• Title/Summary/Keyword: Mobile digital device

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Measurement of Skin Dose Distribution for the Mobile X-ray Unit Collimator Shielding Device (이동형 X선 장치 차폐도구 제작을 통한 표면선량 분포 측정)

  • Hong, Sun-Suk;Kim, Deuk-Yong
    • Korean Journal of Digital Imaging in Medicine
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    • v.12 no.1
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    • pp.5-8
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    • 2010
  • Opened a court in February 10, 2006, a rule of safety management of the diagnosis radiation system was promulgated for safety of the radiation worker, patients and patients' family members. The purpose of this rule is to minimize the risk of being exposed to radiation during the process of handling X-ray. For this reason, we manufactured shielding device of mobile X-ray unit collimator for diminution of skin dose. Shielding device is made to a thickness of Pb 0.375mm. For portable chest radiography, we measured skin dose 50cm from center ray to 200cm at intervals of 20cm by Unfors Xi detector. As a result, a rule of safety management of the diagnosis radiation system has been strengthened. But there are exceptions, such as ER, OR, ICU to this rule. So shielding device could contribute to protect unnecessary radiation exposure and improve nation's health.

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A Design and Implementation of a Digital TV Interactive Game Using a Touchpad Mobile Device (터치패드 이동 단말기를 이용하는 디지털 TV 인터랙티브 게임의 설계 및 구현)

  • Kang, Jung-Gu;Hwang, Joo-Yeon;Paik, Doo-Won
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.236-239
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    • 2008
  • In this paper, we developed digital TV interactive game using mobile device. This enables a TV viewer to participate in the game using mobile devices. Recently, advanced interface is adopted in the mobile devices, especially touchpad type interface is favorable. Such type interface has the advantage of more familiar interface for users, and the user can input various type of action. Using a mobile phone enables many users can participate in the TV game, and provides a private screen. In this paper, we describe contributions of the program in detail, and we present the architecture and a demonstration of the proposed program in a similar broadcasting environment.

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MPEG-4 Contents Authoring with Mobile Device for Digital Multimedia Broadcasting (모바일 장치에서 DMB용 MPEG-4 컨텐츠 저작)

  • Li, Song-Lu;Kim, Sang-Wook
    • The KIPS Transactions:PartB
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    • v.12B no.6 s.102
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    • pp.631-636
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    • 2005
  • Recently, research started to focus on Digital Multimedia Broadcasting(DMB), while the DMB service is already being launched to provide high quality audio, video and data broadcasting in Korea. Therefore, the demand for multimedia contents is also rose very sharply. In this paper, we introduced an MPEG-4 contents authoring system with mobile device for Digital Multimedia Broadcasting. Our system allows both single-handed and collaborative authoring modo. Further more, to overcome the delaytime for decoding the BIFS information, we also introduced an efficient algorithm to generate dynamic and light BIFS information.

A Study on Video Content Application Based on Mobile Device Platform in China (중국의 Mobile Device Platform 기반 영상콘텐츠 Application 연구)

  • ShI, Yu;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.17 no.10
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    • pp.433-438
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    • 2019
  • In this paper, the write analysis the application of basic video content of Mobil Device Platform in China and studies the future development scheme. According to the survey, as of 2019, 78% of Chinese total population is the Internet service users and application software users. Mobile Device Platform is independently developed to provide video content application services, which already have 640 million video application users from 2013 to the present. 65% of users install and use more than two video content applications. In China TikTok, Kuai Shou, MeiPai and other video content applications, not only can easily achieve simple user interface and users can directly shoot video content. These production functions is different from YouTube, a famous video platform in the United States. In the video platform market, the core competitiveness is content creation. In the future, the integration of video content of VR, AR and other video projects will expecte to further activate the video platform market.

Design of Image Data Transmitter for Mobile Display Digital Interface (Mobile Display Digital Interface 표준용 영상 데이터 전송기 설계)

  • Lee, Ho-Kyung;Kim, Tae-Ho;Kang, Jin-Ku
    • Journal of IKEEE
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    • v.13 no.4
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    • pp.50-56
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    • 2009
  • This paper describes the design of image data transmitter for portable media device for Mobile Display Digital Interface standard. The transmitter uses connection lines to 6 to transmit QVGA image data. In this paper, the transmitter is using only 9 packets for image processing and a state-machine based design is adapted for packet processing. The design was verified using FPGA Xilinx virtex4-LX60. Data rate of the transmitter is 363Mbps with six connection lines. The transferring capability is 30 frame of 24bit RGB 500,000 pixel image data per second.

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A study on the utilization methods of educational content based on the analysis of mobile games (모바일 게임의 분석으로 바라본 교육용 콘텐츠로의 활용방법에 관한 연구)

  • Seo, Gapyuel
    • Journal of Digital Contents Society
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    • v.14 no.2
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    • pp.125-134
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    • 2013
  • The mobile device users have been increasing significantly because of the development of Social network system and network technologies. Because of this popularity, there are various games in market based on the combination of the mobile device with social networks. It will be the potential market within the mobile games with the growth of popularity in various users. This paper proposes the possibilities for the development of mobile game in educational contents through the case study of the popular mobile games.

A Design of Fuzzy PI Controller for Improving AE System of Mobile Digital Camera (모바일 디지털 카메라의 AE 시스템 개선을 위한 퍼지 PI 제어기 설계)

  • Cho, Sun-Ho;Kim, Dong-Han;Park, Chong-Kug
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.8
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    • pp.786-791
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    • 2009
  • Recently, digital camera module has been extensively utilized in mobile devices. The digital camera module should be smaller and lighter than digital still camera module to be used in mobile device. But, mobile camera can't get high quality image as good as the one of digital still camera due to the optical limitation of minimized module. Especially, AE system of mobile camera occurs excessive hunting and oscillation due to miniaturization of module. In this paper, improved AE algorithm which is applied fuzzy PI control is suggested to compensate this point.

DEVS Modeling for Interactive Motion-based Mobile Contents Authoring Tool (모바일 기기 환경의 인터렉티브 모션 기반 콘텐츠 개발 도구와 DEVS 모델링)

  • Ju, Seunghwan;Choi, Yohan;Lim, Yongsoo;Seo, Heesuk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.2
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    • pp.121-129
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    • 2015
  • Interactive media is a method of communication in which the output from the media comes from the input of the users. The interactive media lets the user go back with the media. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds the interaction and brings interesting features to the system for a better enjoyment. We need a digital content using a dynamic motion and gesture of the mobile device. We made an authoring tool for content producers to easily create interactive content. We have tried to take advantage of the interaction by using a touch screen and a gravity sensor of the mobile device. This interaction may lead to allow the user to participate in the content, it can be used as a key device to assist in engagement. Furthermore, our authoring tool can be applied to various fields of publishing content.

Design and Implementation of Multi-mode Mobile Device for supporting License Shared Access (면허기반 주파수 공동 사용을 위한 멀티모드 단말기 설계 및 구현)

  • Jin, Yong;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.81-87
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    • 2016
  • Recently, as the heterogeneous network (HetNet) has been deployed widely to support various kinds of Radio Access Networks(RANs) with a combination of Macro, Pico, and/or Femto cells, research and standardization efforts have been very active regarding the concept of Licensed Shared Access (LSA) for supporting spectrum sharing. In order for a mobile device to efficiently support the spectrum sharing, the mobile device shall be reconfigurable, meaning that its radio application code has to be adaptively changed in accordance with the hopping of desired spectral band. Especially, Working Group 2 (WG2) of Technical Committee (TC) Reconfigurable Radio System (RRS) of European Telecommunications Standards Institute (ETSI) has been a main driving force for developing standard architecture for Multi-mode Mobile Device (MD) that can be applied to the LSA system. In this paper, we introduce the Multi-mode MD architecture for supporting LSA-based spectrum sharing. An implementation of a test-bed of Multi-mode MD is presented in order to verify the feasibility of the standard MD architecture for the purpose of LSA-based spectrum sharing through various experimental tests.

The Effect of Personal Characteristics on Use Outcomes of Smart Device : Moderating Effects of Mobile Divide (개인의 특성이 스마트 디바이스 이용성과에 미치는 영향 : 모바일 정보격차 조절효과를 중심으로)

  • Seol, Joongho;Yu, Dengsheng;Lim, Gyoo Gun
    • Journal of Information Technology Services
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    • v.17 no.2
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    • pp.17-33
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    • 2018
  • The purpose of this study is to verify the moderating effect of mobile divide on the relationship between individual characteristics and the use outcomes of smart device. Data was collected through a survey for periods from May 12, 2017, to May 17, 2017. As a result of multiple regression analysis based on collected data, self-efficacy, information seeking desire and culture capital have a positive effect on the use outcomes of smart device. To examine the moderating effect of mobile divide, we conducted a hierarchical regression analysis by calculating the interaction variables of the independent variable and the mobile literacy. As a result of the analysis, it was found that mobile literacy has negative moderating effect between self-efficacy and the use outcomes of smart device. The results of this study can be interpreted as the higher the self-efficacy and information desire for ICT technology users are. In addition, it can be interpreted that the smart device is convenient in the cultural activities of individuals, and therefore, it is highly utilized. Next, among those who have excellent mobile use ability, those who have high confidence in ICT technology can be interpreted as having low utilization because they recognize that the benefits provided by smart devices are familiar and natural. The results of this study confirm that the digital divide problem in the smart environment is influenced by individual characteristics as well as demographic variables. Therefore, we expect the government to set appropriate policies considering the characteristics of individuals.