• Title/Summary/Keyword: Multi-view Video Coding: MVC

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New Texture Prediction for Multi-view Video Coding

  • Park, Ji-Ho;Kim, Yong-Hwan;Choi, Byeong-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1508-1511
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    • 2007
  • This paper introduces a new texture prediction for MVC( Multi-view Video Coding) which is currently being developed as an extension of the ITU-T Recommendation H.264 | ISO/IEC International Standard ISO/IEC 14496-10 AVC (Advanced Video Coding) [1]. The MVC's prcimary target is 3D video compression for 3D display system, thus, key technology compared to 2D video compression is reducing inter-view correlation. It is noticed, however, that the current JMVM [2] does not effectively eliminate inter-view correlation so that there is still a room to improve coding efficiency. The proposed method utilizes similarity of interview residual signal and can provide an additional coding gain. It is claimed that up to 0.2dB PSNR gain with 1.4% bit-rate saving is obtained for three multi-view test sequences.

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Multi-view video coding (다시점 비디오 코딩)

  • Park, Sea-Nae;Sim, Dong-Gyu
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.57-60
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    • 2008
  • In this paper, we describe the technology about multiview video coding which is a hot issue in diqital video coding. A multiview video coding (MVC) is able to provide a free view point and 3-D effect, resulting that it gives more realism to users. Now, the MVC has been standardized as an amendment of H.264/AVC. In this paper, we present not only the MVC standard but also relevant techniques which were under consideration in the MVC standardization.

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Global Disparity Compensation for Multi-view Video Coding

  • Oh, Kwan-Jung;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.12 no.6
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    • pp.624-629
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    • 2007
  • While single view video coding uses the temporal prediction scheme, multi-view video coding (MVC) applies both temporal and inter-view prediction schemes. Thus, the key problem of MVC is how to reduce the inter-view redundancy efficiently, because various existing video coding schemes have already provided solutions to reduce the temporal correlation. In this paper, we propose a global disparity compensation scheme which increases the inter-view correlation and a new inter-view prediction structure based on the global disparity compensation. By experiment, we demonstrate that the proposed global disparity compensation scheme is less sensitive to change of the search range. In addition, the new Inter-view prediction structure achieved about $0.1{\sim}0.3dB$ quality improvement compared to the reference software.

Design and Implementation of Scalable Multi-view Video Coding Based on Integration of SHVC and MVC (SHVC 및 MVC 통합 기반의 스케일러블 다시점 비디오 부호화 설계 및 구현)

  • Jung, Tae-jun;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.22 no.3
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    • pp.405-408
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    • 2017
  • Based on the fact that high similarities exist between viewpoints of multi-view images, MV-HEVC achieves high encoding efficiency by performing conventional temporal direction prediction in a single viewpoint as well as inter-view prediction between viewpoints. In this paper, we propose to integrate SHVC and MVC (Multi-view Video Coding) to implement scalable multi-view video encoder using HEVC as a base layer. According to experimental results, it is verified that the BD-PSNR improvement reaches up to 1.5dB while reducing the BD-Bitrate by around 50~60%.

Efficient Motion Prediction Architecture and Design of DPB for Scalable Multi-view Video Coding (스케일러블 다시점 비디오 부호화를 위한 효율적인 움직임 예측구조와 DPB 설계)

  • Kim, Ji-Hoon;Jung, Tae-Jun;Lee, Hong-Rae;Seo, Kwang-Deok;Kim, Jin-Soo;Lee, Hahyun;Kang, Jung Won
    • Journal of Broadcast Engineering
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    • v.17 no.6
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    • pp.976-989
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    • 2012
  • In this paper, we propose an efficient motion prediction architecture and DPB design mechanism for scalable multi-view video coding which is implemented by integrating SVC and MVC coding algorithms. In the proposed motion prediction architecture, we employ pictures associated with other views as a candidate for reference picture for improved motion prediction performance. By the proposed prediction architecture, we could enormously reduce the size of compressed video data. When performing scalable multi-view video coding, an integrated DPB design mechanism is also proposed. It is shown by various simulations that the proposed motion prediction architecture for scalable multi-view video coding can result in reduced data size in the compressed bitstream.

Multi-View Video Coding Using Illumination Change-Adaptive Motion Estimation and 2D Direct Mode (조명변화에 적응적인 움직임 검색 기법과 2차원 다이렉트 모드를 사용한 다시점 비디오 부호화)

  • Lee, Yung Ki;Hur, Jae Ho;Lee, Yung Lyul
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.321-327
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    • 2005
  • A MVC (Multi-view Video Coding) method, which uses both an illumination change-adaptive ME (Motion Estimation)/DC (Motion Compensation) and a 2D (Dimensional) direct mode, is proposed. Firstly, a new SAD (Sum of Absolute Difference) measure for ME/MC is proposed to compensate the Luma pixel value changes for spatio-temporal motion vector prediction. Illumination change-adaptive (ICA) ME/MC uses the new SAD to improve both MV (Motion Vector) accuracy and bit saving. Secondly, The proposed 2D direct mode that can be used in inter-view prediction is an extended version of the temporal direct mode in MPEG-4 AVC. The proposed MVC method obtains approximately 0.8dB PSNR (Peak Signal-to-Noise Ratio) increment compared with the MPEG-4 AVC simulcast coding.

A Fast Mode Decision of Non-anchor Pictures in Multi-view Video Coding for 3D Applications (3D 응용을 위한 다시점 영상 부호화에서 비기준 화면의 빠른 모드결정 기법)

  • Jung, Choong-Hyun;Shin, Kwang-Mu;Park, Seong-Ho;Chung, Ki-Dong
    • Journal of Korea Multimedia Society
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    • v.15 no.7
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    • pp.859-869
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    • 2012
  • The Multi-view Video Coding (MVC) which is exploiting disparities between views has been developed to improve the coding efficiency of multi-view video. But MVC has a problem of having high computing complexities because of disparity estimation. This paper propose a fast mode decision for non-anchor picture to reduce the computational time of MVC. The proposed method uses two phases. Anchor pictures in hierarchical B picture structure have a higher correlation with prediction mode selection of non-anchor pictures, so in the first phase, prediction mode of non-anchor pictures is selected by exploiting the macro-block regions in anchor picture. In the second phase, we select a reference direction of inter prediction mode exploiting a higher correlation among reference directions of inter prediction modes of 7 block sizes. Experimental results show that the proposed method could save average about 44% in the encoding time with negligible coding efficiency losses.

EFFICIENT MULTIVIEW VIDEO CODING BY OBJECT SEGMENTATION

  • Boonthep, Narasak;Chiracharit, Werapon;Chamnongthai, Kosin;Ho, Yo-Sung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.294-297
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    • 2009
  • Multi-view video consists of a set of multiple video sequences from multiple viewpoints or view directions in the same scene. It contains extremely a large amount of data and some extra information to be stored or transmitted to the user. This paper presents inter-view correlations among video objects and the background to reduce the prediction complexity while achieving a high coding efficiency in multi-view video coding. Our proposed algorism is based on object-based segmentation scheme that utilizes video object information obtained from the coded base view. This set of data help us to predict disparity vectors and motion vectors in enhancement views by employing object registration, which leads to high compression and low-complexity coding scheme for enhancement views. An experimental results show that the superiority can provide an improvement of PSNR gain 2.5.3 dB compared to the simulcast.

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Flexible GGOP prediction structure for multi-view video coding (다시점 동영상 부호화를 위한 가변형 다시점GOP 예측 구조)

  • Yoon, Jae-Won;Seo, Jung-Dong;Kim, Yong-Tae;Park, Chang-Seob;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.420-430
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    • 2006
  • In this paper, we propose a flexible GGOP prediction structure to improve coding efficiency for multi-view video coding. In general, reference software used for MVC uses the fixed GGOP prediction structure. However, the performance of MVC depends on the base view and numbers of B-pictures between I-picture(or P-picture) and P-picture. In order to implement the flexible GGOP prediction structure, the location of base view is decided according to the global disparities among the adjacent sequences. Numbers of B-pictures between I-picture(or P-picture) and P-picture are decided by camera arrangement such as the baseline distance among the cameras. The proposed method shows better result than the reference software of MVC. The proposed prediction structure shows considerable reduction of coded bits by 7.1%.

Design and Implementation of a Realistic Multi-View Scalable Video Coding Scheme (실감형 다시점 스케일러블 비디오 코딩 방법의 설계 및 구현)

  • Park, Min-Woo;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.703-720
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    • 2009
  • This paper proposes a realistic multi-view scalable video coding scheme designed for user's interest in 3D content services and the usage in the future computing environment. Future video coding schemes should support realistic services that make users feel the 3-D presence through stereoscopic or multi-view videos, as well as to accomplish the so-called one-source multi-use services in order to comprehensively support diverse transmission environments and terminals. Unlike the most of video coding methods which only support two-dimensional display, the proposed coding scheme in this paper is the method which can support such realistic services. This paper designs and also implements the proposed coding scheme through integrating Multi-view Video Coding scheme and Scalable Video Coding scheme, then shows its possibility of realization of 3D services by the simulation. The simulation results show the proposed structure remarkably improves the performance of random access with almost the same coding efficiency.