• Title/Summary/Keyword: MPEG-2 audio encoder

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An Efficient Computation of FFT for MPEG/Audio Psycho-Acoustic Model (MPEG 심리음향모델의 고속 구현을 위한 효율적 FFT 연산)

  • 송건호;이근섭;박영철;윤대희
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.6
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    • pp.261-269
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    • 2004
  • In this paper, an efficient algorithm for computing in the MPEG/audio Layer Ⅲ (MP3) encoder is proposed. The proposed algerian performs a full-band 1024-point FFT by computing 32-point FFT's of 32 subband outputs. To reduce the aliasing caused by the analysis filter bank, an aliasing cancellation butterfly is developed. A major benefit of the proposed algorithm is the computational saving. By using the proposed algorithm, it is possible to save 40~50% of computations for FFT, which results in about 20% reduction of the PAM-2 complexity.

Real-time Implementation of Encoder and Decoder for Multi-channel Audio(MPEG-2 AAC) (멀티채널 오디오(MPEG-2 AAC) 인코더 및 디코더의 실시간 구현)

  • 홍진우;김진웅;박재홍;양재우
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06b
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    • pp.79-86
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    • 1999
  • 본 논문에서는 ISO/IEC MPEG-2 AAC 표준을 기반으로 한 멀티채널 오디오 인코더 및 디코더(MASIC) 시스템의 실시간 구현 기술에 대해서 기술한다. MPEG-2 AAC 기술은 멀티채널 오디오 부호화 방식의 국제 표준으로써, 지금까지 개발된 멀티채널 오디오 부호화 방식중 최신의 기술이며, 압축율과 오디오 품질이 가장 우수한 것으로 알려져 있다. MASIC 시스템은 인코딩 및 디코딩 기술의 실시간 처리를 위하여 범용 DSP인 TMS320C6701을 사용하였고, 멀티채널 오디오의 고속 입력과 출력을 위한 디지털 인터페이스를 가지고 있으며, 개인용 컴퓨터와의 인터페이스를 위한 PCI 기술이 적용되어 다양한 입출력 모드를 지원하는 특징을 갖는다.

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A study on implementing real-time AC-3 audio encoder hardware based on TMS320C80 (TMS320C80을 이용한 실시간 처리 AC-3 Encoder 하드웨어 구현에 관한 연구)

  • 여경현;박인규
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.1207-1210
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    • 1998
  • 차세대 DVD system의 audio 규격인 Dolby AC-3를 구현하는 방법으로 DSP 프로세서인 TMSC80을 사용하여 실시간 처리 가능한 하드웨어 바탕의 firmware 소프트웨어를 개발하는 방법으로 구현하고자 한다. 본 논문에서는 먼저 TMS320C80을 바탕으로 한 하드웨어 구현에 관해 논의한다. 하드웨어의 구조는 TMS320C80과 시스템 메모리로의 DRAM, 오디오 입력부인 ADC, 입력 데이터를 효과적으로 사용하기 위한 FIFO menory, 오디오 출력용인 dac, 디버깅 및 통신포트로 USB, RS-232,LPT와 MPEG-2 encoding보드 등 다른 보드와 연계를 위한 local-bus를 위한 dual port ram으로 구성된다. 오디오 입력은 최대 24bit 48kHz sampling까지 받을 수 있다.

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Analysis of Power Saving Factor for a DVS Based Multimedia Processor (DVS 기반 멀티미디어 프로세서의 전력절감율 분석)

  • Kim Byoung-Il;Chang Tae-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.1
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    • pp.95-100
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    • 2005
  • This paper proposes a DVS method which effectively reduces the power consumption of multimedia signal processor. Analytic derivations of effective range of its power saving factor are obtained with the assumption of a Gaussian distribution for the frame-based computational burden of the multimedia processor. A closed form equation of the power saving factor is derived in terms of the mean-standard deviation of the distribution. An MPEG-2 video decoder algorithm and AAC encoder algorithm are tested on ARM9 RISC processor for the experimental verification of the power saying of the proposed DVS approach. The experimental results with diverse MPEG-2 video and audio files show 50~30% power saving factor and show good agreement with those of the analytically derived values.

Real-time Implementation of MPEG-4 HVXC Encoder and Decoder on Floating Point DSP (부동 소수점 DSP를 이용한 MPEG-4 HVXC 인코더 및 디코더의 실시간 구현)

  • Kang, Kyeong-ok;Na, Hoon;Hong, Jin-Woo;Jeong, Dae-Gwon
    • The Journal of the Acoustical Society of Korea
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    • v.19 no.4
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    • pp.37-44
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    • 2000
  • In this paper, we described the real-time implementation effort of MPEG-4 audio HVXC (Harmonic Vector eXcitation Coding) algorithm for very low bitrates, which has target applications from mobile communications to Internet telephony, on current high performance floating point TMS320C6701 DSP. We adopted a hardware structure for real-time operation. In order for software optimization, we used C- and assembly-language level optimizations for time-critical functional codes. Utilizing the internal program memory of the DSP as the program cache, the internal data memory overlap technique and DMA functionality, we could get a goal of realtime operation of HVXC codec both at 2 kbit/s and at 4 kbit/s. For an encoder at 2 kbit/s, the optimization ratio to original code is about 96 %. Finally, we got the subjective quality of MOS 2.45 at 2 kbit/s from an informal quality test.

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The Development of Terrestrial DMB System for Video Associated Data Services (비디오 부가데이터 서비스를 위한 지상파 DMB 시스템 개발)

  • Kim, Hyun-Soon;Kyung, Il-Soo;Kim, Sang-Hun;Kim, Man-Sik
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.541-553
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    • 2006
  • Since DMB on-air was started, not high-qualified audio, video services but various service models have been required. This paper is about systems for one of these services, video associated data service. A terrestrial DMB system to make contents of video associated data services and transmit them on DMB channel is proposed in this paper. This system satisfies standard of the video associated data services for terrestrial DMB; MPEG-4 BIFS (BInary Format for Scene) Core2D scene description profile and graphics profile. This system is designed to support two major features of broadcasting, real-time authoring non automatic transmission and non real-time authoring automatic transmission, and focuses on the abilities to make high-qualified contents efficiently and transmit them to video encoder reliably. This system proved its performance through conformance tests with various receivers, so can be used in future on-air.

Development of ATSC3.0 based UHDTV Broadcasting System providing Ultra-high-quality Service that supports HDR/WCG Video and 3D Audio, and a Fixed UHD/Mobile HD Service (HDR/WCG 비디오와 3D 오디오를 지원하는 초고품질 방송서비스와 고정 UHD/이동 HD 방송 서비스를 제공하는 ATSC 3.0 기반 UHDTV 방송 시스템 개발)

  • Ki, Myungseok;Seok, Jinwuk;Beack, Seungkwon;Jang, Daeyoung;Lee, Taejin;Kim, Hui Yong;Oh, Hyeju;Lim, Bo-mi;Bae, Byungjun;Kim, Heung Mook;Choi, Jin Soo
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.829-849
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    • 2017
  • Due to the large-scale TV display, the convergence of broadcasting and broadband, and the advancement of signal compression and transmission technology, terrestrial digital broadcasting has evolved into UHD broadcasting capable of providing simultaneous broadcasting of fixed UHD and mobile HD. The Korean standard for terrestrial UHDTV broadcasting is based on ATSC 3.0, the broadcasting standard of North America. The terrestrial UHDTV broadcasting standard chose that as a new AV codec standard, HEVC video codec which can compress with higher efficiency compared to AVC, and MPEG-H 3D audio codec for realistic audio. Also, DASH and MMT are adopted as transmission format instead of MPEG-2 TS to support broadband as well as broadcasting network, and in order to provide 4K UHD/mobile HD service simultaneously ROUTE multiplexing technology is applied. In this paper, we propose an audio/video encoder, which is required to provide HDR/WCG supported high quality video service, 10.2 channel/4 object supporting stereo sound service, fixed UHD and mobile HD simultaneous broadcasting service based on ATSC3.0, also we implemented the ATSC 3.0 LDM system for ROUTE/DASH packager, multiplexing system and physical layer transmission/reception, and verified the service ability by applying it to real time broadcast environment.

Propose and Performance Analysis of Turbo Coded New T-DMB System (터보부호화된 새로운 T-DMB 시스템 제안 및 성능 분석)

  • Kim, Hanjong
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.269-275
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    • 2014
  • The DAB system was designed to provide CD quality audio and data services for fixed, portable and mobile applications with the required BER below $10^{-4}$. However for the T-DMB system with the video service of MPEG-4 stream, BER should go down $10^{-8}$ by adding FEC blocks which consist of the Reed-Solomon (RS) encoder/decoder and convolutional interleaver/deinterleaver. In this paper we propose two types of turbo coded T-DMB system without altering the puncturing procedure and puncturing vectors defined in the standard T-DMB system for compatibility. One(Type 1) can replace the existing RS code, convolutional interleaver and RCPC code by a turbo code and the other one (Type 2) can substitute the existing RCPC code by a turbo code. Simulation results show that two new turbo coded systems are able to yield considerable performance gain after just 2 iterations. Type 2 system is better than type 1 but the amount of performance improvement is small.