• 제목/요약/키워드: Online Participation

검색결과 450건 처리시간 0.025초

온라인 교육 수용 환경에서 시니어들의 디지털 행동 이해: 근거이론 적용 (Understanding Seniors' Acceptance and Usage for Online Education Program: Based on Grounded Theory)

  • 장현용;박상철;고준
    • 지식경영연구
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    • 제21권2호
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    • pp.77-100
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    • 2020
  • This study conducted a qualitative study on 23 seniors over 55 years old to understand the digital behavior of seniors in the online education acceptance environment. Grounded Theory methodology was applied to the initial enrollment behavior, login behavior, and utilization behavior of online education program. Through the process of open coding, axis coding, and selective coding, the framework in the online education environment of the senior generation was finally derived. As a causal conditions for the senior generation to participate in the online education environment, goal orientation, relationship orientation, leisure orientation and external compulsory were derived, and shadow work appeared as the central phenomenon. Also, contextual conditions resulted in social change, physical and cognitive aging, and psychological atrophy. The intervening conditions included digital device acceptance, educational attitudes, environmental factors, and self-efficacy. Based on this, the action/interactions strategy formed a positive and negative attitude toward shadow work. As a result, positive response behavior, compromising behavior, and shadow work avoidance behavior were shown. It is hoped that this study will be reflected in future researches for the use of digital devices of the elderly and the expansion of online education participation and government policy.

Crowd Participation Pattern in the Phases of a Product Development Process that Utilizes Crowdsourcing

  • Tran, Anhtuan;Hasan, Shoaib Ul;Park, Joon-Young
    • Industrial Engineering and Management Systems
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    • 제11권3호
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    • pp.266-275
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    • 2012
  • The rise of crowdsourcing and web 2.0 opens plenty of opportunities for companies who want to exploit external sources of ideas for internal innovation. Utilization of crowdsourcing for product design and development has been attracting the attention of both enterprises and researchers. Many cases of implementation of crowdsourcing for product design and development such as: Threadless, FIAT Mio, Lego online Factory, etc., have made crowdsourcing a promising alternative source of innovative power. Although crowdsourcing gained access due to improved Internet access and web 2.0, it is little understood how the crowd, with respect to participation, behaves for any crowdsourcing project. To investigate this, we conducted an experiment on a real crowd of engineering related individuals to figure out the crowd participation pattern for various product design and development phases of a new product development project. The experiment results give a quantitative view of the participation of the crowd (i.e., crowd participation pattern) in various phases of a product design and development process that utilizes crowdsourcing, provide a practical guidance for companies to harness the power of the crowd sensibly, and provide experimental data for further research in this field.

블렌디드 학습, 온라인 학습, 오프라인 학습의 학업성취도와 학습만족도 비교 (The Comparison of the learning achievement and learning satisfaction Between in the Blended Class and Online Class and Offline Class)

  • 김미영;안광식;최완식
    • 대한공업교육학회지
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    • 제30권1호
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    • pp.106-119
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    • 2005
  • Many problems with the offline class, which is the traditional education type in corporations or universities, were indicated and people hoped that e-learning, which is web-based instruction, would solve these problems. However, e-learning also has weak points in that it should be self-paced and media-based in many ways. Therefore, when considering the good and weak points of offline classes and e-learning, blended learning seems to be necessary. Until now, blended learning has usually been used in corporations, and there have been almost no studies on the effectiveness or management of blended learning in universities. Thus, in this study, I would like to design blended classes, manage them at the level of university classes, and verify the effectiveness of blended classes, by comparing academic achievement, student participation, and student satisfaction. The subject students who signed up for Computer & Technology at C University in 2005 were divided into three study groups: offline class, online class, and blended class. The offline class was taught using the traditional class teaching method. For the online class and the blended class, multimedia contents were developed and a different LMS was used. The results of 13 weeks of teaching are as follows. For the academic achievement in the offline, online and blended classes, there was no statistically significant difference (f=2.387, p=.096). But when comparing the average achievement, the average of the blended class was higher than that of the other classes, so that it can be said that the blended class has positive effects on academic achievement. Second, when comparing the learners' participation in the online class and the blended class, the total posts were 85 and 138 respectively, which shows a considerable difference. The hit counts for each post in the online class and the blended class are 10 and 20, respectively. Moreover, the login counts for subjects are 3 in the online class and 4 in the blended class. In the questionnaire for the students' academic satisfaction in the online class and the blended class, all of the 15 items showed higher satisfaction in the blended class. Considering all these results, if adequate media are properly combined, the blended class is better than either the pure online class or the pure offline class.

일개 의과대학의 온라인 수업 만족도 비교 연구 (A Comparative Study on the Results of Online Learning Satisfaction at a Medical School)

  • 김세진
    • 한국콘텐츠학회논문지
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    • 제22권4호
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    • pp.547-557
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    • 2022
  • 이 연구에서는 일개 의과대학의 2020학년도 1학기 온라인 수업 만족도를 평가하여 분석 결과 및 온라인 수업 구성 원칙에 따라 수업 환경을 개선하였고, 2학기 수업을 재평가하여 그 결과를 비교하였다. 온라인 수업 평가를 위해 온라인 수업 플랫폼 이용, 학생 참여도, 수업 방식, 수업 내용, 학생 평가, 수업 지원 등의 영역에 대한 만족도 설문 문항을 개발하였고, 1학기에는 학생 223명과 교수 37명, 2학기에는 학생 218명과 교수 49명이 연구대상자로 설문에 응답하였다. 수집한 자료는 기술통계 및 두 종속 표본 t검정으로 분석하여 비교하였다. 연구 결과, 온라인 수업 플랫폼, 수업 방식, 수업 내용, 수업 지원에 대한 학생들의 만족도는 개선 후 전체적으로 긍정적 변화를 보인 것으로 나타났다. 다만, 학생 참여도와 학생 평가 만족도는 개선 후 통계적으로 유의미한 차이를 보이지 않았다. 각 학습시기별 결과를 비교한 결과, 기초 및 임상의학시기 학생들의 만족도는 부정적인 차이를 보였으며, 이는 본격적으로 학습량이 증가하는 학습시기로 학생들의 수업 집중도가 떨어짐을 확인할 수 있었다. 상대적으로 예비의학시기 및 임상실습시기 학생들의 만족도는 긍정적인 변화를 보였다. 연구 결과를 통해 전국 의과대학의 온라인 수업 개선에 의미 있는 기초자료가 될 수 있길 기대한다.

패션브랜드의 이미지 기반 SNS에서 해시태그의 이용동기가 고객소셜참여와 브랜드 자산에 미치는 영향 : SNS 참여도의 조절효과를 중심으로 (The Effects of Usage Motivation of Hashtag of Fashion Brands’ Image Based SNS on Customer Social Participation and Brand Equity : Focusing on Moderating Effect of SNS Involvement)

  • 채희주;신지예;고은주
    • 한국의류산업학회지
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    • 제17권6호
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    • pp.942-955
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    • 2015
  • Hashtag has emerged and become one of cultural trend. Given that more and more firms in the fashion industry are using hashtag on images based on SNS to provide information of their products and to communicate with their customers. Especially, hashtags through voluntary participation of users provides the perspective of how customers consume their products. Therefore, this study focused on the using motives of hashtag in image based SNS with customer social participation as mediator towards brand equity. The purpose of this study is (1) to investigate the usage motivation of hashtag of image contents based SNS, (2) to expose how each usage motive affects customer social participation and (3) to find out how customer social participation has an effect on brand equity. In order to achieve the objectives of this study, first we conducted an in-depth interview on 8 image based SNS heavy users to understand the using motives of hashtags. Furthermore, we conducted online surveys amongst people aged between 20s and 30s of image contents based SNS users. As a result of this study, followings were figured out. First, four of usage motivation of hashtag were examined through in-depth interview and previous studies; interest sharing, social interaction, ease of use and enjoyment. Second, usage motivation of hashtag has a significant effect on customer social participation. Third, customer-media participation and customer-customer participation impact positively on brand equity. Lastly, level of customer social participation has the moderating effect on the relationship between motivation of hashtag and customer social participation.

위키 기반 협력학습에서 자기효능감과 위키에 대한 불안이 참여도 및 성취도에 미치는 영향 (Factors affecting participation and achievement in wiki-based online learning)

  • 임규연
    • 컴퓨터교육학회논문지
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    • 제15권6호
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    • pp.65-74
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    • 2012
  • 위키는 웹 2.0이 지향하는 패러다임을 구현할 수 있는 대표적인 온라인 도구로서, 학습자의 적극적 참여, 비판적 사고력, 협력적 문제 해결 등과 같은 협력학습의 특징을 온라인 공간에서 구현할 수 있을 뿐 아니라, 지속적인 학습자간 상호작용을 통해 정제된 지식을 생산해낼 수 있다는 점에서 많은 관심을 불러일으키고 있다. 본 연구에서는 위키 기반 협력학습에서 학업적 자기효능감, 협력적 자기효능감, 위키에 대한 불안이 위키 활동 참여도 및 성취도에 미치는 영향을 분석하였다. 이를 위해 대학생을 대상으로 2주간 위키 활동을 실시하였으며, 실시 전후에 설문 및 참여도 분석, 성취도 점수 분석을 통해 자료를 수집하였다. 최종적으로 53명의 자료를 활용하여 다중회귀분석 및 경로분석을 실시하였다. 연구 결과, 위키 활동에 대한 참여도를 예측하는 요인으로써 학업적 자기효능감과 위키에 대한 불안이 제안되었으며, 경로분석을 통해 이들은 각각 위키 활동 참여도를 매개로 하여 성취도에 간접효과를 가지는 것으로 나타났다.

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유튜브를 활용한 온라인 평생교육의 참여동기가 학습몰입에 미치는 영향에서 학업적 자기효능감의 매개효과 분석 (Analysis of the Mediating Effect of Academic Self-efficacy in the Effect of Motivation to Participate of Online Lifelong Education Using YouTube on Learning Flow)

  • 김태린
    • 한국콘텐츠학회논문지
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    • 제22권5호
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    • pp.527-541
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    • 2022
  • 본 연구는 COVID-19 확산으로 학습자가 급증하고 있는 유튜브를 통한 온라인 평생교육의 참여동기, 학업적 자기효능감, 학습몰입 간의 구조적 관계를 분석하였다. 연구를 위해 수도권에 거주하는 성인 학습자를 대상으로 2021년 7월 16일부터 30일까지 온라인 설문조사를 실시하였다. 조사 참여자는 총 428명이며, 불성실한 응답 19건을 제외하고 총 409부의 결과를 분석하였다. 주요 분석결과는 다음과 같다. 첫째, 연구모형의 적합도는 모두 분석에 적합한 것으로 검증되었다. 둘째, 연구모형의 각 경로 계수와 통계적 유의성을 확인한 결과, 유튜브 평생교육 참여동기는 학습몰입과 학업적 자기효능감에 정적 영향을 미치고, 학업적 자기효능감도 학습몰입에 정적 영향을 미치고 있다. 셋째, 유튜브 평생교육 참여동기가 학업적 자기효능감을 매개로 학습몰입에 미치는 영향은 통계적으로 유의미한 부분 매개로 확인되었다. 본 연구는 COVID-19에 의한 평생교육의 디지털 전환을 반영하여 유튜브를 활용한 온라인 평생교육의 참여동기, 학업적 자기효능감, 학습몰입 간의 구조적 관계분석을 검증하였다는 점에서 의미가 있다. 연구결과를 통해 COVID-19 이후에 형성된 평생교육 재규정 필요성 및 디지털 전환의 흐름을 반영하여 평생교육이 학습자의 참여동기를 제고하였다. 또한 학업적 자기효능감을 매개로 학습몰입을 강화할 수 있는 방법을 논의하였다.

Auction Experience, Category Knowledge and Trust in eBay Stamp Auctions

  • Kim, Tae-Ha;Jaju, Anupam
    • Asia pacific journal of information systems
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    • 제20권3호
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    • pp.33-49
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    • 2010
  • We empirically examine the impact of online auction knowledge and category-specific knowledge on the final price of online auctions. Specifically, we question how the relationship between buying and selling experiences affects the final prices of online auctions. Related to the trust between buyers and sellers, we examine the multiple interactions between a buyer-seller pairand aim to identify how these repeated transactions influence the final price. To contrast these effects with other product related factors, we focus on so called 'common value' auctions of vintage stamps on eBay, in which the ex-post value of the product is the same among participating agents’ perceived value. Online auction of stamps provides a representative setting to examine the relationship between market experience and the auction participation behavior in the common value auction, as it provides the book value of stamp as well as price variation across individual buyers with different expertise levels. Our analysis of over 3000 stamps auctions on eBay indicates a significantly high frequency of buyer-seller (pair) interactions, thus suggesting a 'relationship view' of auctions. The work validates five hypotheses derived from the existing theory in economics, marketing, and information systems. Through the common-value auction data, we find that seller's online auction experience and category-specific experience favor sellers by increasing the final price. However, buyer's online auction experience does not affect the final price, but buyer's category-specific experience favors buyers by decreasing the final price. We find that the trust between two trading parties increases the final price.

자기결정이론 기반 온라인 학습 참여도 향상에 관한 연구: 심리적 욕구충족 및 디지털 상호작용을 중심으로 (Research on Improving Online Learning Participation based on Self-Determination Theory: Focusing on Psychological Need Satisfaction and Digital Interaction)

  • 하금택;왕강;민대환;이한진
    • 한국IT서비스학회지
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    • 제22권6호
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    • pp.103-114
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    • 2023
  • In the post-pandemic era, colleges and students keep passion for learning online sine its unique advantages. This study explores how students' basic psychological needs drawn from self-determination theory, connect to interaction, and learning engagement in the context of online learning. While prior research explored students' intentions, digital interactions, and engagement in online learning, this study aims to come up with a united conceptual model drawing the three basic psychological needs and interaction and their effects on learning engagement. 178 response data collected through a questionnaire survey, were analyzed using PLS-SEM. Findings indicate that online learning interaction enhances intrinsic motivation, leading to higher learning engagement. Autonomy emerges as the most influential psychological need on learning engagement. This study integrates self-determination theory with online learning interactions and engagement and offers practical insights. Future research should examine long-term outcomes and diverse student populations.

Effects of SNS Characteristics on SNS Engagement and Consumer Brand Engagement

  • CHO, Byung-Kwan;SHIN, Hyang-Sook
    • 한국프랜차이즈경영연구
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    • 제11권2호
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    • pp.23-39
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    • 2020
  • Purpose: Social Network Sites(SNS) have been grown up as a public communication channel consumer frequently participate in. Most of food service brands are utilizing social media for advertising recently. As a result of SNS marketing, food service brands anticipate positive outputs from SNS engagement and consumer brand engagement so that we need to verify structural relationship among SNS characteristics, SNS engagement and consumer brand engagement. Research design, data, and methodology: This study identifies that SNS characteristics have effects on SNS engagement and examines relationship between SNS engagement and behavioral engagement. We conceptualize SNS characteristics as information quality, hedonic level and interaction. Furthermore, SNS engagement is composed of SNS participation, positive word of mouth(WOM). In order to verify the purposes of this research, research model and hypotheses were developed. All constructs were measured with multiple items developed and tested in the previous studies. Sample data were collected from 433 online survey panels and analyzed by using SmartPLS 3.2.9. Result: The findings of this research are as follows. First, information quality is positively related with SNS participation. Hedonic level and interaction have impacts on SNS participation and positive WOM respectively. Second, SNS participation has positive effects on positive WOM. Third, both SNS participation and WOM influence behavioral engagement respectively. Conclusions: The implications demonstrate that SNS characteristics such as information quality and hedonic level and interaction exert effects for consumer to participate in SNS brand page. Meanwhile, hedonic level and interaction influence on positive WOM but information quality doesn't. SNS participation and positive WOM affect consumer to engage in specific brand behaviorally as well. Therefore, food service brand marketer is required to manage SNS information quality and hedonic level and interaction among members to encourage SNS participation and positive WOM. As SNS participation and positive WOM increases behavioral engagement of consumer, marketer needs to incentivize SNS participation and look after situation of positive WOM and respond swiftly.