• Title/Summary/Keyword: Industry-Oriented Education

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Development and Application of Failure-Based Learning Conceptual Model for Construction Education

  • Lee, Do-Yeop;Yoon, Cheol-Hwan;Park, Chan-Sik
    • Journal of Construction Engineering and Project Management
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    • v.1 no.2
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    • pp.11-17
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    • 2011
  • Recent demands from construction industry have emphasized the capability for graduates to have improved skills both technical and non-technical such as problem solving, interpersonal communication. To satisfy these demands, problem-based learning that is an instructional method characterized by the use of real world problem has been adopted and has proven its effectiveness various disciplines. However, in spite of the importance of field senses and dealing with real problem, construction engineering education has generally focused on traditional lecture-oriented course. In order to improve limitations of current construction education and to satisfy recent demands from construction industry, this paper proposes a new educational approach that is Failure-Based Learning for using combination of the procedural characteristics of the problem-based learning theory in construction technology education utilizing failure information that has the educational value in the construction area by reinterpreting characteristics of construction industry and construction failure information. The major results of this study are summarized as follows. 1) Educational effect of problem-based learning methodology and limitation of application in construction area 2) The educational value of the information on construction failure and limitation in application of the information in construction sector 3) Anticipated effect from application of the failure-based learning 4) Development and application of the failure-based learning conceptual model.

DEVELOPMENT AND APPLICATION OF FAILURE-BASED LEARNING MODEL FOR CONSTRUCTION TECHNOLOGY EDUCATION

  • Do-Yeop Lee;Cheol-Hwan Yoon;Chan-Sik Park
    • International conference on construction engineering and project management
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    • 2011.02a
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    • pp.99-106
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    • 2011
  • Recent demands from construction industry have emphasized the capability for graduates to have improved skills both technical and non-technical such as problem solving, interpersonal communication. To satisfy these demands, problem-based learning that is an instructional method characterized by the use of real world problem has been adopted and has proven its effectiveness various disciplines. However, in spite of the importance of field senses and dealing with real problem, construction engineering education has generally focused on traditional lecture-oriented course. In order to improve limitations of current construction education and to satisfy recent demands from construction industry, this paper proposes a new educational approach that is Failure-Based Learning for using combination of the procedural characteristics of the problem-based learning theory in construction technology education utilizing failure information that has the educational value in the construction area by reinterpreting characteristics of construction industry and construction failure information. The major results of this study are summarized as follows. 1) Educational effect of problem-based learning methodology and limitation of application in construction area 2) The educational value of the information on construction failure and limitation in application of the information in construction sector 3) Anticipated effect from application of the failure-based learning 4) Development and application of the failure-based learning model

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A Study on Development of Safety Duty Education According to Production Manager Job Analysis in the Mechanical System (기계 시스템 생산 작업관리자 직무 분석에 의한 안전직무교육 개발에 관한 연구)

  • Yang, Kwang-Mo;Kim, Chang-Shik
    • Journal of the Korea Safety Management & Science
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    • v.19 no.1
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    • pp.63-71
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    • 2017
  • As the demand for automation (or autonmation) or clean workplace has grown, the interest in the knowledge and skill regarding safety is rising in manager duty. Moreover, the importance of severity rate of injury has increased due to the enlargement of industry scale, even safety management area has developed. Thus, it is important that production managers, the core of the line process, realize the safety in their production line, even if a safety manager acts as a staff. However, in the duty oriented National Competency Standard (NCS), the education about the safety duty of production management part is insufficient. According to NCS, it is calculated production managers receive only 6.7% of whole safety education regarding the duty related the safety management for production manager in mechanical industry. However, the ability in safety is more demanded from production managers as the concept of "production and safety" turns into the concept of "production with safety". And then in this paper, we will compare and analyze the safety management duty in Korean NCS and the safety management duty in State Leaders Connecting Learning to Work in US manufacturing industry, in terms of the duty of the production manage in mechanical industry (05). And, we will develop the safety duty education system for production manager, by classifying the safety education in domestic mechanical industry into knowledge education, skill education, and attitude education with using AHP(Analytic Hierarchy Process).

A Case Study on the Development of Curriculum for Dept. of Game Programming in University Customized to Online Game Industry (대학(게임 프로그래밍 계약학과)의 게임산업계 맞춤형 교육과정 개발을 위한 사례 연구1))

  • Yoon, Hyung-Sup;WhangBo, Taeg-Keun
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.89-97
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    • 2010
  • Still there is a quality mismatch between required manpower of game companies and supplied one from universities in Korean game industry. The demand-oriented workforce training project is being implemented by KOCCA(Korea Creative Content Agency) for reducing the gap. This paper is focused on the development of training course for students of the game programming department in K University. This paper derived a education training course customized to online game industry by surveying 35 companies to find their needs for recruiting. Additionally some advice is suggested for successful education training. This paper not only will contribute to verify the required competence of people force in game industry but also offer a guideline for designing curriculum for game programmer.

A Study on the Activation of Vocational Training Exploiting Company Oriented Qualification (기업 맞춤형 자격 제도를 통한 직업훈련 활성화 방안 연구)

  • Sang-Bong Lee;Eun-Hae Kim;Seung-Hwan Jeon;Byungil Jang;Jun-Ki Min
    • Journal of Practical Engineering Education
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    • v.15 no.2
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    • pp.259-271
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    • 2023
  • The purpose of this study is to prepare a plan to activate vocational training through a company-customized qualification system that meets the needs of the industry and responds promptly to changes in the external environment and trends. The BRIDGE 3.0 model was presented as Establishment of qualification system based on education and training result certification, a customized qualification operation system based on local companies by setting the qualification system as a strategy centered on companies that are consumers. To this end, the current status and limitations of vocational competency development projects, the current status and limitations of the domestic qualification system, government policies related to vocational competency development, FGI of corporate personnel managers, surveys of personnel managers of SME, expert advice.

Establishment of Model for the Human Resource Development in RI-Biomics Field (RI-Biomics 분야 인력양성 모델 정립)

  • Yeom, Yu-sun;Shin, Woo-Ho;Hwang, Young-Muk;Park, Tai-Jin;Park, Sang-Hyun
    • Journal of Radiation Industry
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    • v.7 no.2_3
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    • pp.209-219
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    • 2013
  • RI-Biomics field comes into the limelight as a new fusion radiation technology. These rapid development of RI-Biomics cause the necessity of establishment of a new methodical education program model for consistent training of professional manpower in RI-ADME, Biomics field. But domestic current status is not satisfied to training human resource development in RI-Biomics. Actually domestic educational organization related to RI-Biomics just run educational programs oriented basic theory, so practical and fusion education are not existed nowadays for preliminary RI-Biomics expert. Therefore we established a new education program model for educate of the expert in RI-Biomics field to overcome current problem about the route of knowledge that has more monotonous and concentrated tendency and non-professional education. To improve universality and practicality, we conduct education-training model survey about domestic and foreign country. This new human resource development model will contribute to fostering new expert in RI-Biomics field.

A Study on the Improvement Scheme of University's Software Education

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.3
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    • pp.243-250
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    • 2020
  • In this paper, we propose an effective software education scheme for universities. The key idea of this software education scheme is to analyze software curriculum of QS world university rankings Top 10, SW-oriented university, and regional main national university. And based on the results, we propose five improvements for the effective SW education method of universities. The first is to enhance the adaptability of the industry by developing courses based on the SW developer's job analysis in the curriculum development process. Second, it is necessary to strengthen the curriculum of the 4th industrial revolution core technologies(cloud computing, big data, virtual/augmented reality, Internet of things, etc.) and integrate them with various fields such as medical, bio, sensor, human, and cognitive science. Third, programming language education should be included in software convergence course after basic syntax education to implement projects in various fields. In addition, the curriculum for developing system programming developers and back-end developers should be strengthened rather than application program developers. Fourth, it offers opportunities to participate in industrial projects by reinforcing courses such as capstone design and comprehensive design, which enables product-based self-directed learning. Fifth, it is necessary to develop university-specific curriculum based on local industry by reinforcing internship or industry-academic program that can acquire skills in local industry field.

Satisfaction Level & Improvement Priority of Community Environment According to the Development Concepts of Residential Complexes - The Case of The 3 Residential Complexes in Cheongju Area - (택지개발지구 특성에 따른 거주자의 생활권 내 근린환경만족도 및 개선우선지수 - 청주권 3개 택지개발지구를 중심으로 -)

  • Lee, Sang-Un;Park, Kyoung-Ok
    • Journal of the Korean housing association
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    • v.21 no.3
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    • pp.77-86
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    • 2010
  • This study has the purpose to reveal the differences of residents' satisfaction level & demand of community environment and recognized residents' improvement priority of community environment at 3 complexes at the big city in the provinces. The 3 residential complexes had differentiated developmental concepts; the residence-oriented complex, the residence-government mixed complex with an eco-friendly concept, and the outskirt residence-industry mixed complex. Followings are the results of the study. 1) The satisfaction of residents in the community environment correlates with the increasing convenience facilities after construction. In the new outskirt complexes of smaller cities, dissatisfaction occurs more with public transportation rather than the road system, so that efficient public transportation systems, inner and neighboring areas, is requisite. 2) Even in the residence-oriented complex, the education environment does not entirely account for satisfaction level; the green environment is also second in priority after the education environment. In the residence-government mixed complex with an eco-friendly concept, a good natural environment does not entirely account for satisfaction level; education environment is also second in priority after the natural environment. The supply of sufficient schools may be fulfilled in the ways of reform of the education zone with neighboring existing residential areas. In the outskirt residence-industry mixed complex of smaller cities, priority was placed more on the location and convenience; this explains the complex's poor access to downtown.

Derivation of Creative SW HRD Policy Using Analytic Hierarchy Process (계층분석을 활용한 창의적 SW인재양성 정책방향 도출)

  • Lee, Jung Mann;Rim, Myung Hwan
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.95-102
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    • 2013
  • The paradigm of SW industry has been rapidly changing into mobile and cloud technology environment. Research model based on PEST-SWOT analysis was employed to derive internal and external factors connected with PEST factors through analyzing the current status and problems of SW HRD system in Korea. Survey was conducted by 20 experts who are involved in SW companies, university, and R&D research institute using AHP(Analytic Hierarchy Process) model. The empirical result showed that SW fusion HRD, creativity-oriented university education in the field of software, global education and exchange, and revitalization of SW venture ecosystem are derived as policy visions of SW HRD for smart industry ecosystem. Another findings are that SW fusion HRD, revitalization of SW venture ecosystem, Job Creation through revitalization of SW start-up, Creation of coexistence between SW large enterprises and SMEs, creativity-oriented university education in the field of software, and global education and exchange are presented in order in terms of the importance of policy priority.

The Effects of Lifestyles on Pursuing Benefits and Purchase Intention of Athleisure wear (라이프 스타일이 애슬레저 웨어 제품추구혜택과 제품구매의도에 미치는 영향 연구)

  • Kim, Se Na;Jung, Hye Jung;Oh, Kyung Wha
    • Fashion & Textile Research Journal
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    • v.19 no.6
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    • pp.723-735
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    • 2017
  • The explosive growth rates in sales of climbing clothes-centered outdoor wear has slowed; however, athleisure wear worn while enjoying sports activities is still popular. This research study investigated differences between pursuing benefits of athleisure clothing and purchase intentions of athleisure clothing according to lifestyles, targeting male and female consumers aged 20s-50s. Analytic research data was statistically processed with the use of SPSS 18.0. The factor analysis and reliability analysis, multiple-regression analysis and t-test analysis and descriptive statistics were conducted. The study analyzed the results of pursuing benefits of athleisure clothing according to lifestyle. The study results showed that fashion oriented, health oriented, and sociability oriented factors had significant effects on youth and fashion; however, rational consumption, leisure orientation, sociability orientation, and value oriented factors showed significant effects on everyday clothing functionality. Health orientation and leisure orientation factors also exerted significant effects on comfort; in addition, the factors of fashion oriented, value oriented, rational consumption, and health orientation also had significant effects on ideal body image. This study investigated purchase intentions for athleisure clothing according to lifestyles. The study results revealed that fashion oriented, leisure oriented, private life centered, and health oriented factors also showed significant effects on purchase intentions for athleisure clothing.