• Title/Summary/Keyword: Mobile Interaction Technique

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Smooth Formation Navigation of Multiple Mobile Robots for Avoiding Moving Obstacles

  • Chen Xin;Li Yangmin
    • International Journal of Control, Automation, and Systems
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    • v.4 no.4
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    • pp.466-479
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    • 2006
  • This paper addresses a formation navigation issue for a group of mobile robots passing through an environment with either static or moving obstacles meanwhile keeping a fixed formation shape. Based on Lyapunov function and graph theory, a NN formation control is proposed, which guarantees to maintain a formation if the formation pattern is $C^k,\;k\geq1$. In the process of navigation, the leader can generate a proper trajectory to lead formation and avoid moving obstacles according to the obtained information. An evolutionary computational technique using particle swarm optimization (PSO) is proposed for motion planning so that the formation is kept as $C^1$ function. The simulation results demonstrate that this algorithm is effective and the experimental studies validate the formation ability of the multiple mobile robots system.

Command Fusion for Navigation of Mobile Robots in Dynamic Environments with Objects

  • Jin, Taeseok
    • Journal of information and communication convergence engineering
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    • v.11 no.1
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    • pp.24-29
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    • 2013
  • In this paper, we propose a fuzzy inference model for a navigation algorithm for a mobile robot that intelligently searches goal location in unknown dynamic environments. Our model uses sensor fusion based on situational commands using an ultrasonic sensor. Instead of using the "physical sensor fusion" method, which generates the trajectory of a robot based upon the environment model and sensory data, a "command fusion" method is used to govern the robot motions. The navigation strategy is based on a combination of fuzzy rules tuned for both goal-approach and obstacle-avoidance based on a hierarchical behavior-based control architecture. To identify the environments, a command fusion technique is introduced where the sensory data of the ultrasonic sensors and a vision sensor are fused into the identification process. The result of experiment has shown that highlights interesting aspects of the goal seeking, obstacle avoiding, decision making process that arise from navigation interaction.

Moderating Effects of Parental Monitoring in the Relationship between Children's Dependency on Mobile Phones and Control of Learning Behavior (아동의 휴대전화 의존과 학습행동 통제 간의 관계에서 부모감독의 조절효과)

  • Cho, Yoonju
    • Journal of the Korean Home Economics Association
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    • v.51 no.2
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    • pp.253-261
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    • 2013
  • The purpose of this study was to investigate the moderating effects of parental monitoring on the relationship between children's dependency on mobile phones and control of learning behavior. The data came from the 2010 Korean Children and Youth Panel (N = 1,609) conducted by the National Youth Policy Institute. The analysis method used was Structural Equation Modeling by using SPSS 17.0 and AMOS 7.0. To test the significant moderating effects, Ping's two-step technique, which is free from the requirement of nonlinear constraints, was used. Our results demonstrated that children's dependency on mobile phones had negative effects on control of learning behavior, and the interaction effects between such dependency and parental monitoring affected the control of learning behavior. Thus, these results proved the moderating effects of parental monitoring in the control of learning behavior. This study suggests that parental monitoring buffers against having difficulties to control and adjust one's behavior associated with control of learning behavior, which is affected by the dependency on mobile phones among children. We discussed that the risks of children's dependency on mobile phones and parental monitoring should be acknowledge as a significant protective factor.

A Study on Stable Motion Control of Mobile-Manipulators Robot System (모바일-매니퓰레이터 구조 로봇시스템의 안정한 모션제어에 관한연구)

  • Park, Moon-Youl;hwang, Won-Jun;Park, In-Man;Kang, Un-Wook
    • Journal of the Korean Society of Industry Convergence
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    • v.17 no.4
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    • pp.217-226
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    • 2014
  • Since the world has changed to a society of 21st century high-tech industries, the modern people have become reluctant to work in a difficult and dirty environment. Therefore, unmanned technologies through robots are being demanded. Now days, effects such as voice, control, obstacle avoidance are being suggested, and especially, voice recognition technique that enables convenient interaction between human and machines is very important. In this study, in order to conduct study on the stable motion control of the robot system that has mobile-manipulator structure and is voice command-based, kinetic interpretation and dynamic modeling of two-armed manipulator and three-wheel mobile robot were conducted. In addition, autonomous driving of three-wheel mobile robot and motion control system of two-armed manipulator were designed, and combined robot control through voice command was conducted. For the performance experiment method, driving control and simulation mock experiment of manipulator that has two-armed structure was conducted, and for experiment of combined robot motion control which is voice command-based, through driving control, motion control of two-armed manipulator, and combined control based on voice command, experiment on stable motion control of voice command-based robot system that has mobile-manipulator structure was verified.

Development of a Mobile Application for Disease Prediction Using Speech Data of Korean Patients with Dysarthria (한국인 구음장애 환자의 발화 데이터 기반 질병 예측을 위한 모바일 애플리케이션 개발)

  • Changjin Ha;Taesik Go
    • Journal of Biomedical Engineering Research
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    • v.45 no.1
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    • pp.1-9
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    • 2024
  • Communication with others plays an important role in human social interaction and information exchange in modern society. However, some individuals have difficulty in communicating due to dysarthria. Therefore, it is necessary to develop effective diagnostic techniques for early treatment of the dysarthria. In the present study, we propose a mobile device-based methodology that enables to automatically classify dysarthria type. The light-weight CNN model was trained by using the open audio dataset of Korean patients with dysarthria. The trained CNN model can successfully classify dysarthria into related subtype disease with 78.8%~96.6% accuracy. In addition, the user-friendly mobile application was also developed based on the trained CNN model. Users can easily record their voices according to the selected inspection type (e.g. word, sentence, paragraph, and semi-free speech) and evaluate the recorded voice data through their mobile device and the developed mobile application. This proposed technique would be helpful for personal management of dysarthria and decision making in clinic.

Fast and Accurate Algorithm for Motion Estimation in Mobile Environments (모바일 환경에서 모션 추정을 위한 빠르고 정확한 알고리즘)

  • Kim, Jun-Ho;Oh, Il-Seok
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.1-9
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    • 2010
  • In this paper, we propose a new method of improving accuracy of motion estimation in mobile environments, compared with Rosten's algorithm. The present method selects corners as feature points. The Rosten's algorithm uses simple addition and subtraction to detect the corners. Although it has the advantage of faster processing speed, Rosten's algorithm has a drawback of low performance in motion estimation. We use the NCC(Normalized Cross Correlation) coefficients to match the corners, and remove in two steps the outliers of inaccurate matching corners. We compare the proposed algorithm with Rosten's algorithm by applying both to the real images. We find that the proposed method shows better performance than Rosten's algorithm in motion estimation. In addition, we implement the present method on mobile devices and confirm that it works in mobile environments in real time.

Rolling Dynamic Response Analysis of Mobile Harbor Crane by Sea State 3 Wave Excitation (해상상태 3의 파고에 따른 모바일 하버 크레인의 롤링 동응답 해석)

  • Han, Ki-Chul;Hwang, Soon-Wook;Choi, Eun-Ho;Cho, Jin-Rae;Lim, O-Kaung
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.23 no.5
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    • pp.493-499
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    • 2010
  • In the sea-floating logistics port called mobile harbor a crane system with the different structure from the conventional above-ground container crane is installed. And, the dynamic stability of whole mobile harbor by the wave excitation is definitely affected by the crane positioned at the top. This paper is concerned with the dynamic rolling analysis of the mobile harbor subject to sea state 3 wave excitation, for which two-step analysis procedure composed of theoretical and numerical approaches is employed. First, the rigid rolling of mobile harbor is obtained according to the linear wave theory. And then, the dynamic rolling response of the flexible crane system caused by the rolling excitation of mobile harbor is analyzed by finite element analysis. The coupled interaction effect between the sea wave and the mobile harbor is taken into consideration by the added mass technique.

A Bridge Technique of Heterogeneous Smart Platform supporting Social Immersive Game (소셜 실감 게임을 위한 이기종 스마트 플랫폼 브릿지 기술)

  • Jang, S.E.;Tang, J.M.;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.17 no.8
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    • pp.1033-1040
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    • 2014
  • Recently, the concept of mobile content service has changed from providing unilaterally contents for single-device to providing same contents for multi-device. This service should be able to provide diverse contents for multi-devices without platform and specification of multi-device. In this study, we propose a bridge technique of heterogeneous smart platform supporting social immersive game. It is possible to access social immersive game by using a multi-platform bridge. To achieve this, we explain techniques of device connection and data transmission between heterogeneous devices using server-client structure and UPnP. It provides an immersive game environment for multi-user, which is able to play in a public place using big screen.

Augmented Reality Board Game Framework (증강현실 보드게임 프레임워크)

  • Kim, jin-guk;Lee, jong-weon
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.639-643
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    • 2007
  • The paper presents a framework for developing real-time multi-user board games and applications in augmented reality. Recently, increase the environment to playing game in augmented reality with advancement of computing ability improvement and wireless networking technique of mobile device. While the trend of utilizing this kind of games is creasing, the facts that there is a shortage of games whose contents are attractive to users. In this paper we propose a framework that enables game content developers to develop new game contents base on augmented reality easily and quickly. This framework is an automatic service that can augment in various methods by using the supported marker recognition service. Therefore game contents developers do not need to know about either augmented reality technique or the inner process structure. The framework also supports special functions and various interaction interfaces for augmented reality board game and components of the board game we can implement. These enable developers to accomplish all the necessary components and structures of the board game more easily.

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Properties of Roadway Particles from the Interaction between Tire and Road Pavement (차량 주행 과정에서 타이어와 도로의 마찰에 의해서 발생하는 도로입자의 특성연구)

  • Lee, Seok-Hwan;Kim, Hong-Seok;Park, Jun-Hyuk;Woo, Se-Jong;Kwak, Ji-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.20 no.6
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    • pp.24-32
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    • 2012
  • A large fraction of urban $PM_{10}$ concentrations is due to non-exhaust traffic emissions including road dust, tire wear particles, and brake lining particles. Although potential health and environmental impacts associated with tire wear debris have been increased, few environmentally and biologically relevant studies of actual tire wear debris have been conducted. Tire wear particles (TWP) are released from the tire tread as a result of the interaction between the tire and the pavement. Roadway particles (RP), meanwhile, are particles on roads composed of a mixture of elements from tires, pavements, fuels, brakes, and environmental dust. The main objective of present study is to identify the contribution of tires to the generation of RP and to assess the potential environmental and health impacts of this contribution. First, a mobile measurement system was constructed and used to measure the roadway particles on asphalt road according to vehicle speed. The equipment of the mobile system provides $PM_{10}$ concentrations by Dusttrak DRX and number density & size distribution measurements of fine and ultra-fine particles by a fast mobility particle sizer (FMPS) and an aerosol particle sizer (APS). When traveling on an asphalt road at constant speed, there is a clear tendency for PM10 concentration to increase slightly in accordance with an increase in the vehicle speed. It was also found that considerable brake wear particles and particles from tire/road interface were generated by rapid deceleration of the vehicle. The morphology and elements of the roadway particles were also analyzed using SEM-EDX technique.