• Title/Summary/Keyword: Multimedia Architecture

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Multi-task Architecture for Singe Image Dynamic Blur Restoration and Motion Estimation (단일 영상 비균일 블러 제거를 위한 다중 학습 구조)

  • Jung, Hyungjoo;Jang, Hyunsung;Ha, Namkoo;Yeon, Yoonmo;Kwon, Ku yong;Sohn, Kwanghoon
    • Journal of Korea Multimedia Society
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    • v.22 no.10
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    • pp.1149-1159
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    • 2019
  • We present a novel deep learning architecture for obtaining a latent image from a single blurry image, which contains dynamic motion blurs through object/camera movements. The proposed architecture consists of two sub-modules: blur image restoration and optical flow estimation. The tasks are highly related in that object/camera movements make cause blurry artifacts, whereas they are estimated through optical flow. The ablation study demonstrates that training multi-task architecture simultaneously improves both tasks compared to handling them separately. Objective and subjective evaluations show that our method outperforms the state-of-the-arts deep learning based techniques.

An Architecture of ATM Multimedia Communication Serivce Terminal (멀티미디어 서비스를 위한 ATM 멀티미디어 통신 단말 구조)

  • Park, Jong-Hun;Kim, Soen-Ja
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.2
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    • pp.573-585
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    • 1997
  • In this paper, a new architecture for communication termial system that can support multiple communication servies simultaneously in ATM enviromment is proposed , and the prototype multimedia communication ter-minal system with the proposed architecture is introsuced.The proposed architecture can be used as a solution of cheap and dffecive implementation of multimedia comunication terminal system having interoperaqbility in heterogrneous network environment, because we cinsidet the international standarsd, the technical difficulties for the system implementation, and the requirment of media qualties needed for each multimedia communi-cation services fot the system archietcture design.The introduced multimedia communication termial is designed with proposed communication terminal reference model.The system can not be the target system in the B-ISDN era.But, the system may be the most effective one that can be used as the cost dffective terminal in the present time and by present technology.

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A P2P-to-UPnP Proxy Gateway Architecture for Home Multimedia Content Distribution

  • Hu, Chih-Lin;Lin, Hsin-Cheng;Hsu, Yu-Feng;Hsieh, Bing-Jung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.406-425
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    • 2012
  • Deploying advanced home networking technologies and modern home-networked devices in residential environments provides a playground for new home applications and services. Because home multimedia entertainment is among the most essential home applications, this paper presents an appealing home media content sharing scenario: home-networked devices can discover neighboring devices and share local media content, as well as enormous amounts of Internet media content in a convenient and networked manner. This ideal scenario differs from traditional usages that merely offer local media content and require tedious manual operations of connection setup and file transfer among various devices. To achieve this goal, this study proposes a proxy gateway architecture for home multimedia content distribution. The proposed architecture integrates several functional mechanisms, including UPnP-based device discovery, home gateway, Internet media provision, and in-home media content delivery. This design addresses several inherent limitations of device heterogeneity and network interoperability on home and public networks, and allows diverse home-networked devices to play media content in an identical and networked manner. Prototypical implementation of the proposed proxy gateway architecture develops a proof-of-concept software, integrating a BitTorrent peer-to-peer client, a UPnP protocol stack, and a UPnP AV media server, as well as media distribution and management components on the OSGi home gateway platform. Practical demonstration shows the proposed design and scenario realization, offering users an unlimited volume of media content for home multimedia entertainment.

Performance Analysis for Multimedia Video Codec on On-Chip Network (온칩 네트워크 기반 멀티미디어 비디오 코덱 성능 분석)

  • Chang, J.Y.;Kim, W.J.;Byun, K.J.;Eum, N.W.
    • Smart Media Journal
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    • v.1 no.1
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    • pp.27-35
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    • 2012
  • In this paper, the performance analysis for multimedia video codec(MPEG-4, H.264) on on-chip network communication architecture is presented. The On-Chip Network (OCN) is the new communication architecture of multimedia SoC design that overcomes the limits of On-Chip Bus architecture by providing higher data traffic bandwidth, reusability and higher scalability. We compared the performance of MPEG-4, H.264 decoder based on-chip network and AMBA on-chip bus. Experimental results show that the performance of MPEG-4, H.264 based on on-chip network is improved over 33~56% compared to the design based on AMBA on-chip bus.

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Design and Implementation of the Internetworking Architecture between IPv4 and IPv6 in IMS based Mobile networks (IMS기반 이동패킷망에서의 IPv4/IPv6 연동구조 설계 및 구현)

  • You, Seugn-Kwan;Kim, Young-Han
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.11 s.353
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    • pp.168-174
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    • 2006
  • In this paper, we propose an architecture for communication between the IPv4-based UA and the IPv6-based UA in IMS based Mobile Networks, and design and implement the IMS protocol Translator for verification of the architecture. For the design of the internetworking between the IPv4 and the IPv6, we analyze the transition mechanisms and investigate the protocol translator. The IMS protocol translator is composed of the IMS-ALG(IP Multimedia Subsystem - Application Level Gateway) and TrGW(Translation Gateway), and the conformance of these components are verified by experiments.

Mobility-Based Clustering Algorithm for Multimedia Broadcasting over IEEE 802.11p-LTE-enabled VANET

  • Syfullah, Mohammad;Lim, Joanne Mun-Yee;Siaw, Fei Lu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.3
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    • pp.1213-1237
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    • 2019
  • Vehicular Ad-hoc Network (VANET) facilities envision future Intelligent Transporting Systems (ITSs) by providing inter-vehicle communication for metrics such as road surveillance, traffic information, and road condition. In recent years, vehicle manufacturers, researchers and academicians have devoted significant attention to vehicular communication technology because of its highly dynamic connectivity and self-organized, decentralized networking characteristics. However, due to VANET's high mobility, dynamic network topology and low communication coverage, dissemination of large data packets (e.g. multimedia content) is challenging. Clustering enhances network performance by maintaining communication link stability, sharing network resources and efficiently using bandwidth among nodes. This paper proposes a mobility-based, multi-hop clustering algorithm, (MBCA) for multimedia content broadcasting over an IEEE 802.11p-LTE-enabled hybrid VANET architecture. The OMNeT++ network simulator and a SUMO traffic generator are used to simulate a network scenario. The simulation results indicate that the proposed clustering algorithm over a hybrid VANET architecture improves the overall network stability and performance, resulting in an overall 20% increased cluster head duration, 20% increased cluster member duration, lower cluster overhead, 15% improved data packet delivery ratio and lower network delay from the referenced schemes [46], [47] and [50] during multimedia content dissemination over VANET.

Enhancement of Data Flow for Multimedia Platform (멀티미디어 플랫폼의 데이터 흐름 개선)

  • 정하재
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.515-518
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    • 1998
  • This paper describes a direct transfer method of multimedia data stream between multimedia processor and network device without using system memory. The hardware architecture and functions for direct transfer, the method to transfer multimedia data to and from the multimedia processor and etc are described. Comparing the proposed method with general methods, I show that the direct transfer method can decrease number of bus accesses and bus cycles.

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Multimedia Information and Authoring for Personalized Media Networks

  • Choi, Insook;Bargar, Robin
    • Journal of Multimedia Information System
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    • v.4 no.3
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    • pp.123-144
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    • 2017
  • Personalized media includes user-targeted and user-generated content (UGC) exchanged through social media and interactive applications. The increased consumption of UGC presents challenges and opportunities to multimedia information systems. We work towards modeling a deep structure for content networks. To gain insights, a hybrid practice with Media Framework (MF) is presented for network creation of personalized media, which leverages the authoring methodology with user-generated semantics. The system's vertical integration allows users to audition their personalized media networks in the context of a global system network. A navigation scheme with dynamic GUI shifts the interaction paradigm for content query and sharing. MF adopts a multimodal architecture anticipating emerging use cases and genres. To model diversification of platforms, information processing is robust across multiple technology configurations. Physical and virtual networks are integrated with distributed services and transactions, IoT, and semantic networks representing media content. MF applies spatiotemporal and semantic signal processing to differentiate action responsiveness and information responsiveness. The extension of multimedia information processing into authoring enables generating interactive and impermanent media on computationally enabled devices. The outcome of this integrated approach with presented methodologies demonstrates a paradigmatic shift of the concept of UGC as personalized media network, which is dynamical and evolvable.

Low-latency SAO Architecture and its SIMD Optimization for HEVC Decoder

  • Kim, Yong-Hwan;Kim, Dong-Hyeok;Yi, Joo-Young;Kim, Je-Woo
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.1
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    • pp.1-9
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    • 2014
  • This paper proposes a low-latency Sample Adaptive Offset filter (SAO) architecture and its Single Instruction Multiple Data (SIMD) optimization scheme to achieve fast High Efficiency Video Coding (HEVC) decoding in a multi-core environment. According to the HEVC standard and its Test Model (HM), SAO operation is performed only at the picture level. Most realtime decoders, however, execute their sub-modules on a Coding Tree Unit (CTU) basis to reduce the latency and memory bandwidth. The proposed low-latency SAO architecture has the following advantages over picture-based SAO: 1) significantly less memory requirements, and 2) low-latency property enabling efficient pipelined multi-core decoding. In addition, SIMD optimization of SAO filtering can reduce the SAO filtering time significantly. The simulation results showed that the proposed low-latency SAO architecture with significantly less memory usage, produces a similar decoding time as a picture-based SAO in single-core decoding. Furthermore, the SIMD optimization scheme reduces the SAO filtering time by approximately 509% and increases the total decoding speed by approximately 7% compared to the existing look-up table approach of HM.

Design of Web Client for Medical Image Conference System Based on CORBA (CORBA 기반의 의료영상회의 시스템을 위한 Web Client 설계)

  • 김정현;강재효;박세명;최항묵
    • Proceedings of the Korea Multimedia Society Conference
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    • 1998.04a
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    • pp.339-343
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    • 1998
  • 본 연구에서는 Web 환경에서 분산객체 기술인 CORBA(Common Object Request Broker Architecture)를 이용하여 Java Applet으로 구현되는 의료영상회의 시스템의 Web Client를 설계 구현하였다. 플랫폼(platform)에 독립적이고, 다양한 개발 언어를 지원하는 CORBA를 기반으로 한 이 의료영상회의 시스템은 시스템의 개발, 확장성 및 유지 보수 측면에서 아주 뛰어나다. 또한 객체 지향언어이면서 다양한 플랫폼에 구애를 받지 않는(Architecture Neutral) Java 언어를 이용하여 Web 환경에서 쉽게 실행 가능한 Applet으로 의료영상회의를 할 수 있는 Web Client를 설계 구현하였으므로 Web 브라우저를 이용할 수 있는 환경이라면 손쉽게 이용할 수 있는 장점을 가진다.

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