• 제목/요약/키워드: Maker-education

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Theoretical Foundation of the Maker Movement for Education: Learning Theories and Pedagogy of the Maker Movement (메이커 교육 운동의 이론적 기초: 메이커 운동의 학습 이론과 교육 사상)

  • Sung, Eui Suk
    • Journal of Engineering Education Research
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    • 제21권2호
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    • pp.51-59
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    • 2018
  • The author investigated the momentum of the maker movement and its educational implications with the following four research questions: 1. What is the maker movement? 2. What is the nature of our societal interest in the maker movement? 3. Which learning theories are associated with the maker movement? 4. What are the educational implications of the maker movement? The author reviewed the history of education in terms of the maker movement and concluded that Papert's learning-by-making approach provided a theoretical foundation of the maker movement. The maker movement aims to engage participants in Do-It-Yourself(DIY) activities, the spirit of tinkering, and a hands-on approach. Also, the maker movement meets the educational demands of fostering students' 21st-century abilities and technological literacy. Lastly, the author anticipated the issues that may arise following the introduction of the maker movement in K-12 schools. In conclusion, the author discussed the challenges of the school maker education movement and suggested the bottom-up approach to utilize the school resources of technology and engineering education.

The Composition of Teacher Curriculum based on Maker Education Perception of Early Childhood Teachers (유아교사의 메이커 교육 인식에 기초한 교사 교육과정 구성 방향)

  • Lee, YoungMi
    • The Journal of the Korea Contents Association
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    • 제20권1호
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    • pp.605-616
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    • 2020
  • The purpose of this study is to investigate the teacher's perception of maker education and to suggest the direction of teacher education curriculum for maker education in order to explore the possibility of applying maker education to early childhood education. To this end, a survey was conducted on the perception of maker education for preschool teachers. As a result of the data analysis, the perception of the concept, meaning, and educational environment of maker education were low, while the effectiveness, importance, value, continuous application and development of maker education were highly recognized and the necessity of maker teacher education and the educational environment was suggested. Based on the survey results, the teacher curriculum composition was classified into basic and advanced courses. The basic course included basic contents to understand maker education and maker space. The advanced course included information on how to use various tools, materials and digital media, how to conduct and evaluate maker education to apply maker education. The teacher curriculum composition for maker education can suggest basic directions for developing teacher education programs and strengthening the digital teaching competency of teachers in the future.

Exploring the Direction of Korean Maker Education for Activating Maker's Movement in the 4th Industrial Revolution (4차 산업혁명 시대 한국형 메이커 교육의 방향성 탐색)

  • Byun, Moon Kyoung;Choe, In Soo
    • Journal of Engineering Education Research
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    • 제21권2호
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    • pp.39-50
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    • 2018
  • In the 4th industrial revolution, the maker movement is spreading around the world with the fusion of advanced technology with product manufacturing. Already in developed countries such as the US and Japan, the emphasis is on maker education that integrates education into traditional makers' movement. Through this, we are fostering young talents who will lead the fourth industrial revolution era. Domestic maker education is mainly performed in the maker space, and is limited to the IT field using Arduino and App-Inventor. Therefore, it has the limitation of fostering IT-oriented makers. Therefore, it is affecting the proliferation of the maker's movement because of the difficulty of participation of the general public. The purpose of this study was to understand the characteristics of maker 's movement and to suggest the direction of Korean maker education. In order to accomplish the purpose of research, we analyzed the case of convergent maker education at D Creation Economic Innovation Center, which combines IT and culture technology. We conducted a case study on maker education(VR production project, electronic publishing, beads craft, leather craft, IoT) which was held from July 8 to August 30, 2017 five times. We conducted interviews with five preliminary makers who participated in all the courses of the education, and five instructors who acted as professional makers with pre- developed questionnaires. The results of the study were derived by applying the Thematic Analysis method after opening the contents of the interview. Based on the results of the study, we could suggest characteristics of Korean makers and future direction of maker education.

The Effect of Maker Education Program in School Maker Space on Creative Problem Solving Ability and Self-Directed Learning Ability of Elementary Students (학교내 무한상상실을 활용한 메이커교육 프로그램 적용이 초등학생의 창의적 문제해결력과 자기주도적 학습력에 미치는 효과)

  • Son, Kyoung-ok;Lee, Hyeong-cheol
    • Journal of Korean Elementary Science Education
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    • 제40권1호
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    • pp.55-65
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    • 2021
  • The purpose of this study was to investigate the effects of application of maker education program in school maker space on the creative problem solving ability and self-directed learning ability of elementary students. For research, we secured 18 periods of creative experience activities with 5 categories appropriate for elementary students, and integrated these activities into an elementary maker education program in school maker space. Pre and post tests were done before and after application of this maker education program to assess the changing in participants' creative problem solving ability and self-directed learning ability. The results of this study can be summarized as follows: First, the maker education program meaningfully improved the creative problem-solving abilities of elementary school students. Second, the maker education program meaningfully improved the self-directed learning abilities of elementary school students. From interview with the students, we could know that this program made the students have self-confidence and gave them favorable impression.

Comparative Study on Maker Participation Patterns of High School Students in Korea Engineering and Non-Engineering (한국 공학계열과 비공학계열 진로 희망 고등학생들의 메이커 활동 선호 분야 비교 연구)

  • Byun, Moon Kyoung;Quan, Hai Yan
    • Journal of Engineering Education Research
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    • 제23권5호
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    • pp.68-75
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    • 2020
  • In order to cultivate the talents acquired in the fourth industrial revolution, developed countries' government are actively engaged in the campaigns encouraging K-12 students to participate in the maker movement. Maker education is regarded as one possible solution based on high tech in the era of the 4th Industrial Revolution, and it is spreading widely along with STEM education. In South Korea, STEAM education was actively conducted nationwide, and since 2017, STEAM and maker education have been linked showing mutual development. However, compared to STEAM education linked to the curriculum, comparison and activity-based research on maker education for teenagers is still insufficient. Therefore, this study aimed to suggest implications for STEAM education and maker education by analyzing the motivation of Korean youth to participate in maker activities. The subjects of this study are high school students who participated in maker education programs in student community for the first time in Korea. In this study, students were classified into engineering-related career group and non-engineering-related career groups based on their career intentions, and the motivation and understanding of participation in maker activities were compared. As a result of the study, male students participated more in maker education community activities than female students, and the engineering-related career group had a higher intention to participate in games, outdoor activities, IT equipment, digital production, and electrical/electronic production activities than the non-engineering-related career group. In addition, in the fields of handicraft/art, home baking, installing, and horticultural agriculture, there was no difference in the intention of participate in the engineering-related career group and the non-engineering-related career group. It was found that the engineering-related career group believed that there was a strong relationship between the maker education community activity, career exploration and future career choice, while the non-engineering-related career group believed that the relationship is less strong. It was also found that the engineering-related career group was participating more actively in the maker activity than the other group.

Analysis of Studies about Maker Education Based on Systematic Review (체계적 문헌고찰을 통한 메이커 교육 관련 연구 분석)

  • Jeo, YooHyeon;Song, UiSung
    • Journal of The Korean Association of Information Education
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    • 제23권6호
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    • pp.529-542
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    • 2019
  • Adverting of the 4th Industrial Revolution, maker education is emerged as a new paradigm and related studies keep increasing, As ideal human resources model has been changed. For this study, 65 theses on maker education were reviewed. The study has mainly analyzed the key factors for applying maker education in school. Though this study, it hopes to propose how further maker education studies should be developed. From the theses, 1.4 percent of the maker education program is actually usable in regular school class. For utilizing this education, it requires prior training and needs computer facilities. Most programs were designed as fusion form in more than two subject and included cooperative activities and sharing time. Further studies should be conducted on the application of education programs of within regular classes of school, recommended tools based on the school levels and prior training for tools, established the Makerspace in schools, shared student's output, evaluated students, and teacher training.

Exploring the Evaluation Framework of Maker Education (메이커교육(Maker Education) 평가틀(Evaluation Framework) 탐색)

  • Kang, Inae;Yoon, Hyea Jin
    • The Journal of the Korea Contents Association
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    • 제17권11호
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    • pp.541-553
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    • 2017
  • Maker education rooted on Maker Movement refers to constructivist learning approach in which students as makers participate in producing visible outcomes through self-directed inquiry and creative hands-on activities in a real life context to solve their personal or social problems. The Maker education, therefore, stresses cultivation of 'maker mindset' in the process-oriented learning environments, pursuing evaluation aspects different from those in the existing educational system. In this context, this study aimed to explore an evaluation framework for the Maker education which reflects the Maker mindset: First, a literature review was conducted to search for the evaluation framework of the maker education which consists of the category of 5 ONs (Minds-on, Hands-on, Hearts-on, Social-on, Acts-on) representing intellectual, physical, emotional, interpersonal and practical aspects, respectively; Second, a Delphi survey for content validity was carried out to confirm the adequacy of the 5 ONs category along with sub-elements for each category. Finally, this study presented the evaluation framework for the Maker education, which is expected to be used as feedback rather than a measuring tool for the process and environments of the Maker education.

A Study on Systematic Review of Korean Literatures about Effect of Maker Education

  • Kim, Ji-Yun;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
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    • 제24권9호
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    • pp.161-169
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    • 2019
  • In this paper, we presented directions of future research based on the result of the systematic review about the effect of maker education. Selected paper were 32, and we analyzed papers in terms of research status, research design, participants, areas, learning style, and educational effect. As a result, the study on the effectiveness of the maker education started from 2016 and has been continuously increasing. Concerning participants, many studies focused on middle school students, upper grade elementary school students, and high school students. In the field of research area, maker education was applied most frequently to convergence education. Maker education has been the most studied in formal education, and problem solving ability and attitude were most verified as educational effects.

A Development of Recommendations to Promote Maker Education at the Korean Primary & Secondary School Level in Korea through Analysis of Global Maker Education Best Practices (해외 메이커교육 우수 사례 분석을 통한 국내 초·중등 메이커교육 활성화를 위한 방안 도출)

  • Cha, Hyun-jin;Park, Taejung
    • Journal of Digital Convergence
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    • 제16권11호
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    • pp.97-113
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    • 2018
  • In global advanced countries, various efforts about maker education with maker-space into the formal education has been made. However, in Korea, the physical infrastructure and instructional supports for the maker education in connection with K-12 curriculum are insufficient. Therefore, this study aims to suggest how to promote maker education in domestic K-12 education field by examining best practices of maker education in the globe. To achieve the objective, 7 best practices, which consist of 3 cases led by a government-driven policy, 2 cases initiated by world-class universities, and 2 cases made by international schools, are examined and analyzed. As a result, the recommendations to integrate and promote maker education into the K-12 school level in Korea in terms of 3 different perspectives, the policies which government should consider, the efforts and considerations the institutions should be made, and the roles teachers and instructors play were drawn.

Case Study on Competency-based Maker and Design Education using Marine Robot (해양로봇 활용의 역량중심 메이커 및 설계 교육 사례 연구)

  • Kim, Hyun-Sik
    • Journal of Engineering Education Research
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    • 제24권2호
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    • pp.12-19
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    • 2021
  • Recently, the need of the future education in youth and univesity is rapidly increasing according to 4th industrial revolution. However, the maker and design education as a kind of youth and university future education has the following problems: it is implemented as an interesting convergence education including software education, it is managed by integrating youth and university competencies, it is composed in the form of blended class of consilient subject and nonsubject, it requires considering satisfaction in competency measurement and management, it is connected with entering school and getting job. To solve these problems, a case study on competency-based maker and design education using marine robot, which is based on the process-based learing method, integrated competency of youth and university, blended-type curriculum in terms of online and offline, is executed. To verify the competency-based maker and design education, the satisfaction survey in subject and nonsubject is performed. Study results show the example of the marine robot-based maker and design education and the need for additional study.