• Title/Summary/Keyword: Multi-user

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Performance analysis of Downlink Multi-user MIMO based on TM9 in Rel.10 (Rel.10 의 TM9 기반 다운링크 Multi-user MIMO 성능분석)

  • Song, Hua Yue;Choi, Seung Won
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.1
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    • pp.47-53
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    • 2014
  • LTE-Advanced is the evolved version of LTE which is currently in progress at the 3GPP. At present, as the number of smart phone users is rapidly increasing, the demand for ever more capacity is driven largely by video usage and high quality data communication and so on, this let more researchers study about LTE-A all over the world. LTE-A aims to achieve improved service and communication quality over 3G system at the aspect of throughput, peak data rate, latency, and spectral efficiency. Among various features in LTE-A, the multi-user MIMO(MU-MIMO), in which the base station transmits several streams to multiple receivers, has expected to give better quality for system. In this paper, we investigate performances of various types of downlink receivers with fixed number of antennas. we first review the development process from LTE to LTE-A. Second we introduce TM9 which is adopted in Rel.10 for MU-MIMO system, including the MU-MIMO system model and the explanation on the algorithm used in system. We also have brief introduction about sub-blocking in turbo decoding, finally we compare the performance between the uncoded case and coded case which is using turbo encoding.

Audience Interaction for Virtual Reality Theater (VR 극장을 위한 관객인터랙션)

  • 안상철;김익재;김형곤
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.1
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    • pp.50-58
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    • 2003
  • Recently we have built a VR(Virtual Reality) theater in Kyongju, Korea, which combines the advantages of VR and IMAX theater. The VR theater provides a virtual environment for several hundreds of people at the same time. The VR theater can be characterized by a single shared screen and by multiple inputs from several hundreds of people. In this case, multi-user interaction is different from that of networked VR systems and must be reconsidered. This paper defines the multi-user interaction in such a VR theater as Audience Interaction, and discusses key issues for the implementation of the Audience Interaction. This paper also presents a real implementation example in the Kyongju VR theater.

Delay Determination of Cyclic Delay Diversity for Multi-user Scheduling in OFDMA Systems (OFDMA 시스템의 다중 사용자 스케줄링을 위한 순환지연 다이버시티의 지연값 결정)

  • Rim, Min-Joong;Hur, Seong-Ho;Song, Hyun-Joo;Lim, Dae-Woon;Jeong, Byung-Jang;Noh, Tae-Gyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.3A
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    • pp.248-255
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    • 2008
  • In an OFDMA system the performance of multi-user scheduling in the frequency domain is affected by the frequency selectivity of the channel. If the channel is too flat in the frequency domain, the multi-user scheduling gain might be degraded. On the contrary, if the frequency selectivity is too high and the magnitude of the frequency response severely fluctuates on the allocation bandwidth, it is also hard to get sufficient scheduling gain. For maximizing the multi-user scheduling gain, a cyclic delay diversity technique can be used to adjust the frequency selectivity of the channel. This paper proposes a method to determine the optimal delay value of cyclic delay diversity according to the allocation bandwidth and the channel characteristics.

A Study on Recommendation Systems based on User multi-attribute attitude models and Collaborative filtering Algorithm (다속성 태도 모델과 협업적 필터링 기반 장소 추천 연구)

  • Ahn, Byung-Ik;Jung, Ku-Imm;Choi, Hae-Lim
    • Smart Media Journal
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    • v.5 no.2
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    • pp.84-89
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    • 2016
  • For a place-recommendation model based on user's behavior and multi-attribute attitude in this thesis. We focus groups that show similar patterns of visiting restaurants and then compare one and the other. We make use of The Fishbein Equation, Pearson's Correlation Coefficient to calculate multi-attribute attitude scores. Furthermore, We also make use of Preference Prediction Algorithm and Distance based method named "Euclidean Distance" to provide accurate results. We can demonstrate how excellent this system is through several experiments carried out with actual data.

Software Architecture of Contents-based Control for Co-operative Remote Manipulation of Multi-Robots

  • Thuy, Dinh Trong;Kang, Soon-Ju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.508-511
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    • 2008
  • In this paper, we propose software architecture for conveying contents-based OpenSound Control (OSC) packet from manipulation user interface to cooperative remote multi-robots. The Flash application is used as a controlling user interface and the physical prototyping of multi-robots were developed using physical prototyping toolkit.

Design of network for data interaction between Robot Agents in Multi Agent Robot System (MARS) (Multi Agent Robot System(MARS)의 Robot Agent 간 정보교환을 위한 네트워크 프로그램 구현)

  • Ko, Kwang-Eun;Lee, Jeong-Soo;Jang, In-Hun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.5
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    • pp.712-717
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    • 2007
  • Using home network system including home server, home service robot, a variety of device, it is generally known that application of Multi Agent System for performing variously distributed process that can be occur in home environment, is efficient method. In this system, it is intelligent service robot that a key of human interface and physical service offer Therefore, using application of established multi agent system, we can defined Multi Agent Robot System. In 'open' home environment, between all agent data interaction and cooperation are needed for Multi Agent System offer to user that more efficient service. For this, we focus our attention on define as agent that can autonomic drive and offer to user that physical service robots and, design, suggest the simulator can display that between robot agents communication or between other agents, like home server, and robot agents communication information to user interface.

Implementation of non-Wearable Air-Finger Mouse by Infrared Diffused Illumination (적외선 확산 투광에 의한 비장착형 공간 손가락 마우스 구현)

  • Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.167-173
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    • 2015
  • Extraction of Finger-end points is one of the most process for user multi-commands in the Hand-Gesture interface technology. However, most of previous works use the geometric and morphological method for extracting a finger-end points. Therefore, this paper proposes the method of user finger-end points extraction that is motivated a ultrared diffused illumination, which is used for the user commands in the multi-touch display device. Proposed air-mouse is worked by the quantity state and moving direction of extracted finger-end points. Also, our system includes a basic mouse event, as well as the continuous command function for expending a user multi-gesture. In order to evaluate the performance of the our proposed method, after applying to the web browser application as a command device. As a result, the proposed method showed the average 90% success-rate for the various user-commands.

Design and Implementation of Intelligent Wireless Sensor Network Based Home Network System (무선 센서 네트워크 기반의 지능형 홈 네트워크 시스템 설계 및 구현)

  • Shin, Jae-Wook;Yoon, Ba-Da;Kim, Sung-Gil;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.465-468
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    • 2007
  • An intelligent home network system using low-power and low-cost sensor nodes was designed and implemented. In Intelligent Home Network System, active home appliances control is composed of RSSI (Received Signal Strength Indicator) based user indoor location tracking, dynamic multi-hop routing, and learning integration remote-control. Through the remote-control learning, home appliances can be controlled in wireless network environment. User location information for intelligent service is calculated using RSSI based Triangle measurement method, and then the received location information is passed to Smoothing Algorithm to reduce error rate. In order to service Intelligent Home Network, moreover, the sensor node is designed to be held by user. The gathered user data is transmitted through dynamic multi-hop routing to server, and real-time user location & environment information are displayed on monitoring program.

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Mutual Anonymous Authentication Using Smart Cards in Multi-server Environments (다중서버 환경에서의 스마트카드를 이용한 상호 익명 인증)

  • Yoo, Hye-Joung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12C
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    • pp.1021-1028
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    • 2008
  • In a network environment, when a user requests a server's service, a remote user authentication system using smart cards is a very practical solution to validate the eligibility of a user and provide secure communication. In these authentication schemes, due to fast progress of networks and information technology, most of provided services are in multi-server environments. However, there are no studies in multi-server authentication schemes using smart cards providing mutual anonymity so far. In this paper, we propose a novel user authentication scheme using smart cards providing mutual authentication and mutual anonymity for multi-server environments. Our proposed scheme achieves the low-computation requirement for smart cards and a user can use permitted various services in eligible servers by only one registration. Also, this scheme guarantees perfect mutual anonymity of participants.

The Multi-user Interference Cancellation in CDMA System using SIMPLEX Code (Simplex 부호를 사용한 CDMA 시스템의 다원접속간섭제거)

  • 김남선
    • Journal of Korea Society of Industrial Information Systems
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    • v.6 no.1
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    • pp.15-23
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    • 2001
  • In this paper, we propose a system to cancel the multi-user interference of synchronous BPSK DS/CDMA systems. In this CDMA scheme, the spectrum of the user's signal is directly spread by means of the Simplex code or the phase offsetted PN code. But in arbitrary bit interval, we use the one spreading code of the Simplex code and the phase offsetted PN code. The receiver cancel the multi-user interference and demodulate information bits by using reference correlator. This paper presents a interference cancellation model and analyzes this system mathematically. The suggested system show that the interference resulting from other users are remarkably reduced. In AWGN and Nakagami fading environment we analyze interference generated from other users and compare the resulting performance with that of the conventional receiver in same user side.

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