• Title/Summary/Keyword: IT 기반의 서비스 환경

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A Study on the Architecture Based MND M&S System Building and Operating (아키텍처 기반의 국방 M&S 체계 구축 및 운영에 관한 연구)

  • Kim, Hyoung-Jin;Kim, Woo-Hyun;Lee, Hack-Dae;Han, Sang-Jin
    • 한국IT서비스학회:학술대회논문집
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    • 2009.11a
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    • pp.109-114
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    • 2009
  • 정보시스템의 효율적 도입 및 운영 등에 관한 법률을 제정하여 정부부처 및 공공 기관의 EA 법제화를 의무화하였고 국방부는 '06년 자원아키텍처 구축을 시작으로 전장 및 정보환경 아키텍처 등 국방아키텍처 구축사업을 수행하고 있으나, 전장아키텍처 구축시 연습^훈련분야 기능이 제외되어 별도의 워게임 아키텍처 구축이 요구되었습니다. 한국군의 실전적 합동^연합연습 및 훈련지원을 보장하고 국방 및 전장아키텍처 이행계획에 대한 효과적인 검증도구로 활용할 수 있는 합동워게임아키텍처 구축을 위하여 현 워게임 체계에 대한 현황 파악을 파악하고 합동워게임아키텍처 구축에 대해서 제언하였다.

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Disney's Acquisition of Fox and the Changing Media Environment in the U.S. (디즈니의 폭스 인수와 미국의 변화하는 미디어 환경)

  • Joo, Jeong-Suk
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.28-34
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    • 2020
  • This paper intends to examine the recent acquisition of 21st Century Fox by Walt Disney Co. in terms of how information communication technology, especially the internet, has been reshaping the media industry. In particular, it looks at the deal as Disney's attempt to adapt to the rapidly shifting media environment and strike back at the challenges from online streaming services. After looking at the overview of the deal and some of the major changes and challenges the rise of streaming services has brought to film and media landscape, the paper looks at Disney responded to them by launching its own streaming services and how its acquisition of Fox assets factors in this. It also examines the implications of Disney's move as well as the opportunity and challenges it faces.

Implementation of Session Test Tool for MEC (MEC를 위한 세션 테스트 도구 개발)

  • Kim, Tae-Young;Kim, Tae-Hyun;Jin, Sunggeun
    • Journal of Korea Society of Industrial Information Systems
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    • v.26 no.1
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    • pp.11-19
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    • 2021
  • The emerging Fifth Generation (5G) network technology brings us a new demand for low latency services. However, it may not be possible for long-distanced cloud computing servers to support users with satisfactory low latency services. For this reason, Multi-access Edge Computing (MEC) technology are gaining attraction since it is designed to provide low latency services to users by placing cloud computing resources to base-stations or mobile switching centers nearby users. Accordingly, it is necessary to verify the deployed containers on the MECs are reliable enough to provide low latency services empirically. For the purpose, we develop a testing tool to verify the reliability as well as network resources status of running MECs by deploying containers on the MECs in a Kubernetes environment.

How Gamification Moves Students: A Study on Psychic Anti-entropy and Meme through Analysis of Study Time Management Services (게이미피게이션은 어떻게 학생들을 움직이는가: 학습시간 관리서비스 분석을 통한 심리적 반엔트로피와 밈에 관한 연구)

  • Shin, Jongcheon;Yoon, Joonsung
    • Journal of Korea Game Society
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    • v.17 no.1
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    • pp.27-40
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    • 2017
  • This study explores the concept of Study Time Management Service(STMS) and the characteristics of gamification elements in STMS, in order to propose the meaning of psychic anti-entropy and the role of a meme as a new gamification element. The goal of gamification in education is to enhance study motivation and lead to flow by integrating similarities between game and study into the study environment. STMS also aims at such a goal. However, it differs in that the external anti-entropy environment, such as blocking apps, is connected with game mechanics or game thinking to give extrinsic motivation. It is also unique in that it uses a meme as a new gamification element to induce intrinsic motivation. In particular, a meme as a kind of guideline for performing study activities induces intrinsic motivation to imitate good study patterns and offers the driving force to sustain psychic anti-entropy state. Therefore, gamification in STMS is to strengthen the external anti-entropy environment by utilizing game mechanics or game thinking, and to maintain the psychic anti-entropy state by utilizing a meme of study patterns.

Service Platform Based on User Exercise Information Collection and Analysis (사용자 운동 정보 수집 및 분석 기반의 서비스 플랫폼)

  • Lee, Hyun-Sup;Kim, Jindeog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.624-626
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    • 2022
  • It is possible to manage individual exercise information using a smartphone application that may be attached to exercise equipment. We propose a service platform that provides effective exercise techniques and management information to athletes by establishing an AI module to analyze and present the current user's exercise volume and exercise intensity direction through analysis of exercise data. To this end, it can be effectively managed by establishing a system based on a cloud environment and builds a hybrid health model that utilizes air and magnetic technologies at the same time.

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A Study on the Architecture of Cloud Hospital Information System for Small and Medium Sized Hospitals (중소형 병원의 클라우드 병원정보시스템 서비스 체계에 관한 연구)

  • Lee, Nan Kyung;Lee, Jong Ok
    • The Journal of Society for e-Business Studies
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    • v.20 no.3
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    • pp.89-112
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    • 2015
  • Recently, the business environment of healthcare has changed rapidly due to the entering the mobile era, the intensifying global competition, and the explosion of healthcare needs. Despite of necessity in expanding new IT-based medical services and investing IT resources to respond environmental changes, the small and medium sized hospitals could not realize these requirements due to the limited management resources. CHISSMH is designed and presented in this research to provide high valued clouding medical services with reasonable price. CHISMH is designed and presented in this research to provide high valued medical services with reasonable price through cloud computing. CHISME is designed to maximize resource pooling and sharing through the visualization. By doing so, Cloud Service provider could minimize maintenance cost of cloud data center, provide high level services with reasonable pay-per-use price. By doing so, Cloud Service provider could minimize maintenance cost of cloud data center, and could provide high level services with reasonable pay-per-use price. CHISME is expected to be base framework of cloud HIS services and be diffusion factor of cloud HIS services Operational experience in CHISSMH with 15 hospitals is analyzed and presented as well.

Object-oriented Web User-Interface Model for the Grid Portal (그리드 포탈을 위한 객체 기반의 웹 사용자 인터페이스)

  • Ko, Yoon-Seok;Hwang, Sun-Tae
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.12
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    • pp.859-866
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    • 2006
  • Grid portal services provide more flexible research environment by overcoming time and space limit of existing application-based grid services. However user's requirements such as user interfaces are not clear during development cycle and changed frequently. Therefore it is necessary to reduce the cost for creating and maintaining user interfaces of grid services. In this paper, we suggest an object-oriented user control model which allows easier development of user interfaces and increases code reusability by abstracting objects from presentation layer of web. In this model, structure of presentation pages can be described more clearly and implementation of actions is simple and easy.

Motion Recognition of Mobile Phone for data sharing based on Google Cloud Message Service (Google 클라우드 메시지 서비스 기반의 데이터 공유를 위한 모바일 폰의 모션 인식)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.1
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    • pp.205-212
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    • 2019
  • With the rapid spread of mobile phones, users are continuously interested in using the mobile phone in connection with personal activities. Also, increasingly users want to share (transmit and receive) and save data more easily and simply in the mobile environment. This paper suggests motion recognition of mobile phone to share personal information with any people located within a certain distance using location-based service with GCM service. The suggested application is based on Google Cloud Messaging which enables asynchronous communication with the mobile applications executed in Android operating system. The requirements of light-weight mechanism can be satisfied as it is possible to access sharing of personal information easily, simply and in real time through all mobile devices anywhere.

Design of Home Network Management Platform Using Oscar Bundles on the OSGi Framework (Oscar bundle을 이용한 OSGi 기반 홈 네트워크 관리 플랫폼 설계)

  • 안중현;김대영;이종언;조국현
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.157-159
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    • 2004
  • IT기술의 급속한 발달로 홈 네트워킹에 대한 관심이 높아지면서 이를 실현하기 위한 여러 가지 미들웨어 기술이 나왔고, 이러한 기술들에 대한 표준의 필요성이 대두됨에 따라 OSGi라는 단체가 설립되었다. 이 단체는 홈 게이트웨이의 표준을 정의한 스펙을 발표하여 번들이라는 컴포넌트를 통해 서비스를 제공하고 있다. 본 논문에서는 Oscar라는 오픈 소스 프로젝트에서 구현하여 제공하는 Java 기반의 통합 관리 환경인 JMX 번들을 이용하여 비교적 손쉽게 장치들을 관리하는 방법을 제시하고자 한다.

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Conformity Assessment and Test Method for Implementation of Web Services Compositions based on Choreography (코레어그래피 기반 웹 서비스 조합의 구현 적합성 평가 및 테스트 방법)

  • Kuk, Seung-Hak;Seo, Yong-Jin;Kim, Hyeon-Soo
    • Journal of Internet Computing and Services
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    • v.13 no.1
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    • pp.83-98
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    • 2012
  • Recently Web services and SOA(Service Oriented Architecture) is widely used for an effective integration way of distributed applications. The service choreography is a way of service compositions to define workflows and the message exchange protocols among several partner ser-vices in the B2B business process environment. It defines the overall business process from a global perspective. However, it must be transformed into some kind of the executable form to implement service compositions, because it does not support an execution mechanism but is a de-clarative form. Therefore, the transformed executable model must be validated with the original choreography model to guarantee behavior equivalence. In this paper, we propose the conformity assessment with respect to service compositions method between the choreography model and the transformed executable model. And we suggest the test method to show behavior equivalence between them from a viewpoint of the dynamic execution.