• Title/Summary/Keyword: K-MOOC

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A SWOT Analysis of Design Elements of Korean MOOCs (SWOT 분석에 기반한 한국형 MOOCs 설계요소 연구)

  • Lim, Keol;Kim, Mi Hwa
    • Journal of Digital Convergence
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    • v.12 no.6
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    • pp.615-624
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    • 2014
  • MOOCs become an innovative counterproposal of higher education while leading qualitative and quantitative expansion of open courses. KOCW which has adapted for providing open courses in Korea is expected to be evolved along with the development of MOOCs. However, there is a chance to have a conflict or resistance if MOOCs will be transferred without considering domestic situations or opening of universities' classes won't be able to evolve in OCW environment anymore. In this case, it will be hard to take advantages of MOOCs' that provide opportunities for embodying popularization and individualization of education. Thus, it is important to develop strategies for employing recent trends of MOOCs in Korean environment for the sustainable development of higher education. In this paper, design elements required for Korean MOOCs has been studied through SWOT analysis.

Proposal on the Improvement Direction of Web App Development lecture for Non-IT majors

  • Kim, Koono
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.4
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    • pp.231-239
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    • 2022
  • In this paper, I analyze the difficulties of web service development education for non-IT majors through the Q&A of students posted in the k-mooc lecture, and propose methods to improve them. Through Q&A analysis, it was confirmed that non-majors mainly had difficulties in using unfamiliar tools, cost of cloud service, setting up server environment, and writing code while taking web service development courses. To solve this problem, I propose a method to reduce the server cost problem and the complexity of the server environment by using BaaS(Backend as a Service), which is one of the cloud service models. It also shows that it is possible to reduce the length of code that needs to be written at once by using the React library to modularize long code into smaller units. Finally, I propose an improvement plan that even non-IT majors can easily learn by implementing a web application that works by using the design output obtained by using Figma.

Core Elements of Open Learning and Social Learning Platform in a Comparative Analysis (오픈 러닝과 소셜 러닝 플랫폼의 핵심요소 비교분석)

  • Che, Wan Soon;Ahn, Mi Lee
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.51-54
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    • 2017
  • 본 연구의 목적은 오픈 러닝과 소셜 러닝 플랫폼의 핵심요소 비교분석 결과를 바탕으로 학습자와 학습 환경 개선을 위해 고려해야 할 핵심 요소와 방향에 대한 시사점을 고찰하는 데 있다. MOOC로 대변되는 오픈 러닝 사례들의 핵심요소를 분석하여 각각의 공통점과 차이점은 무엇인지 알아보고자 했다. 소셜 러닝 플랫폼을 활용한 사례들을 살펴봄으로써 소셜 러닝 플랫폼의 정의와 특이사항을 살펴보았다. 오픈 러닝과 소셜 러닝 플랫폼의 특이사항은 서로 어떤 상호작용을 가질 수 있을지 비교분석 내용을 바탕으로 오픈 러닝에서 발견 된 장단점과 소셜 러닝 플랫폼의 장단점으로 대치하여 서로 보완해줄 수 있는 진화한 러닝 플랫폼을 구상해보는 것은 유의미 할 것이다.

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Learning Material Bookmarking Service based on Collective Intelligence (집단지성 기반 학습자료 북마킹 서비스 시스템)

  • Jang, Jincheul;Jung, Sukhwan;Lee, Seulki;Jung, Chihoon;Yoon, Wan Chul;Yi, Mun Yong
    • Journal of Intelligence and Information Systems
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    • v.20 no.2
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    • pp.179-192
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    • 2014
  • Keeping in line with the recent changes in the information technology environment, the online learning environment that supports multiple users' participation such as MOOC (Massive Open Online Courses) has become important. One of the largest professional associations in Information Technology, IEEE Computer Society, announced that "Supporting New Learning Styles" is a crucial trend in 2014. Popular MOOC services, CourseRa and edX, have continued to build active learning environment with a large number of lectures accessible anywhere using smart devices, and have been used by an increasing number of users. In addition, collaborative web services (e.g., blogs and Wikipedia) also support the creation of various user-uploaded learning materials, resulting in a vast amount of new lectures and learning materials being created every day in the online space. However, it is difficult for an online educational system to keep a learner' motivation as learning occurs remotely, with limited capability to share knowledge among the learners. Thus, it is essential to understand which materials are needed for each learner and how to motivate learners to actively participate in online learning system. To overcome these issues, leveraging the constructivism theory and collective intelligence, we have developed a social bookmarking system called WeStudy, which supports learning material sharing among the users and provides personalized learning material recommendations. Constructivism theory argues that knowledge is being constructed while learners interact with the world. Collective intelligence can be separated into two types: (1) collaborative collective intelligence, which can be built on the basis of direct collaboration among the participants (e.g., Wikipedia), and (2) integrative collective intelligence, which produces new forms of knowledge by combining independent and distributed information through highly advanced technologies and algorithms (e.g., Google PageRank, Recommender systems). Recommender system, one of the examples of integrative collective intelligence, is to utilize online activities of the users and recommend what users may be interested in. Our system included both collaborative collective intelligence functions and integrative collective intelligence functions. We analyzed well-known Web services based on collective intelligence such as Wikipedia, Slideshare, and Videolectures to identify main design factors that support collective intelligence. Based on this analysis, in addition to sharing online resources through social bookmarking, we selected three essential functions for our system: 1) multimodal visualization of learning materials through two forms (e.g., list and graph), 2) personalized recommendation of learning materials, and 3) explicit designation of learners of their interest. After developing web-based WeStudy system, we conducted usability testing through the heuristic evaluation method that included seven heuristic indices: features and functionality, cognitive page, navigation, search and filtering, control and feedback, forms, context and text. We recruited 10 experts who majored in Human Computer Interaction and worked in the same field, and requested both quantitative and qualitative evaluation of the system. The evaluation results show that, relative to the other functions evaluated, the list/graph page produced higher scores on all indices except for contexts & text. In case of contexts & text, learning material page produced the best score, compared with the other functions. In general, the explicit designation of learners of their interests, one of the distinctive functions, received lower scores on all usability indices because of its unfamiliar functionality to the users. In summary, the evaluation results show that our system has achieved high usability with good performance with some minor issues, which need to be fully addressed before the public release of the system to large-scale users. The study findings provide practical guidelines for the design and development of various systems that utilize collective intelligence.

Exploring the Improvement Plan for Science-Gifted Education through Analysis of the Performance Result of Master plan for Identifying and Nurturing of Science-Gifted Student (과학영재 발굴·육성 종합계획 성과분석을 통한 과학영재교육 발전방안 탐색)

  • Lee, Bongwoo;Son, Jeongwoo
    • Journal of The Korean Association For Science Education
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    • v.37 no.5
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    • pp.775-785
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    • 2017
  • The purpose of this study is to analyze the outcome of 'The second plan for identifying and nurturing of science-gifted student' and investigate the implications for the third plan. 'The second plan for identifying and nurturing of science-gifted student' was made for the promotion of science-gifted education from 2013 to 2017. This plan is composed of three strategies with 25 sub-projects: a systematic identification of science-gifted students with potential, an activation of creative and integrated science-gifted education and an establishment of optimized science education supporting system. We supposed six implications through the investigation of the performance analysis of each sub-project. First, the third plan should be composed of projects to be able to be supported directly. Second, the paradigm shift is needed from quantitative expansion to qualitative expansion. Third, third plan should include a special support for profoundly gifted students. Fourth, a specialization plan for science-gifted institute is required. Fifth, it is necessary to establish a camp or residential type gifted institute. Sixth, it is needed to have a quality management of science-gifted programs and MOOC (massive open online course) on science-gifted programs are needed.

Curriculum Service Design of Computational Science Engineering Platform (계산과학공학 플랫폼의 커리큘럼 서비스 설계)

  • Ma, Jin;Seo, Jerry;Shin, Jung-Hoon;Kwon, Ye-Jin;Jeon, In-Ho;Lee, Jong-Suk Ruth
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.05a
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    • pp.202-204
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    • 2018
  • 2018년 현재 한국과학기술정보연구원(KISTI)은 계산과학공학 플랫폼 기반으로 온라인 시뮬레이션이 가능한 EDISON(EDucation-research Integration through Simulation On the Net) 서비스를 제공하고 있다. 해당 플랫폼 서비스는 7개 전문분야(전산의학, 전산설계, 전산열유체, 구조동역학, 계산화학, 나노물리, 도시환경)의 학생 및 연구자들이 학습 및 시뮬레이션을 실행하고 결과를 활용할 수 있도록 지원하고 있다. 하지만 EDISON 플랫폼은 시뮬레이션 서비스에 초점을 맞춰 개발과 서비스를 제공했기 때문에 국내외 MOOC(Massive Open Online Course) 서비스들에 비해 아직 교육 콘텐츠가 부족하다. 그리하여 본 논문에서는 계산과학공학 플랫폼에 교육 콘텐츠를 체계적으로 제공하기 위한 커리큘럼 서비스를 설계 및 제안하였다.

The Changes of Future Society and Educational Environment according to the Fourth Industrial Revolution and the Tasks of School Science Education (4차 산업혁명에 따른 미래사회와 교육환경의 변화, 그리고 초·중등 과학교육의 과제)

  • Jho, Hunkoog
    • Journal of Korean Elementary Science Education
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    • v.36 no.3
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    • pp.286-301
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    • 2017
  • Nowadays, the public as well as science educators pays much attention to the fourth industrial revolution and wonders what will happen to the societies in the future. Thus, this study aimed at predicting the education environment which will be brought from the fourth industrial revolution, and suggesting the solutions or tasks to be investigated in science education. Through the literature review, this study categorized the major changes of future society into a wild fluctuation of job market, the shift from possession-based economy to sharing economy, post-urbanized and distributed system, and the crisis of dehumanization. According to the four major changes, this study predicted the future environment that will occur to the educational system. First, the students should the competences necessary for the future and the school curriculum will be changed in terms of width and depth. Second, sharing economy may bring about the open platform similar to MOOC (Massive Open Online Course) or TED. Third, the manifestation of artificial intelligence in education will enable the individual and paced learning, and thanks to the change, the concept of distributed cognition will be more focused in education research. Fourth, the collaborative learning and character education should be more stressed to resist the dehumanization. This study suggests relevant tasks and issues that should be tackled for the successful change in primary and secondary schools.

The Impact of Public Lectures on the Development of Engineering Education in the New Media Environment (새로운 미디어 환경의 대중강연이 공학교육 발전에 미치는 영향)

  • Han, Kyong Hee
    • Journal of Engineering Education Research
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    • v.20 no.6
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    • pp.52-60
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    • 2017
  • This study analyzes the public lecture conducted by a university in Seoul and examined how a public lecture on the emergence of a new media environment could influence the actual field of engineering education. The current public lecture is changing away from past patterns which have been conducted on a daily, irregular and offline basis. Online lectures such as Mooc programs, as well as broadcast programs in the Internet media environment, are becoming increasingly popular with mainstream education. This study focuses on exploring how public lecture experiences of engineering professors have affected the improvement of learner centered education and their communication skills. It also examines how public lecture in the field can affect to enhance public understanding of engineering. The advent of a new media environment is likely to inject new vitality into a college lecture that seems to fall behind in the past. It is highly likely that the reliance on the teaching capabilities of professors become higher according to the emphasis on active learning environment. The genre of public lecture is expected to greatly helpful to expand future engineering education methodologies.

Content Restructure Model for Learning Contents using Dynamic Profiling (온라인 교육 환경에서 동적 프로파일 기반 학습 콘텐츠 재구성 모델의 제안)

  • Choi, Ja-Ryoung;Sin, Eun Joo;Lim, Soon-Bum
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.1
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    • pp.279-284
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    • 2018
  • With the availability of real-time student behavioral data, personalization on education is gaining a huge traction. Data collected from massively open online courses (MOOC) has shifted the content delivery method from fixed, static to user-adopted form. Such educational content can be personalized by student's level of achivement. In this paper, we propose a service that automates the content restructuring, based on dynamic profile. With the student behavioral data, the proposed service restructures educational content by changing the order, extending and shrinking the published material. To do this, we record students' behavioral data and content information as a metadata, which will be used to generate dynamic profile.

A Study on Design Guidelines of Learning Analytics to Facilitate Self-Regulated Learning in MOOCs

  • PARK, Taejung;CHA, Hyunjin;LEE, Gayoung
    • Educational Technology International
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    • v.17 no.1
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    • pp.117-150
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    • 2016
  • The purpose of this study was to develop design guidelines on the learning analytics which can help to promote students' self-regulated learning (SRL) strategies in MOOCs learning environments. First of all, to develop the first draft of design guidelines, relevant literature review and case analysis on current MOOCs platforms such as edX, K-MOOC, Coursera, Khan Academy and FutureLearn were conducted. Then, to validate the design guidelines, expert reviews (validation questionnaires and in-depth interviews) and learner evaluation (in-depth interviews) were conducted. Through the recursive validation, the design guidelines were finalized. Overall, the final version of design guidelines on learning analytics to facilitate SRL strategies was suggested. The final design guidelines consist of 15 items in 10 categories related to the information analyzed based on individual student's learning behaviors and activities on MOOCs environments. Moreover, the results of interview also revealed that the social comparisons, learning progress reports, and personalization might contribute to the improvements of their SRL competences. This study has an implication that MOOCs could offer a higher success or completion rate to students with low SRL skills by taking advantage of the information on learning analytics