• Title/Summary/Keyword: Korean Character

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A study of MeSH Compatibility between Korea and Chinese (한국과 중국의 MeSH 호환성 연구)

  • Kwon, Young-Kyu;Lee, Byung-Wook
    • Journal of the Korean Institute of Oriental Medical Informatics
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    • v.11 no.2
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    • pp.65-82
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    • 2005
  • The findings from this study are summarized as follows: 1. Hangul 2004 has 16,023 Chinese Character codes. Among them, 15,231 Chinese Character codes are searched by DB, the others are unsearchable codes. 2. Among 15,231 Chinese Character codes of Hangul 2004, 2,471 Chinese Character codes are converted into 2,232 Simplified Chinese Character codes by Traditional and Simplified Chinese Character Converting program in Hangul 2004. 3. The 5th edition TCM-MeSH has 6,385 thesauruses and 2,142 kinds of Chinese Characters. 4. If we use Simplified Chinese Character of Hangul 2004 to search for TCM-MeSH, we will find 94.3% of TCM-MeSH. But If we use Traditional Chinese Character of Hangul 2004 to search for TCM-MeSH, we will find only 34.2% of TCM-MeSH.

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A STUDY ON THE INTEGRATED APPROACH FOR CHARACTER EDUCATION IN MATHEMATICS EDUCATION

  • CHUNGHYUN YU
    • Journal of Applied and Pure Mathematics
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    • v.5 no.1_2
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    • pp.55-68
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    • 2023
  • Character education is an important educational purpose in the current situation of secondary mathematics education. In the current mathematics curriculum, character education is mentioned in terms of core competencies. However, it is very difficult to concretely practice character education in secondary mathematics education. This paper examines the theoretical background of character education in the tradition of mathematics education, and suggests that mathematics is regarded as a practical tradition by the nature of mathematics from a value-intrinsic perspective. In this respect, mathematics education is defined as an intrinsic and nurturing character through long history of practice. This paper searched for an integrated approach to practicing character education in of secondary mathematics education, and argued that the teacher's personal approach including the class model approach of the human factors by an example of the exponential law aman = am+n and the value-oriented activities according to the nature of the mathematics was the core.

Analysis of Korean Language to Optimize the Hangul Character Coding for Information Processing and Communication (한글의 정보처리 및 통신용 부호 최적화를 위한 한국어 분석)

  • Hong, Wan-Pyo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.3
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    • pp.375-380
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    • 2015
  • This paper is studied the Korean language to optimize the Hangul character coding for information processing in information terminal device and transmission in network. The paper analyzed Hangul character in Korean language and use frequency of each character. The paper also compared the analysis result to Hangul characters which are coded in standard in Korean character and Unicode. This study referred "Modern Korean Use Frequency Rate Survey Result" issued by The National Institute of the Korean Language. There are total 58,437 Korean words in the report. As a result of this paper, the Korean word 58,437ea are consisted of Hangul character total 1,540ea. The highest use frequency character is "다" and its use frequency to total use frequency rate is 15%. The lowest use character is "휫"and its use frequency to total use frequency rate is 0.00003%. The number of analyzed Hangul character 1,540 is less 7.2 times and 1.5 times than Korean and Unicode standard respectively.

RELATIVE PROJECTIVE MONOMIAL GROUPS

  • Choi, Eun-Mi
    • Communications of the Korean Mathematical Society
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    • v.15 no.3
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    • pp.481-492
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    • 2000
  • As an application of Clifford theory, we are interested in a situation in which every irreducible projective character of a finite group G is an induced character of an irreducible linear character of some subgroup H of G. For this purpose, we study relative projective monomial groups with respect to subgroups.

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An Analysis of the Prediction Factors of Character Strengths on the Playfulness of Young Children (유아 놀이성에 대한 성격강점의 예측요인 분석)

  • Tak, Jeonghwa
    • Korean Journal of Childcare and Education
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    • v.16 no.4
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    • pp.31-49
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    • 2020
  • Objective: The purpose of this study was to examine cluster types according to the playfulness factors of young children and to predict the character strengths of young children which have an influence on the types of children's playfulness. Methods: Playfulness and character strength tests were administered to 237 young children. The playfulness groups were classified by cluster analysis and the logistic regression analysis. It was used to find the character strengths of young children that have a effect on the types of children's playfulness. Results: First, the children's playfulness groups were divided into a high playfulness group and a low playfulness group. Second, there was a significant difference in all character strengths according to the children's playfulness cluster, and the high playfulness group was statistically significantly high in all character strengths. Third, the children's character strengths influencing the high playfulness group were vitality and positivity, self-regulation, self-esteem, and sensibility. Conclusion/Implications: Based on these results, the necessity of supporting these character strengths was discussed in order to improve the playfulness of children in the education field.

Demand Analysis of Factors of Teaching Competency for Character Education of Early Childhood Teachers (영유아교사의 인성교육 지도역량 요인에 대한 요구도 분석)

  • Goh, Eun Kyoung;Jeon, Hyo Jeong
    • Korean Journal of Childcare and Education
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    • v.12 no.5
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    • pp.47-69
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    • 2016
  • The purpose of this study was to examine teaching competency for character education of early childhood teachers and their demands to improve their capacities. 152 kindergarten and child care teachers responded to 30 survey questionnaires, which included 3 sub-factors(commutative, practical, instrumental) of teaching competency for character education of the teachers, as well as 16 detailed components, designed to check their current competency for character education and to investigate the priority elements that they desired to improve. The data were analyzed based on the Borich request formula, the locus for focus model, and the independent sample t-test across the teacher groups. The results were as follows: Firstly, the most highly demanded teaching competency by the teachers was using tools interactively for character education. And the teachers, among the sub-elements, requested (a) recording and evaluating character education systematically, (b) using local or national resources, (c) planning member's participation, and (d) performing character education related activities systematically. Secondly, more new teachers demanded instrumental competency and answered the need of parents' participation among the sub-elements, more than the more experienced teachers, respectively. The study discussed the implications of promoting early childhood teachers' teaching competency for character education.

A Study on the Application of Character Animation for Motion Analysis Using Motion Capture Data (모션 캡쳐 자료를 이용한 동작 분석용 캐릭터 애니메이션의 적용 방법에 관한 연구)

  • Son, Won-Il;Jin, Young-Wan;Kang, Sang-Hack
    • Korean Journal of Applied Biomechanics
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    • v.17 no.4
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    • pp.37-44
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    • 2007
  • This study compared the Character Studio of 3ds Max and OpenGL to find an adequate modeling method of character animation to be used in motion analysis in the area of motor mechanics. The subject was one male golfer. We obtained the positional coordinates of marks needed by photographing the subject's golf swing motions. Because the method based on the Character Studio used meticulously designed character meshes, it enabled high.level animation but it took a long time in applying physique and demanded the repeated adjustment of each motion data. With the method based on OpenGL, a character completed once could be usable to almost every testee and desired program control was available, but because each character had to be created by making a computer program, it was hard to make characters delicately. Because the method using the Character Studio is actively studied not only in motor mechanics but also in many research areas, it is expected to be more usable in the near future. On the contrary, the method based on OpenGL is easily applicable and allows the convenient use of other mechanical data.

A Study on the Romantic Image in Modern Fashion (현대패션의 로맨틱 이미지에 관한 연구)

  • Kim Young-Hyun;Yang Chieu-Kyung
    • Journal of the Korean Society of Costume
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    • v.55 no.1 s.91
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    • pp.1-12
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    • 2005
  • The modern society which is going through the big turbulence of civilization experiences the lost of humanity and the phenomenon that the standard of our thoughts, like those for good and evil, truth and false is not clear anymore as the technology is being improved. This makes us miss the past when everything is simple and the standards are very clear and being attracted by the metaphorical culture symbolizing something from the past, like memories of youth, fantasies, fairy tales or myths and we are now having a great interest in the joy of life and the affluent life. Influenced by this kind of tendency in modern society, the minimalism, which had the great influence in the nineties, went out of fashion and at last the romantic susceptibility seems to be the trend forming the major mood of the late 20th century - the early 21st century. This study focus is: (1) the theoretical aspects of romantic images such as the concept, the historical tendency and the character are considered. (2) the variety and multiplicity of the romantic images is discussed after the romantic image is classified into four types of retro character, natural character, ethnic character, erotic character according to major trends in our modern. The purpose of this study is to understand the romantic images in modern fashion, by analyzing the fashion trends together with the various features of romantic images.

A Study on Character Make-up Based on Impressiology (인상학에 근거한 성격분장에 관한 연구)

  • Lee, Mi-Ae;Kim, Yong-Sun
    • Journal of the Korean Society of Fashion and Beauty
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    • v.3 no.2 s.2
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    • pp.1-11
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    • 2005
  • This study is focusing on typicalized character make-up of TV Drama characters. The purpose of this study is to analyze the interconnections of its images and impressiology concretely, and then reflect on an application approach of impressiology. The aim of make-up lies in not only helping actors to visualize their own external qualities, appropriate the quality of a play, but also audience and spectators to be immersed in the concrete fact of i character person. Impressiology will be a data to give the understanding and sympathy of make-up work. I would like to utilize character make-up based on impressiology for creative and effective make-up techniques, and make it a typicalized character. Also I will examine the horizon of a new make-up technique through character development according to the demandes of the times. As a result of this study, we find that expression method of characteristic character generalized representatively is the common quality of impressiologistc image. Also we see that such a impressioiogistic image is useful for the fundamental basis of character expression method.

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Exploring the content factors to develop mathematics teachers' professionalism for creativity and character education (수학교사의 요구를 반영한 창의성과 인성 교육 전문성 신장 내용요소 탐색)

  • Kim, Hyun-ah;Lee, Bongju
    • The Mathematical Education
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    • v.55 no.4
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    • pp.485-501
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    • 2016
  • This study was to explore the factors that mathematics teachers actually need to improve their students' creativity and character to pursue education in the direction of the revised curriculum. We first temporarily extracted the elements to reinforce mathematics teachers' professionalism for creativity and character education through literature review, and then conducted the modified delphi technique and interview by targeting secondary school mathematics teachers. Based on the discussion of previous studies, we divided into five areas for mathematics teachers' professional development of creativity and character education: 1. understanding of creativity and character education, 2. creating an environment, 3. understanding curriculum for creativity and character education, 4. instructional design and apply for creativity and character education, 5. evaluating for creativity and character education. Actually content elements highly required by mathematics teachers were reset 17 items. The results of this study are expected to be used as the basis for teachers' professional development of creativity and character education in mathematics education.