• Title/Summary/Keyword: Emotion Process

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The Representation of Emotion in RIDE (RIDE 감성 표현 기법)

  • Jun, Sungtaeg;Han, Jae-Il
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.489-492
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    • 2004
  • In this paper, we propose a representation method of emotions in RIDE(Robot Intelligence with Digital Emotion) project. The method used in RIDE not only represents the emotional state in James-Lange Theory but also represents that of the Cannon-Bard Theory. Furthermore, our method allow the memorization of an emotion so as to process the self-inflicting emotion mentioned in the Schafter-Singer Theory. We also allow the similarity and differences in the characteristics by compaing of two emotions.

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Antecedents and Consequences of the Types of Waiting Times in Medical Services (의료서비스에서 유형별 대기시간의 선행 및 결과변수)

  • Kim, Su-Bae;Yoon, Sung-Wook
    • Korea Journal of Hospital Management
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    • v.12 no.2
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    • pp.69-92
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    • 2007
  • This research has classified waiting times into the three different ones according to service offering process and investigated the antecedents and consequences of types of waiting times. A service provider's concern and customer involvement were modeled as antecedent variables and negative emotion and service value as dependent variables. The empirical results of the study are as follows. A service provider's concern had significant influences on all the three types of waiting times whereas customer involvement was found to affect preprocess-waiting and postprocess-waiting times. Preprocess-waiting time had a significant impact on both negative emotion and service value and inprocess-waiting time only affects negative emotion. However, postprocess-waiting time had influenced none of the variables. The findings illustrate an important role of concern and involvement regarding to a customer's perceived waiting time and relative importance of waiting types on negative emotion and service value. A summary of the results are reported and managerial implications are discussed.

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Proposal of 2D Mood Model for Human-like Behaviors of Robot (로봇의 인간과 유사한 행동을 위한 2차원 무드 모델 제안)

  • Kim, Won-Hwa;Park, Jeong-Woo;Kim, Woo-Hyun;Lee, Won-Hyong;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
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    • v.5 no.3
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    • pp.224-230
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    • 2010
  • As robots are no longer just working labors in the industrial fields, but stepping into the human's daily lives, interaction and communication between human and robot is becoming essential. For this social interaction with humans, emotion generation of a robot has become necessary, which is a result of very complicated process. Concept of mood has been considered in psychology society as a factor that effects on emotion generation, which is similar to emotion but not the same. In this paper, mood factors for robot considering not only the conditions of the robot itself but also the circumstances of the robot are listed, chosen and finally considered as elements defining a 2-dimensional mood space. Moreover, architecture that combines the proposed mood model and a emotion generation module is given at the end.

The Influence of "Healing Animation" on Psychological Capital of College Students - Based on Emotion Regulation Theory - (치유계 애니메이션이 대학생 심리에 미치는영향 - 정서조절이론 실증연구를 중심으로 -)

  • Ren, Meng Jie;Kim, Chee-Yong
    • Journal of Korea Multimedia Society
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    • v.25 no.9
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    • pp.1338-1347
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    • 2022
  • In recent years, the number of Chinese college students in unhealthy or sub-healthy state in terms of mental health accounts for about 30% and has been going up. As we know, college students are in the middle of youth, an important stage of physical and psychological development. In this case, how to regulate mental health will become an important research direction. Based on emotion regulation theory, this thesis discussed the impact that 'healing animation' had on college students' psychological capital, and how emotion regulation had done its work in the process. According to documents research and empirical study, 'healing animation' is positively affecting the psychological capital of college students through the medium -- emotion regulation. Finally, this thesis provided a practical layout to accumulate college students' psychological capital, and theoretical reference for 'healing animation' as well.

A Study on the Applicability of Facial Action Coding System for Product Design Process (제품 디자인 프로세스를 위한 표정 부호화 시스템(FACS) 적용성에 대한 연구)

  • Huang, Chao;Go, Jung-Wook
    • The Journal of the Korea Contents Association
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    • v.19 no.3
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    • pp.80-88
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    • 2019
  • With more emphasis on emotional communication with users in product design field, designers' clear and prompt grasp of user's emotion has become the core activity in product design research. To increase the flexibility applying emotion measurement in the process of product design, this study has used Facial Action Coding System (FACS) of behavioral emotion measurement method in product design evaluation. To select specimens, it has flexibly used the emotional product Image Map. Then this study has selected six product irritants inducing positive, negative and neutral emotions, and conducted FACS experiment with ordinary product users of 20 generations as the experimental subject, and analyzed users' emotional state in response to the irritants through their facial expressions. It also analyzes the advantages and disadvantages of FACS in the process of product design, such as "recording users' unconscious facial expressions" and puts forward some applicable schemes, such as "choosing a product stimulus with high user response". It is expected that this paper can be helpful to the flexibility of FACS as a method to predict user's emotion in advance at the trial stage of product design before launching them to the market.

The Changing Trace of Emotional state by Memory retrieval and Knowledge Reasoning process (기억회상과 지식추론에 따른 감정 상태 변화의 추이)

  • Shim, JeongYon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.4
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    • pp.83-88
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    • 2013
  • Many studies adopting brain functions to the engineering systems have been made for recent years as the brain Science has developed. If we investigate the parts which take part in memorizing and emotional process, we can know that Hippocampus of memorizing center and Amygdala of Emotional center closely cooperate each other. Actually Knowledge effects on Emotion and Emotion effects on Knowledge. During the human decision making, emotional factor has much important effects on Decision making process. For implementing more delicate intelligent system, the knowledge base coupled to emotional factor should be designed. Accordingly in this paper starting from the idea of cooperating system between Hippocampus and Amygdala,, we design Knowledge Emotion Binding System and propose Emotional changing mechanism by Memory retrieval and knowledge reasoning process.

Efficient Emotional Relaxation Framework with Anisotropic Features Based Dijkstra Algorithm

  • Kim, Jong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.4
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    • pp.79-86
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    • 2020
  • In this paper, we propose an efficient emotional relaxation framework using Dijkstra algorithm based on anisotropic features. Emotional relaxation is as important as emotional analysis. This is a framework that can automatically alleviate the person's depression or loneliness. This is very important for HCI (Human-Computer Interaction). In this paper, 1) Emotion value changing from facial expression is calculated using Microsoft's Emotion API, 2) Using these differences in emotion values, we recognize abnormal feelings such as depression or loneliness. 3) Finally, emotional mesh based matching process considering the emotional histogram and anisotropic characteristics is proposed, which suggests emotional relaxation to the user. In this paper, we propose a system which can recognize the change of emotion easily by using face image and train personal emotion by emotion relaxation.

Analysis on the Preference for each Emotional Component in Elementary School Space (초등학교 공간의 감성화 구성요소별 선호도 분석)

  • Sim, Hwa-Jeung;Lee, Yong-Hwan
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.34 no.3
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    • pp.3-10
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    • 2018
  • The purpose of this study is to suggest the direction and recognition for applying to component of Emotion of the elementary school space with characteristics of child development. For the accomplishment of the study is to deduce types of emotional component and characteristics of child development based on literature and advanced research related to 'Child development and behavior', 'The elementary school space', and concept of 'children' and 'emotion'. In addition, The level of recognition of teachers and students about creation plan of school space by types of emotion component and preference and relationships of students on emotion component of elementary school space is investigated. The space environment has great influence in childhood going through big changes in physical, cognitive, emotional and social ways, Providing space environment built with emotion component such as 'affordance', 'diversity', 'territoriality', and 'relationships' considering characteristics of child development is most important of all, In particular, when building indoor space in elementary schools where students going through various development stages live, providing friendly environments for emotion of children put top priority on students in the decision-making process and guaranteed the participation of students is expected.