• Title/Summary/Keyword: Mobile Environment

Search Result 4,817, Processing Time 0.03 seconds

A Study of Improved Session Management for Mobile Web under BYOD environment (BYOD 환경을 고려한 모바일 웹을 위한 세션 관리 개선 방안 연구)

  • Kim, Young-hun;Park, Yongsuk
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.5
    • /
    • pp.1117-1124
    • /
    • 2015
  • This paper explains a web session management system for mobile web environment with BYOD(Bring Your Own Device). This system operates by enhanced secure session token. This system consists of an unique identifier, time stamp, and encryption algorithm. The Unique identifier in this system classifies each mobile device for web security based on mobile environment with BYOD. And the Time stamp in this system that determine session effectiveness for web security. Also the Cipher algorithm in this system that protects session token information for web security. This paper analysis a security of session management system running on mobile web environment using the simulation techniques. The proposed method is more suitable than the other methods under enviroment mobile web environment with BYOD.

Map-Building and Position Estimation based on Multi-Sensor Fusion for Mobile Robot Navigation in an Unknown Environment (이동로봇의 자율주행을 위한 다중센서융합기반의 지도작성 및 위치추정)

  • Jin, Tae-Seok;Lee, Min-Jung;Lee, Jang-Myung
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.13 no.5
    • /
    • pp.434-443
    • /
    • 2007
  • Presently, the exploration of an unknown environment is an important task for thee new generation of mobile service robots and mobile robots are navigated by means of a number of methods, using navigating systems such as the sonar-sensing system or the visual-sensing system. To fully utilize the strengths of both the sonar and visual sensing systems. This paper presents a technique for localization of a mobile robot using fusion data of multi-ultrasonic sensors and vision system. The mobile robot is designed for operating in a well-structured environment that can be represented by planes, edges, comers and cylinders in the view of structural features. In the case of ultrasonic sensors, these features have the range information in the form of the arc of a circle that is generally named as RCD(Region of Constant Depth). Localization is the continual provision of a knowledge of position which is deduced from it's a priori position estimation. The environment of a robot is modeled into a two dimensional grid map. we defines a vision-based environment recognition, phisically-based sonar sensor model and employs an extended Kalman filter to estimate position of the robot. The performance and simplicity of the approach is demonstrated with the results produced by sets of experiments using a mobile robot.

Development of Sound Design Strategies for Promoting Self-regulated Learning Behaviors in Mobile Learning Environments

  • KIM, Taehyun
    • Educational Technology International
    • /
    • v.13 no.1
    • /
    • pp.101-144
    • /
    • 2012
  • Students mostly precede their learning without any direct support of instructor in e-learning and mobile educational environment. Many useful strategies and tools to facilitate self-regulated learning behaviors in e-learning environment have been introduced, yet, the limit has been reached by only suggesting self-regulated strategies with visual information in the most researches. Accordingly, this research is intent to propose the sound design strategies that facilitate learner's self-regulated learning behaviors in mobile learning environment. To achieve the objective of the research, two research questions are presented. First, what are the sound design strategies that facilitate the self -regulated learning behaviors in mobile learning environment?. Second, what are the results of evaluating the developed sound design strategies in terms of facilitating self-regulated learning behaviors?. To solve these research questions, the literature reviews on characteristics of mobile learning, concepts and features of self-regulated learning and sound were done to establish the sound design strategies. Through formative research method targeting instructional designers, sound design strategies were modified and supplemented. The research to validate these was performed and to verify the effect of the derived sound design strategies, the usability test aimed at instructional designer and learners was conducted. The final sound design strategies through this research process were six general design strategies and the sixteen detailed strategies. This research is meaningful because this offers the basic research on sound information design which has been lacking and help upgrade the upper limit of instructional design which mainly focused on visual information in mobile learning environment that shows information in a small screen.

A Study on Validity of New Mobile Policies in Korea

  • Yang, Je-Min;Park, Jae-Chon
    • International Journal of Contents
    • /
    • v.6 no.3
    • /
    • pp.59-64
    • /
    • 2010
  • The world mobile service is growing sharply and became bigger market than wired. So it is very needed to find the political way to promote mobile industry. The United States government recently decided to introduce new mobile policies for promoting mobile industry. Until now the telecommunications policies of the United States have affected policy developments for many countries including Korea. In this context, we studied the validity of introducing new mobile policies of the United States in Korea. We found that new mobile policies can cause the change of mobile market environment; mobile market power will be dispersed from network to content, application and devise, and new mobile market environment where consumers freely select and use network as well as content, application and devise will be made. Also we found empirically that if new policies are introduced in Korea, mobile industry will be promoted as Korean consumers use mobile services and goods quite actively in new mobile market. We think our results provide reasonable evidence to introduce new mobile policies in Korea.

A Research for Digital Literacy Education Methodlogies based on Mobile Devices (모바일 기기 기반의 디지털 리터러시 교육 방안에 대한 연구)

  • Hong, Myunghui;Lee, Soonyoung
    • Journal of The Korean Association of Information Education
    • /
    • v.24 no.1
    • /
    • pp.107-115
    • /
    • 2020
  • The computing environment is rapidly changing to mobile device base, with the development of computer technology. Until now, digital literacy education has been based on desktop PC education, but it is time to change it into literacy education suitable for mobile environment. In this paper, we propose a mobile-based digital literacy MoDL (Mobile Device Digital Literacy). MoDL proposes three phases. One is Mobile Based Digital Environment (MoDE), which builds a mobile digital environment, seconds is Bring Your Own Devices (BYOD) class method when using it for education. Finally, MoDLI (MoDL Instruction) for learning mobile literacy is presented step by step. To verify the validity of the proposed, eight experts were surveyed so that the Content Validity Ratio was calculated. As a result, CVR was ensured in all items except for the applicability of MoDLI.

How to Forecast Behavioral Effects on Mobile Advertising in the Smart Environment using the Technology Acceptance Model and Web Advertising Effect Model

  • Kim, Yong Beom;Joo, Hyung Chul;Lee, Bong Gyou
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.10 no.10
    • /
    • pp.4997-5013
    • /
    • 2016
  • This paper proposes and then verifies a model that can be used to forecast the effects of behavior on mobile advertising based on the Technology Acceptance Model (TAM) and Web Advertising Effect. The objective of this research is to probe the relationship between the cause and effect of the entertainment, informativeness, usefulness, capacity to accommodate smart-environment technologies, Hedonic Adaptation Model (HAM), etc. that mobile advertisements provide, as well as the attitudes toward advertisements in general. In order to accomplish this goal, the research was verified using Structural Equation Modeling (SEM), and the results are as follows. First, the informativeness of mobile advertising has a positive effect on the recognized ease of use. Second, the entertainment and informativeness of mobile advertising has positive effects on the recognized usefulness. Third, the recognized ease of use has a positive effect on the recognized usefulness. Fourth, the informativeness of mobile advertising causes a positive effect on smart-environment technologies. Fifth, the entertainment and informativeness of mobile advertising cause positive effects on the HAM. Sixth, smart-environment technologies cause positive effects on the HAM. Seventh, the recognized usefulness causes a positive effect on the value of mobile advertising and the intention of use. Eighth, the HAM has a positive effect on the value of mobile advertising and the general attitudes toward it. Ninth, the value of mobile advertising has a positive effect on the attitudes toward advertising. Tenth, the attitudes toward mobile advertising have a positive effect on the intention of use.

An Advanced Method of Simulation and Analysis for Electromagnetic Environment on the Mobile Receiver in a Shielded Anechoic Chamber

  • Kim, Jung-Hoon;Rhee, Joong-Geun
    • Journal of electromagnetic engineering and science
    • /
    • v.6 no.4
    • /
    • pp.229-234
    • /
    • 2006
  • This paper presents an advanced method of simulation for EM(electromagnetic) environment that affects on mobile receivers. A new calibration algorithm in the process of simulation is introduced. With a proposed calibration method, the time required for simulation is reduced and this makes it possible to simulate a near-real time EM environment in a shielded anechoic chamber. EM environment data acquisition and logging techniques with GPS for simulation were developed.

An Empirical Study on the Flow Experience Affected by Characteristics of Mobile Internet (모바일 인터넷 특성이 플로우 경험에 미치는 영향에 관한 연구)

  • Yoo, Sang-Jin;Choi, Eun-Bin;Kim, Hyo-Jung
    • Information Systems Review
    • /
    • v.8 no.1
    • /
    • pp.125-139
    • /
    • 2006
  • Recently, as mobile internet users grow rapidly, mobile internet companies are experiencing a fierce competition to capture new customers. Under this business environment, they try to identify factors that make people use mobile internet in order to satisfy customers by providing better and diversified services. There has been enormous effort to analyze customers' behavior in choose and use mobile internet services. However, there is no one best methodology to identify factors to attract customers yet. Thus, the study applied the flow construct proposed by Csikszentmihalyi(1977) and expanded by Hoffman and Novak(1996) to identify environmental factors of internet which has impact on users' mobile internet usage. To implement the study, the following activities have been done: literature reviews on service acceptance model and flow structure, questionnaire survey, suggestion of the flow model on mobile internet, and hypothesis test. For the study, 242 out of 307 samples collected were statistically analyzed using SPSS 10.0, AMOS 4.0 statistics package. The findings of this study are as follows: First, mobile internet environment factors influencing on challenge of flow antecedent were media characteristics(use of convenience, transmission quality), contents characteristics(uniqueness, timeliness, simplicity). Second, mobile internet environment factors influencing on skill of flow antecedent were contents(uniqueness, timeliness, simplicity), charge(definiteness and diversity of charge), usage(security, instant connectivity). Third, challenge of flow antecedent had a significant effect on flow of mobile internet usage. But it was not statistically significant that skill has an influence on flow. This study discovered the relationship between mobile internet environment factors(media characteristics, contents characteristics, charge characteristics, usage characteristics) and flow experience of mobile internet users which would be a valuable insight for marketing strategies. Results shows that challenge of flow antecedent have a significant impact on flow experience in mobile internet environment. Additional, media characteristics, contents characteristics of mobile internet environment factors is positively correlated with challenge of flow antecedent. In other words, mobile internet companies should provide customers with diverse service and take a challenging attitude to get customers show aggressive attitude in mobile internet usage.

A Hoarding Policy for collaborative computing in Mobile Environment : design and Implementation. (이동컴퓨터 상에서의 공동작업을 위한 자동저장 방식 설계 및 구현)

  • 이근영;김남광박승규
    • Proceedings of the IEEK Conference
    • /
    • 1998.10a
    • /
    • pp.491-494
    • /
    • 1998
  • This paper describes the design and implementation of file system which allows the collaborative computing in mobile environment. The design goal is to make a logically one file system in the distributed computer systems. The characteristics of frequent, foreseeable and variable disconnections in a mobile environment wrer taken into consideration. We introduce an auto-hoarding system that provides the availability of large number of nodes which are weakly and intermittently connected. The data consistency problems in distributed or replicated mobile data are also discussed.

  • PDF

A Design of Encryption System Using XML Signature in Mobile Environment (모바일 환경에서의 XML 전자서명을 이용한 암호화 시스템 설계)

  • Sung, Kyung
    • The Journal of Korean Association of Computer Education
    • /
    • v.7 no.4
    • /
    • pp.61-66
    • /
    • 2004
  • Electronic commerce that use Mobile Phone according as the radio Internet develops rapidly and performance of Mobile Phone develops is activated. It is said that electronic commerce that use these Mobile Phone is M-Commerce. Also, the most important controversial point is data security or an user certification technology at these electronic commerce, there are research reactor WPKI and WTLS about this technology. However, when transmit message again after sign electronic documents in Mobile Phone, if do not encrypt, danger exists to be exposed to outside. Therefore, in this paper, designed system to encipher document that handle and handles user certification applying XML electronic sign technique in Mobile environment. Prevent of XML electronic sign in Mobile environment through this paper, and can stave off danger from outside by enciphering electronic sign document.

  • PDF