• Title/Summary/Keyword: Intelligent Character Recognition

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Vehicle License Plate Recognition System using DCT and LVQ (DCT와 LVQ를 이용한 차량번호판 인식 시스템)

  • 한수환
    • Journal of Intelligence and Information Systems
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    • v.8 no.1
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    • pp.15-25
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    • 2002
  • This paper proposes a vehicle license plate recognition system, which has relatively a simple structure and is highly tolerant of noise, by using the DCT(Discrete Cosine Transform) coefficients extracted from the character region of a license plate and the LVQ(Learning Vector Quantization) neural network. The image of a license plate is taken from a captured vehicle image based on RGB color information, and the character region is derived by the histogram of the license plate and the relative position of individual characters in the plate. The feature vector obtained by the DCT of extracted character region is utilized as an input to the LVQ neural classifier fur the recognition process. In the experiment, 109 vehicle images captured under various types of circumstances were tested with the proposed method, and the relatively high extraction rate of license plates and recognition rate were achieved.

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Research on Intelligent Game Character through Performance Enhancements of Physics Engine in Computer Games (컴퓨터 게임을 위한 물리 엔진의 성능 향상 및 이를 적용한 지능적인 게임 캐릭터에 관한 연구)

  • Choi Jong-Hwa;Shin Dong-Kyoo;Shin Dong-Il
    • The KIPS Transactions:PartB
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    • v.13B no.1 s.104
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    • pp.15-20
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    • 2006
  • This paper describes research on intelligent game character through performance enhancements of physics engine in computer games. The algorithm that recognizes the physics situation uses momentum back-propagation neural networks. Also, we present an experiment and its results, integration methods that display optimum performance based on the physics situation. In this experiment on integration methods, the Euler method was shown to produce the best results in terms of fps in a simulation environment with collision detection. Simulation with collision detection was shown similar fps for all three methods and the Runge-kutta method was shown the greatest accuracy. In the experiment on physics situation recognition, a physics situation recognition algorithm where the number of input layers (number of physical parameters) and output layers (destruction value for the master car) is fixed has shown the best performance when the number of hidden layers is 3 and the learning count number is 30,000. Since we tested with rigid bodies only, we are currently studying efficient physics situation recognition for soft body objects.

A Method of License Plate Location and Character Recognition based on CNN

  • Fang, Wei;Yi, Weinan;Pang, Lin;Hou, Shuonan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.8
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    • pp.3488-3500
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    • 2020
  • At the present time, the economy continues to flourish, and private cars have become the means of choice for most people. Therefore, the license plate recognition technology has become an indispensable part of intelligent transportation, with research and application value. In recent years, the convolution neural network for image classification is an application of deep learning on image processing. This paper proposes a strategy to improve the YOLO model by studying the deep learning convolutional neural network (CNN) and related target detection methods, and combines the OpenCV and TensorFlow frameworks to achieve efficient recognition of license plate characters. The experimental results show that target detection method based on YOLO is beneficial to shorten the training process and achieve a good level of accuracy.

A Pattern Recognition Based on Co-occurrence among Median Local Binary Patterns (중간값 국소이진패턴 사이의 동시발생 빈도 기반 패턴인식)

  • Cho, Yong-Hyun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.4
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    • pp.316-320
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    • 2016
  • In this paper, we presents a pattern recognition by considering the spatial co-occurrence among micro-patterns of texture images. The micro-patterns of texture image have been extracted by local binary pattern based on median(MLBP) of block image, and the recognition process is based on co-occurrence among MLBPs. The MLBP is applied not only to consider the local character but also analyze the pattern in order to be robust noise, and spatial co-occurrence is also applied to improve the recognition performance by considering the global space of image. The proposed method has been applied to recognized 17 RGB images of 120*120 pixels from Mayang texture image based on Euclidean distance. The experimental results show that the proposed method has a texture recognition performance.

A Vehicle License Plate Recognition Using the Feature Vectors based on Mesh and Thinning (메쉬 및 세선화 기반 특징 벡터를 이용한 차량 번호판 인식)

  • Park, Seung-Hyun;Cho, Seong-Won
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.705-711
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    • 2011
  • This paper proposes an effective algorithm of license plate recognition for industrial applications. By applying Canny edge detection on a vehicle image, it is possible to find a connected rectangular, which is a strong candidate for license plate. The color information of license plate separates plates into white and green. Then, OTSU binary image processing and foreground neighbor pixel propagation algorithm CLNF will be applied to each license plates to reduce noise except numbers and letters. Finally, through labeling, numbers and letters will be extracted from the license plate. Letter and number regions, separated from the plate, pass through mesh method and thinning process for extracting feature vectors by X-Y projection method. The extracted feature vectors are compared with the pre-learned weighting values by backpropagation neural network to execute final recognition process. The experiment results show that the proposed license plate recognition algorithm works effectively.

A Study on the Dynamic Image Drawing Part Information Recognition using Artificial Intelligence (인공지능기법을 이용한 동적 이미지 도면 부품정보 인식에 관한 연구)

  • Lee Joo-Sang;Kang Sung-In;Lee Sang-Bae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.4
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    • pp.449-453
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    • 2006
  • This paper wishes to present way that can take advantage of parts information of image drawing for efficient maintenance management of facilities efficiently. Information for parts that compose facilities to facilities design drawing has been expressed, and legend character has been written to divide each parts. This paper applies Artificial Intelligence techniques for legend character cognition of image drawing. Finally, apply artificial intelligence techniques to drawing management system to evaluate efficiency of method that propose in this paper that see.

An Edge AI Device based Intelligent Transportation System

  • Jeong, Youngwoo;Oh, Hyun Woo;Kim, Soohee;Lee, Seung Eun
    • Journal of information and communication convergence engineering
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    • v.20 no.3
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    • pp.166-173
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    • 2022
  • Recently, studies have been conducted on intelligent transportation systems (ITS) that provide safety and convenience to humans. Systems that compose the ITS adopt architectures that applied the cloud computing which consists of a high-performance general-purpose processor or graphics processing unit. However, an architecture that only used the cloud computing requires a high network bandwidth and consumes much power. Therefore, applying edge computing to ITS is essential for solving these problems. In this paper, we propose an edge artificial intelligence (AI) device based ITS. Edge AI which is applicable to various systems in ITS has been applied to license plate recognition. We implemented edge AI on a field-programmable gate array (FPGA). The accuracy of the edge AI for license plate recognition was 0.94. Finally, we synthesized the edge AI logic with Magnachip/Hynix 180nm CMOS technology and the power consumption measured using the Synopsys's design compiler tool was 482.583mW.

Number Plate Detection with a Multi-Convolutional Neural Network Approach with Optical Character Recognition for Mobile Devices

  • Gerber, Christian;Chung, Mokdong
    • Journal of Information Processing Systems
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    • v.12 no.1
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    • pp.100-108
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    • 2016
  • In this paper, we propose a method to achieve improved number plate detection for mobile devices by applying a multiple convolutional neural network (CNN) approach. First, we processed supervised CNN-verified car detection and then we applied the detected car regions to the next supervised CNN-verifier for number plate detection. In the final step, the detected number plate regions were verified through optical character recognition by another CNN-verifier. Since mobile devices are limited in computation power, we are proposing a fast method to recognize number plates. We expect for it to be used in the field of intelligent transportation systems.

Intelligent interface using hand gestures recognition based on artificial intelligence (인공지능 기반 손 체스처 인식 정보를 활용한 지능형 인터페이스)

  • Hangjun Cho;Junwoo Yoo;Eun Soo Kim;Young Jae Lee
    • Journal of Platform Technology
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    • v.11 no.1
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    • pp.38-51
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    • 2023
  • We propose an intelligent interface algorithm using hand gesture recognition information based on artificial intelligence. This method is functionally an interface that recognizes various motions quickly and intelligently by using MediaPipe and artificial intelligence techniques such as KNN, LSTM, and CNN to track and recognize user hand gestures. To evaluate the performance of the proposed algorithm, it is applied to a self-made 2D top-view racing game and robot control. As a result of applying the algorithm, it was possible to control various movements of the virtual object in the game in detail and robustly. And the result of applying the algorithm to the robot control in the real world, it was possible to control movement, stop, left turn, and right turn. In addition, by controlling the main character of the game and the robot in the real world at the same time, the optimized motion was implemented as an intelligent interface for controlling the coexistence space of virtual and real world. The proposed algorithm enables sophisticated control according to natural and intuitive characteristics using the body and fine movement recognition of fingers, and has the advantage of being skilled in a short period of time, so it can be used as basic data for developing intelligent user interfaces.

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Human Friendly Recognition and Editing Support System of Korean Language (인간에게 친밀한 한글 인식 및 편집 지원시스템)

  • Sohn, Young-Sun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.4
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    • pp.494-499
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    • 2007
  • In this paper we realized a system, if a user selects the area of the important parts or the arrangement parts when he reads the books or the papers, which amends, stores and readjusts the characters that are included in the selected area by outputting the characters to the word processor in sequence. If a user selects what he wishes lot with his finger, the system detects the movement of the finger by applying the hand recognition algorithm and recognizes the selected area. The system converts the distance of the width and the length of the selected area to the number of the pulse, and controls the motor to move the camera at the position. After the system scales up/down the zoom to be able to recognize the character and controls the focus to the regulated zoom closely, it controls the focus in detail to get more distinct image by using the difference of the light and darkness. We realize the recognition and editing support system of korean language that converts the obtained images to the document by applying the character recognition algorithm and arrange the important parts.