• Title/Summary/Keyword: Interactive approach

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An Ontology-based Knowledge Management System - Integrated System of Web Information Extraction and Structuring Knowledge -

  • Mima, Hideki;Matsushima, Katsumori
    • Proceedings of the CALSEC Conference
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    • 2005.03a
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    • pp.55-61
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    • 2005
  • We will introduce a new web-based knowledge management system in progress, in which XML-based web information extraction and our structuring knowledge technologies are combined using ontology-based natural language processing. Our aim is to provide efficient access to heterogeneous information on the web, enabling users to use a wide range of textual and non textual resources, such as newspapers and databases, effortlessly to accelerate knowledge acquisition from such knowledge sources. In order to achieve the efficient knowledge management, we propose at first an XML-based Web information extraction which contains a sophisticated control language to extract data from Web pages. With using standard XML Technologies in the system, our approach can make extracting information easy because of a) detaching rules from processing, b) restricting target for processing, c) Interactive operations for developing extracting rules. Then we propose a structuring knowledge system which includes, 1) automatic term recognition, 2) domain oriented automatic term clustering, 3) similarity-based document retrieval, 4) real-time document clustering, and 5) visualization. The system supports integrating different types of databases (textual and non textual) and retrieving different types of information simultaneously. Through further explanation to the specification and the implementation technique of the system, we will demonstrate how the system can accelerate knowledge acquisition on the Web even for novice users of the field.

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REAL-TIME 3D SIMULATION INFRASTRUCTURE FOR PRACTICAL APPLICATION OF HIGH-RESOLUTION SATELLITE IMAGERY

  • Yoo, Byoung-Hyun;Brotzman, Don;Han, Soon-Hung
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.155-158
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain, and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

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Product Design’s Approach in User Interface Design through Case of Interactive TV for Kids (어린이용 인터랙티브 TV 개발 사례를 통해 본 사용자 인터페이스 디자인에서 제품디자인 영역의 접근 방법)

  • Park, Sang-Hyun;Choi, Seung-Eok;Jin, oung-Kyu;Park, Hyun-Mi;Cho, Soo-Ho;Woo, Joo-Kyung
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.281-289
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    • 2006
  • 본 연구의 목적은 어린이를 위한 인터랙티브 TV (KidTV)의 개발 사례를 통하여 사용자 인터페이스 디자인에 있어 제품디자인 영역의 특수성이 반영된 보다 적합한 인터랙티브 제품의 디자인 개발 체계를 개발하기 위한 관점을 찾는데 있다. 이를 위하여 본 연구에서는 인터랙션 디자인 프로젝트에서 제품디자인적 문제해결 과제인 물리적 형태부여의 주요 요소인 인터랙션 스타일을 보다 합리적으로 조형요소로써 반영하기 위한 해결안으로써 "Form follows function" 이라는 루이스 설리반의 주장에서 힌트를 얻어 현시적 관점에서 그의 주장을 재해석하여 "Form follows Interaction" 이라는 디자인 키워드를 통하여 사용자 인터페이스 디자인에서의 제품디자인 측면의 인터페이스 개발을 위한 하나의 관점으로 제안하고자 한다. 이를 통하여 다양한 학제가 결합하여 진행할 수 밖에 없는 사용자 인터페이스 디자인에 있어 여러 다른 학제들과 제품디자인 영역간의 이해를 돕고 사용자 인터페이스 전체적인 관점에서 제품디자인 영역의 디자인 개발체계를 확립할 수 있는 하나의 관점을 제공하고자 한다.

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Transnational Life of Korean 'Wild Geese Family': Coping Strategies and Family Paths Across Time (기러기가족의 초국적 적응전략 및 가족 경로)

  • Kang, Yoo-Jean
    • The Korean Journal of Community Living Science
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    • v.20 no.2
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    • pp.205-221
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    • 2009
  • My concern was to explore how the Korean 'wild geese families' functioned to maintain 'familyhood' in spite of spatial separation by using a qualitative approach. I used personal narratives from eleven 'geese mothers' living in the United States. Family paths across time were analyzed to understand their complicated nature. Respondents adopted some coping strategies to obtain the flexibility and the stability for relocating their transnational lives. These were 1) communications, 2) relocation of household work, and 3) reinterpretation of 'sacrifice.' It seemed that their family paths become either the continuous type (prolong their stay) or the discontinuous type (not prolong their stay). These were shaped by complex individual, familial, and social forces which affected differently according to the steps of family life cycles. Therefore, this study showed that the Korean 'wild geese family' did not move toward the uni-direction with the same experiences and nature. More importantly, it is noteworthy to acknowledge that the prevalence of 'wild geese family' reveals the dynamic interactive nature of the family, i.e., actively responding to the changes and challenges from the diverse circumstances. It is inferred that the social and cultural factors such as the class mobility, the education system, and the values may influence the family life style.

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Component Selection Decision Method Using ANP Technique in Change Management (변경관리에서 ANP기법을 이용한 컴포넌트 선택 결정 방법)

  • Kim, Kyoung-Hun;Song, Young-Jae
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.59-67
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    • 2012
  • Software change management is focused on the change of a entity like the change of contents of a system or a document. In change management, interactive relationship among requirements and complex decision making is needed to obtain optimized status. In this paper we design a management model of software change management in distributed environment which mange the change among components by time and situation. In addition, each components are defined and use ANP technique for best decision-making by using the subordinate relationship and feedback considering the mutual dependency referring the change of components in distributed environment. Thus, we analyze the dependency among each components and show 3 types of change relationship. Also through analysis of dependency, we verified the effectiveness of such approach.

EvoSNP-DB: A database of genetic diversity in East Asian populations

  • Kim, Young Uk;Kim, Young Jin;Lee, Jong-Young;Park, Kiejung
    • BMB Reports
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    • v.46 no.8
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    • pp.416-421
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    • 2013
  • Genome-wide association studies (GWAS) have become popular as an approach for the identification of large numbers of phenotype-associated variants. However, differences in genetic architecture and environmental factors mean that the effect of variants can vary across populations. Understanding population genetic diversity is valuable for the investigation of possible population specific and independent effects of variants. EvoSNP-DB aims to provide information regarding genetic diversity among East Asian populations, including Chinese, Japanese, and Korean. Non-redundant SNPs (1.6 million) were genotyped in 54 Korean trios (162 samples) and were compared with 4 million SNPs from HapMap phase II populations. EvoSNP-DB provides two user interfaces for data query and visualization, and integrates scores of genetic diversity (Fst and VarLD) at the level of SNPs, genes, and chromosome regions. EvoSNP-DB is a web-based application that allows users to navigate and visualize measurements of population genetic differences in an interactive manner, and is available online at [http://biomi.cdc.go.kr/EvoSNP/].

A Study on the Development of Feature-Based NC Part Programming System 'FeaTURN' for Turning Operation (특징형상을 이용한 NC선반가공 프로그래밍 시스템 'FeaTURN'의 개발에 관한 연구)

  • 강신한;이재원
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.17 no.1
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    • pp.38-45
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    • 1993
  • The feature based modeling approach is useful for post-CAD related works such as process planning and NC part programming. This paper describes the development of 'FeaTURN' system which is feature based NC part programming system for turning operation. The programming task in 'FeaTURN' system becomes easy and effective with the assistance of feature icons. The manufacturing attributes can be handled toghther with the features during input procedure. The cutter location data (CLD) is determined by the processor module. The post process module converts the CL data to machine control data (MCD). Also, the system graphically displays the tool path.

Design of RCGA-based PID controller for two-input two-output system

  • Lee, Yun-Hyung;Kwon, Seok-Kyung;So, Myung-Ok
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.10
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    • pp.1031-1036
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    • 2015
  • Proportional-integral-derivative (PID) controllers are widely used in industrial sites. Most tuning methods for PID controllers use an empirical and experimental approach; thus, the experience and intuition of a designer greatly affect the tuning of the controller. The representative methods include the closed-loop tuning method of Ziegler-Nichols (Z-N), the C-C tuning method, and the Internal Model Control tuning method. There has been considerable research on the tuning of PID controllers for single-input single-output systems but very little for multi-input multi-output systems. It is more difficult to design PID controllers for multi-input multi-output systems than for single-input single-output systems because there are interactive control loops that affect each other. This paper presents a tuning method for the PID controller for a two-input two-output system. The proposed method uses a real-coded genetic algorithm (RCGA) as an optimization tool, which optimizes the PID controller parameters for minimizing the given objective function. Three types of objective functions are selected for the RCGA, and each PID controller parameter is determined accordingly. The performance of the proposed method is compared with that of the Z-N method, and the validity of the proposed method is examined.

A Suggestion for the Convergent Type of the Cultural Content Production System Using Holography and Augmented Reality (홀로그래피와 증강현실을 활용한 융합형 문화콘텐츠 제작시스템 제안)

  • Oh, Moon Seok;Won, Jong Wook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.177-184
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    • 2012
  • A hologram projects a 3 dimensional video as same as a real subject and it is made by principles of holography. Many researches about holographic technology have been developed. Studies for visualization of 3D videos, holographic storages, and optical media have proceeded mostly in engineering. It is hard to find any researches about the convergent system from the viewpoint of interactive elements and motion graphic design such as this paper's concept. Most studies of augmented reality have been developed in the domain of technology and education but the field of content production. AR has been convergent with various fields and media, so it is time to make an active progress in the study of convergent content development. The goal of this study is to develop cultural contents and create new values through the convergence of holography and AR. The purpose of this paper is to propose the way of developing the convergent type of cultural contents and construct the production system by the new approach to users using the convergence technology of holography and augmented reality.

A Study on the Learner's factors affecting the Satisfaction of BL in Universities (대학 수업에서의 블렌디드 러닝 만족에 영향을 미치는 학습자 변인 연구)

  • Jun, Byoungho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.3
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    • pp.105-113
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    • 2017
  • Considered as the "new normal" mode of learning, BL has become popular in recent years especially in University education. BL is defined as a learning approach that combines e-learning and face-to-face classroom learning. BL allows for more interactive and reflective learning environment resulting in enhancing learner-directed learning. The adoption of BL in university has made it significant to probe the crucial determinants that would entice instructors and learners to use BL and enhance learning satisfaction. The primary purpose of this study is to investigate the affecting factors of the satisfaction of BL in universities in terms of leaner's aspects. Learner's role is very important in BL, because learner should self-directed study for effective performance and satisfaction in BL environment. Based on prior studies motivation, self-efficacy, and educational expectancy were identified as affecting factors of satisfaction in BL. According to the result of multiple regression, all factors(motivation, self-efficacy, and educational expectancy) were found to be significantly related to the learner's satisfaction in BL. It can provide practical guideline on effective operation strategy for BL in universities.