• Title/Summary/Keyword: IT Industry Ecosystem

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An Analysis of Economic Effects of The Fintech Industry (핀테크 산업의 경제적 파급효과 분석)

  • Jeong, Youngkeun;Park, Ho-Young;Park, Chuhwan
    • Journal of Information Technology Services
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    • v.17 no.1
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    • pp.47-58
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    • 2018
  • In this study, we define Fintech services as review previous literatures and identify the traditional Fintech service market for analysing the economic effects of the Fintech Industry by using the 2014 Input-Output Table. We can identify the current market of Fintech industry which consists of VAN, PG, financial SW, mobile banking and Fintech R&D and we conduct Input-Output analysis by using non-competitive import model. The Input-Output analysis results show that production inducement effect and front/rear chain effect of the Fintech Industry are below average of other industries. This is because the Fintech technology and industry were emerging in Korea at that time (2014), and thus the ripple effects are not significant. Especially, due to the existing white risk financial regulation, new business opportunities have not been open to adapt new ICT-financial technologies. Therefore, when the business ecosystem is build through deregulation and platforms of the financial sector, it is expected that the Fintech Industry will have a high ripple effect. In this study, we identify the current market of Fintech industry from ICT indusries and conduct Input-Output analysis. The economic effects of the Fintech industry are not remarkable, but it is significant to identify the emerging market and present the basic analysis of issued research field.

A Study on the effects of business model and product innovation on the performance of firms in mobile ecosystem (모바일 생태계에서 비즈니스 모델과 제품혁신이 기업성과에 미치는 영향에 관한 연구)

  • Kim, Il-Kyong
    • Journal of the Korea Convergence Society
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    • v.11 no.10
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    • pp.243-255
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    • 2020
  • The purpose of this study is to present the factors that affect business model and product innovation on the enterprise performance of the mobile ecosystem, and to confirm the results of whether they have an effect. To this end, through prior research, business model factors and product innovation factors were defined in the mobile ecosystem that was the mother of the 4th industry, and a hypothesis that each factor will affect corporate performance was established. Through the exploratory surveys and interviews, the value proposition of the business model proved to have a positive (+) effect on the financial and non-disaster performance of the company, and the innovation was proved to have a positive (+) effect on the non-financial performance of the company. It was analyzed that the price competitiveness of product innovation had a positive (+) effect on the financial factors of a company, and the initial market entry had a positive (+) effect on the non-financial factors. With this study, we propose the criteria for reviewing the performance of companies that are rapidly competing in the 4th industrial revolution in terms of business model and product innovation.

C-P-N-D Ecosystem-based Broadcasting/Media Virtual Reality (VR) Prospects (C-P-N-D 생태계 차원에서의 방송/미디어 분야 가상현실(VR) 발전 전망)

  • Lee, Jongseok;Suh, Kyoowon;Nam, Sanghun
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.19-25
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    • 2018
  • The growth of virtual reality(VR), which is regarded as a part of the 4th industrial revolution, is being delayed differently from the prediction. In this study, we briefly analyze these reasons from the point of view of CPND ecosystem. Virtual reality is a technology in which a user wears a device and accesses a platform through a network to use various contents. Therefore, balanced development of C-P-N-D ecosystem fields is important for successful popularization of virtual reality. In Korea, content, platforms, and devices, except for the network, are evaluated as having low competitiveness. While efforts to secure competitiveness in individual fields are important, it is also necessary to nurture network-based platforms that can utilize killer content. It should be kept in mind that simple breeding of killer content alone can not build an entire virtual reality C-P-N-D ecosystem, and the broadcast / media sector also needs to take this approach.

Financial Inclusion - An Impetus to the Digitalization of Payment Services (UPI) in India

  • SHARMA, Arpita;BHIMAVARAPU, Venkata Mrudula;KANOUJIYA, Jagjeevan;BARGE, Prashant;RASTOGI, Shailesh
    • The Journal of Asian Finance, Economics and Business
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    • v.9 no.9
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    • pp.191-203
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    • 2022
  • The ecosystem for digital payments in India has expanded quickly during the last decade. A synthesis of technical advancements and progressive governmental laws and regulations has fuelled this expansion. Particularly, the UPI system has assisted India in transitioning from a nation heavily reliant on cash for daily transactions to one with fewer cash transactions. The study attempted to determine how Financial Inclusion (FI) through a socio-techno-ecosystem impacts digital payment systems. FI involves ensuring financial services, products, and an adequate amount of credit without discrimination against the weaker section of society. The study has established that FI impacts the UPI. The finance infrastructure thus helps to develop an ecosystem where financial access and the awareness level help people to transit to new channels of payment. We have used secondary data of 27 banks for sixteen quarters and four years, i.e., for the financial years 2016-17 to 2019-20. It is observed from the current study that the offsite_ATM plays a significant role in the value creation of the UPI. Our study implies that it will help retailers, individuals, and business houses to use UPI platforms for swift payments without hassle. Also helpful for industries that are still not digitally disrupted and industry-specific UPI transactions.

Measures to Spread Domestic Cyber Threat Information Sharing and Revitalize the Information Security Industry Ecosystems (국내 사이버위협 정보공유 확산 방안에 관한 연구 - 국내 정보보호 산업 생태계 활성화를 중심으로 -)

  • Joon-Hee Yoon;Ji-Yong Huh;Hwa-Kyung Kim;Yong-Tae Shin
    • Convergence Security Journal
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    • v.23 no.5
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    • pp.35-43
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    • 2023
  • As digital infrastructure increases connections and convergence progress rapidly in all areas, and it is most important to ensure safety from cyber infringement or hacking to continue national growth. Accordingly, it examines the obstacles to cyber threat information sharing, which is the basis for responding to cyber infringement, and suggests ways to improve efficiency. First of all, information sharing is divided into three areas: the government, cyber security companies, small and medium-sized enterprises and individuals and the requirements are checked from their respective positions. We will supplement this and explore ways to strengthen cybersecurity and provide economic benefits to each other. Therefore, national and public organizations will propose policies to create an cybersecurity industry ecosystem with a virtuous cycle that leads to diversification of cyber threat information sources, strengthening cybersecurity for general companies and individuals, and creating demand for the cybersecurity industry. The results of the study are expected to help establish policies to strengthen national cybersecurity.

Analysis on Determinant Affecting Open Innovation of Korean ICT Service Industry : Focusing on Network Service (한국 ICT서비스산업의 개방형 혁신에 영향을 미치는 요소 분석 : 네트워크 서비스를 중심으로)

  • Kim, Eung-Do;Kim, Hongbum;Bae, Khee-Su
    • Korean Management Science Review
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    • v.32 no.4
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    • pp.175-192
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    • 2015
  • Due to the emergence of open innovation driven by development of network service technologies and convergence in ICT service industry, It is necessary for ICT service firms to examine their capabilities for open innovation. The purpose of this paper is to empirically examine determinants affecting open innovation in Korean ICT service industry. In order to analyze, this paper uses logistic and multiple regression models based on survey data of Korean ICT service firms. Estimation results show that external network for collaboration is positive on the technological innovation activity regardless of the innovation type. Specifically, user networks are significant in all types of technology innovation, revealing that it is important to innovation activities of the ICT service firms.

Legal Institutional Improvement for Activating National Supercomputing Ecosystem (국가슈퍼컴퓨팅 생태계 활성화를 위한 법제도 개선방안)

  • Huh, Taesang;Jung, Yonghwan;Koh, Myoungju
    • The Journal of the Korea Contents Association
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    • v.21 no.2
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    • pp.641-651
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    • 2021
  • Supercomputers have played an important role in various fields such as science, industry, national security and solutions for social issues, and their demand is increasing significantly as their use is strengthened in areas using big data and AI. Recently, competition for global exascale system development is accelerating based on various architectures, and the era of exascale computing is expected to come in the near future. However, the foundation of the domestic supercomputing ecosystem was lost due to the decline of the server industry in the past, and although the related law was enacted to supplement and foster it, it has not been able to perform its function smoothly. Therefore, this article examines the problems in the current legal system through the analysis of the relevant legal system and the status of the supercomputing ecosystem, and suggests improvements so that the relevant legal system, which can accommodate the reinforcement of the role of the government·national center·professional center, support for industries, promotion of commercialization of research results, and flexibility of government promotion policies, can prepare the basis for the promotion of the supercomputing R&D project.

A Study on the Problems and Policy Implementation for Open-Source Software Industry in Korea: Soft System Methodology Approach (소프트시스템 모델 방법론을 통해 진단한 국내 공개 SW 산업의 문제점과 정책전략 연구)

  • Kang, Songhee;Shim, Dongnyok;Pack, Pill Ho
    • The Journal of Society for e-Business Studies
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    • v.20 no.4
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    • pp.193-208
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    • 2015
  • In knowledge based society, information technology (IT) has been playing a key role in economic growth. In recent years, it is surprisingly notable that the source of value creation moved from hardware to software in IT industry. Especially, among many kinds of software products, the economic potential of open source was realized by many government agencies. Open source means software codes made by voluntary and open participation of worldwide IT developers, and many policies to promote open source activities were implemented for the purpose of fast growth in IT industry. But in many cases, especially in Korea, the policies promoting open source industry and its ecosystem were not considered successful. Therefore, this study provides the practical reasons for the low performance of Korean open source industry and suggests the pragmatic requisites for effective open source policy. For this purpose, this study applies soft system model (SSM) which is frequently used in academy and industry as a methodology for problem-solving and we link the problems with corresponding policy solutions based on SSM. Given concerns which Korean open source faces now, this study suggests needs for the three different kinds of government policies promoting multiple dimensions of industry: research and development (R&D)-side, supply-side, and computing environment-side. The implications suggested by this research will contribute to implement the practical policy solutions to boost open source industry in Korea.

An Effect of a Corporation's Network Position in the Korean Space Industry on Performance (한국 우주산업 네트워크에서의 기업위치가 성과에 미치는 영향)

  • Lim, Chang Ho;Kim, Ji-hee
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.29 no.4
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    • pp.67-77
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    • 2021
  • Space development has been led by the state due to huge investment, risks of development failure, and restrictions on international cooperation on technology development and transfer. For this reason, it has been developed mainly by some advanced countries and industrial network formed among them. However, Korean space industry is being promoted by the successful launch of 'KSLV-I' and 'CAS 500-I' and the space launch vehicle "KSLV-II" under development. Recently, Korea and U.S. agreed to end bilateral missile guidelines. Therefore it is expected that development of Korean space industry will be accelerated due to the disappearance of the constraining factors for the development of space launch vehicles. Accordingly, this study examined the development and formation of the Korean space industry through the framework of network analysis. Based on this, the effect of structural position in the industrial network as a resource on the performance of Korean space companies was examined. Panel analysis was applied. Through this study, ideas for fostering the domestic space industry and implications for national policy related with building an industrial ecosystem are derived. It contributes to the development of space industry in Korea.

A Study on Measures to Create Local Webtoon Ecosystem (지역웹툰 생태계 조성을 위한 방안 연구)

  • Choi, Sung-chun;Yoon, Ki-heon
    • Cartoon and Animation Studies
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    • s.51
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    • pp.181-201
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    • 2018
  • The cartoon industry in Korea has continued to decline due to the contraction of published comics market and decrease in the number of comic books rental stores until the 2000s when it rapidly started to experience qualitative changes and quantitative growth due to the emergence of webtoon. The market size of webtoon industry, valued at 420 billion won in 2015, is expected to grow to 880.5 billion won by 2018. Notably, most cartoonists who draw cartoon strips are using digital devices and producing scripts in data, thereby overcoming the geographical, spatial and physical limitation of contents. As a result, a favorable environment for the creation of local ecosystems is generated. While the infrastructures of human resources are steadily growing by region, cartoon industries that are supported by the government policy have shown good performance combined with factors of creative infrastructures in local areas such as webtoon experience centers, webtoon campuses and webtoon creation centers, etc. Nevertheless, it is true that cartoon infrastructures are substantially based on a capital area which leads to an imbalanced structure of cartoon industry. To see the statistics, companies of offline cartoon business in Seoul and Gyeonggi Province make up 87%, except for distribution industry. In addition, companies of online cartoon business which are situated outside of Seoul and Gyeonggi Province form merely 7.5%. Studies and research on local webtoon are inadequate. The existing studies on local webtoon usually focus on its industrial and economic values, mentioning the word "local" only sometimes. Therefore, this study looked into the current status of local webtoon of the present time for the current state of local cartoon ecosystem, middle and long-term support from the government, and an alternative in the future. Main challenges include the expansion of opportunities to enjoy cartoon cultures, the independence of cartoon infrastructure, and the settlement of regionally specialized cartoon cultures. It means that, in order to enable the cartoon ecosystem to settle down in local areas, it is vital to utilize and link basic infrastructures. Furthermore, it is necessary to consider independence and autonomy beyond the limited support by the government. Finally, webtoon should be designated as a culture, which can be a new direction of the development of local webtoon. Furthermore, desirable models should be continuously researched and studied, which are suitable for each region and connect them with regional tourism, culture and art industry. It will allow the webtoon industry to soft land in the industry. Local webtoon, which is a growth engine of regions and main contents of the fourth industrial revolution, is expected to be a momentum for the decentralization of power and reindustrialization of regions.