• Title/Summary/Keyword: Mobile Library

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Design and Implementation of a common API for building a system of mobile Web Services (모바일 웹서비스 시스템 구축을 위한 공통 API 설계 및 구현)

  • Kwon, Doowy;Park, Suhyun
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.3
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    • pp.101-108
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    • 2014
  • Many businesses, government offices, educational institutions, according to the characteristics of each business and information system is used. However, prevalence of smart phones and a wide range of mobile devices with services, which requires users with mobility, according to the latest mobile services and in many places, and is under development. Interworking between existing systems and mobile systems to be set aside for the development cost and time, a waste of human resources is getting worse. Also, in many places to provide mobile services to existing systems need to fix the problem is coming. In this paper, to solve the problem of interworking between existing systems and mobile systems for the data transfer and processing of existing server, web services server, and mobile systems has been developed between the library.

A Personal Digital Library on a Distributed Mobile Multiagents Platform (분산 모바일 멀티에이전트 플랫폼을 이용한 사용자 기반 디지털 라이브러리 구축)

  • Cho Young Im
    • Journal of KIISE:Software and Applications
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    • v.31 no.12
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    • pp.1637-1648
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    • 2004
  • When digital libraries are developed by the traditional client/sever system using a single agent on the distributed environment, several problems occur. First, as the search method is one dimensional, the search results have little relationship to each other. Second, the results do not reflect the user's preference. Third, whenever a client connects to the server, users have to receive the certification. Therefore, the retrieval of documents is less efficient causing dissatisfaction with the system. I propose a new platform of mobile multiagents for a personal digital library to overcome these problems. To develop this new platform I combine the existing DECAF multiagents platform with the Voyager mobile ORB and propose a new negotiation algorithm and scheduling algorithm. Although there has been some research for a personal digital library, I believe there have been few studies on their integration and systemization. For searches of related information, the proposed platform could increase the relationship of search results by subdividing the related documents, which are classified by a supervised neural network. For the user's preference, as some modular clients are applied to a neural network, the search results are optimized. By combining a mobile and multiagents platform a new mobile, multiagents platform is developed in order to decrease a network burden. Furthermore, a new negotiation algorithm and a scheduling algorithm are activated for the effectiveness of PDS. The results of the simulation demonstrate that as the number of servers and agents are increased, the search time for PDS decreases while the degree of the user's satisfaction is four times greater than with the C/S model.

A Structure of University Library for Ubiquitous Environment (유비쿼터스 환경에서의 대학도서관 조직)

  • Hong, Mi-Ra;Moon, Sung-Been
    • Journal of Information Management
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    • v.35 no.3
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    • pp.75-107
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    • 2004
  • The concept of "ubiquitous", which has been recently discussed in several industries, implies accessing a network using a computer from anywhere at anytime. The ubiquitous technology has been widely researched for distribution, construction, and medical treatments. Now, it has extended its application to libraries. The ubiquitous technology currently applied to a number of national libraries calls for a systematic study of an ubiquitous library. This thesis aims at presenting a model of introducing the ubiquitous technology to university libraries.

A Study on Spatial Planning of Children's Library: Perception of the Children's Parent (어린이 도서관의 공간계획에 관한 연구: 어린이 부모의 의식조사)

  • Kwak Chul-Wan;Lee Jeong-Mi
    • Journal of Korean Library and Information Science Society
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    • v.36 no.4
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    • pp.155-176
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    • 2005
  • The purpose of this study is identify factors influenced of children's library use and management through investigating the use patterns and recognition of children's parents on children's libraries. Questionnaire was used as a research method. Data was collected from the parents who entered library entrance with their child and children on four public libraries. Six factors were identified from four public libraries setting. There were the spatial planning based upon library use patterns, the flexibility and mobile furnishings, the activity area for causing children's Interesting, the guarantee of safety Place for children, the quiet area for emotional stability, and functional place for moving around.

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A Study on the Relationship Between Library Anxiety and Computer Attitude of College Students (대학생들의 도서관 불안과 컴퓨터 태도와의 상관관계 연구)

  • Park, Dukran;Sakong, Bok Hee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.26 no.1
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    • pp.303-322
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    • 2015
  • This study examines the relationship between library anxiety and computer attitude with references to the variations in the college students' gender, grade level, academic majors, frequency of library visits, and the perception towards mobile-phones in order to explore the possible measures for minimizing library anxiety amongst the students. The study results show the computer anxiety and the computer usefulness to be the computer attitudinal factors most closely correlated with the level of library anxiety. Our proposed solution is the development of a user training course and curriculum to lower students' computer anxiety while promoting greater computer usefulness.

A Study on the Service Provision Direction of the National Library for Children and Young Adults in the 5G Era

  • Noh, Younghee;Ro, Ji Yoon
    • International Journal of Knowledge Content Development & Technology
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    • v.11 no.2
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    • pp.77-105
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    • 2021
  • In order to establish a digital-based use environment for the provision of new information services suitable for the 5G era, it is necessary to discuss the direction of service provision by the National Library of Children and Young Adults in the 5G era. Based on utilization services in other fields, library services in the 5G era, including the development and provision of employee education and training services, ultra-high-definition and 360-degree realistic contents and education on library use, provision of multi-dimensional realistic media streaming broadcasting services, provision of telepresence education programs, activation of virtual communities, implementation of hologram performance halls/exhibit centers, and provision of unmanned book delivery services, environment monitoring, safety monitoring, and customized services, were proposed. In addition, based on 5G service, 5G technology, and library application direction, advancing into a producing and supporting base for ultra-realistic and immersive contents in the 5G era, strengthening online and mobile services in the non-contact era, and establishing a smart library environment were proposed as the service provision direction for the National Library of Children and Young Adults in the 5G era.

A Dynamic Service Library Reconfiguration Method of Android Platform (안드로이드 기반 서비스 라이브러리의 동적 재구성)

  • Lee, Young-Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.5
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    • pp.1145-1153
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    • 2013
  • Android mobile platform copy the class files of all applications installed in android platform and keep them into one directory. But to add the service library into a platform, Android must generate a new binary image of platform and replace the platform because android refer the libraries using the memory-mapped file method in a directory. And this memory-mapped file reference method waste the storage space of mobile device because that directory include the duplicated libraries if the libraries refered by application are duplicated, Therefore a dynamic reconfiguration method on android mobile platform is needed to manage the service libraries of application executed on android platform and support the version management and function addition/modification. In this paper, we propose the platform dynamic reconfiguration method to add dynmically the service libraries on android platform.

An Analysis on the Mobile-based Information Behavior of the Older Adults with Comparison of the College Students (대학생층과 비교를 통한 고령층의 모바일기반 정보행위 분석)

  • Kim, Heesop;Lee, Misook;Kang, Bora
    • Journal of Korean Library and Information Science Society
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    • v.45 no.1
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    • pp.249-270
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    • 2014
  • The purpose of this study is to discover the mobile-based information behaviors of the older adults with comparison of the college students and then to provide some fundamental ideas of the bridging digital devide for them. For this aims, data were collected from seniors and college students living in Daegu and Kyung-buk province via a self-designed questionnaire, and the data of 375 seniors and 323 college students were analysed with $x^2$ and t-test using SPSS. It revealed that the economic condition did not influence in the possession of mobile devices, and for leisure was most favorite activity in both groups. However, the college student group suggested the supply of free or low price mobile device; whereas the older adults group suggested the spread of education of mobile device usage would be the most important matter for bridging the digital devide. Various results of the study were presented with tables and figures in this paper.

Design of Mobile Learning Contents using u-smart tourist information (u-스마트 관광정보를 이용한 모바일 학습 콘텐츠 설계)

  • Sun, Su-Kyun
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.383-390
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    • 2014
  • In recent years, the convergence of IT and IT sightseeing tour has emerged as a fusion of academic disciplines in the future. Convergence study of social data analysis, raising the heat. Social Network Services (SNS) being utilized in many areas of marketing and to apply the case study is also increasing. This study is based u-smart tourist information systems for mobile learning content design. This is the pattern of things in the template library for things to increase the effectiveness of the learning content to mobile learning content to be converted to a. Design of mobile learning content using u-smart things smart phone app (App) and XMI to go through the design process of utilizing the heat. Future through the design process by implementing a mobile learning content to meet information quality tourist information content to create mobile learning content and learning things that can be content to live it up advantage.

An Implementation of Animated GIF Generating and Viewing Application Using Mobile-JPVM (Mobile-JPVM을 이용한 Animated GIF 생성 및 뷰잉 프로그램 구현)

  • Lee, Ye-In;Lee, Jong-Woo
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.485-492
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    • 2009
  • In these days mobile handsets have come to be used at almost every user. The mobility of mobile devices and the performance improvement of the mobile networks have made this trend possible. As a great variety of mobile applications are published, the necessity of running large-scale mobile applications becomes greater than before. To accomplish this, the existing researchers have developed mobile cluster computing libraries like Mobile-JPVM. In this paper, we implement a compute-intensive Animated GIF generating application and its cell phone viewer software using Mobile-JPVM library. We find out by the real execution of our softwares on the KTF handsets that they can sufficiently run on cellular phones. Our Animated GIF generator and its viewer are going to be commercially used for the mobile fashion advertisement systems.

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