• 제목/요약/키워드: Hardware Path

검색결과 256건 처리시간 0.025초

공유 구조를 가지는 OFDM 방식의 무선 ATM 시스템을 위한 심볼 시간 동기 블록의 구조 설계 (Architecture Design of the Symbol Timing Synchronization System with a Shared Architecture for WATM using OFDM)

  • 이장희;곽승현;김재석
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 1999년도 하계종합학술대회 논문집
    • /
    • pp.86-89
    • /
    • 1999
  • In this paper, we propose a new architecture of the fast symbol timing synchronization system which has some shared hardware blocks in order to reduce the hardware complexity. The proposed system consists of received power detector, correlation power detector using shared complex moving adders, and 2-step peak detector. Our system has detected FFT starting point within three Symbols using first two reference symbols of the frame in wireless ATM system. The new architecture was designed and simulated using VHDL. Our proposed architecture also detects a correct symbol timing synchronization within three symbols under a multi-path fading channel.

  • PDF

새로운 수리형태학 필터 VLSI 구조 설계 (Design of a new VLSI architecture for morphological filters)

  • 웅수환;선우명훈
    • 전자공학회논문지C
    • /
    • 제34C권8호
    • /
    • pp.22-38
    • /
    • 1997
  • This paper proposes a new VLSI architecture for morphological filters and presents its chip design and implementation. The proposed architecture can significantly reduce hardware costs compared with existing architecture by using a feedback loop path to reuse partial results and a decoder/encoder pair to detect maximum/minimum values. In addition, the proposed architecture requires one common architecture for both diltion and erosion and fewer number of operations. Moreover, it can be easily extended for larger size morphologica operations. We developed VHDL (VHSIC hardware description language) models, performed logic synthesis using the SYNOPSYS CAD tool. We used the SOG (sea-of-gate) cell library and implemented the actual chip. The total number of gates is only 2,667 and the clock frequency is 30 MHz that meets real-time image processing requirements.

  • PDF

Maya를 이용한 모션 베이스 컨트롤에 관한 연구 (A Study on the Motion Base Control by Using Maya)

  • 홍민성;김주철
    • 한국생산제조학회지
    • /
    • 제18권4호
    • /
    • pp.423-429
    • /
    • 2009
  • The motion base to a film used in 4D cinema theaters or theme parks is different depending on the operator's control or hardware system and this causes inefficiency in management of the theater. There are several different simulation software on the present market, but these are difficult for an animation producer to use them. This study introduces the idea in which a film producer simulates the movement of the motion base by using computer graphic animation tools mostly adopted by production for creating 3D animation and motion control data. Maya and 3D Cross were used to show the path of a motion camera visually. Attitude and axis control data were extracted from the movement of the virtual motion base and were used to control a prototype of the motion base. As a result, the motion control data from computer graphic animation tools can be created so that a film producer can create standard motion control data independently regardless of the hardware and operator's skill.

  • PDF

모바일 로봇 모션 제어에 있어 샘플링 시간의 효과 (Effects of the Sampling Time in Motion Controller Implementation for Mobile Robots)

  • 장태호;김영식
    • 산업경영시스템학회지
    • /
    • 제37권4호
    • /
    • pp.154-161
    • /
    • 2014
  • In this research we investigate motion controller performance for mobile robots according to changes in the control loop sampling time. As a result, we suggest a proper range of the sample time, which can minimize final posture errors while improving tracking capability of the controller. For controller implementation into real mobile robots, we use a smooth and continuous motion controller, which can respect robot's path curvature limitation. We examine motion control performance in experimental tests while changing the control loop sampling time. Toward this goal, we compare and analyze experimental results using two different mobile robot platforms; one with real-time control and powerful hardware capability and the other with non-real-time control and limited hardware capability.

Sensing Optimization for an Receiver Structure in Cognitive Radio Systems

  • Kang, Bub-Joo;Nam, Yoon-Seok
    • Journal of information and communication convergence engineering
    • /
    • 제9권1호
    • /
    • pp.27-31
    • /
    • 2011
  • This paper describes the optimization of spectrum sensing in terms of the throughput of a cognitive radio (CR) system. Dealing with the optimization problem of spectrum sensing, this paper evaluates the throughput of a CR system by considering such situations as the penalty time of a channel search and incumbent user (IU) detection delay caused by a missed detection of an incumbent signal. Also, this paper suggests a serial channel search scheme as the search method for a vacant channel, and derives its mean channel search time by considering the penalty time due to the false alarm of a vacant channel search. The numerical results suggest the optimum sensing time of the channel search process using the derived mean channel search time of a serial channel search in the case of a sensing hardware structure with single radio frequency (RF) path. It also demonstrates that the average throughput is improved by two separate RF paths in spite of the hardware complexity of an RF receiver.

비터비 디코더의 성능 향상을 위한 역추적 알고리듬의 설계 (Design of Traceback Algorithm for Performance Improvement in Viterbi Decoder)

  • 황의준;이종화;임신일;황선영
    • 전자공학회논문지A
    • /
    • 제31A권8호
    • /
    • pp.100-110
    • /
    • 1994
  • This paper proposes an efficient traceback method for parallel hardware implementation of the Viterbi algorithm. Compared to the conventional Viterbi algorithm where initial state for traceback is selected arbitrarily the proposed algorithm decides decoding output by analyzing the survivor paths of consecutive tracebacks. This makes Viterbi algorithm more efficient in error correction event when more than one survivor path exists. The proposed traceback algorithm together with its hardware realization is presented in this paper. Experimental results show tht the proposed algorithms is efficient in error correction in noisy channels compared to the existing algorithms.

  • PDF

Holographic tomography: hardware and software solutions for 3D quantitative biomedical imaging (Invited paper)

  • Kus, Arkadiusz;Krauze, Wojciech;Makowski, Piotr L.;Kujawinska, Malgorzata
    • ETRI Journal
    • /
    • 제41권1호
    • /
    • pp.61-72
    • /
    • 2019
  • In this paper, we demonstrate the current concepts in holographic tomography (HT) realized within limited angular range with illumination scanning. The presented solutions are based on the work performed at Warsaw University of Technology in Poland and put in context with the state of the art in HT. Along with the theoretical framework for HT, the optimum reconstruction process and data visualization are described in detail. The paper is concluded with the description of hardware configuration and the visualization of tomographic reconstruction, which is calculated using a provided processing path.

가상화의 발전에 대한 서베이 (A Survey on the Advancement of Virtualization Technology)

  • 박주영;신동주;김종국
    • 한국정보처리학회:학술대회논문집
    • /
    • 한국정보처리학회 2021년도 춘계학술발표대회
    • /
    • pp.12-15
    • /
    • 2021
  • This paper is a survey on the advancement of virtualization technology. Virtualization of resources was an inevitable path in modern computer systems. This abstraction of hardware allowed the decoupling of the operating system that manages the hardware and applications' requirements by adding a layer between them. It also led to the application-centric view of computing and light virtual machines, where each represents a computer networking device. As virtualization technology ripens, the performance of virtual machines can only improve. This paper will be introducing how virtualization technology has evolved from Xen to LightVM and Firecracker.

Efficient Serial Gaussian Normal Basis Multipliers over Binary Extension Fields

  • 김용태
    • 한국전자통신학회논문지
    • /
    • 제4권3호
    • /
    • pp.197-203
    • /
    • 2009
  • 부호이론이나 암호학의 응용분야에 유한체는 매우 중요한 내용이고, 컴퓨터에서의 구현시에는 종규기저를 사용하는 것이 효과적이다. 본 논문에서는 유한체 타입 I 최적정규기저를 가지는 $GF(2^{mk})$$GF(2^m)$의 확대체가 된다는 사실을 이용하여 지금까지 알려진 가장 효율적인 Reyhani-Masoleh and Hasan의 곱셈기보다 25%정도 빠른 곱셈기를 소개하려고 한다.

  • PDF

적응적 결함-허용 다단계 상호연결망 (Adaptive Fault-tolerant Multistage Interconnection Network)

  • 김금호;김영만;배은호;윤성대
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
    • /
    • pp.199-202
    • /
    • 2001
  • In this paper, we proposed and analyzed a new class of irregular fault-tolerant multistage interconnection network named as Extended-QT(Quad Tree) network. E-QT network is extended QT network. A unique path MIN usually is low hardware complexity and control algorithm. So we proposes a class of multipath MIN which are obtained by adding self-loop auxiliary links at the a1l stages in QT(Quad Tree) networks so that they can provide more paths between each source-destination pair. The routing of proposed structure is adaptived and is based by a routing tag. Starting with the routing tag for the minimum path between a given source-destination pair, routing algorithm uses a set of rules to select switches and modify routing tag. Trying the self-loop auxiliary link when both of the output links are unavailable. If the trying is failure, the packet discard. In simulation, an index of performance called reliability and cost are introduced to compare different kinds of MINs. As a result, the prouosed MINs have better capacity than 07 networks.

  • PDF