• Title/Summary/Keyword: Industry platform

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A Design Proposal of a Lego-type UHD(Ultra High Definition) Media Platform for Cloud Services (클라우드 서비스를 위한 레고형 초고화질 영상 송수신 미디어 플랫폼 설계 제안)

  • Koo, Sung Wan;Jeong, Da Hee;Kim, Hyun Sik;Seo, Jeongwook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.655-657
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    • 2014
  • In this paper, a lego-type Ultra High Definition(UHD) media platform for cloud service have been proposed. The platform offers you a cloud service, which is freely able to share your UHD media in indoor and outdoor environment. Also, if various media products using the next-generation wireless communication(802.11ac and LTE Broadcast etc.) and proposed platform are utilized, everyone can develop easily because it is the lego-type. Therefore, the platform are expected to lead development of new market and invent industry since it can be applied to various businesses models.

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Platform of ICT-based environmental monitoring sensor data for verifying the reliability (ICT 기반 환경 모니터링 센서 데이터의 신뢰성 검증을 위한 플랫폼)

  • Chae, Minah;Cho, Jae Hyuk
    • Journal of Platform Technology
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    • v.9 no.1
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    • pp.23-31
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    • 2021
  • In recent years, in the domestic industry, personal damage has occurred due to sensor malfunction and the emission of harmful gases. But there is a limit to the reliability verification of sensor data because the evaluation of environmental sensors is focused on durability and risk tests. This platform designed a sensor board that measures 10 major substances and a performance verification system for each sensor. In addition, the data collected by the sensor board was transferred to the server for data reliability evaluation and verification using LoRa communication, and a prototype of the sensor data platform was produced to monitor the transferred data. And the collected data is analyzed and predicted by using machine learning techniques.

Analyses of Factors Affecting the Use of News Media Platforms with Blockchain Technology (블록체인을 이용한 뉴스 미디어 플랫폼 사용에 영향을 미치는 요인 분석)

  • Heo, Kwang Ho;Kim, In Jai
    • The Journal of Information Systems
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    • v.31 no.3
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    • pp.131-152
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    • 2022
  • Purpose The purpose of this study was to investigate the intention of using a news media platform using block chain through media company workers in a situation where various platform services using block chain are being newly released in the media industry. Therefore, in this paper, we intend to explore the development direction of the news media platform service using the block chain in the future by deriving implications through the characteristics of the block chain, user characteristics, and self-determination factors. Design/methodology/approach This study conducted a survey on the main characteristics of blockchain, user characteristics, self-determination, resistance to innovation, etc., and designed a research model by integrating factors on the continuity of intention to use the news media platform. Findings According to the empirical analysis result, in this study, it was confirmed that the intention to use the blockchain news media platform is significantly related to decentralization, which is a characteristic variable of the blockchain, perceived risk, which is a user characteristic variable, and competence and relationship, which is a self-determination variable. In addition, it was confirmed that it affects the perceived ease of use with respect to the intention to use. In addition, in this study, news writers write more careful articles as they cannot edit articles once written, which can contribute to improving the quality of news content.

A Study on the Development of Platform-based MyData Service in Financial Industry (금융분야의 플랫폼 기반 마이데이터 서비스 개발에 관한 연구)

  • Jaeseob Choi;Sanghun Cha;Jeongil Choi
    • Journal of Information Technology Services
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    • v.22 no.1
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    • pp.29-42
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    • 2023
  • Amid the global movement to harness individual data and boost the data economy, MyData services that utilize personal data are being implemented in earnest in the financial sector in Korea due to the government's active encouragement policy. To this end, MyData service providers must have a service system for business operators that collects and efficiently loads personal information scattered in various financial institutions with individual consent, and comprehensively analyzes and provides it. The system must not only have strict security management capabilities, but also be built in a flexible form that takes into account future data scalability and additional services. In this paper, it has been proposed to be implemented the essential functions that MyData service system must have and the core functions that can manage the entire data life cycle from data collection, distribution to disposal in the form of a platform. In addition, the strengths of the platform structure were reviewed, and the effectiveness of the platform model was examined upon application.

Development of humanoid robot for the robot platform (로봇 플랫폼을 위한 이족보행로봇 개발)

  • Ohm, Woo-Yong;Yi, Chong-Ho
    • 전자공학회논문지 IE
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    • v.43 no.4
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    • pp.136-142
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    • 2006
  • As the function and interface for controlling the robot is more complicated, the robot platform which can link effectively between software and hardware is need to develop the robot easily. In this paper, we developed a humanoid robot that interests in robot industry part for robot platform with network communication function.

IPRs Management in the Koran IT Industry: The Case of Patent Pool & Patent Platform (국내 정보통신산업의 지적재산권 공동 관리방안 : Patent Pool과 Patent Platform 비교분석)

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    • Journal of Technology Innovation
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    • v.12 no.1
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    • pp.219-240
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    • 2004
  • As Shapiro and Varian argue the open approach generates bandwagon effects and facilitates the diffusion of a standard thanks to network externalities. However, the open approach is not linked automatically to economic benefits as suggested by some famous cases as the IBM PC history. On the contrary, the closed approach enables a tight control over a technology and its development, and insures the appropriation of economic benefits. As Shapiro and Varian suggest, a firm can also decide to mix an open approach with tight control over improvement or extentions. Patent pool is to offer fair, reasonable, nondiscriminatory access under a single license to patents that are essential for the use of standards-based or other platform technologies. patent pool offers only one license to everyone, Since each patent is essential, the royalty rate and thus the value is the same whether a licensee uses one or more patents.

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A Study On XML Based Open Service Platform For Demand-Side Resource Management (XML 기반의 수요자원 관리 개방형 서비스 플랫폼에 관한 연구)

  • Yoon, Jae-Weon;Um, Dae-Jin;Choi, Jung-In;Lee, Ingyu
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.28 no.10
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    • pp.43-48
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    • 2014
  • With the energy paradigm shift from supply side management to demand side management, many researches have been done on demand side resource management and demand response. At the same time, Obix, BacNet-WS and OPC-UA are popularly used in buildings and industry energy management system. However, it is not easy to interchange the data and information among the systems cause a variety of protocols are used in buildings and factories. Therefore, in this paper, we are proposing an open business platform not only to integrate and manage the demand resources using various protocols and standards, but also to allow to plug-ins a new business service on top of the platform.

Development of multi arcade game platform applying smart devices (스마트 디바이스 기반의 멀티 플랫폼 아케이드 게임 개발)

  • Yun, Chang Ok;Kim, Jun Hong;Ju, Woo Suk;Yun, Tae Soo
    • Journal of Korea Game Society
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    • v.15 no.5
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    • pp.119-130
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    • 2015
  • In the recent gaming industry, the paradigm has been changed with upcoming core-platform as time goes by. Arcade, console, PC online and smart device platforms are representative ones. In recently, the platform is changed to multi-platform which connecting to smart device and other platforms. Besides, the multi-platform without PC is up-coming. This paper suggests that a kind of multi-platform which connecting from smart devices to arcade devices be aware of lack of continuous. It provides a new arcade gaming condition connecting to smart devices, then supplies online network conditions to the arcade gaming machine. The original arcade game was lack of continuous and the game platform was so simple, but now, it could be focused from players by connecting to smart devices to increase the gaming machines' continuity. Furthermore, Bluetooth communication module and wireless Wi-Fi communication module are used to adapt various communication environments. The Unity3D engine would make contents' expandability.

Study on the Influencing Factors of Business Performance and Loyalty in O2O Industry: Focusing on the Food Delivery Apps (O2O 플랫폼 품질이 자영업자의 디지털 전환에 미치는 영향: 배달앱을 중심으로)

  • Dae Yong Hyun;Sun-Young Kim;Byungheon Lee
    • Asia-Pacific Journal of Business
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    • v.15 no.1
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    • pp.193-207
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    • 2024
  • Purpose - With the increase of non-face-to-face activities due to the spread of COVID-19, O2O industry has grown rapidly which reduces contact points between suppliers and consumers. O2O platform is now recognized as an indispensable channel of distribution, but the voice is getting louder that it is necessary to check how it contributes to the performance of suppliers or how its fee system or contract terms affects the expansion of O2O industry as the leading companies tend to monopolize the market. Design/methodology/approach - In this study, the scope was limited to the restaurant industry in which transactions are the most active among the O2O industry and a regression analysis was done on 775 businesses that had used guarantor service from the Seoul Credit Guarantee Foundation. Findings - Analysis on the impact of O2O platform system, information, and service quality on the business performance of the sole proprietors revealed that the system quality represented by ease of use and the information quality determined by level of timely, accurate and reliable information provided to the consumers have a statistically significant effect on the improvement of business performance. In addition, the effect of business performance on the loyalty measured by the likelihood of users continuing to use the service as well as recommending it to others was moderated by the satisfaction with contract terms, not by the fee system. Research implications or Originality - Although the number of O2O platform providers has increased manyfold, the membership rate is no more than 20%, which means that the small business owners are still struggling with digital transformation. In order for the O2O industry, which is now commonplace, to form a healthy ecosystem that satisfies both suppliers and consumers, the standard contract guidelines that are acceptable to both parties must be established and the O2O providers must offer services that help suppliers to improve performance.

A Planning study on the VR/AR Common Platform in Electric Power Industry (전력산업에서 VR/AR 기술동향 및 공통 플랫폼 구성방안 연구)

  • Chae, Changhun;Choi, Minhee;Yoo, Eungeun;Lim, Chanuk;Park, Jinwoo;Jung, Namjoon
    • KEPCO Journal on Electric Power and Energy
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    • v.2 no.3
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    • pp.397-402
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    • 2016
  • Recently, many ICT companies are trying to expand the ecosystem of VR (Virtual Reality) and AR (Augmented Reality). They are developing a variety of industries such as entertainment, education, e-commerce and so on. There is also contains the power, energy field. And application related with VR/AR will increase in power industry. Thus, Platform is necessary because there are problems such as re-use, interface with legacy system and security. We can expect the convenience and efficiency by developing VR/AR power platform. In this paper, we will discuss the trends of VR/AR technologies, possibilities of VR/AR in energy field, essential elements of VR/AR power platform. In the future, we expect to lead standards of VR/AR in energy and to develop a killer application such as Pokemon GO.