• Title/Summary/Keyword: Mobile Messenger Service

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A Study on Conversational Public Administration Service of the Chatbot Based on Artificial Intelligence (인공지능 기반 대화형 공공 행정 챗봇 서비스에 관한 연구)

  • Park, Dong-ah
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1347-1356
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    • 2017
  • Artificial intelligence-based services are expanding into a new industrial revolution. There is artificial intelligence technology applied in real life due to the development of big data and deep learning related technology. And data analysis and intelligent assistant services that integrate information from various fields have also been commercialized. Chatbot with interactive artificial intelligence provide shopping, news or information. Chatbot service, which has begun to be adopted by some public institutions, is now just a first step in the steps. This study summarizes the services and technical analysis of chatbot. and the direction of public administration service chatbot was presented.

Gifticon, an Innovative New Service Standing at Crossroads

  • Kim, Sang-Hoon;Kim, Heejin
    • Asia Marketing Journal
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    • v.14 no.2
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    • pp.1-22
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    • 2012
  • Gifticon is an innovative new service of SK Marketing & Company. Launched in the end of 2006 for the first time in the world, the mobile gift certificate is in the form of a SMS message that bears a bar code to exchange with real products sent to the intended recipient through internet portal, messenger or/and mobile phones. The service started by connecting individuals (B2C business) and was expanded to the new marketing tools of companies (B2B business). While the business took off with soft progress in the initial year of launch, Gifticon business finally gained its momentum in the growth of sales in its second and third year. Yet, the data showed that the growth of user-base was getting stagnant that the number of users remained flat for the past few months. Moreover, competition from latecomers such as Giftishow from KTF and Heartcon from LG Telecom gets fierce. Particularly in B2B sector where Gifticon has made minimal profit, competitors started aggressive promotional activities, taking away shares from Gifticon. Under these circumstances, team is facing tough strategic decisions for its long-term growth; How can they further grow the business? Should they go after more massive targets for broader user-base? Should they pursue B2B business more aggressively? This case study asks students to come up with solutions for these questions by understanding concepts, theories and models for diffusion of innovations and strategies to overcome a chasm.

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Development of Conversion Smart Monitoring App for Elementary School Student (초등학생을 대상으로 한 융복합 스마트 안전지킴이 앱 개발)

  • Cho, Han-Jin;Kim, Jin-Mook
    • Journal of Digital Convergence
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    • v.13 no.4
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    • pp.211-217
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    • 2015
  • Recently, school violence problem has increased serious. And this is not only an individual issue but also this is a social problem. Realistically, not only physical violence, cyber violence using the smartphone is very serious. And if the elementary school students are exposed to cyber violence, it becomes even more serious problem. Therefore, we proposed an Smart Monitoring app that protect the smart safety such as as a countermeasure against cyber violence to elementary school students. This Conversion Smart app can support grasp service for children using location based service on the smartphone when he will come to the home. And it can support another service that abuse or vulgar language in messenger. Grasps the degree of use of the language that is prohibited friendship in elementary school through this process, it can be derived. And we have future works that is the search rate and response time an inappropriate word on the proposed system.

A Study on the Restaurant Recommendation Service App Based on AI Chatbot Using Personalization Information

  • Kim, Heeyoung;Jung, Sunmi;Ryu, Gihwan
    • International Journal of Advanced Culture Technology
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    • v.8 no.4
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    • pp.263-270
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    • 2020
  • The growth of the mobile app markets has made it popular among people who recommend relevant information about restaurants. The recommendation service app based on AI Chatbot is that it can efficiently manage time and finances by making it easy for restaurant consumers to easily access the information they want anytime, anywhere. Eating out consumers use smartphone applications for finding restaurants, making reservations, and getting reviews and how to use them. In addition, social attention has recently been focused on the research of AI chatbot. The Chatbot is combined with the mobile messenger platform and enabling various services due to the text-type interactive service. It also helps users to find the services and data that they need information tersely. Applying this to restaurant recommendation services will increase the reliability of the information in providing personal information. In this paper, an artificial intelligence chatbot-based smartphone restaurant recommendation app using personalization information is proposed. The recommendation service app utilizes personalization information such as gender, age, interests, occupation, search records, visit records, wish lists, reviews, and real-time location information. Users can get recommendations for restaurants that fir their purpose through chatting using AI chatbot. Furthermore, it is possible to check real-time information about restaurants, make reservations, and write reviews. The proposed app uses a collaborative filtering recommendation system, and users receive information on dining out using artificial intelligence chatbots. Through chatbots, users can receive customized services using personal information while minimizing time and space limitations.

The Role of Cognitive, Affective, Conative, and Behavioral Loyalty in a Convergence Mobile Messenger Service (융복합 모바일 메신저 서비스에서 인지적, 감정적, 능동적, 행동적 충성도의 역할)

  • Kim, Byoung-Soo;Kim, Dae-Kil
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.63-70
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    • 2015
  • The fierce competition of mobile messenger services (MMS) allows MMS providers to perform a variety of marketing campaigns and business activities to enhance user loyalty. The applied model in this study is based on Oliver's four-stage loyalty model for the formation processes of user loyalty about MMS. While social network formation and service quality are the key elements of cognitive loyalty, positive mood and negative mood are the key components of affective loyalty in the study. Conative loyalty is captured by commitment. The data of 249 KakaoTalk users at least five times for three months is empirically tested based on the research model using partial least squares. The analysis of test identifies that positive feeling and commitment significantly influences behavioral loyalty, whereas negative feeling plays a significant role in inhibiting behavioral loyalty. The findings of this study show that social network formation and service quality significantly affect only positive feeling. The analysis results reveal several insights that can help MMS managers understand the roles of cognitive, affective, conative, and behavioral loyalty in the MMS environment.

Analysis of Perceived Discomfort and EMG for Touch Locations of a Soft Keyboard (소프트 키보드의 터치 위치별 지각 불편도 및 근전도 분석)

  • Choi, Bori;Jung, Kihyo
    • Journal of Korean Institute of Industrial Engineers
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    • v.39 no.2
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    • pp.99-104
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    • 2013
  • With diversity of mobile services (e.g., messenger, and social network service) on smartphone, the demand of text input using a soft keyboard is increasing. However, studies on subjective and physiological responses of users for various touch locations are lacking. The present study investigated the ergonomic effects according to touch locations of a soft keyboard on smartphone. The experiment of the present study measured perceived discomfort using Borg's CR-10 scale and electromyography (EMG) on forearm (abductor pollicis longus, and extensor digitorum communis) and thumb (abductor pollicis brevis, and first dorsal interossei) muscles. Perceived discomfort was significantly varied from 0.7 (extremely weak discomfort) to 2.5 (weak discomfort) depending on touch locations. %MVC according to touch locations was only significant at abductor pollicis brevis which varied from 10% to 23%. The experimental results of the present study can be utilized in the ergonomic design of a soft keyboard.

A Study for Factors Influencing the Usage Increase and Decrease of Mobile Data Service: Based on The Two Factor Theory (모바일 데이터 서비스 사용량 증감에 영향을 미치는 요인들에 관한 연구: 이요인 이론(Two Factor Theory)을 바탕으로)

  • Lee, Sang-Hoon;Kim, Il-Kyung;Lee, Ho-Geun;Park, Hyun-Jee
    • Asia pacific journal of information systems
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    • v.17 no.2
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    • pp.97-122
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    • 2007
  • Conventional networking and telecommunications infrastructure characterized by wires, fixed location, and inflexibility is giving way to mobile technologies. Numerous research reports point to the ultimate domination of wireless communication. With the increasing prevalence of advanced cell-phones, various mobile data services (hereafter MDS) are gaining popularity. Although cellular networks were originally introduced for voice communications, statistics indicate that data services are replacing the matured voice service as the growth engine for telecom service providers. For example, SK Telecom, the Korea's largest mobile service provider, reported that 25.6% of revenue and 28.5% of profit came from MDS in 2006 and the share is growing. Statistics also indicate that, in 2006, the average revenue per user (ARPU) for voice didn't change but MDS grew seven percents from the previous year, further highlighting its growth potential. MDS is defined "as an assortment of digital data services that can be accessed using a mobile device over a wide geographic area." A variety of MDS have been deployed, with a few reaching the status of killer applications. Many of them need to access the Internet through the cellular-phone infrastructure. In the past, when the cellular network didn't have acceptable bandwidth for data services, SMS (short messaging service) dominated MDS. Now, Internet-ready, next-generation cell-phones are driving rich digital data services into the fabric of everyday life, These include news on various topics, Internet search, mapping and location-based information, mobile banking and gaming, downloading (i.e., screen savers), multimedia streaming, and various communication services (i.e., email, short messaging, messenger, and chaffing). The huge economic stake MDS has on its stakeholders warrants focused research to understand associated dynamics behind its adoption. Lyytinen and Yoo(2002) pointed out the limitation of traditional adoption models in explaining the rapid diffusion of innovations such as P2P or mobile services. Also, despite the increasing popularity of MDS, unexpected drop in its usage is observed among some people. Intrigued by these observations, an exploratory study was conducted to examine decision factors of MDS usage. Data analysis revealed that the increase and decrease of MDS use was influenced by different forces. The findings of the exploratory study triggered our confirmatory research effort to validate the uni-directionality of studied factors in affecting MDS usage. This differs from extant studies of IS/IT adoption that are largely grounded on the assumption of bi-directionality of explanatory variables in determining the level of dependent variables (i.e., user satisfaction, service usage). The research goal is, therefore, to examine if increase and decrease in the usage of MDS are explained by two separate groups of variables pertaining to information quality and system quality. For this, we investigate following research questions: (1) Does the information quality of MDS increase service usage?; (2) Does the system quality of MDS decrease service usage?; and (3) Does user motivation for subscribing MDS moderate the effect information and system quality have on service usage? The research questions and subsequent analysis are grounded on the two factor theory pioneered by Hertzberg et al(1959). To answer the research questions, in the first, an exploratory study based on 378 survey responses was conducted to learn about important decision factors of MDS usage. It revealed discrepancy between the influencing forces of usage increase and those of usage decrease. Based on the findings from the exploratory study and the two-factor theory, we postulated information quality as the motivator and system quality as the de-motivator (or hygiene) of MDS. Then, a confirmative study was undertaken on their respective role in encouraging and discouraging the usage of mobile data service.

Design of a High-quality Seafood Production Support System (고품질 수산물 생산지원시스템 설계)

  • Ceong, Hee-Taek;Ye, Seoung-Bin;Kim, Hae-Ran;Han, Soon-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.9
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    • pp.1623-1632
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    • 2008
  • In food choice, consumers consider importantly food safely and reliability focusing on a high qualify control. Also they are concerned about sustainable production and consumption considering of area and environment. In this paper, We propose and design the high-quality seafood production support system that is based on international sanitary standard haccp, traceability and eco-fiendly seafood certification for safety and reliability of the seafood production. The system is categorized into five part: aquafarm haccp, environmental control monitoring, traceability, disease prevention and messenger service and seafood price inquiry service. The proposed system utilize diverse ubiquitous-it technologies like usn, network cctv, mobile device etc.

Effect of MMS Addiction on User's Health and Academic Performance in an Era of Convergence (융복합 시대에 모바일 메신저 서비스 중독이 사용자들의 건강과 학업 성과에 미치는 영향)

  • Kim, Byoungsoo;Kang, Minhyung
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.131-139
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    • 2016
  • Given social problems of service addiction such as mobile messenger services(MMSs), many studies on service management and information systems have examined the negative outcomes of service addiction. MMS addiction significantly influences user's health and academic performance. In this regard, this study investigated the effects of MMS addiction on user's health and academic performance problems. We posit personal traits and service features as key antecedents of MMS addiction. The research framework was tested by using survey data collected from 162 university students who have frequently used Kakaotalk. The analysis results found that MMS addiction significantly influences users' health and academic performance problems. The findings of this study indicate that self-esteem and self-control play an important role in generating MMS addiction. While attention significantly affects MMS addiction, social relationship formation and perceived enjoyment are not significantly associated with MMS addiction. The analysis results help MMS providers and government establish policies or guidelines to induce healthy MMS use.

Design and Implementation of Mobile Messenger Service based on Multi-Agent System (멀티 에이전트 기반의 모바일 메신저 서비스의 설계와 구현)

  • Na, Sung-Jun;Kim, Dong-Uk;Lee, Gun-Ha;Chung, Hi-Jin;Shin, Dong-Ryeol
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2007.02a
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    • pp.41-44
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    • 2007
  • 최근 유비쿼터스 환경이 도래함에 따라, 모바일 장비의 이용이 급격하게 증가하였다. 또한 이러한 모바일 장비와 더불어 각종 모바일 기반의 서비스 들이 나타나고 있다. 특히, 모바일 기반의 대표적인 서비스 중에서 메신저 서비스는 다중사용자간의 대화, 파일 전송, 위치 추적 등의 다양한 서비스를 제공한다. 그러나 이러한 메신저 서비스의 수가 증가함에 따라, 사용자에게 선택의 어려움을 줄 수 있다. 또한, 이러한 각각의 메신저 벤더간의 프로토콜이 다르므로, 메신저간의 통합이 어렵다. 따라서 본 논문에서는 이기종 메신저간의 통합을 위한 에이전트 기반의 모바일 메신저 서비스의 아키텍처를 소개한다. 제안하는 메신저 서비스는 멀티 에이전트로 구성되며, 각각의 메신저 서비스의 사용자를 에이전트화 하여 에이전트간의 협업과 통신을 통한 메시지 송, 수신 및 파일 전송 등의 다양한 기능을 수행한다. 또한 제안하는 메신저 서비스는 에이전트 표준인 FIPA-ACL통신 규약을 준수함으로써, 에이전트 기반의 이기종 메신저 서비스와의 통신을 통한 통합 프레임워크를 제공한다.

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