• Title/Summary/Keyword: High resolution video

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Line Based Intra $16{\times}16$ Prediction in H.264/AVC for High Resolution Video Coding (고화질 비디오 부호화를 위한 H.264/AVC 라인 기반 인트라 $16{\times}16$ 예측 방법)

  • Choi, Jung-Ah;Kim, Nac-Woo;Lee, Byung-Tak;Ho, Yo-Sung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.11a
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    • pp.63-66
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    • 2009
  • 기존의 H.264/AVC 비디오 표준은 고화질 비디오 부호화를 지원하지만 고해상도에 특화된 요소 기술이 도입되지 않아 만족할만한 성능을 보이지 못한다. 현존하는 동영상 압축 표준 중 가장 뛰어난 H.264/AVC 표준의 인트라 $16{\times}16$ 예측은 매크로블록에 인접한 최대 33개의 주변 화소를 이용하여 매크로블록에 속한 256개의 화소 값을 예측한다. 특히, 전체 예측 모드 중 수직과 수평 예측 모드에서는 16개의 수직 또는 수평 위치에 위치한 주변 화소로 전체 매크로블록 내의 화소 값을 예측하므로 매크로 블록의 끝으로 갈수록 예측의 정확도가 떨어져 부호화 비트가 증가한다. 고화질 영상에서는 인트라 $16{\times}16$ 모드로 부호화되는 블록이 많으므로 수행되므로 인트라 $16{\times}16$ 예측의 정확도를 높일 수 있는 기술이 필요하다. 본 논문에서는 기존의 H.264/AVC의 예측 방법보다 예측 정확도가 높은 새로운 라인 기반 $16{\times}16$ 인트라 예측 방법을 제안한다. 일반적으로 편평한 특성을 보이는 인트라 $16{\times}16$ 블록이라도 좀 더 가까운 화소를 참조 화소로 사용하면 예측의 정확도를 높여 부호화 비트를 줄일 수 있다. 이를 이용하여 제안하는 알고리즘에서는 인트라 $16{\times}16$ 블록에서 16개 화소 한 줄을 단위로 예측 및 부호화를 수행한다. 1080p HD급 테스트 영상을 이용하여 실험한 결과, 기존의 H.264/AVC FRExt High 프로파일에 비해 평균 약 6.92%의 부호화 비트를 감소시킬 수 있음을 보였다.

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Efficient Image Upsampling using Frequency Resolution Expansion Schemes in DCT Domain (DCT 도메인에서의 주파수 해상도 화장 기법을 이용한 효과적인 이미지 업샘플링)

  • Park Seung-Wook;Park Ji-Ho;Jeon Byeong-Moon;Park Hyun Wook
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.505-514
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    • 2005
  • Image upsampling can be performed in both spatial and frequency (transform) domain. In the spatial domain, various upsampling techniques are developed and 6-tap FIR interpolation filter is most well known method, which is embedded in many video coding standards. It can provide high subjective quality but shows low objective quality. In the transform domain, simple zero padding method can produce upsampled image easily. It shows better objective quality than 6-tap filtering, but it yields ringing effects which annoy eyes. In this paper, we present efficient upsampling method using frequency addition method in transform domain to provide better subjective and objective quality than conventional method Extensive simulation results show that the proposed algorithm produces visually fine images with high PSNR.

Implementation of Low-priced Bicycle Black Box Using 6-axis Sensor (6축 센서를 이용한 저가형 자전거 블랙박스 구현)

  • Weon, La-Kyoung
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.5
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    • pp.171-182
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    • 2019
  • Bicycles are a pollution-free means of transportation. In addition to leisure, the use of bicycles is increasing as alternative eco-friendly transportation. Accordingly, bicycle accidents are also increasing. The purpose of this study is to implement bicycle black box technology to identify situation when a bicycle accident occurs. Currently, bicycle black box products are mainly based on video cameras, and are commercially available by adding various functions mainly on high resolution cameras and are sold at high prices. If a bicycle accident occurs, quantitative data on the accident location at the time of the accident and the state of the bicycle at the time of the accident is required. In this study, IMU sensor used to obtain acceleration and slope, and time and coordinates are obtained. In addition, real-time acceleration and tilt data while is stored in memory card and by using Bluetooth transmit to the smart phone owned by the in real time to prevent accidents and to monitor status.

Block-based Learned Image Compression for Phase Holograms (신경망 기반 블록 단위 위상 홀로그램 이미지 압축)

  • Seung Mi Choi;Su yong Bahk;Hyun Min Ban;Jun Yeong Cha;Hui Yong Kim
    • Journal of Broadcast Engineering
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    • v.28 no.1
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    • pp.42-54
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    • 2023
  • It is an important issue to compress huge holographic data in a digital format. In particular, research on the compression of phase-only holograms for commercialization is noteworthy. Conventional video coding standards optimized for natural images are not suitable for compressing phase signals, and neural network-based compression model that can be optimized for phase signals can achieve high performance, but has a memory issue in learning high-resolution holographic data. In this paper, we show that by applying a block-based learned image compression model that can solve memory problems to phase-only holograms, the proposed method can demonstrate significant performance improvement over standard codecs even under the same conditions as block-based. Block-based learned compression model can provide compatibility with conventional standard codecs, solve memory problems, and can perform significantly better against phase-only hologram compression.

System Implementation for Generating High Quality Digital Holographic Video using Vertical Rig based on Depth+RGB Camera (Depth+RGB 카메라 기반의 수직 리그를 이용한 고화질 디지털 홀로그래픽 비디오 생성 시스템의 구)

  • Koo, Ja-Myung;Lee, Yoon-Hyuk;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.17 no.6
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    • pp.964-975
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    • 2012
  • Recently the attention on digital hologram that is regarded as to be the final goal of the 3-dimensional video technology has been increased. A digital hologram can be generated with a depth and a RGB image. We proposed a new system to capture RGB and depth images and to convert them to digital holograms. First a new cold mirror was designed and produced. It has the different transmittance ratio against various wave length and can provide the same view and focal point to the cameras. After correcting various distortions with the camera system, the different resolution between depth and RGB images was adjusted. The interested object was extracted by using the depth information. Finally a digital hologram was generated with the computer generated hologram (CGH) algorithm. All algorithms were implemented with C/C++/CUDA and integrated in LabView environment. A hologram was calculated in the general-purpose computing on graphics processing unit (GPGPU) for high-speed operation. We identified that the visual quality of the hologram produced by the proposed system is better than the previous one.

Mobile Presentation using Transcoding Method of Region of Interest (관심 영역의 트랜스코딩 기법을 이용한 모바일 프리젠테이션)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.17C no.2
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    • pp.197-204
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    • 2010
  • An effective integration of web-based learning environment and mobile device technology is considered as a new challenge to the developers. The screen size, however, of the mobile device is too small, and its performance is too inferior. Due to the foregoing limit of mobile technology, displaying bulk data on the mobile screen, such as a cyber lecture accompanied with real-time image transmission on the web, raises a lot of problems. Users have difficulty in recognizing learning contents exactly by means of a mobile device, and continuous transmission of video stream with bulky information to the mobile device arouses a lot of load for the mobile system. Thus, an application which is developed to be applied in PC is improper to be used for the mobile device as it is, a player which is fitting for the mobile device should be developed. Accordingly, this paper suggests mobile presentation using transcoding techniques of the field concerned. To display continuous video frames of learning image, such as a cyber lecture or remote lecture, by means of a mobile device, the performance difference between high-resolution digital image and mobile device should be surmounted. As the transcoding techniques to settle the performance difference causes damage of image quality, high-quality image may be guaranteed by application of trial and error between transcoding and selected learning resources.

A 12b 100MS/s 1V 24mW 0.13um CMOS ADC for Low-Power Mobile Applications (저전력 모바일 응용을 위한 12비트 100MS/s 1V 24mW 0.13um CMOS A/D 변환기)

  • Park, Seung-Jae;Koo, Byeong-Woo;Lee, Seung-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.8
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    • pp.56-63
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    • 2010
  • This work proposes a 12b 100MS/s 0.13um CMOS pipeline ADC for battery-powered mobile video applications such as DVB-Handheld (DVB-H), DVB-Terrestrial (DVB-T), Satellite DMB (SDMB), and Terrestrial DMB (TDMB) requiring high resolution, low power, and small size at high speed. The proposed ADC employs a three-step pipeline architecture to optimize power consumption and chip area at the target resolution and sampling rate. A single shared and switched op-amp for two MDACs removes a memory effect and a switching time delay, resulting in a fast signal settling. A two-step reference selection scheme for the last-stage 6b FLASH ADC reduces power consumption and chip area by 50%. The prototype ADC in a 0.13um 1P7M CMOS technology demonstrates a measured DNL and INL within 0.40LSB and 1.79LSB, respectively. The ADC shows a maximum SNDR of 60.0dB and a maximum SFDR of 72.4dB at 100MS/s, respectively. The ADC with an active die area of 0.92 $mm^2$ consumes 24mW at 1.0V and 100MS/s. The FOM, power/($f_s{\times}2^{ENOB}$), of 0.29pJ/conv. is the lowest of ever reported 12b 100MS/s ADCs.

Implementation of Radiotherapy Educational Contents Using Virtual Reality (가상현실 기술을 활용한 방사선치료 교육 콘텐츠 제작 구현)

  • Kwon, Soon-Mu;Shim, Jae-Goo;Chon, Kwon-Su
    • Journal of the Korean Society of Radiology
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    • v.12 no.3
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    • pp.409-415
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    • 2018
  • The development of smart devices has brought about significant changes in daily life and one of the most significant changes is the virtual reality zone. Virtual reality is a technology that creates the illusion that a 3D high-resolution image has already been created using a display device just like it does in itself. Unrealized subjects are forced to rely on audiovisual materials, resulting in a decline in the concentration of practices and the quality of classes. It used virtual reality to develop effective teaching materials for radiology students. In order to produce a video clip bridge using virtual reality, a radiology clinic was selected to conduct two exposures from July to September 2017. The video was produced taking into account the radiology and work flow chart and filming was carried out in two separate locations : in the computerized tomography unit and in the LINAC room. Prior to filming the scenario and the filming route were checked in advance to facilitate editing of the video. Modeling and mapping was performed in a PC environment using the Window XP operating system. Using two leading virtual reality camera Gopro Hero, CC pixels were produced using a 4K UHD, Adobe, followed by an 8 megapixel resolution of $3,840{\times}2,160/4,096{\times}2,160$. Total regeneration time was performed in about 5 minutes during the production of using virtual reality to prevent vomiting and dizziness. Currently developed virtual reality radiation and educational contents are being used to secure the market and extend the promotion process to be used by various institutions. The researchers will investigate the satisfaction level of radiation and educational contents using virtual reality and carry out supplementary tasks depending on the results.

Research on the Design of Drone System for Field Support Using AR Smart Glasses Technology (AR스마트안경 기술을 접목한 현장 지원용 드론(Drone)시스템 설계에 대한 연구)

  • Lee, Kyung-Hwan;Jeong, Jin-Kuk;Ryu, Gab-Sang
    • Journal of the Korea Convergence Society
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    • v.11 no.4
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    • pp.27-32
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    • 2020
  • High-resolution images taken by drones are being used for a variety of information, including monitoring. The management of agricultural facilities still uses mostly human survey methods. Surveying agricultural facilities, surveying the appearance of agricultural facilities, and the sleeping environment have legal and environmental constraints that are inaccessible to humans. In addition, in an area where information such as 3D maps and satellite maps are outdated or not provided, human investigation is inevitable, and a lot of time and money are invested. The purpose of this research is to design and develop drone system for field support incorporating AR smart glasses technology for the maintenance and management of agricultural facilities to improve the difficulties of using existing drones. In addition, We will also suggest ways to secure the safety of personal information in order to solve the damages caused by the exposure of personal information that may occur through video shooting.

Converting Analog to Digital Signals on the X-band Radar (X 밴드 레이더의 아날로그 - 디지털 신호 변환)

  • Kim, Park Sa;Kwon, Byung Hyuk;Kim, Min-Seong;Yoon, Hong-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.3
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    • pp.497-502
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    • 2018
  • An analog to digital converter(: ADC) has been designed to extract video signals of marine X-band radar and convert to digital signals in order to produce rainfall information. X-band weather radars are suitable for high temporal-spatial resolution observations of rainfall over local ranges but they are very expensive and require professional management. The marine radars with 10-2 cost facilitate data collection and management as well as economic benefits. To validate the usefulness of the developed ADC, comparative observations were made with weather radar for short term precipitation cases. The rainfall distribution of marine radar observations are consistent with that of weather radar within a radius of 15 km. This demonstrates the usability of marine radar for rainfall observations.