• Title/Summary/Keyword: Multi-view Camera System

Search Result 71, Processing Time 0.024 seconds

COLOR CORRECTION METHOD USING GRAY GRADIENT BAR FOR MULTI-VIEW CAMERA SYSTEM

  • Jung, Jae-Il;Ho, Yo-Sung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2009.01a
    • /
    • pp.1-6
    • /
    • 2009
  • Due to the different camera properties of the multi-view camera system, the color properties of captured images can be inconsistent. This inconsistency makes post-processing such as depth estimation, view synthesis and compression difficult. In this paper, the method to correct the different color properties of multi-view images is proposed. We utilize a gray gradient bar on a display device to extract the color sensitivity property of the camera and calculate a look-up table based on the sensitivity property. The colors in the target image are converted by mapping technique referring to the look-up table. Proposed algorithm shows the good subjective results and reduces the mean absolute error among the color values of multi-view images by 72% on average in experimental results.

  • PDF

Development of a Multi-View Camera System Prototype (다각사진촬영시스템 프로토타입 개발)

  • Park, Seon-Dong;Seo, Sang-Il;Yoon, Dong-Jin;Shin, Jin-Soo;Lee, Chang-No
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.27 no.2
    • /
    • pp.261-271
    • /
    • 2009
  • Due to the recent rise of a need for 3 dimensional geospatial information on urban areas, general interest in aerial multi-view cameras has been on an increase. The conventional geospatial information system depends solely upon vertical images, while the multi-view camera is capable of taking both vertical and oblique images taken from multiple directions, thus making it easier for the user to interpret the object. Through our research we developed a prototype of a multi-view camera system that includes a camera system, GPS/INS, a flight management system, and a control system. We also studied and experimented with the camera viewing angles, the synchronization of image capture, the exposure delay, the data storage that must be considered for the development of the multi-view camera system.

Digital Matting Using Multi-view Camera System (다시점 카메라 시스템을 이용한 디지털 매팅 방법)

  • Hyun, Myung-Han;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
    • /
    • 2007.07a
    • /
    • pp.281-282
    • /
    • 2007
  • In this paper, we propose a method for digital matting using a multi-view camera system. In order to generate multi-view synthetic aperture images, we first move all images obtained from the multi-view camera according to their disparities. After we obtain corresponding trimaps by taking a variance of the synthetic aperture images, we convert the trimaps into multi-view alpha mattes. Experimental results show that the proposed scheme can create the composite images successfully by combining foreground objects with multi-view background images.

  • PDF

Synthesis of Multi-View Images Based on a Convergence Camera Model

  • Choi, Hyun-Jun
    • Journal of information and communication convergence engineering
    • /
    • v.9 no.2
    • /
    • pp.197-200
    • /
    • 2011
  • In this paper, we propose a multi-view stereoscopic image synthesis algorithm for 3DTV system using depth information with an RGB texture from a depth camera. The proposed algorithm synthesizes multi-view images which a virtual convergence camera model could generate. Experimental results showed that the performance of the proposed algorithm is better than those of conventional methods.

View Synthesis and Coding of Multi-view Data in Arbitrary Camera Arrangements Using Multiple Layered Depth Images

  • Yoon, Seung-Uk;Ho, Yo-Sung
    • Journal of Multimedia Information System
    • /
    • v.1 no.1
    • /
    • pp.1-10
    • /
    • 2014
  • In this paper, we propose a new view synthesis technique for coding of multi-view color and depth data in arbitrary camera arrangements. We treat each camera position as a 3-D point in world coordinates and build clusters of those vertices. Color and depth data within a cluster are gathered into one camera position using a hierarchical representation based on the concept of layered depth image (LDI). Since one camera can cover only a limited viewing range, we set multiple reference cameras so that multiple LDIs are generated to cover the whole viewing range. Therefore, we can enhance the visual quality of the reconstructed views from multiple LDIs comparing with that from a single LDI. From experimental results, the proposed scheme shows better coding performance under arbitrary camera configurations in terms of PSNR and subjective visual quality.

  • PDF

Omni-directional Visual-LiDAR SLAM for Multi-Camera System (다중 카메라 시스템을 위한 전방위 Visual-LiDAR SLAM)

  • Javed, Zeeshan;Kim, Gon-Woo
    • The Journal of Korea Robotics Society
    • /
    • v.17 no.3
    • /
    • pp.353-358
    • /
    • 2022
  • Due to the limited field of view of the pinhole camera, there is a lack of stability and accuracy in camera pose estimation applications such as visual SLAM. Nowadays, multiple-camera setups and large field of cameras are used to solve such issues. However, a multiple-camera system increases the computation complexity of the algorithm. Therefore, in multiple camera-assisted visual simultaneous localization and mapping (vSLAM) the multi-view tracking algorithm is proposed that can be used to balance the budget of the features in tracking and local mapping. The proposed algorithm is based on PanoSLAM architecture with a panoramic camera model. To avoid the scale issue 3D LiDAR is fused with omnidirectional camera setup. The depth is directly estimated from 3D LiDAR and the remaining features are triangulated from pose information. To validate the method, we collected a dataset from the outdoor environment and performed extensive experiments. The accuracy was measured by the absolute trajectory error which shows comparable robustness in various environments.

A Study on the 3D Video Generation Technique using Multi-view and Depth Camera (다시점 카메라 및 depth 카메라를 이용한 3 차원 비디오 생성 기술 연구)

  • Um, Gi-Mun;Chang, Eun-Young;Hur, Nam-Ho;Lee, Soo-In
    • Proceedings of the IEEK Conference
    • /
    • 2005.11a
    • /
    • pp.549-552
    • /
    • 2005
  • This paper presents a 3D video content generation technique and system that uses the multi-view images and the depth map. The proposed uses 3-view video and depth inputs from the 3-view video camera and depth camera for the 3D video content production. Each camera is calibrated using Tsai's calibration method, and its parameters are used to rectify multi-view images for the multi-view stereo matching. The depth and disparity maps for the center-view are obtained from both the depth camera and the multi-view stereo matching technique. These two maps are fused to obtain more reliable depth map. Obtained depth map is not only used to insert a virtual object to the scene based on the depth key, but is also used to synthesize virtual viewpoint images. Some preliminary test results are given to show the functionality of the proposed technique.

  • PDF

Multiple Color and ToF Camera System for 3D Contents Generation

  • Ho, Yo-Sung
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.6 no.3
    • /
    • pp.175-182
    • /
    • 2017
  • In this paper, we present a multi-depth generation method using a time-of-flight (ToF) fusion camera system. Multi-view color cameras in the parallel type and ToF depth sensors are used for 3D scene capturing. Although each ToF depth sensor can measure the depth information of the scene in real-time, it has several problems to overcome. Therefore, after we capture low-resolution depth images by ToF depth sensors, we perform a post-processing to solve the problems. Then, the depth information of the depth sensor is warped to color image positions and used as initial disparity values. In addition, the warped depth data is used to generate a depth-discontinuity map for efficient stereo matching. By applying the stereo matching using belief propagation with the depth-discontinuity map and the initial disparity information, we have obtained more accurate and stable multi-view disparity maps in reduced time.

Integrating Multi-view Stereoscopic Transmission System into MPEG-21 DIA (Digital Item Adaptation)

  • Lee, Seung-Won;Kim, Man-Bae;Byun, Hye-Ran;Park, Il-Kwon
    • Journal of Broadcast Engineering
    • /
    • v.12 no.4
    • /
    • pp.342-349
    • /
    • 2007
  • In general multi-view system, all the view sequences acquired at the server are transmitted to the client. However, this kind of system requires high processing power of the server as well as the client, thus it is posing a difficulty in practical applications. To overcome this problem, a relatively simple method is to transmit only two view-sequences requested by the client in order to deliver a stereoscopic video. In this system, effective communication between the server and the client is one of important aspects. Therefore, we propose an efficient multi-view system that transmits two view-sequences according to user's request. The view selection process is integrated into MPEG-21 DIA (Digital Item Adaptation) so that our system is compatible to MPEG-21 multimedia framework. Furthermore, multi-view descriptors related to multi-view camera and systems are newly introduced. The syntax of the descriptions and their elements is represented in XML (extensible Markup Language) schema. Intermediate view reconstruction (IVR) is used to reduce such discomfort with excessive disparity. Furthermore, IVR is useful for smooth transition between two stereoscopic view sequences. Finally, through the implementation of testbed, we can show the valuables and possibilities of our system.

A Face Tracking Algorithm for Multi-view Display System

  • Han, Chung-Shin;Go, Min Soo;Seo, Young-Ho;Kim, Dong-Wook;Yoo, Ji-Sang
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.2 no.1
    • /
    • pp.27-35
    • /
    • 2013
  • This paper proposes a face tracking algorithm for a viewpoint adaptive multi-view synthesis system. The original scene captured by a depth camera contains a texture image and 8 bit gray-scale depth map. From this original image, multi-view images that correspond to the viewer's position can be synthesized using geometrical transformations, such as rotation and translation. The proposed face tracking technique gives a motion parallax cue by different viewpoints and view angles. In the proposed algorithm, the viewer's dominant face, which is established initially from a camera, can be tracked using the statistical characteristics of face colors and deformable templates. As a result, a motion parallax cue can be provided by detecting the viewer's dominant face area and tracking it, even under a heterogeneous background, and synthesized sequences can be displayed successfully.

  • PDF