• Title/Summary/Keyword: Intensity of Emotions

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Empirical Sentiment Classification Using Psychological Emotions and Social Web Data (심리학적 감정과 소셜 웹 자료를 이용한 감성의 실증적 분류)

  • Chang, Moon-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.5
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    • pp.563-569
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    • 2012
  • The studies of opinion mining or sentiment analysis have been the focus with social web proliferation. Sentiment analysis requires sentiment resources to decide its polarity. In the existing sentiment analysis, they have been built resources designed with intensity of sentiment polarity and decided polarity of opinion using the ones. In this paper, I will present sentiment categories for not only polarity of opinion but also the basis of positive/negative opinion. I will define psychological emotions to primary sentiments for the reasonable classification. And I will extract the informations of sentiment from social web texts for the actual distribution of sentiments in social web. Re-classifying primary sentiments based on extracted sentiment information, I will organize sentiment categories for the social web. In this paper, I will present 23 categories of sentiment by using proposed method.

Reliability and Validity of Objective Diagnosis Tools According to the Emotional State of Companion Canine (반려견 정서상태에 따른 객관적 진단 도구의 신뢰도와 타당도 연구)

  • In-Hag Choi;Young-In Park;Tae-Ho Chung
    • Journal of Environmental Science International
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    • v.33 no.4
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    • pp.279-282
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    • 2024
  • This study aimed to verify the results of emotional analysis with respect to canine behavior as reported in the existing animal behavior field based on the dog vestibular emotional reflex (VER) principle, and to evaluate humans and animals based on empathy gained through true communication rather than human-centered interpretation. A total of 200 canines were divided into non-daily and daily situation groups (n=100 each). To assess the psychological and emotional state of each group, these changes were applied to the principle of VER, and six measurement values were selected: positive emotion (balance and energy), negative emotion (tension/anxiety and stress), and body condition (inhibition and neuroticism). The results showed a statistically significant difference (p<0.05) in positive emotions, negative emotions, and body conditions between the two groups. In addition, balance, energy, tension/anxiety, inhibition, and neuroticism were higher in the non-daily situation group than in the daily situation group, with an exception for stress. Compared with the canine daily situation groups, canine in the non-daily situation groups instinctively observed their surroundings to cope with possible threats, had decreased concentration, and elevated vitals due to high-intensity anxiety. This can be perceived as a state of immediate reaction to possible situations/threats. In conclusion, it was confirmed through Vibra Image technology that canine instability mainly affects three factors: positive emotion, negative emotion, and physical condition.

Psychophysiological Responses Evoked by Fear and Disgust Emotion Using Audiovisual Film Clips in Children (공포와 혐오 정서에 대한 아동의 심리생리반응)

  • Jang, Eun-Hye;Woo, Tae-Je;Lee, Young-Chang;Sohn, Jin-Hun
    • Science of Emotion and Sensibility
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    • v.10 no.2
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    • pp.273-280
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    • 2007
  • The study is to examine the psychophysiological responses evoked by negative emotions(fear and disgust) in children. 47 children(11-13 years old, 23 boys) participated in the study. While the children were experiencing fear or disgust emotion induced by audio-visual film clips, ECG, EDA, PPG and SKT are measured. Emotion assessment scale was used to confirm that emotions elicited by the film clips were significantly noticeable, which was measured self-report. The results turned out to be 100% and 89.4% of appropriate for fear and disgust emotions, respectively. Emotional intensity the children had experienced was rated as 4.05, 4.07 on 1-5 scale based on effectiveness of measurement of fear and disgust emotion. ANS reponses by fear and disgust were significantly between the resting state and emotional state induced. The result obtained from the fear emotion showed significant increases in SCL, NSCR, HR, RSA, RESP and HF. There was a significant difference in SCL and NSCR between the two emotions.

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The Effect of Personality on Psychological Responses Induced by Emotional Stimuli for Children

  • Jang, Eun Hye;Eum, Youngji;Kim, Suk-Hee;Sohn, Jin-Hun
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.5
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    • pp.323-335
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    • 2014
  • Objective: The aim of this study is to identify the relationship between personality and psychological responses induced by emotional stimuli (happiness, sadness, anger, boring and stress) for children. Background: Many researches are interested in assertion that there is close correlation between personality and emotion. The relationship between personality and emotion needs to be studied in view of the extended integration, not in view of respective property, because personality is deeply ingrained, and the relatively enduring patterns of thought, feeling and behavior and emotion can take advantage of individual differences in sensitivities to situational cues and predispositions to emotional state. In particular, studies on the personality and emotion for children are necessary in that childhood is an important period for formation of their personality and emotion expression and regulation. Method: Prior to the experiment, we made parents of 94 children rate personalities of their children, based on Korean Personality Inventory for Children (K-PIC). Results of 64 children without missing answers to all questions were analyzed. 64 children were exposed to five emotional stimuli and were asked to report the classification and intensity of their experienced emotion. Results: Children were classified into two groups of the lower 25% and higher 25% scores in twenty sub-scales of K-PIC, and psychological responses to five emotional stimuli between two groups were compared. Accuracy of emotion experienced by emotional stimuli showed a significant difference between the two groups, the lower and higher scores in Hyperactivity and Adjustment. Also, there was a significant difference in the intensity of experienced emotions between the two groups in Intellectual Screening and Psychosis. Conclusion: Our result has shown that hyperactivity, adjustment, intellectual screening and psychosis influence the accuracy and intensity of emotional responses. Application: This study can offer a guideline to overcome methodological limitation of emotion studies for children and help researcher basically understand and recognize human emotion in HCI.

Effects of Low Intensity Exercise Training during Hemodialysis on Fatigue, Activity of Daily Living, Positive Psychological Capital, and Blood Pressure (혈액투석 중 저강도운동이 환자의 피로, 일상생활활동수행, 긍정심리자본 및 혈압에 미치는 효과)

  • Kim, Eui Jeung;Lee, Hyun Suk;Shin, Hee Jeong;Hong, Mi Jeong;Kim, So Young;Kim, Seon Ae;Kim, Hwasoon
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.26 no.1
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    • pp.62-73
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    • 2019
  • Purpose: The purpose of this study was to estimate the effects of a video low intensity exercise program provided during hemodialysis on fatigue, activity of daily living, positive psychological capital and blood pressure of patients being treated. Methods: A non-equivalent control group pre-post test design was used. Participants were 85 hemodialysis patients assigned to either the experimental group (n=41) or the control group (n=44). The experimental group exercised for about 25 minutes 3 times a week for 8 weeks. Data analyses involved descriptive statistics, $x^2$ test, t-test, multiple regression and repeated measure ANOVA using SPSS/WIN 23.0. Results: The exercise intervention significantly reduced post hemodialysis fatigue and significantly increased positive psychological capital. There was a significant interaction effect on time by group in blood pressure. Systolic blood pressure changes in the experimental group were stable but, changes in the control group tended to increase gradually. Conclusion: To reduce fatigue and increase positive psychological capital for hemodialysis patients, providing exercise during hemodialysis is recommended. Furthermore individualized exercise in terms of intensity, time, duration, etc should be developed and tested. Also, to reduce drastic blood pressure changes during hemodialysis, exercise should be provided.

Analysis of Roles of Lighting and Background Musik for Storytelling - a Case Study of Disney's Short Animated Film (스토리텔링에서의 조명과 배경음악의 역할 분석 -디즈니 단편 애니메이션 <페이퍼맨>을 중심으로)

  • Park, Eun-Hea
    • Journal of Korea Multimedia Society
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    • v.18 no.8
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    • pp.988-995
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    • 2015
  • In 2013, Academy Award for Best Animated Short Film was granted to Walt Disney's short animation, (2012). With various aspects of its excellence, I focus on the very effective use of digital lightings and underscores for storytelling as its success factors. In this respect, this paper aims at analyzing the roles of the visual factors, especially tone, contrast, etc. created by lightings, and audio factors, especially underscores, in the film's story development. I find that can be characterized by the well-built story structure with distinct three acts. The main stream of the story is expressed with the overall mood that is created by the fine adjustments of brightness of the main light, and contrast. And the direction and the intensity of the lighting successfully describe the emotions of the characters in each scene. In addition, I find that properly chosen and positioned underscores make the development of the story more dynamic and more harmonized.

A Storytelling approach to user affective interface design (감성적 인터페이스 디자인을 위한 스토리텔링 접근)

  • Hwang, Sin-Woong;Lee, Sun-Ah;Sohn, Young-Woo
    • Science of Emotion and Sensibility
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    • v.12 no.1
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    • pp.19-32
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    • 2009
  • Recently emotional relationships between industrial products and user experience are getting more attention than ever. However, current user interface design has focused just on the mechanical and logical aspects. This research proposed a new approach to improve user's emotional experience to interface design and introduced storytelling as a new possibility. Four types of user interface - logical interface, picture added interface, storytelling-applied interface, and storytelling-applied interface with a story script - were used for this research. Eighty college students participated in this research. Each participant was randomly assigned to one of four types of user interfaces. Additionally, their individual differences in affect intensity were measured. he results show that users reported more emotional experience in the storytelling-applied interface and storytelling-applied interface with a story script than the logical interface and just picture added interface. The results also suggest that the higher satisfaction was experienced for the storytelling-applied interface. And all those results are differentiated by the users' affect intensity. The users who have higher affect intensity expressed heavier emotional experience and deeper satisfaction for the storytelling-applied interface.

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Dynamic Emotion Classification through Facial Recognition (얼굴 인식을 통한 동적 감정 분류)

  • Han, Wuri;Lee, Yong-Hwan;Park, Jeho;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.12 no.3
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    • pp.53-57
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    • 2013
  • Human emotions are expressed in various ways. It can be expressed through language, facial expression and gestures. In particular, the facial expression contains many information about human emotion. These vague human emotion appear not in single emotion, but in combination of various emotion. This paper proposes a emotional expression algorithm using Active Appearance Model(AAM) and Fuzz k- Nearest Neighbor which give facial expression in similar with vague human emotion. Applying Mahalanobis distance on the center class, determine inclusion level between center class and each class. Also following inclusion level, appear intensity of emotion. Our emotion recognition system can recognize a complex emotion using Fuzzy k-NN classifier.

A multidisciplinary analysis of the main actor's conflict emotions in Animation film's Turning Point (장편 애니메이션 극적전환점에서 주인공의 갈등 정서에 대한 다학제적 분석)

  • Lee, Tae Rin;Kim, Jong Dae;Liu, Guoxu;Ingabire, Jesse;Kim, Jae Ho
    • Korea Science and Art Forum
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    • v.34
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    • pp.275-290
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    • 2018
  • The study began with the recognition that the animations movie need objective and reasonable methods to classify conflicts in visual to analyze conflicts centering on narratives. Study the emotions of the hero in conflict. The purpose of the study is to analyze conflict intensity and emotion. The results and contents of the study are as follows. First, we found a Turning Point and suggested a conflict classification model (Conflict 6B Model). Second, Based on the conflict classification model, the conflict based shot DB was extracted. Third, I found strength and emotion in inner and super personal conflicts. Fourth, Experiments and tests of strength and emotion were conducted in internal and super personal conflicts. The results of this study are metadata extracted from the emotional research on conflict. It is expected to be applied to video indexing of conflicts.

Korean Emotional Speech and Facial Expression Database for Emotional Audio-Visual Speech Generation (대화 영상 생성을 위한 한국어 감정음성 및 얼굴 표정 데이터베이스)

  • Baek, Ji-Young;Kim, Sera;Lee, Seok-Pil
    • Journal of Internet Computing and Services
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    • v.23 no.2
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    • pp.71-77
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    • 2022
  • In this paper, a database is collected for extending the speech synthesis model to a model that synthesizes speech according to emotions and generating facial expressions. The database is divided into male and female data, and consists of emotional speech and facial expressions. Two professional actors of different genders speak sentences in Korean. Sentences are divided into four emotions: happiness, sadness, anger, and neutrality. Each actor plays about 3300 sentences per emotion. A total of 26468 sentences collected by filming this are not overlap and contain expression similar to the corresponding emotion. Since building a high-quality database is important for the performance of future research, the database is assessed on emotional category, intensity, and genuineness. In order to find out the accuracy according to the modality of data, the database is divided into audio-video data, audio data, and video data.