• Title/Summary/Keyword: GUI 테스트

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EFSM based Real-Time Detection GUI Bad Symptom on Mobile Application (EFSM 기반의 사용성 저해 요소 실시간 검출 기법)

  • Ma, Kyeong-Wook;Park, Soo-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1015-1018
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    • 2015
  • 모바일 디바이스가 기존이 PC 시장규모를 압도하면서 기하급수적으로 많은 모바일 앱이 출시되고 있다. 수많은 모바일 앱 중에서 사용자들은 배우기 쉽고, 직관적으로 사용하기에 용이한 모바일 앱을 선택하려는 경향을 보인다. 그러나 모바일 앱 사용성의 중요성이 증대됨에도 불구하고 모바일 앱에서의 사용성에 대한 연구는 미미한 실정이다. 현 GUI 사용성 테스트는 많은 시간이 소요되고 주관적인 평가에 의존하는 단점이 존재한다. 본 논문은 사용자들이 앱을 조작하는 터치 입력 데이터를 기반하여 EFSM(Extended Finite State Machine)에 인자를 추가한 형태로 모델링 후 개발자의 예상 시나리오와 비교하여 GUI 사용성 저해요소를 검출하는 기법을 제안하고 있다. 이와 같은 반-자동화된 방법을 통해 모바일 앱 상에서의 사용성을 측정할 수 있다. 제안된 기법을 구현한 도구의 구조를 설명하고 사용성 저해 요소 검출하는 과정을 기술하였다.

A Software Unit Testing Tool based on The XML Test Script for Embedded Systems (XML 테스트 스트립트 기반의 내장형 시스템 소프트웨어 단위 테스트 도구)

  • Kwak, Dong-Gyu;Yoo, Chae-Woo;Cho, Yong-Yun
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.1
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    • pp.17-24
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    • 2009
  • According to increasing requirments in embedded systems, embedded software has been more complicated then before, a software developer is required to test her/his software to make a efficient embedded system software in both time and space. This paper suggests a testing tool with which a software developer can easily test the embedded system software in cross-development environments. The suggested tool is designed based on host/target architecture, to provide an intuitive test environment in which a test case can be executed in a target board. The tool uses an XML-based test script to generate an appropriate test case. It includes a tree-based test script editor with which a developer can easily make a test case. Therefore, with the suggested tool, a develop can put down a burden on an software testing and get more productivity in software development related on embedded system.

A Review of Graphical Interface Design Methods through Collaborative Teamwork (공동협력 관계를 통한 GUI디자인 방법적 고찰)

  • 황지연;서정운
    • Archives of design research
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    • v.11 no.2
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    • pp.191-200
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    • 1998
  • In the "digitalized" world of new media, visual designer are increasingly enlarging their roles in desighing interaction products. However, the concepts and their methods of the interaction design have not been well established in the design community yet. The reason is attributed to the fact that designing interaction products requires two way communication between the products and final users. whereas traditional graphic design counts only on one way communication. This study emphasizes GUI design should aim at improving the usability of products which helps users quickly learn about the products and easily use them. The usability of GUI design significantly improved by securing logical rationality helps designers communicate and collaborate with program engineers and other product developers. To explain how designers can effectively communicate with program engineers and other product participants in the design process, a model of design collaboration is provided in this study. Based on the model, the study deals with the principles and methods of visual interaction, the formulation of specification system, testing design usability, and design evaluation. The study concludes that GUI designers must ensure logical rationality and the cognitive approach of visual language. Because it improves the usability of products. It also becomes an objective tool for communicating and collaborationg with engineers and the other participants in the design process.

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Design of infrared image storage board for outdoor testing (야외시험용 적외선 영상 저장보드 설계)

  • Kim, Hong-Rak;Park, Jin-Ho;Kim, Kyoung-Il;Lee, Da-Been
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.161-166
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    • 2021
  • When testing various images outdoors with an infrared imaging system, it is necessary to save the tested images for comparison. In addition, after the test, it should be possible to easily connect to the PC and download the stored data. With the recent development of the memory system, it is possible to design an infrared image storage board for an outdoor test by using the eMMC memory that can be easily used in the form of an on board. In this paper, we describe the design of a portable image storage board that can easily store and download infrared images, and describe the GUI program that can connect to a PC and download the stored images.

Development of Universal Graphic User Interface Design for MS Windows for Elderly Users (고령사용자를 위한 MS Windows유니버설 GUI디자인 개발)

  • Kim, Mi-Young;Kim, Hyun-Jeong
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.15-26
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    • 2006
  • As the interest and use of computer have been increased among elderly users according to the entry to the aging society, the issue of universal design for computer usability was brought forward. Especially, it is widely recognized that universal UI(User Interlace) design on MS windows is important. The objective of this study is to conceptualize Universal GUI design on MS windows which can be used more easily and intuitively by novice users such as elderly and housewives. Especially, the solution for Universal GUI design on MS windows was developed by reflecting elderly users' needs because elderly users is the group with more difficulties than other user groups in learning and using MS windows. First, elderly user's needs was collected by participant observation as a teaching assistant in computer dass for elderly people for 4 weeks. Secondly, the experimental test and in-depth interview was implemented to find difficulties factors and needs in addition to participant observation. Based on the findings, the new GUI design solution was suggested. The design solution consists of ideas in several categories such as setting default, simplification of function for easy conceptual model making, customization of function and working environment, and intuitive GUI in interaction process. The new MS windows GUI design can be accessed by novice mode when user login in window XP. This study has the significance in finding elderly users detailed needs through in-depth and long term participant observation. However, the usability of the suggested prototype needs to be verified to various user groups besides elderly users in the future.

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Automatic Detection of Usability Issues on Mobile Applications (모바일 앱에서의 사용자 행동 모델 기반 GUI 사용성 저해요소 검출 기법)

  • Ma, Kyeong Wook;Park, Sooyong;Park, Soojin
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.7
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    • pp.319-326
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    • 2016
  • Given the attributes of mobile apps that shorten the time to make purchase decisions while enabling easy purchase cancellations, usability can be regarded to be a highly prioritized quality attribute among the diverse quality attributes that must be provided by mobile apps. With that backdrop, mobile app developers have been making great effort to minimize usability hampering elements that degrade the merchantability of apps in many ways. Most elements that hamper the convenience in use of mobile apps stem from those potential errors that occur when GUIs are designed. In our previous study, we have proposed a technique to analyze the usability of mobile apps using user behavior logs. We proposes a technique to detect usability hampering elements lying dormant in mobile apps' GUI models by expressing user behavior logs with finite state models, combining user behavior models extracted from multiple users, and comparing the combined user behavior model with the expected behavior model on which the designer's intention is reflected. In addition, to reduce the burden of the repeated test operations that have been conducted by existing developers to detect usability errors, the present paper also proposes a mobile usability error detection automation tool that enables automatic application of the proposed technique. The utility of the proposed technique and tool is being discussed through comparison between the GUI issue reports presented by actual open source app developers and the symptoms detected by the proposed technique.

Implementation and Performance Valuation of SWT Builder Using GroovyMarkup Extension (GroovyMarkup 확장을 이용한 SWT Builder의 구현 및 성능 평가)

  • Lee, Gun-Woo;Go, Dong-Jin;Lee, Dong-Ju;Woo, Gyun;Kim, Won-Young;Choi, Wan
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10b
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    • pp.600-603
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    • 2006
  • Java 플랫폼 기반의 스크립트 언어인 Groovy는 GroovyMarkup을 이용하여 컴포넌트 및 콘테이너, 객체가 중첩된 구조로 이루어져 있는 GUI 프로그램을 간결하고 쉽게 작성할 수 있다. 본 논문에서는 GroovyMarkup을 확장해 고성능의 GUI 프로그램을 구현할 수 있는 SWT Builder를 구현하였다. 본 논문에서 구현한 SWT Builder의 성능 및 기능 평가를 위해 기존에 구현된 SWT Builder, Swing Builder와 비교하여 실험하였다. 테스트 한 결과, 구현한 SWT Builder는 GUI 구성 시간에 있어 기존 SWT Builder보다 1.4배 더 빠른 속도를 가진다. 또한 기능 부분에서는 Factory 클래스 소스 코드의 자동 생성, 클래스 기능 문서 자동 생성 등 으로 프로그래머에게 더 많은 편의성을 제공한다.

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A Study on the Automatic Generation of Test Case Based on Source Code for Quality Improvement (소프트웨어 품질향상을 위한 소스코드 기반의 테스트 케이스 자동 생성에 관한 연구)

  • Son, Ung-Jin;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.19 no.2
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    • pp.186-192
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    • 2015
  • This paper proposes an automatic generation technology of test case based on API in source code for software's quality improvement. The proposed technology is comprised of four processes which are analyzing source code by using the Doxygen open source tool, defining API specification by using analyzed results, creating test design, generating a test case by adapting Pairwise test technology. Analyzing source code by using the Doxygen open source tool is the phase in which API information in source code such as the API name, input parameter and return parameter are extracted. Defined API specification by using analyzed results is the phase where API informations, which is needed to generate test case, are defined as a form of database by SQLite database on the basis of extracted API information. Creating test design is the phase in which the scenario is designed in order to be composed as database by defining threshold of input and return parameters and setting limitations based on the defined API. Generating a test case by adapting Pairwise test technique is the phase where real test cases are created and changed into database by adapting Pairwise technique on the base of test design information. To evaluate the efficiency of proposed technology, the research was conducted by begin compared to specification based test case creation. The result shows wider test coverage which means the more cases were created in the similar duration of time. The reduction of manpower and time for developing products is expected by changing the process of quality improving in software developing from man-powered handwork system into automatic test case generation based on API of source code.

A Study on Usability Improvement of Instagram for Users in their 40s and 50s (40~50대 사용자 유입을 위한 인스타그램 사용성 개선에 관한 연구)

  • Yu, Sung-ho
    • Journal of the Korea Convergence Society
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    • v.9 no.9
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    • pp.177-182
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    • 2018
  • Recently, the use of SNS has been steadily increasing in the 40s and 50s in Korea. In order to increase the number of users in the global service brand, such as Instagram, facing the limit situation of new users, 40 ~ 50 new entrants are needed. However, 40 ~ 50s in Korea are not easily able to use these services because they have difficulties in these services. In this study, usability test is performed in terms of UX / UI about what is difficult for users in 40 ~ 50s to use in instagram, and what is the barriers to entry compared to domestic service The results are as follows. First, when localizing a global service, it is easy to understand, not a simple translation, and proper labeling should be considered. Second, major and frequently used functions should be considered to be intuitive to simplify the depth. Third, the design should be improved to increase the recognition rate of icons in terms of GUI. If possible, the combination of text and icons provided good results.

Streetlight Management System Using LoRaWAN (LoRaWAN을 이용한 가로등 관리 시스템)

  • Lee, Ye-Won;Yu, Ji-Yeong;Shin, Soo-Young;Chae, Seog
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.3
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    • pp.677-685
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    • 2017
  • Supply rate is very low because conventional smart system of streetlight management requires a lot of time and cost until now. In this paper, we demonstrated maintaining system for streetlight which uses LoRaWAN to solve following those reasons. Using LoRaWAN is subject to build long range and low power communication. Furthermore, it helps to make low initial and cost for maintenance. Detecting problem of streetlight in real time and controling streetlight based on situation and environment are additional benefits. This system on control part is carried by administrator in GUI environment. Finally, we verified the proposed system of performance for LoRaWAN communication and sensor accuracy.