• Title/Summary/Keyword: GoGo Board

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Proposing the Model of a Storytelling-based Smart Board Game for Children - Case Study of the Game Development Process for Go! Space Express

  • Han, Hye-Won;Kim, Seo-Yeon;Song, Se-Jin
    • International Journal of Contents
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    • v.10 no.2
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    • pp.74-82
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    • 2014
  • This paper aims to propose the educational concept and design model of a Smart Board Game appropriate for lower elementary grade students. The Smart Board Game refers to a hybrid, or 'convergent', game format based on the offline format of the conventional board game augmented through the use of smart devices. The substantive aspects of this game format utilize the procedural deduction and problem-solving skills applicable in storytelling methodologies and games, in order to generate and propose contents ideal for the educational environment. The development of the Smart Board Game is conducted through the following stages. First, the study analyzes a number of Smart Board Games currently popular in Korea and abroad, based on identification of the key components and processes of the board game format. The subsequent review of the science curriculum for lower elementary grades aims to determine the aspects conducive for application to Smart Board Games. Lastly, the theoretical framework outlined through the previous stages is used as the basis for the proposal of a detailed model of contents for the smart board game concept.

The development of fire protection trough (밀폐형 방재트러후 개발)

  • Hwang, S.C.;Kim, T.K.;Go, C.S.;Han, K.J.;Kim, D.B.
    • Proceedings of the KIEE Conference
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    • 1993.07b
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    • pp.1168-1170
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    • 1993
  • EHV underground transmission cable characterized by low loss and bulk capacity should have high reliability to be protected fully from external damages, not to speak of its quality. In 345kV underground transmission lines of our country, the usage of frie protection trough is standardized. Fire protection trough consists of combination of trough body, spacer, shutting board, fastener, and etc. and it is required to have a high level of fire-retardant characteristics and mechanical strength. Since 1992, we, GoldStar Cable, with collaboration of Lucky, have participated in the development of fire protect ion trough and completed the type test of manufacturing site and will be supposed to go into mass product within 1993.

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Model Test on the Three-Slot Cambered Otter Board with Accessories (부속구를 부착한 슬롯 만곡형전개판의 성능에 관한 모형실험)

  • Gwon, Byeong-Guk;Go, Gwan-Seo
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.30 no.2
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    • pp.71-77
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    • 1994
  • A serious of study is carried out to practical use of the three-slot cambered otter board improved by the authors. As the first step, we designed main plates, slots and accessories, such as holding plate, fan-shaped towing plate, normans, center ring, etc. Standing on this design, we made the simple cambered and three-slot cambered model otter board with accessories in a linear scale 6:1. and carried out model test to examine the efficiency of these boards. The obtained results can be summarized as follows: 1. On the simple cambered board with accessories, the values of the maximum shear coefficient($C _{LX}$ ). drag coefficient(($C _{D}$) and hydrodynamic efficiency($C _{L}$/$C _{D}$ ) are 1.39, 0.56, 2.48 at $22^{\circ}$ of the angle of stall respectively. 2. On the three-slot cambered board with accessories, $C _{LX}$/$C _{D}$ and $C _{I}$/$C _{D}$ are 1.67, 0.92, 1.82 at $32^{\circ}$ of the angle of stall respectively. 3.$C _{LX}$ of board with accessories is smaller 10~12% than that of only the main plate, and the angle of stall is almost same. 4. $C _{LX}$ and the angle of stall of the three-slot cambered board with accessories are greater 20% and $10^{\circ}$ than that of the simple cambered board respectively.

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A basic study for the development of Integrated Seakeeping Performance Evaluation System on board the ship (선박탑재용 종합내항성능 평가시스템 개발을 위한 기초적 연구)

  • 조익순;이충로;김순갑
    • Journal of the Korean Institute of Navigation
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    • v.24 no.3
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    • pp.103-111
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    • 2000
  • From a ship's safe operation point of view, it is very important to estimate the navigational safety in a seaway. The seakeeping performance can be defined as the ability of a ship to go to sea, and to accomplish its missions successfully and safely even in adverse environmental conditions. There are several factors presently adopted for evaluating seakeeping performance. But a hardware of the system considering all these factors has not been developed since some of them can not be measured by sensors. In this paper, a synthetic method of evaluating navigational safety is developed by measuring the vertical and lateral acceleration. An experiment by using real measuring carried out on board the T/S 'HANNARA' The equipment was measured every 4 hours for more than 30 minutes the acceleration by accelerometer, analyzed its acceleration values and calculated navigational dangerousness. As the results of this on board experiment, the system is carried conviction to be useful as evaluating seakeeping performance.

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The Use of Persona Based Scenario Method for the Development of Web Board Game for the Pre-elderly

  • Seo, Mi-Ra;Kim, Ae-Kyung
    • International Journal of Contents
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    • v.10 no.2
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    • pp.37-41
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    • 2014
  • This study defined the pre-elderly as middle age people from 50 to 59. Because it is difficult to produce a design to satisfy the pre-elderly without deeply understanding them, their financial and physical characteristics and persona-based scenario method was studied. An experimental study about persona based scenario method was conducted, and as a result, the types of personas found were as follows: 1) Users enjoy the same games online and offline. 2) Users enjoy playing alone on the computer. 3) Users prefer games that end quickly with win or loss. Writing the situation scenario for each type, the pre-elderly's problems and needs occurring while they play web board games were obtained. The obtained user requests were as follows: users would like the level of difficulty to be simpler in the game of baduk; users wanted unlimited credit and refrainment from using English words in go-Stop; and there were simple comments about game screen design.

NetLogo Extension Module for the Active Participatory Simulations with GoGo Board (고고보드를 이용한 능동적 참여 모의실험을 위한 NetLogo 확장 모듈)

  • Xiong, Hong-Yu;So, Won-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.11B
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    • pp.1363-1372
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    • 2011
  • Flooding based routing protocols are usually used to disseminate information in wireless sensor networks. Those approaches, however, require message retransmissions to all nodes and induce huge collision rate and high energy consumption. In this paper, HoGoP (Hop based Gossiping Protocol) in which all nodes consider the number of hops from sink node to them, and decide own gossiping probabilities, is introduced. A node can decide its gossiping probability according to the required average reception percentage and the number of parent nodes which is counted with the difference between its hop and neighbors' ones. Therefore the decision of gossiping probability for network topology is adaptive and this approach achieves higher message reception percentage with low message retransmission than the flooding scheme. Through simulation, we compare the proposed protocol with some previous ones and evaluate its performance in terms of average reception percentage, average forwarding percentage, and forwarding efficiency. In addition, average reception percentage is analyzed according to the application requirement.

An estimated angle of attack of a cambered otter board in a bottom trawl using three dimensional position (저층 트롤에서 3차원 위치를 이용한 만곡형 전개판의 영각 추정)

  • Go, Gwang Su;Chol, Bong Kon;Bae, Jae Hyun;Cho, Seong-Ok;Won, Sung-Jae;Yoon, Hong Keun;Park, Hae-Hoon
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.51 no.1
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    • pp.26-34
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    • 2015
  • The angle of attack of a cambered otter board in a bottom trawl was estimated using a three-dimensional semi-analytic treatment of a towing cable (warp) system that was applied to the field experiments of a bottom trawl obtained by the Scanmar system. The equilibrium condition of the horizontal component and vertical component of forces was used to the three forces acting on the otter board in the horizontal plane. Those forces were the force on the warp at the bracket, hydrodynamic lift and drag forces on the otter board and the force on the hand rope attached just behind the otter board. Also the equilibrium of moment about the front edge of the otter board was used to find out the angle of attack of the cambered otter board. When the warp length was 120m and 180m long and the towing speed was between 1.23 and 1.90 m/s, the estimated angle of attack of the cambered otter board was ranged between $26.1^{\circ}$ and $29.6^{\circ}$, respectively, though the maximum lift force was at the angle of attack $22.6^{\circ}$. The angle of attack of the otter board was tended to increase weakly with the longer length of warp (180 m) at the same towing speed in the experiment.

Object Position Tracking Algorithm of Intelligent Robot using Sound Source and Absolute Orientation (음원과 절대 방위를 이용한 지능형 로봇의 목표물 위치 추적 알고리즘)

  • Park, Kyoung-Jin;Lee, Hae-Gang;Jang, In-Hun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.2
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    • pp.208-213
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    • 2007
  • As recent research on home service robot has been performed actively in these days. It becomes very important for the robot to react upon voice and sound source, and then tracks an object position in dynamic environment like a home. When people choose a path for finding a destination of objects, in case of sound, they track a direction of the sound source. Or in case as a position of the object be girded with a point on map, people track the position according to absolute orientation of the present position and the sound source position. In this paper, In this manner we had views on what people decide own direction when they react one's voice or go some directions. We suggest a algorithm that intelligent mobile robots on which we installed a sound source tracking board and a digital magnetic compass board go some object's positions by the direction of sound source and absolute orientation.

Analysis of Genre-specific Competition Patterns in Korean Online Game Market using Market Dominance Assessment of Major Game Contents (주요 게임 콘텐츠의 시장 지배력 평가를 통한 한국 온라인 게임 시장의 장르별 경쟁 유형 분석)

  • Ryu, Sung-Il;Park, Sun-Ju
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.145-151
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    • 2011
  • This study assumed the competitive structure based on genre classification for Korean online game contents market, and carried out the analysis on the degree and characteristics of the competition that appear differently in each sub market classified according to the genre. First, to analyze the market power of the rank 1 and 2 game contents in each genre, using the play time share ratio and standard deviation statistics values in the genre, ANOVA analysis and Cluster analysis were carried out for each genre. According to ANOVA analysis result, in the rank 1 game share ratio in each genre, there was a relationship of 'FPS/Racing > RST/Sports > Poker > Go-stop > RPG > Arcade > Board', and in the play time total share ratio of rank 1 and 2 games, the relationship of 'RTS > FPS/Racing > Sports > RPG > Go-stop > Poker > Arcade > Board' was verified. And in Cluster analysis, the groups of the genres with the degree of market power tendency and the variability at similar level were classified and stated.

A Study on On-board ATO/TWC Antenna Design and Manufacture (차상 ATO/TWC 안테나 설계 및 제작에 관한 연구)

  • Yoo Sung-Ho;Park chong chon;Kang Lee-Taeg;Cho Young-Wan;Cha Ji-Ju
    • Proceedings of the KSR Conference
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    • 2005.05a
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    • pp.903-908
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    • 2005
  • Existing ATC/ATO/TWC system has a ATC(Automatic Train Control) antenna for receiving the speed code, a ATO(Automatic Train Operation) antenna for obtaining the exact distance to go to platform and TWC(Train and Wayside Communication) antenna for communication between on-board and wayside system. This paper proposes the ATO/TWC antenna with tele-powering module, telegram transmitter/receiver module. This antenna communicates with a passive type tag(wayside Precision Stop Marker) for the information of distance from the stop position and a active type tag for the door command and status in the platform.

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