• 제목/요약/키워드: Mobile Information Behavior

검색결과 465건 처리시간 0.029초

Human Hierarchical Behavior Based Mobile Agent Control in Intelligent Space with Distributed Sensors (분산형 센서로 구현된 지능화 공간을 위한 계층적 행위기반의 이동에이젼트 제어)

  • Jin Tae-Seok;Hashimoto Hideki
    • Journal of Institute of Control, Robotics and Systems
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    • 제11권12호
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    • pp.984-990
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    • 2005
  • The aim of this paper is to investigate a control framework for mobile robots, operating in shared environment with humans. The Intelligent Space (iSpace) can sense the whole space and evaluate the situations in the space by distributing sensors. The mobile agents serve the inhabitants in the space utilizes the evaluated information by iSpace. The iSpace evaluates the situations in the space and learns the walking behavior of the inhabitants. The human intelligence manifests in the space as a behavior, as a response to the situation in the space. The iSpace learns the behavior and applies to mobile agent motion planning and control. This paper introduces the application of fuzzy-neural network to describe the obstacle avoidance behavior teamed from humans. Simulation results are introduced to demonstrate the efficiency of this method.

Crowdsourced Urban Sensing: Urban Travel Behavior Using Mobile Based Sensing

  • Shin, Dongyoun
    • Architectural research
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    • 제20권4호
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    • pp.109-120
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    • 2018
  • In the context of ever-faster urbanization, cities are becoming increasingly complex, and data collection to understand such complex relationships is becoming a very important factor. This paper focuses on the lighter weight of the method of collecting urban data, and studied how to use such complementary data collection using crowdsourcing. Especially, the method of converting mobile acceleration sensor information to urban trip information by combining with locational information was experimented. Using the parameters for transportation type classification obtained from the research, information was obtained and verified in Singapore and Zurich. The result of this study is thought to be a good example of how to combine raw data into meaningful behavior information.

Factors Influencing on Behavior Intention for Mobile Commerce (모바일 커머스의 이용의도에 영향을 미치는 요인)

  • Chung, Kyung-Soo;Lee, Won-Bin
    • The Journal of Information Systems
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    • 제17권3호
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    • pp.153-174
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    • 2008
  • Mobile commerce is defined as any direct or indirect transaction conducted and facilitated through a wireless telecommunication network such as payment, ticketing, auction and mobile banking. Despite the importance of mobile commerce, there have not been so many academic studies on the unique characteristics of mobile commerce environments. In this study, our research model is developed based on TAM(Technology Acceptance Model) to investigate the user's technology acceptance process in mobile commerce environment. The factors, such as ubiquity, compatibility, perceived usefulness, perceived ease of use, cost, security, attitude and behavior intention for mobile commerce were selected from pier study in information systems area. The data for empirical analysis of the research model is collected online-questionnaire of 167 mobile commerce users in South Korea. The hypotheses were analyzed using SPSS 15.0 and AMOS 7.0. The results of our study show that: (1) compatibility, perceived usefulness and security had influences on the attitude whereas perceived ease of use and cost did not have any significant impact on the attitude, (2) compatibility influenced perceived usefulness whereas perceived ease of use did not, and finally (3) ubiquity, perceived usefulness and attitude had considerable influences on intention for mobile commerce. Therefore, practitioners should focus on enhancing security, quality of contents and services as well as offering what mobile commerce users want. The results of this study may useful for academicians and practitioners alike.

Evaluation of Mobile-based Web Search Services: Suggestions for Needed Improvements (검색 포털들의 모바일 검색 서비스 평가)

  • Park, Soyeon
    • Journal of the Korean Society for Library and Information Science
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    • 제49권4호
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    • pp.317-334
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    • 2015
  • This study aims to investigate information seeking behavior of mobile-based Web users, especially, college students. This study also evaluates mobile search services based on various criteria, and suggests how to improve portal's mobile search services. The results of this study show that the most urgent improvement is needed in the contents of mobile search services. Improvements are also required in the area of interface design followed by accessibility and mobile search functionalities. The results of this study can be applied to the portal's effective development of mobile search services.

The Influences on Self-Efficacy to Quality of Mobile Financial Information Systems (자기효능감이 모바일 금융 정보 시스템 품질에 미치는 영향)

  • Lee, Jang-Hyung;Kim, Jong-Won
    • The Journal of Information Systems
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    • 제20권4호
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    • pp.103-117
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    • 2011
  • The rapid pace of adoption of mobile handsets has created new mobile financial services. The success of mobile financial information systems will depend on consumer self-efficacy and a sound business model. Self-efficacy has been described as the belief that one is capable of performing in a certain manner to attain certain goals. This is directly related to consumer behavior, but it also affects consumer behaviors indirectly through its impact on goals. And self-efficacy influences the challenges that people take on as well as how high they set their goals. The objective of the study to investigates the effect of self-efficacy on mobile financial information systems. In order to do that, self-efficacy, mobile financial information systems reliability, mobile financial information systems use intensity are conceptualized by survey questionnaire. Our empirical analysis based on 462 survey data shows that self-efficacy effects on mobile financial information systems quality. In addition we also found that self-efficacy effects on mobile financial systems reliability and usage intention. And we found that mobile financial information systems reliability effects on mobile financial systems use intention. And we also found that mobile financial information systems usage intention effects mobile financial systems quality.

The Analysis of Chaotic Behavior in the Chaotic Robot with Hyperchaos Path of Van der Pol(VDP) Obstacle

  • Youngchul Bae;Kim, Juwan;Park, Namsup
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국해양정보통신학회 2003년도 추계종합학술대회
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    • pp.589-593
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    • 2003
  • In this paper, we propose that the chaotic behavior analysis in the mobile robot of embedding Chua's equation with obstacle. In order to analysis of chaotic behavior in the mobile robot, we apply not only qualitative analysis such as time-series, embedding phase plane, but also quantitative analysis such as Lyapunov exponent in the mobile robot with obstacle. In the obstacle, we only assume that all obstacles in the chaos trajectory surface in which robot workspace has an unstable limit cycle with Van der Pol equation.

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Chaotic Behavior Analysis in the Several Arnold Chaos Mobile Robot with Obstacles

  • Bae, Young-Chul;Kim, Yi-Gon;Mathis Tinduk;Koo, Young-Duk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국해양정보통신학회 2004년도 SMICS 2004 International Symposium on Maritime and Communication Sciences
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    • pp.123-127
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    • 2004
  • In this paper, we propose that the chaotic behavior analysis in the several Arnold chaos mobile robot of embedding some chaotic such as Arnold equation with obstacle. In order to analysis of chaotic behavior in the mobile robot, we apply not only qualitative analysis such as time-series, embedding phase plane, but also quantitative analysis such as Lyapunov exponent in the mobile robot with obstacle. We consider that there are two type of obstacle, one is fixed obstacle and the other is hidden obstacle which have an unstable limit cycle. In the hidden obstacles case, we only assume that all obstacles in the chaos trajectory surface in which robot workspace has an unstable limit cycle with Van der Pol equation.

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A Mobile Agent-based Computing Environment for Pedestrian Tracking Simulation

  • Xie, Rong;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.354-356
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    • 2003
  • The study of pedestrian behavior covers wide topics, including way finding, choice and decision make, as well as spatial cognition and environmental perception. To address the problem, simulation is now put forward as suitable technique and method for analyzing human spatial behavior. In the paper we present a development architecture for simulating tracking pedestrian in a distributed environment. We introduce and explore the potential of using mobile agent-enabled distributed implementation model as a tool for development and implementation of the simulation. Three kinds of mobile agents are designed for implementation of managing and querying data of pedestrian. Finally, simulation result of JR 10,000 passengers’ movement is developed and implemented as a case study.

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A Study on User's Wayfinding Information-Seeking Behavior When Using the Mobile Map Application on Foot (도보 상황에서 모바일 지도 애플리케이션 이용자의 길 찾기 정보추구행위에 관한 연구)

  • Gwon, Hyeon Jeong;Lee, Jee Yeon
    • Journal of the Korean Society for Library and Information Science
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    • 제55권1호
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    • pp.469-492
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    • 2021
  • This study aims to find an optimal method for the mobile map application to provide directions by analyzing users' behavior in wayfinding and the information referenced in the direction-finding tasks. The mobile application provided information such as 'the name of the store on the first floor,' 'current location and directions to proceed if there are multi-branching roads,' and 'alleyways.' In the visual representation of information, the application should pay attention to 'landmark elements such as subway station exits and bus stops,' 'the color of crosswalks and overpasses,' 'division between sidewalks and driveways,' and 'entry to the subway stations.' For the mobile map application to provide intuitive interaction, it is necessary to specify 'the direction toward the destination,' 'the possible rotation of the map screen,' and 'the big roads' preference guidance.'

Effect of e-Commerce History on Consumer Perception: A comparative study of United States of America versus Vietnam

  • Pham Nguyen Bich Tram;Cheul Rhee;Jiyeol Kim
    • Asia pacific journal of information systems
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    • 제32권2호
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    • pp.307-326
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    • 2022
  • Currently, Mobile-commerce is active around the world, and consumers' online activities have changed significantly from pc-base to mobile-base. Unlike IT advanced countries such as the United States, which experienced PC-based online commerce (hereafter, PC-commerce) before Mobile-commerce, developing countries such as Vietnam have a relatively short history of PC-commerce. Consumers' experience with PC-commerce may affect their acceptance and use of Mobile-commerce. In this study, we tried to see if different online commerce histories differently affect consumers' online purchasing behavior. We selected the United States and Vietnam, with longer PC-commerce experience and shorter one, respectively. Data were collected for the following four groups: 1) the U.S. PC-commerce (n=256), 2) the U.S. Mobile-commerce (n=283), 3) the Vietnamese PC-commerce (n=159), and 4) the Vietnamese Mobile-commerce (n=225). As results, it was first confirmed that different e-commerce histories in developed and developing countries make the online shopping process different. Second, navigability has a huge impact on consumers' decision support satisfaction in Vietnam where PC-commerce history is shorter. Third, we identified that pre-purchase phase is more related with decision support satisfaction and that purchase phase is more related with task support satisfaction.