• Title/Summary/Keyword: Multi-Device Use

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Optimization of Parallel Lift of a Wheel Loader Through Analysis of Working Characteristics of Links (휠로더의 작업장치 링크 특성 분석을 통한 수평 인양 최적화)

  • Park, Hyun Gyu;Jang, Jin Seok;Yoo, Wan Suk;Kim, Min Seok;Lee, Hee Jong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.40 no.4
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    • pp.389-395
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    • 2016
  • Wheel loaders are utilized not only on construction sites, but also for general purposes, such as manufacturing and transportation. Therefore, during the basic design stage of this type of working device equipment, the designer should consider specifications as well as working performance. In this research, a characteristic analysis program was developed for use in the basic design stage of construction equipment using multibody dynamics analysis. In addition, through the optimization of its links, improvements to the lifting capability of a Z-bar-linkage-type wheel loader were suggested. Using the developed program and process, it is possible to reduce the time required for the basic design of the working device.

Technical Development of Interactive Game Interface Using Multi-Channel EMG Signal (다채널 근전도 신호를 이용한 체감형 게임 인터페이스 개발)

  • Kim, Kang-Soo;Han, Yong-Hee;Jung, Won-Beom;Lee, Young-Ho;Kang, Jung-Hoon;Choi, Heung-Ho;Mun, Chi-Woong
    • Journal of Korea Game Society
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    • v.10 no.5
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    • pp.65-73
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    • 2010
  • In this paper, we developed the device for an interactive game interface using bio signals which were able to recognize user's motion intention using EMG signals and it was applied to the games which need the information of the muscle motion directions. The module for acquiring EMG signals consists of 4-Ch, wrist-motions were defined as up, right, down and left state. The user's intent was recognized through thresholding and comparing signals of each channel. The classification result of the motion directions could control the arrow keys on the keyboard of PC and it was applied on the various games. This proposed game device can be expected to induce an effective exercise with an interesting and enjoyment, and it can use both self-developed or commercial games.

A Study on Home Device Authentication method based service using Java Card (자바카드를 이용한 서비스 기반 홈 디바이스 인증 기법에 관한 연구)

  • Lee, Yun-Seok;Kim, Eun;Lee, Geon-Hyeok;Jung, Min-Soo
    • Journal of Korea Multimedia Society
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    • v.13 no.2
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    • pp.287-297
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    • 2010
  • Authentication is needed to use safe devices in the home network environment. In this authentication, there are an ID base form and Certification base form. In case of an ID base form, it is difficult to apply to the multi domain environment and in case of an Certification base form, because the way that contains and stores the certificate demand on devices, additional setting of the user is needed for transfer of ownership and purchase of new devices, and more. Because both ways attend an individual authentication for devices, the ways exist overhead as the frequent authentication for a lot of devices in service aspects of user needs. To arrange these problems, in this paper, the authentication information of devices can be securely stored and managed in the java card and a processing time of the authentication could be improved better then the existing technique by authenticating a group of service.

A Web-based Real-time Odor Monitoring and Device Management System (웹기반 실시간 악취 모니터링 및 장치 관리 시스템)

  • Shen, Meiling;Kim, Sang-Chul
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.6
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    • pp.101-109
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    • 2009
  • The people around industrial complexes and polluted areas suffer from the many occurrences of odors, and frequently issue a request for solving the odors to their local government in charge of those areas. Recently local governments whose regions have a number of such areas have a great interest in monitoring odor occurrences and gathering air on demand. This paper proposes a system in which a user can perform real-time monitoring the values of odor and atmospheric sensors, and the management of odor sensing devices using the Internet browser. Compared to previous systems, the system has an advantage of providing the functions for controlling and managing a number of devices irregardless of the location of the user. Also, the system is built around a blackboard-based multi-process architecture, enabling the easy incorporation of a new software model to be found useful. To our experiment, users showed great satisfactions in terms of the easiness of use. Our system has been installed and operated in an area of a local government in which odors are likely to occur.

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Volumetric Capacitance of In-Plane- and Out-of-Plane-Structured Multilayer Graphene Supercapacitors

  • Yoo, Jungjoon;Kim, Yongil;Lee, Chan-Woo;Yoon, Hana;Yoo, Seunghwan;Jeong, Hakgeun
    • Journal of Electrochemical Science and Technology
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    • v.8 no.3
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    • pp.250-256
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    • 2017
  • A graphene electrode with a novel in-plane structure is proposed and successfully adopted for use in supercapacitor applications. The in-plane structure allows electrolyte ions to interact with all the graphene layers in the electrode, thereby maximizing the utilization of the electrochemical surface area. This novel structure contrasts with the conventional out-of-plane stacked structure of such supercapacitors. We herein compare the volumetric capacitances of in-plane- and out-of-plane-structured devices with reduced multi-layer graphene oxide films as electrodes. The in-plane-structured device exhibits a capacitance 2.5 times higher (i.e., $327F\;cm^{-3}$) than that of the out-of-plane-structured device, in addition to an energy density of $11.4mWh\;cm^{-3}$, which is higher than that of lithium-ion thin-film batteries and is the highest among in-plane-structured ultra-small graphene-based supercapacitors reported to date. Therefore, this study demonstrates the potential of in-plane-structured supercapacitors with high volumetric performances as ultra-small energy storage devices.

Session Management and Control Architecture for N-Screen Services (N-스크린 서비스를 위한 세션 제어 및 관리 구조)

  • Kim, Jae-Woo;Ullah, Farman;Sarwar, Ghulam;Lee, Hyun-Woo;Lee, Sung-Chang
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.2
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    • pp.15-23
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    • 2013
  • In this paper, we propose a session management and control architecture for N-Screen services, which enable users to change devices and transfer contents among user's devices during service by session transfer and split. In N-Screen services, users may have multiple devices with different attribute such as screen resolution, CPU capability and access network interfaces. Also, since users may change devices during service, or one user may use multiple stream, N-Screen services need to enable the user to share and transfer contents across N-Screen devices. We introduce the management and control servers to provide session split over user multiple devices and session continuity while changing device. Furthermore, the proposed architecture provides the device capabilities aware session continuity. In addition, the proposed scheme minimizes the session transfer delay and content server processing load. We present results that show the effectiveness and usefulness of proposed architecture.

Application of Pulsed Plasmas for Nanoscale Etching of Semiconductor Devices : A Review (나노 반도체 소자를 위한 펄스 플라즈마 식각 기술)

  • Yang, Kyung Chae;Park, Sung Woo;Shin, Tae Ho;Yeom, Geun Young
    • Journal of the Korean institute of surface engineering
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    • v.48 no.6
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    • pp.360-370
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    • 2015
  • As the size of the semiconductor devices shrinks to nanometer scale, the importance of plasma etching process to the fabrication of nanometer scale semiconductor devices is increasing further and further. But for the nanoscale devices, conventional plasma etching technique is extremely difficult to meet the requirement of the device fabrication, therefore, other etching techniques such as use of multi frequency plasma, source/bias/gas pulsing, etc. are investigated to meet the etching target. Until today, various pulsing techniques including pulsed plasma source and/or pulse-biased plasma etching have been tested on various materials. In this review, the experimental/theoretical studies of pulsed plasmas during the nanoscale plasma etching on etch profile, etch selectivity, uniformity, etc. have been summarized. Especially, the researches of pulsed plasma on the etching of silicon, $SiO_2$, and magnetic materials in the semiconductor industry for further device scaling have been discussed. Those results demonstrated the importance of pulse plasma on the pattern control for achieving the best performance. Although some of the pulsing mechanism is not well established, it is believed that this review will give a certain understanding on the pulsed plasma techniques.

Electrochemical Properties of Individual Carbon Nanotube Fabricated by Reactive Ion Etching (반응성 이온 식각법에 의해 제작된 탄소나노튜브 전극의 전기화학적 특성)

  • Hwang, Sook-Hyun;Choi, Hyon-Kwang;Kim, Sang-Hyo;Han, Young-Moon;Jeon, Min-Hyon
    • Korean Journal of Materials Research
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    • v.21 no.2
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    • pp.89-94
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    • 2011
  • In this work, fabrication and electrochemical analysis of an individual multi-walled carbon nanotube (MWNT) electrode are carried out to confirm the applicability of electrochemical sensing. The reactive ion etching (RIE) process is performed to obtain sensitive MWNT electrodes. In order to characterize the electrochemical properties, an individual MWNT is cut by RIE under oxygen atmosphere into two segments with a small gap: one segment is applied to the working electrode and the other is used as a counter electrode. Electrical contacts are provided by nanolithography to the two MWNT electrodes. Dopamine is specially selected as an analytical molecule for electrochemical detection using the MWNT electrode. Using a quasi-Ag/AgCl reference electrode, which was fabricated by us, the nanoelectrodes are subjected to cyclic voltammetry inside a $2{\mu}L$ droplet of dopamine solution. In the experiment, RIE power is found to be a more effective parameter to cut an individual MWNT and to generate "broken" open state, which shows good electrochemical performance, at the end of the MWNT segments. It is found that the pico-molar level concentration of analytical molecules can be determined by an MWNT electrode. We believe that the MWNT electrode fabricated and treated by RIE has the potential for use in high-sensitivity electrochemical measurement and that the proposed scheme can contribute to device miniaturization.

ECMA-392 Cooperative MAC Protocol for QoS Guarantee in Multi-Hop Wireless Bridge in Ship Area (선박 내 멀티 홉 무선 브릿지에서 QoS 보장을 위한 ECMA-392 협력 MAC 프로토콜)

  • Lee, Seung Beom;Jeong, Hwan-Jong;Jeong, Min-A;Lee, Yeonwoo;Lee, Seong Ro
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.12
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    • pp.1289-1297
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    • 2014
  • In this paper, we use the ECMA-392 standard, the first cognitive radio networks to meet the demand for IT services in the ship. We propose a ECMA-392 cooperative MAC protocol to ensure QoS to support multimedia services in the ship area in a multi-hop wireless bridge using ECMA-392 networks. Because the proposed protocol transmits directly or relay transmission by selecting efficient routes based on the information of the ECMA-392 devices, it provides communication to ensure QoS of the device. The simulation results show that the proposed cooperative MAC protocol improves a throughput of devices compared to the existing method.

A Pseudo-Random Number Generator based on Segmentation Technique (세그먼테이션 기법을 이용한 의사 난수 발생기)

  • Jeon, Min-Jung;Kim, Sang-Choon;Lee, Je-Hoon
    • Convergence Security Journal
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    • v.12 no.4
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    • pp.17-23
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    • 2012
  • Recently, the research for cryptographic algorithm, in particular, a stream cipher has been actively conducted for wireless devices as growing use of wireless devices such as smartphone and tablet. LFSR based random number generator is widely used in stream cipher since it has simple architecture and it operates very fast. However, the conventional multi-LFSR RNG (random number generator) suffers from its hardware complexity as well as very closed correlation between the numbers generated. A leap-ahead LFSR was presented to solve these problems. However, it has another disadvantage that the maximum period of the generated random numbers are significantly decreased according to the relationship between the number of the stages of the LFSR and the number of the output bits of the RNG. This paper presents new leap-ahead LFSR architecture to prevent this decrease in the maximum period by applying segmentation technique to the conventional leap-ahead LFSR. The proposed architecture is implemented using VHDL and it is simulated in FPGA using Xilinx ISE 10.1, with a device Virtex 4, XC4VLX15. From the simulation results, the proposed architecture has only 20% hardware complexity but it can increases the maximum period of the generated random numbers by 40% compared to the conventional Leap-ahead archtecture.