• Title/Summary/Keyword: Embedded Memory

Search Result 730, Processing Time 0.028 seconds

Implementation of a TCP/IP Offload Engine Using High Performance Lightweight TCP/IP (고성능 경량 TCP/IP를 이용한 소프트웨어 기반 TCP/IP 오프로드 엔진 구현)

  • Jun, Yong-Tae;Chung, Sang-Hwa;Yoon, In-Su
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.14 no.4
    • /
    • pp.369-377
    • /
    • 2008
  • Today, Ethernet technology is rapidly developing to have a bandwidth of 10Gbps beyond 1Gbps. In such high-speed networks, the existing method that host CPU processes TCP/IP in the operating system causes numerous overheads. As a result of the overheads, user applications cannot get the enough computing power from the host CPU. To solve this problem, the TCP/IP Offload Engine(TOE) technology was emerged. TOE is a specialized NIC which processes the TCP/IP instead of the host CPU. In this paper, we implemented a high-performance, lightweight TCP/IP(HL-TCP) for the TOE and applied it to an embedded system. The HL-TCP supports existing fundamental TCP/IP functions; flow control, congestion control, retransmission, delayed ACK, processing out-of-order packets. And it was implemented to utilize Ethernet MAC's hardware features such as TCP segmentation offload(TSO), checksum offload(CSO) and interrupt coalescing. Also we eliminated the copy overhead from the host memory to the NIC memory when sending data and we implemented an efficient DMA mechanism for the TCP retransmission. The TOE using the HL-TCP has the CPU utilization of less than 6% and the bandwidth of 453Mbps.

Design of an Embedded Flash IP for USB Type-C Applications (USB Type-C 응용을 위한 Embedded Flash IP 설계)

  • Kim, Young-Hee;Lee, Da-Sol;Jin, Hongzhou;Lee, Do-Gyu;Ha, Pan-Bong
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.12 no.3
    • /
    • pp.312-320
    • /
    • 2019
  • In this paper, we design a 512Kb eFlash IP using 110nm eFlash cells. We proposed eFlash core circuit such as row driver circuit (CG/SL driver circuit), write BL driver circuit (write BL switch circuit and PBL switch select circuit), read BL switch circuit, and read BL S/A circuit which satisfy eFlash cell program, erase and read operation. In addition, instead of using a cross-coupled NMOS transistor as a conventional unit charge pump circuit, we propose a circuit boosting the gate of the 12V NMOS precharging transistor whose body is GND, so that the precharging node of the VPP unit charge pump is normally precharged to the voltage of VIN and thus the pumping current is increased in the VPP (boosted voltage) voltage generator circuit supplying the VPP voltage of 9.5V in the program mode and that of 11.5V in the erase mode. A 12V native NMOS pumping capacitor with a bigger pumping current and a smaller layout area than a PMOS pumping capacitor was used as the pumping capacitor. On the other hand, the layout area of the 512Kb eFlash memory IP designed based on the 110nm eFlash process is $933.22{\mu}m{\times}925{\mu}m(=0.8632mm^2)$.

Acoustic Event Detection and Matlab/Simulink Interoperation for Individualized Things-Human Interaction (사물-사람 간 개인화된 상호작용을 위한 음향신호 이벤트 감지 및 Matlab/Simulink 연동환경)

  • Lee, Sanghyun;Kim, Tag Gon;Cho, Jeonghun;Park, Daejin
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.10 no.4
    • /
    • pp.189-198
    • /
    • 2015
  • Most IoT-related approaches have tried to establish the relation by connecting the network between things. The proposed research will present how the pervasive interaction of eco-system formed by touching the objects between humans and things can be recognized on purpose. By collecting and sharing the detected patterns among all kinds of things, we can construct the environment which enables individualized interactions of different objects. To perform the aforementioned, we are going to utilize technical procedures such as event-driven signal processing, pattern matching for signal recognition, and hardware in the loop simulation. We will also aim to implement the prototype of sensor processor based on Arduino MCU, which can be integrated with system using Arduino-Matlab/Simulink hybrid-interoperation environment. In the experiment, we use piezo transducer to detect the vibration or vibrates the surface using acoustic wave, which has specific frequency spectrum and individualized signal shape in terms of time axis. The signal distortion in time and frequency domain is recorded into memory tracer within sensor processor to extract the meaningful pattern by comparing the stored with lookup table(LUT). In this paper, we will contribute the initial prototypes for the acoustic touch processor by using off-the-shelf MCU and the integrated framework based on Matlab/Simulink model to provide the individualization of the touch-sensing for the user on purpose.

Design and Performance Evaluation of Expansion Buffer Cache (확장 버퍼 캐쉬의 설계 및 성능 평가)

  • Hong Won-Kee
    • The KIPS Transactions:PartA
    • /
    • v.11A no.7 s.91
    • /
    • pp.489-498
    • /
    • 2004
  • VLIW processor is considered to be an appropriate processor for the embedded system, provided with high performance and low power con-sumption due to its simple hardware structure. Unfortunately, the VLIW processor often suffers from high memory access latency due to the variable length of I-packets, which consist of independent instructions to be issued in parallel. It is because of the variable I-packet length that some I-packets must be placed over two cache blocks, which are called straddle I-packets, so that two cache accesses are required to fetch such I-packets. In this paper, an expansion buffer cache is proposed to improve not only the instruction fetch bandwidth, but also the power consumption of the I-cache with moderate hardware cost. The expansion buffer cache has a small expansion buffer containing a fraction of a straddle packet along with the main cache to reduce the additional cache accesses due to the straddle I-packets. With a great reduction in the cache accesses due to the straddle packets, the expansion buffer cache can achieve $5{\~}9{\%}$improvement over the conventional I-caches in the $Delay{\cdot}Power{\cdot}Area$ metric.

Expanding Code Caches for Embedded Java Systems using Client Ahead-Of-Time Compilation (내장형 자바 시스템을 위한 클라이언트 선행 컴파일 기법을 이용한 코드 캐시 확장)

  • Hong, Sung-Hyun;Kim, Jin-Chul;Shin, Jin-Woo;Kwon, Jin-Woo;Lee, Joo-Hwan;Moon, Soo-Mook
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.16 no.8
    • /
    • pp.868-872
    • /
    • 2010
  • Many embedded Java systems are equipped with limited memory, which can constrain the code cache size provided for Java just-in-time compilation, affecting the Java performance. This paper proposes expanding the limited code cache when it is full, by saving the machine code for some methods in the code cache into the file system of the permanent storage and reloading it to the code cache when they are re-invoked later. This is applying the client ahead-of-time compilation during the execution time for the purpose of enlarging the code cache. Our experimental results indicate that the proposed execution method can improve the performance by as much as 1.6 times compared to the conventional method, when the code cache size is reduced by half.

PMS: Probability-based Multi Successor Prefetch Algorithm for Software Streaming Services of Mobile Embedded Devices (PMS: 모바일 임베디드 시스템의 소프트웨어 스트리밍 서비스를 위한 확률 기반 다중 접근 블록 선인출 알고리즘)

  • Lee, Young-Jae;Park, Seon-Yeong;Pak, Eun-Jj;Lee, Dae-Woo;Jung, Wook;Kim, Jin-Soo
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.34 no.5_6
    • /
    • pp.238-248
    • /
    • 2007
  • As the demand of employing various PC software on mobile embedded devices which have limited storages has been increased, software streaming services are needed. However it takes too much time to launch software on them because it is transferred through wireless networks. To address this problem, prefetch algorithms are needed. We examined 'Last successor (LS)' algorithm and PPM-based prefetch algorithm as prefetch algorithms for software streaming services. We present 'Probability-base Multi Successor (PMS)' algorithm which is contrived through analyzing evaluations of previous algorithms and characteristics of software streaming services. While LS has one successor per each block, PMS has N successors based on probability which is calculated by PPM-based prefetch algorithm. The hit rate of PMS is similar to that of PPM-base prefetch algorithm and the space overhead is similar to that of LS. We can get good efficiency at the point of memory usage when PMS is applied to software streaming services.

Deterministic Real-Time Task Scheduling (시간 결정성을 보장하는 실시간 태스크 스케줄링)

  • Cho, Moon-Haeng;Lee, Soong-Yeol;Lee, Won-Yong;Jeong, Geun-Jae;Kim, Yong-Hee;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
    • /
    • v.7 no.1
    • /
    • pp.73-82
    • /
    • 2007
  • In recent years, embedded systems have been expanding their application domains from traditional applications (such as defense, robots, and artificial satellites) to portable devices which execute more complicated applications such as cellular phones, digital camcoders, PMPs, and MP3 players. So as to manage restricted hardware resources efficiently and to guarantee both temporal and logical correctness, every embedded system use a real-time operating system (RTOS). Only when the RTOS makes kernel services deterministic in time by specifying how long each service call will take to execute, application programers can write predictable applications. Moreover, so as for an RTOS to be deterministic, its scheduling and context switch overhead should also be predictable. In this paper, we present the complete generalized algorithm to determine the highest priority in the ready list with 22r levels of priorities in a constant time without additional memory overhead.

QuTFTP: Quick UDP Trivial File Transfer Protocol (QuTFTP: UDP 기반의 빠른 파일전송)

  • Kim, Byoung-Kug
    • Journal of Advanced Navigation Technology
    • /
    • v.24 no.5
    • /
    • pp.438-443
    • /
    • 2020
  • To transfer files between nodes on network based on Ethernet, file transfer protocol (FTP) on TCP/IP and trivial file transfer protocol (TFTP) on UDP/IP are mostly used. Due to the lack of resources (processor, memory and so on) in the embedded system where we generally use for simple works with small firmware like ones; many of the systems implement only UDP/IP for their network stacks. Thus, TFTP is greatly to be preferred. For examples, environmental sensor devices for sensor networks, Boot Loader for general embedded device and preboot execution environment (PXE) boot for PC provide the TFTP. The logic of TFTP is simple for file transmission but, there is Stop-And-Wait problem during the process which occurs long blocking time. In this paper, we propose an algorithm which called QuTFTP(Quick UDP Trivial File Transfer Protocol) to reduce the length of the blocking time and to be compatible with the legacy TFTP.

Design & Implementation of the RMMC and Global Time based on the RT-eCos 3.0 (RT-eCos 3.0 기반의 RMMC 및 글로벌 타임 설계 및 구현)

  • Han, Seoung-Yeon;Kim, Jung-Guk
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.16 no.7
    • /
    • pp.759-767
    • /
    • 2010
  • RT-eCos 3.0 is a micro-sized embedded real-time kernel that has been developed based on the open source eCos 3.0 to support the basic task model of the well-known distributed real-time object model, TMO(Time-Triggered Message-triggered Object). In this paper, the design and implementation techniques of the RMMC(Real-time Multicast & Memory replication Channel) that is a standard distributed IPC model of the TMO is described based on the RT-eCos 3.0. And the support technique of the global time for using the same time in a distributed environment using the RMMC is also described. The developed global time based RMMC supports highly abstracted distributed IPC environment in a wide area distributed computing environment with the RT-eCos 3.0.

Development of Real-time Blood Pressure Monitoring System using Radio Wave (전파를 이용한 실시간 혈압 모니터링 시스템 개발)

  • Jang, Dong-won;Eom, Sun-Yeong;Choe, Jae-Ik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2015.05a
    • /
    • pp.308-311
    • /
    • 2015
  • Because worldwide interest in the health is increased, the real-time health monitoring system has been demanded to be more convenient non-contact and precise medical devices than conventional. Therefore we developed the blood pressure monitoring system using UWB(Ultra Wide Band) radio wave which contact to the human body through the radar and continuously collect a movement signal of the blood vessel. Then the collected data including pulse rate, systolic blood pressure, diastolic blood pressure is processed in real time. The system monitors and controls through a program-based embedded LCD(Liquid Crystal Display) using Qt GUI(Graphic User Interface) to be displayed in real time. We implement the system as a embedded system because of reducing the size of the limited resources. Existing PC GUI design mode is used relatively large memory, therefore it requires more CPU(Central Processing Unit) capacity and processing time.

  • PDF