• 제목/요약/키워드: Human/System Interface

검색결과 783건 처리시간 0.03초

자동차 텔레매틱스용 내장형 음성 HMI시스템 (The Human-Machine Interface System with the Embedded Speech recognition for the telematics of the automobiles)

  • 권오일
    • 전자공학회논문지CI
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    • 제41권2호
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    • pp.1-8
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    • 2004
  • 자동차 텔레매틱스 용 음성 HMI(Human Machine Interface) 기술은 차량 내 음성정보기술 활용을 위하여 차량 잡음환경에 강인한 내장형 음성 기술을 통합한 음성 HMI 기반 텔레매틱스 용 DSP 시스템의 개발을 포함한다. 개발된 내장형 음성 인식엔진을 바탕으로 통합 시험을 위한 자동차 텔레매틱스 용 DSP 시스템 구현 개발을 수행하는 본 논문은 자동차용 음성 HMI의 요소 기술을 통합하는 기술 개발로 자동차용 음성 HMI 기술 개발에 중심이 되는 연구이다.

홈네트워크 제어를 위한 대화관리시스템 설계 (Design of Dialogue Management System for Home Network Control)

  • 김현정;은지현;장두성;최준기;구명완
    • 대한음성학회:학술대회논문집
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    • 대한음성학회 2006년도 추계학술대회 발표논문집
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    • pp.109-112
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    • 2006
  • This paper presents a dialogue interface using the dialogue management system as a method for controlling home appliances in Home Network Services. In order to realize this type of dialogue interface, we first investigated the user requirements for Home Network Services by analyzing the dialogues entered by users. Based on the analysis, we were able to extract 15 user intentions and 22 semantic components. In our study, example dialogues were collected from WOZ (Wizard-of-OZ) environment to implement a reasoning model for generating meaningful responses for example-based dialogue modeling technique. An overview of the Home Network Control System using proposed dialogue interface will be presented. Lastly, we will show that the Dialogue Management System trained with our collected dialogues behaves properly to achieve its task of controlling Home Network appliances by going through the steps of natural language understanding, response reasoning, response generation.

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인간-기계 인터페이스를 위한 근 부피 센서 개발 (Development of the MVS (Muscle Volume Sensor) for Human-Machine Interface)

  • 임동환;이희돈;김완수;한정수;한창수;안재용
    • 한국정밀공학회지
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    • 제30권8호
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    • pp.870-877
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    • 2013
  • There has been much recent research interest in developing numerous kinds of human-machine interface. This field currently requires more accurate and reliable sensing systems to detect the intended human motion. Most conventional human-machine interface use electromyography (EMG) sensors to detect the intended motion. However, EMG sensors have a number of disadvantages and, as a consequence, the human-machine interface is difficult to use. This study describes a muscle volume sensor (MVS) that has been developed to measure variation in the outline of a muscle, for use as a human-machine interface. We developed an algorithm to calibrate the system, and the feasibility of using MVS for detecting muscular activity was demonstrated experimentally. We evaluated the performance of the MVS via isotonic contraction using the KIN-COM$^{(R)}$ equipment at torques of 5, 10, and 15 Nm.

인간친화형 인터페이스를 위한 사용자 얼굴에서의 효과적인 의도 파악 (An Effective Intention Reading from User Face for Human-Friendly Interface)

  • 김대진;송원경;김종성;변증남
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(3)
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    • pp.25-28
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    • 2000
  • In this paper, an effective intention reading scheme is proposed for human-friendly interface. Soft computing techniques such as fuzzy logic and artificial neural networks are used for this. And Gabor filter based feature(GG feature) is also proposed to deal with local activity in the human face. It is based on human visual system and Gabor filter based approach is very popular in these days. The proposed scheme is adopted for human-friendly interface for rehabilitation service robotic system KARES II.

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항공교통관제시스템에 대한 사용자 인터페이스 만족도 조사 (User Interface Satisfaction of the Air Traffic Control System)

  • 송창선;손영우;권혁진
    • 한국항공운항학회지
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    • 제22권4호
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    • pp.1-7
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    • 2014
  • The purpose of study is to investigate the current user interface level of air traffic control system with the usability analysis and satisfaction survey questionnaire on user satisfaction. Think aloud protocol is used to identify not only task analysis, but also the level of user-friendliness of the FIMS and ASDE system, and the user interface questionnaires was conducted by QUIS. We collected data from 6 controllers for Think aloud protocol and 15 controllers for QUIS in Incheon airport. The results showed that the system was the valuable tool for ensuring human performance with the support of memory and the facilitation of decision-making tasks. It helps air traffic controllers perform better and minimize errors in a congested time. The human-computer interface system design, however, was not applied, which led to the increase of workload. Air traffic controller participation in software development provided excellent examples for applications in terms of software in FIMS. Based on these results, the study provided that the usability of system interface was necessary to take into account human factors. The development and design of system was discussed in User Interface environment.

Video Intensive User Interface for Content Selection

  • Sadakata, Toru;Okimura, Takayuki;Kasahara, Hisashi
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1996년도 Proceedings International Workshop on New Video Media Technology
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    • pp.134-139
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    • 1996
  • This paper discusses the user interface for content selection with a video-on-demand system. We suggest two modes for the selection process: active and passive. This paper analyses various video intensive user interfaces using logs of user operation to understand how users behave in each mode.

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Tactile Sensation Display with Electrotactile Interface

  • Yarimaga, Oktay;Lee, Jun-Hun;Lee, Beom-Chan;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.145-150
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    • 2005
  • This paper presents an Electrotactile Display System (ETCS). One of the most important human sensory systems for human computer interaction is the sense of touch, which can be displayed to human through tactile output devices. To realize the sense of touch, electrotactile display produces controlled, localized touch sensation on the skin by passing small electric current. In electrotactile stimulation, the mechanoreceptors in the skin may be stimulated individually in order to display the sense of vibration, touch, itch, tingle, pressure etc. on the finger, palm, arm or any suitable location of the body by using appropriate electrodes and waveforms. We developed an ETCS and investigated effectiveness of the proposed system in terms of the perception of roughness of a surface by stimulating the palmar side of hand with different waveforms and the perception of direction and location information through forearm. Positive and negative pulse trains were tested with different current intensities and electrode switching times on the forearm or finger of the user with an electrode-embedded armband in order to investigate how subjects recognize displayed patterns and directions of stimulation.

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Study on Gesture and Voice-based Interaction in Perspective of a Presentation Support Tool

  • Ha, Sang-Ho;Park, So-Young;Hong, Hye-Soo;Kim, Nam-Hun
    • 대한인간공학회지
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    • 제31권4호
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    • pp.593-599
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    • 2012
  • Objective: This study aims to implement a non-contact gesture-based interface for presentation purposes and to analyze the effect of the proposed interface as information transfer assisted device. Background: Recently, research on control device using gesture recognition or speech recognition is being conducted with rapid technological growth in UI/UX area and appearance of smart service products which requires a new human-machine interface. However, few quantitative researches on practical effects of the new interface type have been done relatively, while activities on system implementation are very popular. Method: The system presented in this study is implemented with KINECT$^{(R)}$ sensor offered by Microsoft Corporation. To investigate whether the proposed system is effective as a presentation support tool or not, we conduct experiments by giving several lectures to 40 participants in both a traditional lecture room(keyboard-based presentation control) and a non-contact gesture-based lecture room(KINECT-based presentation control), evaluating their interests and immersion based on contents of the lecture and lecturing methods, and analyzing their understanding about contents of the lecture. Result: We check that whether the gesture-based presentation system can play effective role as presentation supporting tools or not depending on the level of difficulty of contents using ANOVA. Conclusion: We check that a non-contact gesture-based interface is a meaningful tool as a sportive device when delivering easy and simple information. However, the effect can vary with the contents and the level of difficulty of information provided. Application: The results presented in this paper might help to design a new human-machine(computer) interface for communication support tools.

이용자-컴퓨터 인터페이스 측면에서 고찰한 하이퍼미디어 시스템 (A Study of Hypermedia System Based on Human- Computer Interface Perspective)

  • 김미진
    • 정보관리학회지
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    • 제9권2호
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    • pp.154-180
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    • 1992
  • 이 논문은 이용자-컴퓨터 인터페이스 측면에서 역사적 배경과 제기되는 논제에 대 하여 조사하고, 이용자 인터페이스와 밀접한 관련이 있는 하이퍼미디어 시스템의 정의/특성, 대표적 하이퍼미디어 시스템, 전문가 시스템, 도움말 시스템과의 통합화에 대하여 고찰하였 다.

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