• Title/Summary/Keyword: IT 기반의 서비스 환경

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The Study on the Development of a System for Value-Added Services based on AMR Data (원격검침 데이터 기반 전력부가서비스 시스템 구축 연구)

  • Kim, Sun-Ic;Jang, Moon-Jong;Ko, Jong-Min;Yu, In-Hyeob;Lee, Jin-Kee;Yang, Won-Chul;Kim, Jae-Hee
    • Proceedings of the KIEE Conference
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    • 2005.07a
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    • pp.789-791
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    • 2005
  • 국내의 원격검침 데이터는 주로 전력요금 산출용도에 활용되고 있다. 하지만 국외 전력회사들은 미래 디지털 사회의 기반이 되는 신 전력시스템을 구현하는데 필요한 핵심기술 중의 하나로서 IT(Information Technology)기반 전력부가서비스 기술의 중요성에 대해 강조하고 있으며, 이를 위해 원격검침 데이터를 기반으로 하는 다양한 전력부가서비스를 개발하여 적용하고 있다. 따라서, 국내의 경우도 원격검침 데이터를 단순한 전력요금 산출용도가 아닌 전력소비자와의 관계에서 부가가치를 높일 수 있는 무한한 잠재력을 지닌 전략적인 자산으로 보고, 원격검침 데이터 가공 및 활용기술의 선진화를 통하여 전력회사와 전력소비자 모두에게 필요한 전력부가서비스의 적용이 필요하다. 본 논문에서는 국내외 전력부가서비스 시스템의 비교 분석을 통해 국내 전력산업 환경에 적합한 새로운 전력 부가서비스 적용방향을 제시하고, 이를 기초로 설계한 전력부가서비스의 일종인 전력 에너지 컨설팅 서비스 시스템에 대해 소개하고자 한다. 설계한 전력부가서비스 시스템의 적용시 전력소비자 측면에서는 요금절감 효과가 전력회사 측면에서는 부하 수요관리 및 투자비 절감 효과가 예상된다.

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Hierarchical Service Binding and Resource Allocation Design for Context-based IoT Service in MEC Networks (상황인지 기반 IoT-MEC 서비스를 위한 계층적 서비스 바인딩 및 자원관리 구조 설계)

  • Noh, Wonjong
    • Journal of IKEEE
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    • v.25 no.4
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    • pp.598-606
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    • 2021
  • In this paper, we presents a new service binding and resource management model for context based services in mobile edge computing (MEC) networks. The proposed control is composed of two layers: MEC service bindng control layer (MCL) and user context control layer (UCL). The MCL manages service binding construction, resource allocation, and service policy construction from a system point of view; and the UCL manages real-time service adaptation using meta-objects. Through simulations, we confirmed that the proposed control offers enhanced throughput and content transfer time when it is compared to the legacy computing and control models. The proposed control model can be employed as a key component for the context based various internet-of-things (IoT) services in MEC environments.

A Parallel Streaming Server for the Realtime 3D Internet Broadcasting (병렬 스트리밍 서버 기반 실시간 3D 인터넷 방송 서비스)

  • Kang, Mi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.879-884
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    • 2020
  • In the conventional video file system, videos are stored in a high performance server which has mass storage hard disks or disk arrays. For 3D internet broadcasting, real time operations are required to transmit video files to many clients. This paper describes the design of the 3D internet broadcasting system which can provide realtime streaming service to many users in the 5G environment. In reality, unicast is used to transmit multimedia contents over the internet rather than IP multicast since IP multicast has its own drawbacks in deployment, security, maintenance and so on. In addition, multimedia broadcasting service system like VoD has difficulties in applying to 3D internet broadcasting system since it requires a large amount of system and network resources. In this work, we develop a 3D internet broadcasting system which can construct effective data delivery by minimizing performance-degrading factors.

Implementation of Road Weather Information System Supporting Intelligent Transportation Systems Based on USN (센서 네트워크 기반의 지능형 교통 시스템 지원을 위한 RWIS 구현)

  • Park, Hyun-Moon;Park, Soo-Huyn;Park, Woo-Chool;Seo, Hae-Moon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.3B
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    • pp.485-492
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    • 2010
  • Intelligent Transport System(ITS) has been studied in various systems, such as road environment information offering, vehicle short-range wireless/wire communication, vehicle collision preventing and pedestrian safety offering systems. Related to this, the USN technology based on the sensing accuracy for motorists and pedestrians safety, the information reliability, the maintenance and convenience for Sensor Network is highlighted. This study uses various sensors to construct USN to the road, and connect it to the developed RSU so it collects the real-time road environment information and offers it to OBU and Traffic Control Surveillance Center with Road Weather Information System. RSU collects roadside information for driver's safety and analyzes it to offer IP and beacon service according to the service priority to OBU & upper layer terminal. In the upper layer terminal it is developed the IP based Settop Box application program to offer the urban traffic information & road environment, and environment sensor error, etc. Finally, RWIS develops the real-time collection of roadside information to complement the driver's safety to the intelligent traffic system, and presents various service modes with technology convergence.

An Entity Attribute-Based Access Control Model in Cloud Environment (클라우드 환경에서 개체 속성 기반 접근제어 모델)

  • Choi, Eun-Bok
    • Journal of Convergence for Information Technology
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    • v.10 no.10
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    • pp.32-39
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    • 2020
  • In the large-scale infrastructure of cloud environment, illegal access rights are frequently caused by sharing applications and devices, so in order to actively respond to such attacks, a strengthened access control system is required to prepare for each situation. We proposed an entity attribute-based access control(EABAC) model based on security level and relation concept. This model has enhanced access control characteristics that give integrity and confidentiality to subjects and objects, and can provide different services to the same role. It has flexibility in authority management by assigning roles and rights to contexts, which are relations and context related to services. In addition, we have shown application cases of this model in multi service environment such as university.

Implementation of Fog Computing Architecture for IoT Service on Hybrid Broadcast Environment (하이브리드 방송 환경에서의 IoT 서비스 지원을 위한 Fog Computing Architecture 구현)

  • Kum, Seung Woo;Lim, Tae-Beom;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.107-117
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    • 2017
  • Recently, IoT applications are being deployed in Smart TVs, and these IoT applications are using smart TVs as application platforms rather than broadcast platforms. With the advent of Hybrid broadcast technologies, now it becomes available to develop IoT applications which are coupled to the broadcast information. However, the existing IoT services are not suitable for Hybrid broadcast application since they are built on cloud and require various protocol implementations. In this paper, a Fog Computing-based architecture for hybrid broadcast application is proposed. Instead of accessing IoT services from hybrid broadcast app directly, the proposed architecture places Fog Applet Server between them and distribute loads of hybrid broadcast app to the Fog Applet. The proposed architecture is implemented as a service to control IoT device with hybrid application.

Architecture and Performance Analysis of An Event Notification Service (이벤트 알림 서비스의 구조와 성능분석)

  • Han Young-Tae;Min Dug-Ki
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.201-208
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    • 2005
  • Event notification service is a event-based messaging middleware service needed for various vertical domains, such as, business applications, distributed system management, and web service integration. In this paper, we investigate the architecture of an event notification service that includes a subject-based event dissemination service and a flexible message communication service. The event dissemination service is in charge of transferring events asynchronously but speedy according to the subjects of events and their environmental knowledge. It also includes content-based message filtering. The message communication service provides a common communication infrastructure supporting variety types of messages and variety of protocols. Depending on application domains and situation, we can re-configurate the communication infrastructure in order to optimize the efficiency and usability. This paper shows the performance analysis of our event notification service with various types of message formats and protocols.

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Web-based Open Distributed HW/SW Codesign Environment (웹에 기반한 개방형 분산 HW/SW 통합설계 환경)

  • 김승권;김종훈
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.476-489
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    • 1999
  • HW/SW codesign is integrated design of systems implemented using both hardware and software components. Many design tools has been developed to support this new paradigm, so far. Current codesign tools are not widely used as been expected because of variety problems - rapidly evolving technology, platform dependency, absence of standard specification method, inconsistent user interface, varying target system, different functionality In this paper, we propose a web-based distributed HW/SW codesign environment to remedy this kinds of problem. Our codesign environment has object-based 3 tier client/server architecture. It supports collaborative workspace through session service. Fully object-oriented design of user interface(OOUI) enables easy extension without change of user Interface. Furthermore it contains transaction server and security server for efficient and safe transfer of design data. To show a validity of our design, we developed prototype of web-based HW/SW codesign environment called WebCEDA. Our model of HW/SW codesign can be used for web-based generic CAD tools.

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Kerberos Authentication Deployment Policy of US in Big data Environment (빅데이터 환경에서 미국 커버로스 인증 적용 정책)

  • Hong, Jinkeun
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.435-441
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    • 2013
  • This paper review about kerberos security authentication scheme and policy for big data service. It analyzed problem for security technology based on Hadoop framework in big data service environment. Also when it consider applying problem of kerberos security authentication system, it analyzed deployment policy in center of main contents, which is occurred in commercial business. About the related applied Kerberos policy in US, it is researched about application such as cross platform interoperability support, automated Kerberos set up, integration issue, OPT authentication, SSO, ID, and so on.

Mobile Mashup Development Tool Based on Smartphone (스마트폰 기반의 모바일 매쉬업 개발 툴)

  • Lee, Yong-Ju;Ahn, Sang-June;Im, Hyo-Young
    • Annual Conference of KIPS
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    • 2012.11a
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    • pp.1611-1614
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    • 2012
  • 매쉬업은 공개된 Open API들을 이용하여 두 가지 이상의 서로 다른 자원을 섞어서 완전히 새로운 가치의 서비스를 만드는 것이다. 매쉬업은 미래 IT 융합 서비스의 효과적인 구현 방법으로써 그 관심도가 점점 높아지고 있으나 컴퓨팅 파워가 떨어지는 스마트폰 환경에서 매쉬업을 성공적으로 개발하기 위해서는 한정된 스마트폰 성능과 고성능 무선 인터넷 활용에 대한 이슈들을 고려해야만 한다. 본 논문에서는 다양한 Open API들을 스마트폰에서 손쉽게 이용할 수 있도록 한 모바일 기반 매쉬업 개발 툴을 개발한다. 본 개발 툴은 사용자가 프로그래밍 지식을 가지고 있지 않더라도 손쉽게 Web 2.0 환경에서 제공하는 Open API들을 매쉬업할 수 있고, 별도의 솔루션을 구축하지 않아도 스마트폰 환경에서 매쉬업을 저비용 고효율적으로 제작할 수 있도록 지원한다.