The Development of the Automatic Triangular Mesh Generation Software Using Modified Lo's Algorithm

수정된 Lo의 요소망 생성 알고리즘은 이용한 자동 삼각 요소망 생성 소프트웨어의 개발

  • 김병옥 (한양대학교 기계산업공학부) ;
  • 양현익 (한양대학교 기계산업공학부)
  • Published : 2000.03.01

Abstract

For last two decades numerous automatic mesh generation algorithms for various two dimensional objects have been introduced continuously and among them triangular mesh generation schemes have been majority because of efficiency and controllability. In our study, an existing triangular mesh generation algorithm developed by Lo is totally modified to more improve node distribution, element shape, and objects shape independency. ft is composed of node generation part and element generation part. In order to find a suitable node position within geometry, the suggested algorithm searches desirable positions of points within boundary and optimizes node position to generate comparatively well-shaped elements. More over, the suggested algorithm handles various complex two dimensional objects and its meshing speed shows superiority to those of the existing triangulation mesh generation algorithms. It is fully automated in a sense of constructing object boundary and hence can be directly used as an independent meshing software.

Keywords

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