• Title/Summary/Keyword: Flight environment

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Development of Drone Racing Simulator using SLAM Technology and Reconstruction of Simulated Environments (SLAM 기술을 활용한 가상 환경 복원 및 드론 레이싱 시뮬레이션 제작)

  • Park, Yonghee;Yu, Seunghyun;Lee, Jaegwang;Jeong, Jonghyeon;Jo, Junhyeong;Kim, Soyeon;Oh, Hyejun;Moon, Hyungpil
    • The Journal of Korea Robotics Society
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    • v.16 no.3
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    • pp.245-249
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    • 2021
  • In this paper, we present novel simulation contents for drone racing and autonomous flight of drone. With Depth camera and SLAM, we conducted mapping 3 dimensional environment through RTAB-map. The 3 dimensional map is represented by point cloud data. After that we recovered this data in Unreal Engine. This recovered raw data reflects real data that includes noise and outlier. Also we built drone racing contents like gate and obstacles for evaluating drone flight in Unreal Engine. Then we implemented both HITL and SITL by using AirSim which offers flight controller and ROS api. Finally we show autonomous flight of drone with ROS and AirSim. Drone can fly in real place and sensor property so drone experiences real flight even in the simulation world. Our simulation framework increases practicality than other common simulation that ignore real environment and sensor.

A Study of the flight s/w test environment for the LEO satellite (저궤도위성 탑재소프트웨어 시험환경에 대한 연구)

  • Chae, Dong-Seok;Lee, Jae-Seung;Choi, Jong-Wook;Yang, Seung-Eun;Lee, Jong-In
    • Aerospace Engineering and Technology
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    • v.6 no.2
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    • pp.45-51
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    • 2007
  • The various levels of test are performed to verify the correctness, completeness, and quality of the developed flight software. The three main test levels are unit test, integration test and verification test. The flight software unit test is performed on the individual PC environment using target simulator. And integration and verification test is mainly performed on STB(S/W Test Bed) which provides test and debugging environments for flight software on the target board This document is to present the test environment for the next generation low earth orbit satellite flight software development.

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Vision-based Small UAV Indoor Flight Test Environment Using Multi-Camera (멀티카메라를 이용한 영상정보 기반의 소형무인기 실내비행시험환경 연구)

  • Won, Dae-Yeon;Oh, Hyon-Dong;Huh, Sung-Sik;Park, Bong-Gyun;Ahn, Jong-Sun;Shim, Hyun-Chul;Tahk, Min-Jea
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.37 no.12
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    • pp.1209-1216
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    • 2009
  • This paper presents the pose estimation of a small UAV utilizing visual information from low cost cameras installed indoor. To overcome the limitation of the outside flight experiment, the indoor flight test environment based on multi-camera systems is proposed. Computer vision algorithms for the proposed system include camera calibration, color marker detection, and pose estimation. The well-known extended Kalman filter is used to obtain an accurate position and pose estimation for the small UAV. This paper finishes with several experiment results illustrating the performance and properties of the proposed vision-based indoor flight test environment.

Constructing Virtual Environment for Flight Simulators based on Digital Map (지리정보를 이용한 비행 시뮬레이터의 가상환경 구축)

  • 유병헌;한순흥
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.2
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    • pp.148-157
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    • 2004
  • Interactive simulators that simulate mechanical systems are being developed for the purpose of performance evaluation of product design, replacement of physical training, and entertainment game. Use of flight simulator is increasing to reduce risk and cost of physical training, and we need virtual environment which covers large area terrain. We need a method that can reduce development cost and construction time of virtual environment that simulate the real environment. There have been attempts to link GIS or remote sensing field with virtual reality. This paper examines a method that helps to construct virtual environment, and attempts to link geographic information with virtual reality. A construction method of virtual environment based on digital map and satellite image has been studied.

A Study on the Design and Validation of Switching Mechanism in Hot Bench System-Switch Mechanism Computer Environment (HBS-SWMC 환경에서의 전환장치 설계 및 검증에 관한 연구)

  • Kim, Chong-Sup;Cho, In-Je;Ahn, Jong-Min;Lee, Dong-Kyu;Park, Sang-Seon;Park, Sung-Han
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.7
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    • pp.711-719
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    • 2008
  • Although non-real time simulation and pilot based evaluations are available for the development of flight control computer prior to real flight tests, there are still many risky factors. The control law designed for prototype aircraft often leads to degraded performance from the initial design objectives, therefore, the proper evaluation methods should be applied such that flight control law designed can be verified in real flight environment. The one proposed in this paper is IFS(In-Flight Simulator). Currently, this system has been implemented into the F-18 HARV(High Angle of Attack Research Vehicle), SU-27 and F-16 VISTA(Variable stability. In flight Simulation Test Aircraft) programs. This paper addresses the concept of switching mechanism for FLCC(Flight Control Computer)-SWMC(Switching Mechanism Computer) using 1553B communication based on flight control law of advanced supersonic trainer. And, the fader logic of TFS(Transient Free Switch) and stand-by mode of reset '0' type are designed to reduce abrupt transient and minimize the integrator effect in pitch axis control law. It hans been turned out from the pilot evaluation in real time that the aircraft is controllable during the inter-conversion process through the flight control computer, and level 1 handling qualities are guaranteed. In addition, flight safety is maintained with an acceptable transient response during aggressive maneuver performed in severe flight conditions.

Flight Control System Design and Verification Process (비행제어시스템 설계 및 검증 절차)

  • Kim, Chong-Sup
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.8
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    • pp.824-836
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    • 2008
  • Relaxed static stability(RSS) concept has been applied to improve aerodynamic performance of modern version supersonic jet fighter aircraft. Therefore, flight control systems are necessary to stabilize an unstable aircraft, and provides adequate handling qualities and achieve performance enhancements. Standard FCSDVP (Flight Control System Design and Verification Process) is provided to reduce development period of the flight control system. In addition, if this process is employed in developing flight control system, it reduces the trial and error for development and verification of flight control system. This paper addresses the flight control system design and verification process for the RSS aircraft utilizing design goal based on military specifications, linear and nonlinear system design and verification based on universal software, handling quality test based on HILS(Hardware In-the-Loop Simulator) environment, and ground and flight test results to verify aircraft dynamic flight responses.

Development of Simulation Environment for Proximity Flight Using Simulink and X-Plane (Simulink와 X-Plane을 이용한 모의 근접비행 시뮬레이션 환경 개발연구)

  • Lee, Sanghoon;Park, Chanhwi;Park, Younghoo;Lee, Daewoo
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.49 no.6
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    • pp.465-472
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    • 2021
  • Prior to the actual flight test of the separation-reintegration situation of fixed-wing mother and child UAVs in the air, it is necessary to verify the flight control system of child UAV through simulations. In this paper, we build a simulation environment for the development of a child UAV flight control system in a lab environment based on the wake turbulence of X-Plane. To this end, the aerodynamics analysis of child UAV was performed, and Simulink was used to simulate aircraft, and X-Plane was utilized to implement visualization, wind, gusts, and mother UAV movements. The simulation environment built by performing simulated proximity flights was verified by applying the guidance and control algorithm to the child UAV model within Simulink. Furthermore, the flight results confirm the area in which the child UAV can safely fly from the rear of the mother UAV.

Development of a UAV Flight Control System Using a Low Cost GPS/IMU (저가형 GPS/IMU를 이용한 UAV 비행 제어 시스템 개발)

  • Koo, Won-Mo;Chun, Se-Bum;Won, Dae-Hee;Kang, Tae-Sam;Lee, Young-Jae;Sung, Sang-Kyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.5
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    • pp.502-510
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    • 2008
  • UAVs(Unmanned Aerial Vehicles) have many applications in military and commercial areas. The flight control system of UAVs is more important than manned aircraft's because the mission of UAVs must be operated without a human pilot. But very heavy and expensive navigation system makes it difficult to develop UAV flight control system. In this research, GPS/IMU integrated navigation filter was developed for light weight/low cost flight control system of small UAVs. With this navigation filter, full flight control system which has real time operating capability has been developed. The performance of the flight control system is basically checked by HILSIM (Hardware In the Loop SIMulation). Finally, the flight control system is verified by showing performance test result under real flight environment.

Development of ROS-based Flight and Mission State Communication Node for X-Plane 11-based Flight Simulation Environment

  • Cho, Sungwook
    • Journal of Aerospace System Engineering
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    • v.15 no.4
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    • pp.75-84
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    • 2021
  • A novel robot-operating-system-based flight and mission state communication node for X-Plane 11 flight control simulation environments and its simulation results were discussed. Although the proposed communication method requires considerable implementation steps compared with the conventional MATLAB/Simulink-based User Datagram Protocol (UDP) block utilization method, the proposed method enables a direct comparison of cockpit-view images captured during flight with the flight data. This comparison is useful for data acquisition under virtual environments and for the development of flight control systems. The fixed/rotary-wing and ground terrain elements simulated in virtual environments exhibited excellent visualization outputs, which can overcome time and space constraints on flight experiments and validation of missionary algorithms with complex logic.

A Development of the Program for Flight Suitability Distinction and Calculation of Available Sorties (비행 적합성 판별 및 소티수 산출 프로그램 개발)

  • Kim, Young-Rae;Lee, Sang-Chul;Lee, Jin-Sub;Ryu, Kwang-Su
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.19 no.4
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    • pp.105-110
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    • 2011
  • The flight test comes at the end of the aircraft development process and is an unique part. The purposes of the flight test are to evaluate the characteristics of the aircraft and validate its design in the real operating environment. Atmospheric considerations are key elements, when the planner of flight test establishes the flight test planning. The primary objective of atmospheric considerations is to ensure safety of the vehicle. The planning through atmospheric considerations can minimize flight cancellations caused by severe weather. In this paper, we present a program for flight suitability distinction, and develop a program for calculation of available sorties.