient retrieval system that searches the most relevant results from the database in terms of natural language querying, especially in the restricted domain of music, and shows the effectiveness of our system.

Fast 3D mesh generation using projection for line laser-based 3D Scanners (라인 레이저 기반 3차원 스캐너에서 투영을 이용한 고속 3D 메쉬 생성)

  • Lee, Kyungme;Yoo, Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.3
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    • pp.513-518
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    • 2016
  • This paper presents a fast 3D mesh generation method using projection for line laser-based 3D scanners. The well-known method for 3D mesh generation utilizes convex hulls for 4D vertices that is converted from the input 3D vertices. This 3D mesh generation for a large set of vertices requires a lot of time. To overcome this problem, the proposed method takes (${\theta}-y$) 2D depth map into account. The 2D depth map is a projection version of 3D data with a form of (${\theta}$, y, z) which are intermediately acquired by line laser-based 3D scanners. Thus, our 2D-based method is a very fast 3D mesh generation method. To evaluate our method, we conduct experiments with intermediate 3D vertex data from line-laser scanners. Experimental results show that the proposed method is superior to the existing method in terms of mesh generation speed.