• Title/Summary/Keyword: IP Media

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A Study on the Multi-Dimensional Interactivity in IP-Based Interactive Media: e-Learning Service Case (IP기반 양방향 매체에서의 다차원적 상호작용에 관한 연구: e-러닝 서비스를 중심으로)

  • Lee, Ji-Eun;Shin, Min-Soo
    • Information Systems Review
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    • v.10 no.3
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    • pp.39-64
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    • 2008
  • As digital convergence evolves, it is expected that the market of IP-based services like VoIP and IPTV will be expanded. In particular, IPTV market is expected to attract consumers' attention through various interactive services offering a variety of experiences to consumers. Interactivity sets apart old media from new one in terms of how to mediate effects of user satisfaction. The object of this study is to investigate (1) multi-dimensional Interactivities in an interactive medium based on IP and relationship among them, and (2) significant factors affecting cognitive absorption of interactive media users. This study aims to provide implications on how to develop strategies for IP-based media including e-learning system.

The Strategy of Transmedia Storytelling using the Game IP (게임 IP를 활용한 트랜스미디어 스토리텔링 전략 연구 <워크래프트>를 중심으로 -)

  • Lee, Dong-Eun
    • Journal of Korea Game Society
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    • v.17 no.5
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    • pp.143-150
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    • 2017
  • As digital technology evolved, digital paradigm emerged and storytelling began to evolve. Especially, since digital storytelling is the core of the digital game, it is a tendency to develop content in consideration of the strategy of transmedia storytelling at the planning stage even for IP expansion. By fusing media in a variety of ways and expanding the story, players can experience meaningful storytelling in a new media environment and game loyalty allows game developers to expand and innovate their businesses. In this study, we analyzed the case of , a proven powerful IP that has been expanding its story to various media for more than 20 years in order to investigate the transmedia storytelling strategy based on game media. I would like to take a look at the strategy of using the transmedia storytelling.

KBS IP 제작 워크플로우 UHD 멀티 부조정실 구축

  • 신종섭
    • Broadcasting and Media Magazine
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    • v.28 no.2
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    • pp.75-86
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    • 2023
  • KBS는 차세대 방식인 IP 전송 기술을 UHD 방송에 적용하기로 결정하고 2017년 9월부터 18년 3월까지 약 7개월에 걸쳐 IP UHD 부조정실 구축을 완료하였다. 이후 약 3개월간의 시뮬레이션 기간을 거치고 23년 2월 현재까지 KBS 1TV '아침마당', '무엇이든 물어보세요', '더 라이브'와 KBS 2TV '해 볼만한 아침'을 생방송으로 제작하고 있다. 본 글에는 UHD 비디오 신호와 오디오 신호를 IP로 전송하기 위해 참조한 표준 기술과 각 파트별 구축 세부내용을 소개한다. 또한 지속적으로 발전할 IP 제작 시스템에 대해 효율적인 계획과 대응을 할 수 있도록 구축 사례에 대한 경험을 논하고자 한다.

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A Study on Technical factors IP media platform (IP미디어 플랫폼 요소 기술에 관한 연구)

  • Bae, jae-hwan;Lee, Sung-Ug
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.498-502
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    • 2008
  • IPTV system to serve the IP media structure, content to receive, compress and encrypt the transmission platforms, networks and content conversion pass to the incoming, and a reception organized as Terminal. Likewise, IP media content to the service system and a platform structure for IPTV technology research to look at the elements.

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A Study on IP media technology based T-Commerce (IP미디어 기반의 T-Commerce 기술에 관한 연구)

  • Bae, jae-hwan
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.503-506
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    • 2008
  • IP-based media for the activation of T-Commerce and industry promotion groups in each side of the T-Commerce and various value-added services to validate the hoeungdo, it can actively promote and activate the necessary measures. T-commerce is the success of IP media broadcasting service decides whether to important services, as it has throughout the broadcasters to create new income, and the expansion of existing multimedia industry, the market will be a positive affect.

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NDI 및 AV over IP 기술 비교 및 현황

  • 김창수
    • Broadcasting and Media Magazine
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    • v.28 no.2
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    • pp.87-97
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    • 2023
  • 최근 방송 시청 환경이 broadcasting에서 streaming으로 변화하고 있다. 이제는 방송 제작의 품질과 양적 수량에 대한 경쟁과 고민이 깊어지고 있는 상황에서 IP 기반의 방송 제작 기술이 주는 효율성과 가격적 경쟁력을 고려할 수밖에 없다. 본고에서는 ST2110, IPMX, NDI 등 AV over IP 기술들을 비교, 분석하여 각각의 기술들이 어떠한 방송 환경에 적합한지 논의하며 최근 관심이 많아지고 있는 NDI 기반 방송 제작 기술에 대해 분석하고자 한다.

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Design and Implementation of Intelligent IP Streaming Module Based on Personalized Media Service (개인 맞춤형 미디어 서비스 기반 지능형 IP 스트리밍 모듈 설계 및 구현)

  • Park, Sung-Joo;Yang, Chang-Mo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.4 no.2
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    • pp.79-83
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    • 2009
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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A Media Key Distribution Scheme for Lawful Interception in Secured VoIP Systems (보안이 적용된 VoIP 시스템의 합법적 감청을 위한 미디어 키 분배 기법)

  • Roh Hyo-Sun;Jung Sou-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.8B
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    • pp.730-735
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    • 2006
  • This paper proposes a media key distribution scheme for lawful interception in secured VoIP systems. A problem of the current US or EU standards for lawful interception is that they do not provide a mechanism for collecting keys used for encrypting media streams between two end points. In the proposed scheme, dual encryption was applied on the media keys using two shared secrets: one between the ISP AAA server and user agent, and the other between the TSP registrar and user agent. Only the lawful agency with court warrant can collect both keys from the service providers. This scheme can still provide a privacy by preventing the misusage of the keys by the service providers.

Efficient Media Synchronization Mechanism for SVC Video Transport over IP Networks

  • Seo, Kwang-Deok;Jung, Soon-Heung;Kim, Jin-Soo
    • ETRI Journal
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    • v.30 no.3
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    • pp.441-450
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    • 2008
  • The scalable extension of H.264, known as scalable video coding (SVC) has been the main focus of the Joint Video Team's work and was finalized at the end of 2007. Synchronization between media is an important aspect in the design of a scalable video streaming system. This paper proposes an efficient media synchronization mechanism for SVC video transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, a real-time transport protocol/RTP control protocol (RTP/RTCP) suite is usually employed. To provide an efficient mechanism for media synchronization between SVC video and audio, we suggest an efficient RTP packetization mode for inter-layer synchronization within SVC video and propose a computationally efficient RTCP packet processing method for inter-media synchronization. By adopting the computationally simple RTCP packet processing, we do not need to process every RTCP sender report packet for inter-media synchronization. We demonstrate the effectiveness of the proposed mechanism by comparing its performance with that of the conventional method.

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Sharing of DLNA Media Contents among Inter-homes based on DHCP or Private IP using Homeserver (동적 사설 IP 기반의 다중 홈간 DLNA 미디어 컨텐츠 공유)

  • Oh, Yeon-Joo;Lee, Hoon-Ki;Kim, Jung-Tae;Paik, Eui-Hyun
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.709-716
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    • 2006
  • According to the increase of various AV media devices and contents in the digital home, the DLNA becomes to play an important role as the interoperability standard between then Since this guideline only focuses on the interoperability among home networked devices, media players, and media contents existing inside of the homenetwork, there is no retrieval and transmission method for sharing multimedia contents located over several homes via Internet. Additionally, this guideline lets device-detection and notification messages to be transmitted using W multicast methods, and current Internet environment cannot guarantee consistent IP multicast services, it has the limitation that it cannot retrieve and control DLNA devices in other digital homes remotely via the Internet. Therefore, in this paper, we propose the IHM(Inter-Home Media) proxy system and its operating mechanism to provide a way of sharing media contents distributed over multiple DLNA-based homes, through analyzing these limitations and building up a sharing method for A/V media contents distributed over the DLNA homes based on the dynamic or private IP networks. Our method removes the limitation on the user locations through sharing distributed media contents, and also makes cost-downs for storing media contents, from the view point of individual residents.