• 제목/요약/키워드: Floating Point Number

검색결과 83건 처리시간 0.021초

MPEG Audio 데이터 처리를 위한 확장된 고정소수점 연산처리에 관한 연구 (A study on the extended fixed-point arithmetic computation for MPEG audio data processing)

  • 한상원;공진흥
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2000년도 하계종합학술대회 논문집(2)
    • /
    • pp.250-253
    • /
    • 2000
  • In this paper, we Implement a new arithmetic computation for MPEG audio data to overcome the limitations of real number processing in the fixed-point arithmetics, such as: overheads in processing time and power consumption. We aims at efficiently dealing with real numbers by extending the fixed-point arithmetic manipulation for floating-point numbers in MPEG audio data, and implementing the DSP libraries to support the manipulation and computation of real numbers with the fixed-point resources.

  • PDF

선행 제로 예측기를 이용한 고속 연산 십진 부동소수점 가산기 설계 (Design of Decimal Floating-Point Adder for High Speed Operation with Leading Zero Anticipator)

  • 윤형기;문대철
    • 한국정보통신학회논문지
    • /
    • 제19권2호
    • /
    • pp.407-413
    • /
    • 2015
  • 본 논문에서 제안된 십진 부동소수점 가산기(decimal floating-point adder, DFPA)는 선행 제로 예측기(leading zero anticipator, LZA)를 이용해 임계 경로 단축을 통해 지연시간을 줄임으로서 연산 처리 속도를 향상시키는 파이프라인 구조로 설계하였다. 제안된 십진 부동소수점 가산기의 성능 평가 및 검증 환경은 시뮬레이션에 Flowrian 툴을 사용하였으며, 합성에는 QuartusII 툴 상에서 Cyclone III FPGA를 대상으로 지정하였다. 제안된 방식은 동일한 입력 데이터를 이용하여 기존에 제안된 설계 방식들과 시뮬레이션을 통해 비교 검증한 결과, L.K.Wang이 제안한 방식 및 기존 제안된 방식들보다 각각 11.2%, 5.9%의 성능이 향상되었다. 또한 연산 처리 속도 향상 및 임계 경로 상의 지연 소자의 수가 감소됨을 확인하였다.

공차를 고려한 다각형 영역의 내외부 판별 알고리즘 (Tolerance-based Point Classification Algorithm for a Polygonal Region)

  • 정연찬;박준철
    • 한국CDE학회논문집
    • /
    • 제7권2호
    • /
    • pp.75-80
    • /
    • 2002
  • This paper details a robust and efficient algorithm for point classification with respect to a polygon in 2D real number domain. The concept of tolerance makes this algorithm robust and consistent. It enables to define‘on-boundary’ , which can be interpreted as either‘in-’or‘out-’side region, and to manage rounding errors in floating point computation. Also the tolerance is used as a measure of reliability of point classifications. The proposed algorithm is based on a ray-intersection technique known as the most efficient, in which intersections between a ray originating from a given test point and the boundary of a region are counted. An odd number of intersections indicates that the point is inside region. For practical examples the algorithm is most efficient because most edges of the polygon region are processed by simple bit operations.

고속 여분 부동 소수점 이진수의 제산/스퀘어-루트 설계 및 제작 (A Design and Fabrication of the High-Speed Division/square-Root using a Redundant Floating Point Binary Number)

  • 김종섭;이종화;조상복
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2001년도 하계종합학술대회 논문집(2)
    • /
    • pp.365-368
    • /
    • 2001
  • This paper described a design and implementation of the division/square-root for a redundant floating point binary number using high-speed quotient selector. This division/square-root used the method of a redundant binary addition with 25MHz clock speed. The addition of two numbers can be performed in a constant time independent of the word length since carry propagation can be eliminated. We have developed a 16-bit VLSI circuit for division and square-root operations used extensively in each iterative step. It peformed the division and square-root by a redundant binary addition to the shifted binary number every 16 cycles. Also the circuit uses the nonrestoring method to obtain a quotient. The quotient selection logic used a leading three digits of partial remainders in order to be implemented in a simple circuit. As a result, the performance of the proposed scheme is further enhanced in the speed of operation process by applying new quotient selection addition logic which can be parallelly process the quotient decision field. It showed the speed-up of 13% faster than previously presented schemes used the same algorithms.

  • PDF

부동소수점 덧셈 연사기의 저전력화 구조 (Low Power Architecture for Floating Point Adder)

  • 김윤환;박인철
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 1998년도 추계종합학술대회 논문집
    • /
    • pp.1089-1092
    • /
    • 1998
  • Conventional floating-point adders have one data-path that is used for all operations. This paper describes a floatingpoint adder eeveloped for low power consumption, which has three data-paths one of which is selected according to the exponent difference. The first is applied to the case that the absolute exponent difference (AED) of two operands is less than 1, and the second is for 1

  • PDF

LPC-CEPSTRUM 추출을 위한 전용 프로세서의 설계 (A design of the processor dedicated to LPC-CEPSTRUM)

  • 황인철;김성남;김영우;김태근;김수원
    • 전자공학회논문지C
    • /
    • 제34C권8호
    • /
    • pp.71-78
    • /
    • 1997
  • An LPC cepstrum processor for speech recognition is implemented on CMOS array process. The designed processor contains a 24-bit floating-point MAC unit to perform the correlation quickly, which occupies the majority of operations used in the algorithm, and has 22 register files to store temporary variables. For the purpose of fast operations, the floating-point MAC consists of a 3-stage pipeline and the new post-normalization shceme is proposed and applied to it. Experimental result shows that it takes approximately 266.mu.s to process 200 samples/frame at 15 MHz clock rate. This processor runs at the maximum rate of 16.6 MHz and the number of gates are 27,760.

  • PDF

모바일 3차원 그래픽 연산을 위한 제곱근 및 역제곱근 연산기 구조 및 설계 (Design of Square Root and Inverse Square Root Arithmetic Units for Mobile 3D Graphic Processing)

  • 이찬호
    • 대한전자공학회논문지SD
    • /
    • 제46권3호
    • /
    • pp.20-25
    • /
    • 2009
  • 본 논문에서는 모바일 환경 기반의 3차원 그래픽 연산을 위한 조명처리 엔진 및 쉐이더 프로세서에 사용 가능한 제곱근과 역제곱근 연산기의 구조를 제안한다. 제안하는 구조는 Taylor 전개식을 기반으로 하여 참조 테이블 및 보정 유닛으로 구성되어 있어 참조 테이블의 크기를 줄였다. 연산 결과는 IEEE-754 표준의 단정도 32 bit 부동소수점 형식과 모바일 환경을 위하여 이를 축소한 24 bit 부동소수점 형식에 대해 OpenGL 1.x ES 에서 요구하는 $10^{-5}$의 정확도를 거의 만족한다. 제안된 구조에 따라 설계된 제곱근 및 역제곱근 연산기는 Verilog-HDL을 사용하여 설계되었으며 파라미터 변경을 통하여 24 bit와 32 bit 연산이 가능하도록 합성이 가능하고 1사이클의 잠복기를 갖는다. 설계된 연산기들의 동작은 FPGA를 이용한 검증시스템을 통하여 검증하였다.

60MHz Clock 주파수의 IEEE 표준 Floating Point ALU (IEEE Standard Floating Poing ALU with 60MHz Clock Frequency)

  • Yong Surk Lee
    • 전자공학회논문지A
    • /
    • 제28A권11호
    • /
    • pp.915-922
    • /
    • 1991
  • This research paper presents an ALU unit using 1.0$\mu$m CMOS technology capable of doing IEEE standard single and double precision floating poing calculation within 32ns (2 clock) at 60 MHz clock speed. This 32ns speed was achieved by using 9ns 1's complement arithmetic 54 bit carry select adder instead of previous 2's complement adders. On the first cycle, this adder is used for addition or subtraction and the second cycle uses this adder for rounding. This reduces the number of required adders from two to one. Speed improvement is 2 to 5 times compared with previous 40MHz design. Design goal was 60MHz, however, this unit is functioning at 80 MHz at room temperature.

  • PDF

Logic circuit design for high-speed computing of dynamic response in real-time hybrid simulation using FPGA-based system

  • Igarashi, Akira
    • Smart Structures and Systems
    • /
    • 제14권6호
    • /
    • pp.1131-1150
    • /
    • 2014
  • One of the issues in extending the range of applicable problems of real-time hybrid simulation is the computation speed of the simulator when large-scale computational models with a large number of DOF are used. In this study, functionality of real-time dynamic simulation of MDOF systems is achieved by creating a logic circuit that performs the step-by-step numerical time integration of the equations of motion of the system. The designed logic circuit can be implemented to an FPGA-based system; FPGA (Field Programmable Gate Array) allows large-scale parallel computing by implementing a number of arithmetic operators within the device. The operator splitting method is used as the numerical time integration scheme. The logic circuit consists of blocks of circuits that perform numerical arithmetic operations that appear in the integration scheme, including addition and multiplication of floating-point numbers, registers to store the intermediate data, and data busses connecting these elements to transmit various information including the floating-point numerical data among them. Case study on several types of linear and nonlinear MDOF system models shows that use of resource sharing in logic synthesis is crucial for effective application of FPGA to real-time dynamic simulation of structural response with time step interval of 1 ms.

Redundant Binary 수치계를 이용한 radix-2 SRT부동 소수점 제산기 유닛 설계 (A Design of Radix-2 SRT Floating-Point Divider Unit using ]Redundant Binary Number System)

  • 이종남;신경욱
    • 한국정보통신학회논문지
    • /
    • 제5권3호
    • /
    • pp.517-524
    • /
    • 2001
  • IEEE-754 부동소수점 표준을 지원하는 radix-2 SRT 제산기 유닛을 redundant binary (RB) 수치계를 이용하여 설계하였다. RB 수치계를 이용함으로써 기존의 2의 보수 수치계를 이용하는 경우에 비해 부분 몫 결정 회로의 동작속도를 약 20-% 향상시킴과 아울러 회로 단순화를 이루었다. 또한, 새로운 RB 가산기 회로를 제안함으로써 가수 제산기를 효율적으로 구현하여 기존의 방식에 비해 면적을 약 20-%의 감소시켰다. 설계된 부동소수점 제산기는 배정도 형식과 5가지의 예외처리 및 4가지의 반올림 모드를 지원하며, Verilog HDL로 설계되어 Verilog-XL로 검증하였다.

  • PDF