• Title/Summary/Keyword: ISD Model

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The Construction and Internal Validation of Lifelong Education ISD Model (평생교육 교수체제설계 모형 개발 및 내적 타당화)

  • Yun, Gyuwon;Kim, Moon-Seup;Kim, Jin-Sook
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.213-219
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    • 2022
  • The purpose of this study is the construction and internal validation of DT ISD model that incorporates Design Thinking process into Instructional Systems Design. The study proceeded in 3 steps. Firstly, literature review was conducted to examine the process and components of Instructional Systems Design model such as ADDIE. Design Thinking models were also reviewed to determine the probability of integrating Design Thinking with ISD. Secondly, DT ISD model was constructed by adopting 3 principles of Design Thinking to ISD process. Thirdly, the internal validation research was conducted through 3 rounds delphi study and DT ISD model was finally validated by experts of instructional technology and lifelong education. DT ISD model is based upon constructionism in learning theory rather than behavioral or cognitive learning theory such as ADDIE. Hence, DT ISD model is an effective instructional design model for adult lifelong education program. It is suggested that action research is necessary to examine the external validation of DT ISD model.

Validity, Reliability and Reproducibility of Space Analysis using Digital Model taken via Model Scanner and Intraoral Scanner: An In vivo Study (모델 스캐너와 구내 스캐너로 획득한 디지털 모형에서 시행한 공간 분석의 타당도, 신뢰도, 재현성 평가)

  • Park, Seohyun;Kim, Jongsoo;Oh, Sohee
    • Journal of the korean academy of Pediatric Dentistry
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    • v.47 no.2
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    • pp.176-187
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    • 2020
  • The purpose of this study is to evaluate validity, reliability and reproducibility of tooth width (TW), arch length (AL) and arch length discrepancy (ALD) measured on a digital model taken via 3-dimensional model scanner and intraoral scanner compared to a plaster model. A total of 30 patients aged 12 to 18 were eligible for the study. 3 types of models were acquired from each patient: a conventional plaster model (P), a model scanned digital model (MSD) taken via Freedom UHD® and an intraoral scanned digital model (ISD) taken via CS3600® in-vivo. The reliability of TW and AL in each group was evaluated using Pearson's correlation coefficient, while the reproducibility was evaluated with intraclass correlation coefficient. The validity of space analysis was assessed by paired t-test. As a result, all measurements of P, MSD and ISD groups showed favorable reliability and reproducibility. Most of measurements for space analysis in MSD group and TW in ISD group also presented high validity. AL and ALD presented statistically significant difference between P and ISD group. The validity of measurements of space analysis in ISD group was short in doubt to valid, but clinically acceptable. Both MSD and ISD are clinically acceptable to use for space analysis but clinician should be aware that errors can be found using a digital model.

Participatory Fashion Design Education Program based on RP-ISD Model (RP-ISD모델을 활용한 참여적 패션디자인 교육프로그램 개발)

  • Lee, Jee Hyun;Ahn, Ji Won;Kim, Ji Eun;Kho, Jeong Min
    • Journal of the Korean Society of Costume
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    • v.66 no.1
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    • pp.73-89
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    • 2016
  • This study aimed to develop an education program for fashion design that can deliver knowledge and techniques to enhance the capability of participatory fashion designers. The framework for education program was established based on the RP (Rapid Prototype) model, and the developing process of education program was structured and systemized. As a result, this study proposed the circulated RP-ISD model, which is designed to revise and complement the educational objectives, strategy and evaluation tool by iterative prototype, and purposed to be consistent in carrying out the instructional systems design. Furthermore, the systematic developing process and the assessment criteria of design education program for ten weeks was proposed. This result could be used as a base study of participatory fashion design and contribute to systemization of education programs in design field. Furthermore, it could foster the possibility of an alternative education model in fashion design.

A Study on the Framework of the IS Department Innovation (정보시스템 부서혁신의 이론체계 정립을 위한 연구)

  • Chang, Yun-Hi;Lee, Jae-Beom;Nam, Ki-Chan
    • Asia pacific journal of information systems
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    • v.9 no.3
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    • pp.25-46
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    • 1999
  • Today the role of information systems directly affects the goals and operations of companies and is being strategic. Most of Information System Departments (ISD), however, have been losing the credibility due to their failure to respond effectively to their counterparts in the rapidly changing environment. The purpose of this research is to propose a theoretical framework which systematically studies the innovation of ISD. It is intended to understand the critical factors which have an effect on each level of ISD innovation process. It is also intended to understand the performance of ISD innovation through the innovation process. Besides, we try to clarify the conceptual difference between IS innovation, Information Technology innovation, and ISD Innovation. As a result, we propose the structural model for ISD innovation research by analyzing the innovation theory and previous IS innovation studies.

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Best Practices of HRD in the Steps of ISD Model (ISD모델 단계별 HRD 베스트 프랙티스 연구)

  • 이만표
    • Journal of Korean Society for Quality Management
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    • v.31 no.2
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    • pp.17-39
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    • 2003
  • The 21st century is called “an era of creation” or “an era of speed.” These are flat expressions requiring a fierce competition between individuals, corporations and nations. In a reality in which we should make new things continuously within a short period of time, the world best benchmarking can become a good alternative. The world best practice can be called “a mode of operation” that has created the world's best performance in a particular field of managerial activities. It is very meaningful for the nations' corporations, which have a lower competitiveness than world-class ones and weak points in the area of human resources development, in particular, to benchmark the world-class corporations' best practices of HRD. Therefore, this study is conducted in conformity with a model of the Instructional Systems Designs for the Total Quality Education that brings the structure of the world-class corporations' best practices of HRD into line with that of the Total Quality Management. That is, analysis, design, development, implementation and assessment are included in this study.

Development of e-Learning Platform based on Linux -e-Learning Contents Design Module with ISD Model- (리눅스 기반 인터넷 원격 교육 시스템 개발 - ISD Model 지원 교육용 컨텐츠 설계 모듈 -)

  • 성평식;박춘원
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2001.05a
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    • pp.165-183
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    • 2001
  • 지난해부터 인터넷 분야에서 가장 확실한 수익 모델을 갖춘 사업 분야로 e-Learning 분야가 손꼽히면서 많은 온라인 교육 서비스가 우후죽순처럼 등장해 이미 1,000여 개의 서비스가 각축을 벌이고 있다. 그러나 e-Learning은 무엇보다도 학습용 컨텐츠의 품질이 그 성패를 좌우한다 할 때 한국의 온라인 학습 컨텐츠의 품질은 부실하기 이를 데 없다는 게 중론이다. 이는 S/W 공학에서 S/W 품질 보장을 위해 개발 방법론이 중요한 것으로 인식되는 것과 이를 지원하기 위한 Method II등 여러 도구들이 보급되고 있는데 비해 학습 컨텐츠는 그 중요도와 개발이 복잡하고 정교함이 요구됨에도 불구하고 개발 방법론에 대한 인식과 개발방법론을 지원하기 위한 도구가 없음에 기인하는바 크다 할 수 있겠다. 아직까지 국내에서는 MacroMedia Director나 ToolBook, Authorware등 일반적인 저작 도구나 웹 기반의 컨텐츠를 제작하는 Dreamweaver등의 HTML Editor만 있으면 컨텐츠가 만들어 질 수 있는 것으로 착각하고 있는 경우가 많다. 교육 학습용 컨텐츠의 개발 주기를 살펴보면 요구 분석->교수 설계->저작->평가->배포의 단계를 거치게 되는데 이때 학습 컨텐츠의 품질은 사실 요구 분석과 교수 설계 단계에서 결정되게 되며 이 학습 컨텐츠의 품질을 결정하는 단계에서는 IT 분야 지식보다는 오히려 교육 공학적 지식이 더욱 요구된다. 그러나 현실적으로 이 단계의 절차적 복잡성과 전문성으로 인해 거의 대부분의 학습 컨텐츠들이 제대로 개발 주기를 거치지 못하고 검증되지 않은 스토리 보드에 의한 저작 단계로 바로 돌입하고 있는 것이 한국의 실정이라 하겠다. 따라서 본 프로젝트에 의해 개발 된 교수 설계 도구는 교육/학습 컨텐츠의 품질 보증을 위한 방법론인 교육 공학의 체제적 교수 설계 이론 Model (Instructional System Design Model), 특히 그 중에서도 이 분야의 사실상의 표준 이론(de facto standard)인 Dick & Carey 교수와 Gagne 교수의 인지주의 ISD Model을 기반으로 정교한 교수 설계와 코스 맵 설계를 가능하게 함으로써 학습 컨텐츠의 품질 보증 활동을 지원 할 수 있는 도구로 개발하였다. 특히 Linux 기반에서 PHP로 개발 함으로써 Platform에 구애받지 않은 사용 환경을 구현 하였으며 향후 많은 e-Learning Platform에 교수 설계 모듈로 장착 함으로써 기존의 e-Learning Platform들의 가치를 높일 수 있는 계기가 될 것으로 생각한다.

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Intersection Sight Distance Based on Critical Gap at Unsignalized Intersections (임계간격을 이용한 비신호 교차로의 시거 산정에 관한 연구)

  • 이슬기;이용재;김석근
    • Journal of Korean Society of Transportation
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    • v.21 no.5
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    • pp.97-110
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    • 2003
  • The sight distance at unsignalized intersections is the one of the fundamental geometric design elements, and can ensure safety and efficient operations. Despite its importance, little research attention has been directed in Korea compared to developed countries such as European countries, the United States, and Japan. AASHTO ISD policies have been applied to the intersection design in Korea without any revise, which can produce unrealistic and unadoptable design values. Those values are emerged from several reasons because the AASHTO ISD has been calibrated based on the local data. Therefore the ISD hardly takes into account the local characteristics of Korea such as driving behavior. vehicular movement and roadway conditions. The objective of this study is to calculate the appropriate ISD values for unsignalized intersections in the urban area in Korea. In this study, we employed the ISD model of AASHTO(2001), which is based on gap acceptance theory and can account for and take the driving and roadway conditions in Korea into consideration. The approach can also consider the complex driving maneuvers at the intersections in a proper and simple manner. The results in this study show that the ISD design criteria currently used in Korea are more conservative(safer) than those of the USA. In other words, the ISD using field data collected in this study has generally smaller values than those in USA.

Undergraduate courses for enhancing design ability in naval architecture

  • Lee, Kyu-Yeul;Ku, Namkug;Cha, Ju-Hwan
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.5 no.3
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    • pp.364-375
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    • 2013
  • Contemporary lectures in undergraduate engineering courses typically focus on teaching major technical knowledge-based theories in a limited time. Therefore, most lectures do not allow the students to gain understanding of how the theories are applied, especially in Naval Architecture and Ocean Engineering departments. Shipyards require students to acquire practical ship design skills in undergraduate courses. To meet this requirement, two lectures are organized by the authors; namely, "Planning Procedure of Naval Architecture & Ocean Engineering" (PNAOE) and "Innovative Ship Design" (ISD). The concept of project-based and collaborative learning is applied in these two lectures. In the PNAOE lecture, sophomores receive instruction in the designing and building of model ships, and the students' work is evaluated in a model ship contest. This curriculum enables students to understand the concepts of ship design and production. In the ISD lecture, seniors learn how to develop their creative ideas about ship design and communicate with members of group. They are encouraged to cooperate with others and understand the ship design process. In the capstone design course, students receive guidance to facilitate understanding of how the knowledge from their sophomore or junior classes, such as fluid mechanics, statics, and dynamics, can be applied to practical ship design. Students are also encouraged to compete in the ship design contest organized by the Society of Naval Architects of Korea. Moreover, the effectiveness of project-based and collaborative learning for enhancing interest in the shipbuilding Industry and understanding the ship design process is demonstrated by citing the PNAOE and ISD lectures as examples.

Play and Education Program Development Based on the Instructional Systems Development (교수체제개발에 기초한 놀이교육 프로그램 개발)

  • Park, Hye-Jin;Kim, Kwi-Ok;Kim, Yong-Young
    • Journal of Digital Convergence
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    • v.17 no.4
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    • pp.19-27
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    • 2019
  • The purpose of this study is to develop play education programs based on the instructional systems development (ISD). To achieve the goal, play education programs for elementary school students were developed based on the ADDIE model. Internal researchers, teaching design experts, and subject matter expert reviewed, modified, and developed play and education programs having three modules: design and scheduling, making a model, and preparing an exhibition. Students set up a program to realize the play space they want through collaboration with their peers. The program was applied to fifth grade elementary school students in Chungju for verification of the play and education program. At the end of the play education program, the FGI was conducted on 13 students to measure the overall value of the play education program, including its sustainability. Through these processes, we drew the effects and implications of the play education program and presented future research directions of play education and projects for elementary school students.

Improving Outsourced ISD Project Performance : Focusing on Conflict and Conflict Resolution Facilitation (아웃소싱을 통한 정보시스템 개발성과 향상방안 : 갈등 및 갈등해결 촉진을 중심으로)

  • Cho, Dong-Hwan;Lee, Ho-Geun;Lee, Choong-Cheong
    • Journal of the Korean Operations Research and Management Science Society
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    • v.33 no.1
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    • pp.71-105
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    • 2008
  • Various stakeholders within and outside of the organization are involved and participate in the outsourced IS development. As their interests and goals are different conflict arises in the process of their interaction, and it is an important factor affecting outsourcing success. The study focuses on the conflict between client users and vendor, i.e. main conflict in the outsourcing project, and examines the relationship of conflict with project success, the antecedents of conflict, and investigates the effectiveness of conflict resolution facilitation. An integrated conceptual model is developed grounded on is outsourcing, IS development, project management, and organizational behavior literature. Nine specific hypotheses on the conflict in outsourcing projects are proposed, and data collection and analysis are performed with 214 ISD outsourcing projects. Results indicated that the conflict between client users and vendor in outsourcing projects was found to have negative effects on project success. Main causes affecting conflict were examined, and relative influences of these causes were clarified. Recently internal IT personnel have been faced their role change with the increase of outsourcing, and the importance of their conflict resolution facilitation was highlighted.